game.Players.PlayerAdded:Connect(function(player) player.CharacterAdded:Connect(function() if player:WaitForChild("Role").Value == "Default" then player:WaitForChild("Role").Value = "Default" player.Character.Humanoid.BodyDepthScale.Value = 1 player.Character.Humanoid.BodyHeightScale.Value = 1 player.Character.Humanoid.BodyWidthScale.Value = 1 game.ServerStorage.RoleItems.Bat:Clone().Parent = player.Backpack elseif player:WaitForChild("Role").Value == "Medic" then player:WaitForChild("Role").Value = "Medic" player.Character.Humanoid.BodyDepthScale.Value = 1 player.Character.Humanoid.BodyHeightScale.Value = 1 player.Character.Humanoid.BodyWidthScale.Value = 1 game.ServerStorage.RoleItems.Medkit:Clone().Parent = player.Backpack elseif player:WaitForChild("Role").Value == "Athlete" then player:WaitForChild("Role").Value = "Athlete" player.Character.Humanoid.BodyDepthScale.Value = 1 player.Character.Humanoid.BodyHeightScale.Value = 1 player.Character.Humanoid.BodyWidthScale.Value = 1 game.ServerStorage.RoleItems.Bloxiade:Clone().Parent = player.Backpack elseif player:WaitForChild("Role").Value == "Fat" then player:WaitForChild("Role").Value = "Fat" player.Character.Humanoid.BodyDepthScale.Value = 0.9 player.Character.Humanoid.BodyHeightScale.Value = 0.7 player.Character.Humanoid.BodyWidthScale.Value = 0.7 game.ServerStorage.RoleItems.Chips:Clone().Parent = player.Backpack end end) end)