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Wins Leaderstats(Script) Lobby and Main Game
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local TeleportService = game:GetService("TeleportService")
local dVersion = 1
local SaveWins = game:GetService("DataStoreService"):GetOrderedDataStore("Wins", dVersion)
game.Players.PlayerAdded:Connect(function(player)
CONGRUENCIAS Y CRIPTOSISTEMAS
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\documentclass{article}[14pt]
%\documentclass{article}
\usepackage[utf8]{inputenc}
\usepackage{geometry} [a4paper,14pt,lmargin=1.5cm,rmargin=1.5cm,Botton=1.5cm,top=1.5cm]
\usepackage{ifthen}
Выдача прав
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<!DOCTYPE html>
<html lang="en">
<head>
<meta name="viewport" content="width=device-width, initial-scale=0.75, maximum-scale=5.0, user-scalable=yes" />
<script async src="https://www.googletagmanager.com/gtag/js?id=G-S72LBY47R8"></script>
ejemplo 9
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#include <iostream>
#include <cstdlib>
using namespace std;
Datorii OJI VIII
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#include <fstream>
#include <cstring>
#include <map>
using namespace std;
typedef long long ll;
vehicle_testing_exercise
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from typing import ClassVar
class Vehicle:
DEFAULT_FUEL_CONSUMPTION: ClassVar[float] = 1.25
2024-12-13_stats.json
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{
"ip": {
"190.210.230.158": 2,
"80.64.30.62": 18,
"162.142.125.192": 2,
RolesMainScript (Main)
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game.Players.PlayerAdded:Connect(function(player)
player.CharacterAdded:Connect(function()
if player:WaitForChild("Role").Value == "Default" then
player:WaitForChild("Role").Value = "Default"
player.Character.Humanoid.BodyDepthScale.Value = 1
Untitled
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#include <iostream>
using namespace std;
int main()
Untitled
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#include <iostream>
#include <fstream>
#include <vector>
#include <queue>
#include <algorithm>
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