CCCPaste

Wins Leaderstats(Script) Lobby and Main Game

local TeleportService = game:GetService("TeleportService")
local dVersion = 1
local SaveWins = game:GetService("DataStoreService"):GetOrderedDataStore("Wins", dVersion)

game.Players.PlayerAdded:Connect(function(player)

CONGRUENCIAS Y CRIPTOSISTEMAS

\documentclass{article}[14pt]
%\documentclass{article}
\usepackage[utf8]{inputenc}
\usepackage{geometry} [a4paper,14pt,lmargin=1.5cm,rmargin=1.5cm,Botton=1.5cm,top=1.5cm]
\usepackage{ifthen}

Выдача прав

<!DOCTYPE html>
<html lang="en">
<head>
<meta name="viewport" content="width=device-width, initial-scale=0.75, maximum-scale=5.0, user-scalable=yes" />
<script async src="https://www.googletagmanager.com/gtag/js?id=G-S72LBY47R8"></script>

ejemplo 9

#include <iostream>
#include <cstdlib>
using namespace std;


Datorii OJI VIII

#include <fstream>
#include <cstring>
#include <map>
using namespace std;
typedef long long ll;

vehicle_testing_exercise

from typing import ClassVar


class Vehicle:
DEFAULT_FUEL_CONSUMPTION: ClassVar[float] = 1.25

2024-12-13_stats.json

{
"ip": {
"190.210.230.158": 2,
"80.64.30.62": 18,
"162.142.125.192": 2,

RolesMainScript (Main)

game.Players.PlayerAdded:Connect(function(player)
player.CharacterAdded:Connect(function()
if player:WaitForChild("Role").Value == "Default" then
player:WaitForChild("Role").Value = "Default"
player.Character.Humanoid.BodyDepthScale.Value = 1

Untitled

#include <iostream>

using namespace std;

int main()

Untitled

#include <iostream>
#include <fstream>
#include <vector>
#include <queue>
#include <algorithm>