game.Players.PlayerAdded:Connect(function(player)
player.CharacterAdded:Connect(function()
if player:WaitForChild("Role").Value == "Default" then
player:WaitForChild("Role").Value = "Default"
player.Character.Humanoid.BodyDepthScale.Value = 1
player.Character.Humanoid.BodyHeightScale.Value = 1
player.Character.Humanoid.BodyWidthScale.Value = 1
game.ServerStorage.RoleItems.Bat:Clone().Parent = player.Backpack
elseif player:WaitForChild("Role").Value == "Medic" then
player:WaitForChild("Role").Value = "Medic"
player.Character.Humanoid.BodyDepthScale.Value = 1
player.Character.Humanoid.BodyHeightScale.Value = 1
player.Character.Humanoid.BodyWidthScale.Value = 1
game.ServerStorage.RoleItems.Medkit:Clone().Parent = player.Backpack
elseif player:WaitForChild("Role").Value == "Athlete" then
player:WaitForChild("Role").Value = "Athlete"
player.Character.Humanoid.BodyDepthScale.Value = 1
player.Character.Humanoid.BodyHeightScale.Value = 1
player.Character.Humanoid.BodyWidthScale.Value = 1
game.ServerStorage.RoleItems.Bloxiade:Clone().Parent = player.Backpack
elseif player:WaitForChild("Role").Value == "Fat" then
player:WaitForChild("Role").Value = "Fat"
player.Character.Humanoid.BodyDepthScale.Value = 0.9
player.Character.Humanoid.BodyHeightScale.Value = 0.7
player.Character.Humanoid.BodyWidthScale.Value = 0.7
game.ServerStorage.RoleItems.Chips:Clone().Parent = player.Backpack
end
end)
end)