Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ArmorTest\SynthHelmet_Visor_Animated.nif
3 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject
3 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject
3 NiControllerSequence: Removed Controlled block #1 because Target is missing or not a visible NiAVObject
7 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject
7 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject
7 NiControllerSequence: Removed Controlled block #1 because Target is missing or not a visible NiAVObject
11 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject
11 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject
11 NiControllerSequence: Removed Controlled block #1 because Target is missing or not a visible NiAVObject
15 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject
15 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject
15 NiControllerSequence: Removed Controlled block #1 because Target is missing or not a visible NiAVObject
19 NiDefaultAVObjectPalette: Updated AV Objects
2 NiMultiTargetTransformController: Updated Extra Targets
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ArmorTest\SynthHelmet_M.nif
1 BSXFlags: Removed emtpy BSXFlags
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\AttPack\InstLaser\MuzzleArc.nif
1 BSXFlags: Flags set to "Animated | Havok | Dynamic | Articulated"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\Drugs\BuffOut.nif
12 BSShaderTextureSet\Textures\Textures #1: Path changed from "Default_n.dds" to "textures\Default_n.dds"
14 BSXFlags: Added missing BSXFlags
14 BSXFlags: Flags set to "External Emit"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\Drugs\BuffOut2.nif
9 BSShaderTextureSet\Textures\Textures #1: Path changed from "Default_n.dds" to "textures\Default_n.dds"
13 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\Drugs\Dickpills.nif
12 BSShaderTextureSet\Textures\Textures #1: Path changed from "Default_n.dds" to "textures\Default_n.dds"
13 BSXFlags: Added missing BSXFlags
13 BSXFlags: Flags set to "External Emit"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\Drugs\Mentats.nif
6 BSShaderTextureSet\Textures\Textures #1: Path changed from "Default_n.dds" to "textures\Default_n.dds"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\Drugs\Jet.nif
1 BSXFlags: Flags set to "Havok | Dynamic | Articulated | External Emit"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\Drugs\RadAway.nif
11 BSShaderTextureSet\Textures\Textures #1: Path changed from "Default_n.dds" to "textures\Default_n.dds"
15 BSShaderTextureSet\Textures\Textures #1: Path changed from "Default_n.dds" to "textures\Default_n.dds"
1 BSXFlags: Flags set to "Havok | Dynamic | Articulated | External Emit"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\Drugs\RadX.nif
12 BSShaderTextureSet\Textures\Textures #1: Path changed from "Default_n.dds" to "textures\Default_n.dds"
14 BSXFlags: Added missing BSXFlags
14 BSXFlags: Flags set to "External Emit"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\Drugs\Pyscho.nif
5 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\Drugs\StimpackRed.nif
1 BSXFlags: Flags set to "Animated | Havok | Dynamic | Articulated | External Emit"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\Drugs\StimpackBlue.nif
1 BSXFlags: Flags set to "Animated | Havok | Dynamic | Articulated | External Emit"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\Drugs\XCellInhaler.nif
8 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
1 BSXFlags: Flags set to "Animated | Havok | Dynamic | Articulated"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\General\FHardHat.nif
10 BSShaderTextureSet\Textures\Textures #0: Path changed from "Clothes/Hats/HardHat_d.dds" to "textures/Clothes/Hats/HardHat_d.dds"
10 BSShaderTextureSet\Textures\Textures #1: Path changed from "Clothes/Hats/HardHat_n.dds" to "textures/Clothes/Hats/HardHat_n.dds"
10 BSShaderTextureSet\Textures\Textures #3: Path changed from "Clothes/Hats/HardHat_Lgrad.dds" to "textures/Clothes/Hats/HardHat_Lgrad.dds"
10 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
10 BSShaderTextureSet\Textures\Textures #7: Path changed from "Clothes/Hats/HardHat_s.dds" to "textures/Clothes/Hats/HardHat_s.dds"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\General\MHardHat.nif
10 BSShaderTextureSet\Textures\Textures #0: Path changed from "Clothes/Hats/HardHat_d.dds" to "textures/Clothes/Hats/HardHat_d.dds"
10 BSShaderTextureSet\Textures\Textures #1: Path changed from "Clothes/Hats/HardHat_n.dds" to "textures/Clothes/Hats/HardHat_n.dds"
10 BSShaderTextureSet\Textures\Textures #3: Path changed from "Clothes/Hats/HardHat_Lgrad.dds" to "textures/Clothes/Hats/HardHat_Lgrad.dds"
10 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
10 BSShaderTextureSet\Textures\Textures #7: Path changed from "Clothes/Hats/HardHat_s.dds" to "textures/Clothes/Hats/HardHat_s.dds"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\General\GaussImpactExplosion.nif
2 BSXFlags: Flags set to "Animated | External Emit"
5 NiControllerSequence: Sorted Controlled Blocks by Target node index
136 NiDefaultAVObjectPalette: Updated AV Objects
4 NiMultiTargetTransformController: Updated Extra Targets
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\General\Aries\SynthAssassin.nif
43 BSShaderTextureSet\Textures\Textures #0: Path changed from "Armor/Synth/SynthHelmet_d.dds" to "textures/Armor/Synth/SynthHelmet_d.dds"
43 BSShaderTextureSet\Textures\Textures #1: Path changed from "Armor/Synth/SynthHelmet_n.dds" to "textures/Armor/Synth/SynthHelmet_n.dds"
43 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_InstInterior.dds" to "textures/Shared/Cubemaps/mipblur_InstInterior.dds"
43 BSShaderTextureSet\Textures\Textures #7: Path changed from "Armor/Synth/SynthHelmet_s.dds" to "textures/Armor/Synth/SynthHelmet_s.dds"
45 BSShaderTextureSet\Textures\Textures #0: Path changed from "Armor/Synth/SynthHelmet_d.dds" to "textures/Armor/Synth/SynthHelmet_d.dds"
45 BSShaderTextureSet\Textures\Textures #1: Path changed from "Armor/Synth/SynthHelmet_n.dds" to "textures/Armor/Synth/SynthHelmet_n.dds"
45 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_InstInterior.dds" to "textures/Shared/Cubemaps/mipblur_InstInterior.dds"
45 BSShaderTextureSet\Textures\Textures #7: Path changed from "Armor/Synth/SynthHelmet_s.dds" to "textures/Armor/Synth/SynthHelmet_s.dds"
47 BSShaderTextureSet\Textures\Textures #0: Path changed from "Armor/Synth/SynthHelmet_d.dds" to "textures/Armor/Synth/SynthHelmet_d.dds"
47 BSShaderTextureSet\Textures\Textures #1: Path changed from "Armor/Synth/SynthHelmet_n.dds" to "textures/Armor/Synth/SynthHelmet_n.dds"
47 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_InstInterior.dds" to "textures/Shared/Cubemaps/mipblur_InstInterior.dds"
47 BSShaderTextureSet\Textures\Textures #7: Path changed from "Armor/Synth/SynthHelmet_s.dds" to "textures/Armor/Synth/SynthHelmet_s.dds"
49 BSShaderTextureSet\Textures\Textures #0: Path changed from "Armor/Synth/SynthHelmet_d.dds" to "textures/Armor/Synth/SynthHelmet_d.dds"
49 BSShaderTextureSet\Textures\Textures #1: Path changed from "Armor/Synth/SynthHelmet_n.dds" to "textures/Armor/Synth/SynthHelmet_n.dds"
49 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_InstInterior.dds" to "textures/Shared/Cubemaps/mipblur_InstInterior.dds"
49 BSShaderTextureSet\Textures\Textures #7: Path changed from "Armor/Synth/SynthHelmet_s.dds" to "textures/Armor/Synth/SynthHelmet_s.dds"
51 BSShaderTextureSet\Textures\Textures #0: Path changed from "Armor/Synth/SynthHelmet_d.dds" to "textures/Armor/Synth/SynthHelmet_d.dds"
51 BSShaderTextureSet\Textures\Textures #1: Path changed from "Armor/Synth/SynthHelmet_n.dds" to "textures/Armor/Synth/SynthHelmet_n.dds"
51 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_InstInterior.dds" to "textures/Shared/Cubemaps/mipblur_InstInterior.dds"
51 BSShaderTextureSet\Textures\Textures #7: Path changed from "Armor/Synth/SynthHelmet_s.dds" to "textures/Armor/Synth/SynthHelmet_s.dds"
53 BSShaderTextureSet\Textures\Textures #0: Path changed from "Armor/Synth/SynthHelmet_d.dds" to "textures/Armor/Synth/SynthHelmet_d.dds"
53 BSShaderTextureSet\Textures\Textures #1: Path changed from "Armor/Synth/SynthHelmet_n.dds" to "textures/Armor/Synth/SynthHelmet_n.dds"
53 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_InstInterior.dds" to "textures/Shared/Cubemaps/mipblur_InstInterior.dds"
53 BSShaderTextureSet\Textures\Textures #7: Path changed from "Armor/Synth/SynthHelmet_s.dds" to "textures/Armor/Synth/SynthHelmet_s.dds"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\General\SynthHelmetSwag\SynthHelmet_GO.nif
7 BSShaderTextureSet\Textures\Textures #0: Path changed from "Armor/Synth/SynthHelmet_d.dds" to "textures/Armor/Synth/SynthHelmet_d.dds"
7 BSShaderTextureSet\Textures\Textures #1: Path changed from "Armor/Synth/SynthHelmet_n.dds" to "textures/Armor/Synth/SynthHelmet_n.dds"
7 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_InstInterior.dds" to "textures/Shared/Cubemaps/mipblur_InstInterior.dds"
7 BSShaderTextureSet\Textures\Textures #7: Path changed from "Armor/Synth/SynthHelmet_s.dds" to "textures/Armor/Synth/SynthHelmet_s.dds"
6 BSLightingShaderProperty: Removed Skinned flag
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\General\Aries\SynthAssassin2.nif
105 BSShaderTextureSet\Textures\Textures #0: Path changed from "Armor/Synth/SynthHelmet_d.dds" to "textures/Armor/Synth/SynthHelmet_d.dds"
105 BSShaderTextureSet\Textures\Textures #1: Path changed from "Armor/Synth/SynthHelmet_n.dds" to "textures/Armor/Synth/SynthHelmet_n.dds"
105 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_InstInterior.dds" to "textures/Shared/Cubemaps/mipblur_InstInterior.dds"
105 BSShaderTextureSet\Textures\Textures #7: Path changed from "Armor/Synth/SynthHelmet_s.dds" to "textures/Armor/Synth/SynthHelmet_s.dds"
107 BSShaderTextureSet\Textures\Textures #0: Path changed from "Armor/Synth/SynthHelmet_d.dds" to "textures/Armor/Synth/SynthHelmet_d.dds"
107 BSShaderTextureSet\Textures\Textures #1: Path changed from "Armor/Synth/SynthHelmet_n.dds" to "textures/Armor/Synth/SynthHelmet_n.dds"
107 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_InstInterior.dds" to "textures/Shared/Cubemaps/mipblur_InstInterior.dds"
107 BSShaderTextureSet\Textures\Textures #7: Path changed from "Armor/Synth/SynthHelmet_s.dds" to "textures/Armor/Synth/SynthHelmet_s.dds"
109 BSShaderTextureSet\Textures\Textures #0: Path changed from "Armor/Synth/SynthHelmet_d.dds" to "textures/Armor/Synth/SynthHelmet_d.dds"
109 BSShaderTextureSet\Textures\Textures #1: Path changed from "Armor/Synth/SynthHelmet_n.dds" to "textures/Armor/Synth/SynthHelmet_n.dds"
109 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_InstInterior.dds" to "textures/Shared/Cubemaps/mipblur_InstInterior.dds"
109 BSShaderTextureSet\Textures\Textures #7: Path changed from "Armor/Synth/SynthHelmet_s.dds" to "textures/Armor/Synth/SynthHelmet_s.dds"
111 BSShaderTextureSet\Textures\Textures #0: Path changed from "Armor/Synth/SynthHelmet_d.dds" to "textures/Armor/Synth/SynthHelmet_d.dds"
111 BSShaderTextureSet\Textures\Textures #1: Path changed from "Armor/Synth/SynthHelmet_n.dds" to "textures/Armor/Synth/SynthHelmet_n.dds"
111 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_InstInterior.dds" to "textures/Shared/Cubemaps/mipblur_InstInterior.dds"
111 BSShaderTextureSet\Textures\Textures #7: Path changed from "Armor/Synth/SynthHelmet_s.dds" to "textures/Armor/Synth/SynthHelmet_s.dds"
113 BSShaderTextureSet\Textures\Textures #0: Path changed from "Armor/Synth/SynthHelmet_d.dds" to "textures/Armor/Synth/SynthHelmet_d.dds"
113 BSShaderTextureSet\Textures\Textures #1: Path changed from "Armor/Synth/SynthHelmet_n.dds" to "textures/Armor/Synth/SynthHelmet_n.dds"
113 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_InstInterior.dds" to "textures/Shared/Cubemaps/mipblur_InstInterior.dds"
113 BSShaderTextureSet\Textures\Textures #7: Path changed from "Armor/Synth/SynthHelmet_s.dds" to "textures/Armor/Synth/SynthHelmet_s.dds"
104 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
112 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
94 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\General\SynthHelmetSwag\SynthHelmet_F.nif
21 BSShaderTextureSet\Textures\Textures #0: Path changed from "Armor/Synth/SynthHelmet_d.dds" to "textures/Armor/Synth/SynthHelmet_d.dds"
21 BSShaderTextureSet\Textures\Textures #1: Path changed from "Armor/Synth/SynthHelmet_n.dds" to "textures/Armor/Synth/SynthHelmet_n.dds"
21 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_InstInterior.dds" to "textures/Shared/Cubemaps/mipblur_InstInterior.dds"
21 BSShaderTextureSet\Textures\Textures #7: Path changed from "Armor/Synth/SynthHelmet_s.dds" to "textures/Armor/Synth/SynthHelmet_s.dds"
26 BSShaderTextureSet\Textures\Textures #0: Path changed from "Armor/Synth/SynthHelmet_d.dds" to "textures/Armor/Synth/SynthHelmet_d.dds"
26 BSShaderTextureSet\Textures\Textures #1: Path changed from "Armor/Synth/SynthHelmet_n.dds" to "textures/Armor/Synth/SynthHelmet_n.dds"
26 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_InstInterior.dds" to "textures/Shared/Cubemaps/mipblur_InstInterior.dds"
26 BSShaderTextureSet\Textures\Textures #7: Path changed from "Armor/Synth/SynthHelmet_s.dds" to "textures/Armor/Synth/SynthHelmet_s.dds"
1 BSXFlags: Removed emtpy BSXFlags
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\General\SynthHelmetSwag\SynthHelmet_Visor_Animated.nif
4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #1 because Target is missing or not a visible NiAVObject
8 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject
8 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject
8 NiControllerSequence: Removed Controlled block #1 because Target is missing or not a visible NiAVObject
12 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject
12 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject
12 NiControllerSequence: Removed Controlled block #1 because Target is missing or not a visible NiAVObject
16 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject
16 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject
16 NiControllerSequence: Removed Controlled block #1 because Target is missing or not a visible NiAVObject
20 NiDefaultAVObjectPalette: Updated AV Objects
3 NiMultiTargetTransformController: Updated Extra Targets
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\General\PumpStatic.nif
1 BSXFlags: Flags set to "Havok | Dynamic | Articulated | External Emit"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\Backpack\Backpack_GO.nif
11 BSLightingShaderProperty: Removed Skinned flag
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\General\Inst2mm.nif
2 BSXFlags: Flags set to "Havok | Complex | Dynamic | External Emit"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\General\Tumbajamba\HelmetGO.nif
5 BSLightingShaderProperty: Removed Skinned flag
8 BSLightingShaderProperty: Removed Skinned flag
11 BSLightingShaderProperty: Removed Skinned flag
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\General\SynthHelmetSwag\SynthHelmet_M.nif
19 BSShaderTextureSet\Textures\Textures #0: Path changed from "Armor/Synth/SynthHelmet_d.dds" to "textures/Armor/Synth/SynthHelmet_d.dds"
19 BSShaderTextureSet\Textures\Textures #1: Path changed from "Armor/Synth/SynthHelmet_n.dds" to "textures/Armor/Synth/SynthHelmet_n.dds"
19 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_InstInterior.dds" to "textures/Shared/Cubemaps/mipblur_InstInterior.dds"
19 BSShaderTextureSet\Textures\Textures #7: Path changed from "Armor/Synth/SynthHelmet_s.dds" to "textures/Armor/Synth/SynthHelmet_s.dds"
26 BSShaderTextureSet\Textures\Textures #0: Path changed from "Armor/Synth/SynthHelmet_d.dds" to "textures/Armor/Synth/SynthHelmet_d.dds"
26 BSShaderTextureSet\Textures\Textures #1: Path changed from "Armor/Synth/SynthHelmet_n.dds" to "textures/Armor/Synth/SynthHelmet_n.dds"
26 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_InstInterior.dds" to "textures/Shared/Cubemaps/mipblur_InstInterior.dds"
26 BSShaderTextureSet\Textures\Textures #7: Path changed from "Armor/Synth/SynthHelmet_s.dds" to "textures/Armor/Synth/SynthHelmet_s.dds"
1 BSXFlags: Removed emtpy BSXFlags
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\General\Tumbajamba\FCourser1stPerson.nif
69 BSShaderTextureSet\Textures\Textures #0: Path changed from "Armor/Synth/SynthArmor_d.dds" to "textures/Armor/Synth/SynthArmor_d.dds"
69 BSShaderTextureSet\Textures\Textures #1: Path changed from "Armor/Synth/SynthArmor_n.dds" to "textures/Armor/Synth/SynthArmor_n.dds"
69 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_InstInterior.dds" to "textures/Shared/Cubemaps/mipblur_InstInterior.dds"
69 BSShaderTextureSet\Textures\Textures #7: Path changed from "Armor/Synth/SynthArmor_s.dds" to "textures/Armor/Synth/SynthArmor_s.dds"
71 BSShaderTextureSet\Textures\Textures #0: Path changed from "Clothes/SynthUniform/SynthUniform_d.dds" to "textures/Clothes/SynthUniform/SynthUniform_d.dds"
71 BSShaderTextureSet\Textures\Textures #1: Path changed from "Clothes/SynthUniform/SynthUniform_n.dds" to "textures/Clothes/SynthUniform/SynthUniform_n.dds"
71 BSShaderTextureSet\Textures\Textures #7: Path changed from "Clothes/SynthUniform/SynthUniform_s.dds" to "textures/Clothes/SynthUniform/SynthUniform_s.dds"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\Backpack\backpack.nif
63 BSLightingShaderProperty\Name: Path changed from "\materials\ITO\general\InstituteMFC.bgsm" to "materials\ITO\general\InstituteMFC.bgsm"
63 BSLightingShaderProperty: Added Skinned flag
80 BSXFlags: Added missing BSXFlags
80 BSXFlags: Flags set to "Animated | External Emit"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\General\Tumbajamba\Helmet_Courser.nif
16 BSShaderTextureSet\Textures\Textures #0: Path changed from "Armor/Synth/SynthArmor_d.dds" to "textures/Armor/Synth/SynthArmor_d.dds"
16 BSShaderTextureSet\Textures\Textures #1: Path changed from "Armor/Synth/SynthArmor_n.dds" to "textures/Armor/Synth/SynthArmor_n.dds"
16 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_InstInterior.dds" to "textures/Shared/Cubemaps/mipblur_InstInterior.dds"
16 BSShaderTextureSet\Textures\Textures #7: Path changed from "Armor/Synth/SynthArmor_s.dds" to "textures/Armor/Synth/SynthArmor_s.dds"
18 BSShaderTextureSet\Textures\Textures #0: Path changed from "Armor/Synth/SynthHelmet_d.dds" to "textures/Armor/Synth/SynthHelmet_d.dds"
18 BSShaderTextureSet\Textures\Textures #1: Path changed from "Armor/Synth/SynthHelmet_n.dds" to "textures/Armor/Synth/SynthHelmet_n.dds"
18 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_InstInterior.dds" to "textures/Shared/Cubemaps/mipblur_InstInterior.dds"
18 BSShaderTextureSet\Textures\Textures #7: Path changed from "Armor/Synth/SynthHelmet_s.dds" to "textures/Armor/Synth/SynthHelmet_s.dds"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\General\Tumbajamba\CourserGO.nif
5 BSLightingShaderProperty: Removed Skinned flag
8 BSLightingShaderProperty: Removed Skinned flag
11 BSLightingShaderProperty: Removed Skinned flag
14 BSLightingShaderProperty: Removed Skinned flag
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\General\Tumbajamba\MCourser1stPerson.nif
71 BSShaderTextureSet\Textures\Textures #0: Path changed from "Clothes/SynthUniform/SynthUniform_d.dds" to "textures/Clothes/SynthUniform/SynthUniform_d.dds"
71 BSShaderTextureSet\Textures\Textures #1: Path changed from "Clothes/SynthUniform/SynthUniform_n.dds" to "textures/Clothes/SynthUniform/SynthUniform_n.dds"
71 BSShaderTextureSet\Textures\Textures #7: Path changed from "Clothes/SynthUniform/SynthUniform_s.dds" to "textures/Clothes/SynthUniform/SynthUniform_s.dds"
73 BSShaderTextureSet\Textures\Textures #0: Path changed from "Armor/Synth/SynthArmor_d.dds" to "textures/Armor/Synth/SynthArmor_d.dds"
73 BSShaderTextureSet\Textures\Textures #1: Path changed from "Armor/Synth/SynthArmor_n.dds" to "textures/Armor/Synth/SynthArmor_n.dds"
73 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_InstInterior.dds" to "textures/Shared/Cubemaps/mipblur_InstInterior.dds"
73 BSShaderTextureSet\Textures\Textures #7: Path changed from "Armor/Synth/SynthArmor_s.dds" to "textures/Armor/Synth/SynthArmor_s.dds"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\Backpack\backpackRadar.nif
75 BSLightingShaderProperty\Name: Path changed from "\materials\ITO\general\InstituteMFC.bgsm" to "materials\ITO\general\InstituteMFC.bgsm"
75 BSLightingShaderProperty: Added Skinned flag
68 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
92 BSXFlags: Added missing BSXFlags
92 BSXFlags: Flags set to "Animated | External Emit"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\Backpack\backpackmedic.nif
79 BSLightingShaderProperty\Name: Path changed from "\materials\ITO\general\InstituteMFC.bgsm" to "materials\ITO\general\InstituteMFC.bgsm"
79 BSLightingShaderProperty: Added Skinned flag
54 BSLightingShaderProperty: Added Skinned flag
96 BSXFlags: Added missing BSXFlags
96 BSXFlags: Flags set to "Animated | External Emit"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\General\Tumbajamba\FCourser.nif
185 BSShaderTextureSet\Textures\Textures #0: Path changed from "Armor/Synth/SynthArmor_d.dds" to "textures/Armor/Synth/SynthArmor_d.dds"
185 BSShaderTextureSet\Textures\Textures #1: Path changed from "Armor/Synth/SynthArmor_n.dds" to "textures/Armor/Synth/SynthArmor_n.dds"
185 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_InstInterior.dds" to "textures/Shared/Cubemaps/mipblur_InstInterior.dds"
185 BSShaderTextureSet\Textures\Textures #7: Path changed from "Armor/Synth/SynthArmor_s.dds" to "textures/Armor/Synth/SynthArmor_s.dds"
187 BSShaderTextureSet\Textures\Textures #0: Path changed from "Clothes/SynthUniform/SynthUniform_d.dds" to "textures/Clothes/SynthUniform/SynthUniform_d.dds"
187 BSShaderTextureSet\Textures\Textures #1: Path changed from "Clothes/SynthUniform/SynthUniform_n.dds" to "textures/Clothes/SynthUniform/SynthUniform_n.dds"
187 BSShaderTextureSet\Textures\Textures #7: Path changed from "Clothes/SynthUniform/SynthUniform_s.dds" to "textures/Clothes/SynthUniform/SynthUniform_s.dds"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\Backpack\BackPackTesla.nif
68 BSLightingShaderProperty\Name: Path changed from "\materials\ITO\general\InstituteMFC.bgsm" to "materials\ITO\general\InstituteMFC.bgsm"
118 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
144 BSXFlags: Added missing BSXFlags
144 BSXFlags: Flags set to "Animated | External Emit"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\Backpack\backpackThruster.nif
69 BSXFlags: Added missing BSXFlags
69 BSXFlags: Flags set to "External Emit"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\General\Tumbajamba\MCourser.nif
188 BSShaderTextureSet\Textures\Textures #0: Path changed from "Armor/Synth/SynthArmor_d.dds" to "textures/Armor/Synth/SynthArmor_d.dds"
188 BSShaderTextureSet\Textures\Textures #1: Path changed from "Armor/Synth/SynthArmor_n.dds" to "textures/Armor/Synth/SynthArmor_n.dds"
188 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_InstInterior.dds" to "textures/Shared/Cubemaps/mipblur_InstInterior.dds"
188 BSShaderTextureSet\Textures\Textures #7: Path changed from "Armor/Synth/SynthArmor_s.dds" to "textures/Armor/Synth/SynthArmor_s.dds"
190 BSShaderTextureSet\Textures\Textures #0: Path changed from "Armor/Synth/SynthArmor_d.dds" to "textures/Armor/Synth/SynthArmor_d.dds"
190 BSShaderTextureSet\Textures\Textures #1: Path changed from "Armor/Synth/SynthArmor_n.dds" to "textures/Armor/Synth/SynthArmor_n.dds"
190 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_InstInterior.dds" to "textures/Shared/Cubemaps/mipblur_InstInterior.dds"
190 BSShaderTextureSet\Textures\Textures #7: Path changed from "Armor/Synth/SynthArmor_s.dds" to "textures/Armor/Synth/SynthArmor_s.dds"
192 BSShaderTextureSet\Textures\Textures #0: Path changed from "Clothes/SynthUniform/SynthUniform_d.dds" to "textures/Clothes/SynthUniform/SynthUniform_d.dds"
192 BSShaderTextureSet\Textures\Textures #1: Path changed from "Clothes/SynthUniform/SynthUniform_n.dds" to "textures/Clothes/SynthUniform/SynthUniform_n.dds"
192 BSShaderTextureSet\Textures\Textures #7: Path changed from "Clothes/SynthUniform/SynthUniform_s.dds" to "textures/Clothes/SynthUniform/SynthUniform_s.dds"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstDart\mags\FOAMmag.nif
20 BSXFlags: Added missing BSXFlags
20 BSXFlags: Flags set to "External Emit"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstDart\scopes\DARTscopeLong.nif
34 BSXFlags: Added missing BSXFlags
34 BSXFlags: Flags set to "External Emit"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstDart\mags\DARTmag.nif
21 BSXFlags: Added missing BSXFlags
21 BSXFlags: Flags set to "External Emit"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstDart\scopes\FOAMreflex.nif
17 BSXFlags: Added missing BSXFlags
17 BSXFlags: Flags set to "External Emit"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstDart\scopes\DARTscopeAdv.nif
43 BSXFlags: Added missing BSXFlags
43 BSXFlags: Flags set to "External Emit"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstDart\scopes\JKLASERblue.nif
1 BSXFlags: Flags set to "Havok | Dynamic | Articulated"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstDart\scopes\JKLASERgreen.nif
1 BSXFlags: Flags set to "Havok | Dynamic | Articulated"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstDart\scopes\DARTscopeMed.nif
34 BSXFlags: Added missing BSXFlags
34 BSXFlags: Flags set to "External Emit"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstDart\scopes\JKLASERred.nif
1 BSXFlags: Flags set to "Havok | Dynamic | Articulated"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstDart\scopes\DARTscopeShort.nif
34 BSXFlags: Added missing BSXFlags
34 BSXFlags: Flags set to "External Emit"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstEMgun\barrels\BarrelShort.nif
30 BSXFlags: Added missing BSXFlags
30 BSXFlags: Flags set to "Animated"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstEMgun\barrels\Barrelshotgun.nif
42 BSXFlags: Added missing BSXFlags
42 BSXFlags: Flags set to "Animated"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstEMgun\mags\Mag.nif
6 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
4 BSXFlags: Flags set to "Animated | Articulated"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstEMgun\mags\MagBig.nif
6 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
4 BSXFlags: Flags set to "Animated | Articulated"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstEMgun\barrels\BarrelLong.nif
39 BSXFlags: Added missing BSXFlags
39 BSXFlags: Flags set to "Animated"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstEMgun\Muzzles\SupressorSloped.nif
1 BSXFlags: Removed emtpy BSXFlags
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstEMgun\scopes\irons.nif
1 BSXFlags: Removed emtpy BSXFlags
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstEMgun\scopes\JKLASER.nif
1 BSXFlags: Flags set to "Havok | Dynamic | Articulated"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstEMgun\scopes\JKLASERgreen.nif
1 BSXFlags: Flags set to "Havok | Dynamic | Articulated"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstEMgun\scopes\JKLASERblue.nif
1 BSXFlags: Flags set to "Havok | Dynamic | Articulated"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstEMgun\scopes\JKLASERred.nif
1 BSXFlags: Flags set to "Havok | Dynamic | Articulated"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstEMgun\scopes\ReflexHolo.nif
1 BSXFlags: Removed emtpy BSXFlags
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstEMgun\barrels\BarrelSniper.nif
36 BSXFlags: Added missing BSXFlags
36 BSXFlags: Flags set to "Animated"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstEMgun\barrels\BarrelSuper.nif
39 BSXFlags: Added missing BSXFlags
39 BSXFlags: Flags set to "Animated"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstEMgun\scopes\ScopeLongSTS.nif
26 BSXFlags: Added missing BSXFlags
26 BSXFlags: Flags set to "External Emit"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstEMgun\scopes\ScopeMedSTS.nif
23 BSXFlags: Added missing BSXFlags
23 BSXFlags: Flags set to "External Emit"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstEMgun\scopes\ScopeShortSTS.nif
23 BSXFlags: Added missing BSXFlags
23 BSXFlags: Flags set to "External Emit"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstEMgun\scopes\ScopeLongtRECON.nif
10 BSTriShape: Removed empty geometry shape
28 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
19 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
6 BSXFlags: Flags set to "Animated | Havok | Articulated | External Emit"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstEMgun\scopes\ScopeLongtVanRECON.nif
40 BSXFlags: Added missing BSXFlags
40 BSXFlags: Flags set to "Animated | External Emit"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstEMgun\scopes\ScopeShortRECON.nif
10 BSTriShape: Removed empty geometry shape
28 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
19 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
6 BSXFlags: Flags set to "Animated | Havok | Articulated | External Emit"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstExplosives\GrenadeFrag.nif
2 BSXFlags: Flags set to "Havok | Dynamic | Articulated | External Emit"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstEMgun\scopes\ScopeShortVanRECON.nif
40 BSXFlags: Added missing BSXFlags
40 BSXFlags: Flags set to "Animated | External Emit"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstExplosives\GrenadePlasma.nif
22 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
2 BSXFlags: Flags set to "Havok | Dynamic | Articulated | External Emit"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstExplosives\GrenadePlasmaProjectile.nif
16 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
1 BSXFlags: Flags set to "Havok | Dynamic | Articulated | External Emit"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstExplosives\GrenadeCryo.nif
2 BSXFlags: Flags set to "Havok | Dynamic | Articulated | External Emit"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstExplosives\GrenadeCryoProjectile.nif
1 BSXFlags: Flags set to "Havok | Dynamic | Articulated | External Emit"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstExplosives\GrenadePulseProjectile.nif
1 BSXFlags: Flags set to "Animated | Havok | Dynamic | Articulated | External Emit"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstExplosives\RelayGrenade.nif
11 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
2 BSXFlags: Flags set to "Animated | Havok | Dynamic | Articulated"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstExplosives\GrenadePulse.nif
2 BSXFlags: Flags set to "Animated | Havok | Dynamic | Articulated | External Emit"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstExplosives\ExplosionGrenadeFrag.nif
2 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | External Emit"
5 NiControllerSequence: Sorted Controlled Blocks by Target node index
350 NiDefaultAVObjectPalette: Updated AV Objects
4 NiMultiTargetTransformController: Updated Extra Targets
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstHeavyLaser\ReceiverAdds\computer.nif
21 BSTriShape: Removed empty geometry shape
16 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
1 BSXFlags: Flags set to "Animated | Havok | Dynamic | Articulated"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstHeavyLaser\scopes\irons.nif
1 BSXFlags: Removed emtpy BSXFlags
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstHeavyLaser\scopes\JKLASER.nif
1 BSXFlags: Flags set to "Havok | Dynamic | Articulated"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstHeavyLaser\scopes\JKLASERblue.nif
1 BSXFlags: Flags set to "Havok | Dynamic | Articulated"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstHeavyLaser\scopes\JKLASERgreen.nif
1 BSXFlags: Flags set to "Havok | Dynamic | Articulated"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstHeavyLaser\scopes\JKLASERred.nif
1 BSXFlags: Flags set to "Havok | Dynamic | Articulated"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstHeavyLaser\barrels\BarralAutomaticGamma.nif
34 BSLightingShaderProperty\Name: Path changed from "\materials\ITO\logosGhetto\radlogo.BGSM" to "materials\ITO\logosGhetto\radlogo.BGSM"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstHeavyLaser\barrels\StandardLong.nif
22 BSTriShape: Removed empty geometry shape
30 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstHeavyLaser\scopes\ReflexHolo.nif
1 BSXFlags: Removed emtpy BSXFlags
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstHeavyLaser\scopes\ScopeLongSTS.nif
24 BSXFlags: Added missing BSXFlags
24 BSXFlags: Flags set to "External Emit"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstHeavyLaser\scopes\ScopeMedSTS.nif
23 BSXFlags: Added missing BSXFlags
23 BSXFlags: Flags set to "External Emit"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstHeavyPlasma\Barrels\BarrelAuto.nif
1 BSXFlags: Flags set to "Animated | Havok | Dynamic | Articulated"
5 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject
9 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject
11 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject
13 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject
13 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject
15 NiDefaultAVObjectPalette: Updated AV Objects
4 NiMultiTargetTransformController: Updated Extra Targets
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstHeavyLaser\scopes\ScopeShortSTS.nif
23 BSXFlags: Added missing BSXFlags
23 BSXFlags: Flags set to "External Emit"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstHeavyLaser\scopes\ScopeLongtRECON.nif
10 BSTriShape: Removed empty geometry shape
13 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
21 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
6 BSXFlags: Flags set to "Animated | Havok | Articulated | External Emit"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstHeavyPlasma\Barrels\Barrelsplitter.nif
1 BSXFlags: Flags set to "Animated | Havok | Dynamic | Articulated"
5 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject
9 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject
11 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject
13 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject
13 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject
15 NiDefaultAVObjectPalette: Updated AV Objects
4 NiMultiTargetTransformController: Updated Extra Targets
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstHeavyPlasma\Barrels\BarrelGrenade.nif
1 BSXFlags: Flags set to "Animated | Havok | Dynamic | Articulated"
5 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject
9 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject
11 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject
13 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject
13 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject
15 NiDefaultAVObjectPalette: Updated AV Objects
4 NiMultiTargetTransformController: Updated Extra Targets
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstHeavyPlasma\Barrels\BarrelFlame.nif
1 BSXFlags: Flags set to "Animated | Havok | Dynamic | Articulated"
5 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject
9 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject
11 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject
13 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject
13 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject
15 NiDefaultAVObjectPalette: Updated AV Objects
4 NiMultiTargetTransformController: Updated Extra Targets
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstHeavyPlasma\Barrels\BarrelHeavy.nif
1 BSXFlags: Flags set to "Animated | Havok | Dynamic | Articulated"
5 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject
9 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject
11 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject
13 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject
13 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject
15 NiDefaultAVObjectPalette: Updated AV Objects
4 NiMultiTargetTransformController: Updated Extra Targets
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstHeavyPlasma\scopes\JKLASERgreen.nif
1 BSXFlags: Flags set to "Havok | Dynamic | Articulated"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstHeavyPlasma\scopes\JKLASERred.nif
1 BSXFlags: Flags set to "Havok | Dynamic | Articulated"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstHeavyLaser\scopes\ScopeShortRECON.nif
10 BSTriShape: Removed empty geometry shape
13 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
21 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
6 BSXFlags: Flags set to "Animated | Havok | Articulated | External Emit"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstHeavyPlasma\scopes\JKLASERblue.nif
1 BSXFlags: Flags set to "Havok | Dynamic | Articulated"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstHeavyPlasma\scopes\reflex.nif
20 BSXFlags: Added missing BSXFlags
20 BSXFlags: Flags set to "External Emit"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstHeavyPlasma\scopes\ScopeLongSTS.nif
21 BSXFlags: Added missing BSXFlags
21 BSXFlags: Flags set to "External Emit"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstHeavyPlasma\scopes\ScopeMedSTS.nif
23 BSXFlags: Added missing BSXFlags
23 BSXFlags: Flags set to "External Emit"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstHeavyPlasma\scopes\ScopeShortSTS.nif
23 BSXFlags: Added missing BSXFlags
23 BSXFlags: Flags set to "External Emit"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstHeavyPlasma\scopes\ScopeShortRECON.nif
10 BSTriShape: Removed empty geometry shape
12 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
18 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
6 BSXFlags: Flags set to "Animated | Havok | Articulated | External Emit"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstHeavyPlasma\scopes\ScopeLongtRECON.nif
10 BSTriShape: Removed empty geometry shape
12 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
18 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
6 BSXFlags: Flags set to "Animated | Havok | Articulated | External Emit"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstLaser\Barrels\Gamma.nif
9 BSLightingShaderProperty\Name: Path changed from "\materials\ITO\logosGhetto\radlogo.BGSM" to "materials\ITO\logosGhetto\radlogo.BGSM"
27 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
1 BSXFlags: Flags set to "Animated | Havok | Dynamic | Articulated"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstLaser\Barrels\AutomaticA.nif
1 BSXFlags: Flags set to "Havok | Dynamic | Articulated"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstLaser\Barrels\AutomaticB.nif
1 BSXFlags: Flags set to "Havok | Dynamic | Articulated"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstLaser\Barrels\SniperExperimental.nif
11 BSTriShape: Removed empty geometry shape
14 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
1 BSXFlags: Flags set to "Animated | Havok | Dynamic | Articulated"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstLaser\Muzzles\MuzzleArc.nif
1 BSXFlags: Flags set to "Animated | Havok | Dynamic | Articulated"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstLaser\Scopes\JKLASER.nif
1 BSXFlags: Flags set to "Havok | Dynamic | Articulated"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstLaser\ReceiverAdds\Computer.nif
31 BSTriShape: Removed empty geometry shape
1 BSXFlags: Flags set to "Animated | Havok | Dynamic | Articulated | External Emit"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstLaser\Scopes\JKLASERgreen.nif
1 BSXFlags: Flags set to "Havok | Dynamic | Articulated"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstLaser\Scopes\JKLASERred.nif
1 BSXFlags: Flags set to "Havok | Dynamic | Articulated"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstLaser\Scopes\JKLASERblue.nif
1 BSXFlags: Flags set to "Havok | Dynamic | Articulated"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstLaser\Barrels\Sonic.nif
1 BSXFlags: Flags set to "Animated | Havok | Dynamic | Articulated"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstLaser\Scopes\ScopeREFLEX.nif
17 BSXFlags: Added missing BSXFlags
17 BSXFlags: Flags set to "External Emit"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstLaser\Scopes\ScopeST_med.nif
23 BSXFlags: Added missing BSXFlags
23 BSXFlags: Flags set to "External Emit"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstLaser\Scopes\ScopeST_short.nif
23 BSXFlags: Added missing BSXFlags
23 BSXFlags: Flags set to "External Emit"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstLaser\Scopes\ScopeST_Long.nif
23 BSXFlags: Added missing BSXFlags
23 BSXFlags: Flags set to "External Emit"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstLaser\Scopes\ScopeSTrecon_Long.nif
36 BSTriShape: Removed empty geometry shape
18 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
37 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
32 BSXFlags: Flags set to "Animated | Havok | Articulated | External Emit"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstLaser\Scopes\ScopeSTrecon_short.nif
45 BSTriShape: Removed empty geometry shape
21 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
46 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
41 BSXFlags: Flags set to "Animated | Havok | Articulated | External Emit"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstLaser\Scopes\Scope_recon_Short.nif
40 BSXFlags: Added missing BSXFlags
40 BSXFlags: Flags set to "Animated | External Emit"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstLaser\Scopes\Scope_recon_Long.nif
40 BSXFlags: Added missing BSXFlags
40 BSXFlags: Flags set to "Animated | External Emit"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstMinigun\scopes\JKLASER.nif
1 BSXFlags: Flags set to "Havok | Dynamic | Articulated"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstMinigun\scopes\JKLASERblue.nif
1 BSXFlags: Flags set to "Havok | Dynamic | Articulated"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstMinigun\scopes\JKLASERgreen.nif
1 BSXFlags: Flags set to "Havok | Dynamic | Articulated"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstMinigun\scopes\JKLASERred.nif
1 BSXFlags: Flags set to "Havok | Dynamic | Articulated"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstMinigun\scopes\ReflexHolo.nif
1 BSXFlags: Removed emtpy BSXFlags
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstHeavyPlasma\Receivers\Receiver.nif
1 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic"
6 NiControllerSequence: Removed Controlled block #22 because Target is missing or not a visible NiAVObject
6 NiControllerSequence: Removed Controlled block #21 because Target is missing or not a visible NiAVObject
6 NiControllerSequence: Removed Controlled block #20 because Target is missing or not a visible NiAVObject
6 NiControllerSequence: Removed Controlled block #19 because Target is missing or not a visible NiAVObject
6 NiControllerSequence: Removed Controlled block #18 because Target is missing or not a visible NiAVObject
6 NiControllerSequence: Removed Controlled block #17 because Target is missing or not a visible NiAVObject
6 NiControllerSequence: Removed Controlled block #16 because Target is missing or not a visible NiAVObject
6 NiControllerSequence: Removed Controlled block #15 because Target is missing or not a visible NiAVObject
6 NiControllerSequence: Removed Controlled block #14 because Target is missing or not a visible NiAVObject
6 NiControllerSequence: Removed Controlled block #13 because Target is missing or not a visible NiAVObject
6 NiControllerSequence: Removed Controlled block #12 because Target is missing or not a visible NiAVObject
6 NiControllerSequence: Removed Controlled block #11 because Target is missing or not a visible NiAVObject
6 NiControllerSequence: Removed Controlled block #10 because Target is missing or not a visible NiAVObject
6 NiControllerSequence: Removed Controlled block #9 because Target is missing or not a visible NiAVObject
6 NiControllerSequence: Removed Controlled block #8 because Target is missing or not a visible NiAVObject
6 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject
6 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject
46 NiControllerSequence: Removed Controlled block #22 because Target is missing or not a visible NiAVObject
46 NiControllerSequence: Removed Controlled block #21 because Target is missing or not a visible NiAVObject
46 NiControllerSequence: Removed Controlled block #20 because Target is missing or not a visible NiAVObject
46 NiControllerSequence: Removed Controlled block #19 because Target is missing or not a visible NiAVObject
46 NiControllerSequence: Removed Controlled block #18 because Target is missing or not a visible NiAVObject
46 NiControllerSequence: Removed Controlled block #17 because Target is missing or not a visible NiAVObject
44 NiControllerSequence: Removed Controlled block #16 because Target is missing or not a visible NiAVObject
42 NiControllerSequence: Removed Controlled block #15 because Target is missing or not a visible NiAVObject
42 NiControllerSequence: Removed Controlled block #14 because Target is missing or not a visible NiAVObject
42 NiControllerSequence: Removed Controlled block #13 because Target is missing or not a visible NiAVObject
42 NiControllerSequence: Removed Controlled block #12 because Target is missing or not a visible NiAVObject
42 NiControllerSequence: Removed Controlled block #11 because Target is missing or not a visible NiAVObject
42 NiControllerSequence: Removed Controlled block #10 because Target is missing or not a visible NiAVObject
42 NiControllerSequence: Removed Controlled block #9 because Target is missing or not a visible NiAVObject
40 NiControllerSequence: Removed Controlled block #8 because Target is missing or not a visible NiAVObject
38 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject
36 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject
44 NiControllerSequence: Removed Controlled block #18 because Target is missing or not a visible NiAVObject
44 NiControllerSequence: Removed Controlled block #17 because Target is missing or not a visible NiAVObject
44 NiControllerSequence: Removed Controlled block #16 because Target is missing or not a visible NiAVObject
44 NiControllerSequence: Removed Controlled block #15 because Target is missing or not a visible NiAVObject
44 NiControllerSequence: Removed Controlled block #14 because Target is missing or not a visible NiAVObject
44 NiControllerSequence: Removed Controlled block #13 because Target is missing or not a visible NiAVObject
44 NiControllerSequence: Removed Controlled block #11 because Target is missing or not a visible NiAVObject
44 NiControllerSequence: Removed Controlled block #10 because Target is missing or not a visible NiAVObject
44 NiControllerSequence: Removed Controlled block #9 because Target is missing or not a visible NiAVObject
44 NiControllerSequence: Removed Controlled block #8 because Target is missing or not a visible NiAVObject
44 NiControllerSequence: Removed Controlled block #7 because Target is missing or not a visible NiAVObject
44 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject
56 NiControllerSequence: Removed Controlled block #18 because Target is missing or not a visible NiAVObject
56 NiControllerSequence: Removed Controlled block #17 because Target is missing or not a visible NiAVObject
56 NiControllerSequence: Removed Controlled block #16 because Target is missing or not a visible NiAVObject
56 NiControllerSequence: Removed Controlled block #15 because Target is missing or not a visible NiAVObject
56 NiControllerSequence: Removed Controlled block #14 because Target is missing or not a visible NiAVObject
56 NiControllerSequence: Removed Controlled block #13 because Target is missing or not a visible NiAVObject
56 NiControllerSequence: Removed Controlled block #11 because Target is missing or not a visible NiAVObject
56 NiControllerSequence: Removed Controlled block #10 because Target is missing or not a visible NiAVObject
56 NiControllerSequence: Removed Controlled block #9 because Target is missing or not a visible NiAVObject
56 NiControllerSequence: Removed Controlled block #8 because Target is missing or not a visible NiAVObject
56 NiControllerSequence: Removed Controlled block #7 because Target is missing or not a visible NiAVObject
54 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject
64 NiControllerSequence: Removed Controlled block #16 because Target is missing or not a visible NiAVObject
64 NiControllerSequence: Removed Controlled block #15 because Target is missing or not a visible NiAVObject
64 NiControllerSequence: Removed Controlled block #14 because Target is missing or not a visible NiAVObject
64 NiControllerSequence: Removed Controlled block #13 because Target is missing or not a visible NiAVObject
64 NiControllerSequence: Removed Controlled block #12 because Target is missing or not a visible NiAVObject
54 NiControllerSequence: Removed Controlled block #11 because Target is missing or not a visible NiAVObject
54 NiControllerSequence: Removed Controlled block #10 because Target is missing or not a visible NiAVObject
54 NiControllerSequence: Removed Controlled block #9 because Target is missing or not a visible NiAVObject
54 NiControllerSequence: Removed Controlled block #8 because Target is missing or not a visible NiAVObject
54 NiControllerSequence: Removed Controlled block #7 because Target is missing or not a visible NiAVObject
42 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject
50 NiDefaultAVObjectPalette: Updated AV Objects
5 NiMultiTargetTransformController: Updated Extra Targets
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstMinigun\scopes\ScopeLongSTS.nif
24 BSXFlags: Added missing BSXFlags
24 BSXFlags: Flags set to "External Emit"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstMinigun\barrels\BarrelAccelerated.nif
2 BSXFlags: Flags set to "Havok | Complex | Dynamic | Articulated"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstMinigun\barrels\BarrelHeavy.nif
2 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | Articulated"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstMinigun\scopes\ScopeMedSTS.nif
23 BSXFlags: Added missing BSXFlags
23 BSXFlags: Flags set to "External Emit"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstMinigun\Muzzles\shield.nif
24 BSTriShape: Removed empty geometry shape
1 BSXFlags: Flags set to "Animated | Havok | Dynamic | Articulated"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstMinigun\scopes\ScopeLongtRECON.nif
10 BSTriShape: Removed empty geometry shape
13 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
21 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
6 BSXFlags: Flags set to "Animated | Havok | Articulated | External Emit"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstMinigun\scopes\ScopeShortSTS.nif
23 BSXFlags: Added missing BSXFlags
23 BSXFlags: Flags set to "External Emit"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstMinigun\barrels\Barrel2.nif
2 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | Articulated"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstMinigun\scopes\ScopeShortRECONnoseethrough.nif
7 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
49 BSXFlags: Added missing BSXFlags
49 BSXFlags: Flags set to "Animated | External Emit"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstMinigun\barrels\BarrelStandard.nif
2 BSXFlags: Flags set to "Havok | Complex | Dynamic | Articulated"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstMinigun\scopes\ScopeShortRECON.nif
7 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
51 BSXFlags: Added missing BSXFlags
51 BSXFlags: Flags set to "Animated | External Emit"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstPhaser\scope.nif
1 BSXFlags: Flags set to "Havok | Dynamic | Articulated | External Emit"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstMinigun\barrels\BarrelExplosive.nif
2 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | Articulated"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstMinigun\scopes\ReflexShield.nif
10 BSTriShape: Removed empty geometry shape
26 BSLightingShaderProperty\Name: Path changed from "\materials\ITO\general\InstituteMFC.bgsm" to "materials\ITO\general\InstituteMFC.bgsm"
56 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
56 BSEffectShaderProperty: Removed Vertex_Alpha flag because vertex colors are missing
62 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
62 BSEffectShaderProperty: Removed Vertex_Alpha flag because vertex colors are missing
68 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
68 BSEffectShaderProperty: Removed Vertex_Alpha flag because vertex colors are missing
1 BSXFlags: Flags set to "Animated | Articulated | External Emit"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstPlasmaDef\Barrels\BarrelGrenade.nif
32 BSXFlags: Added missing BSXFlags
32 BSXFlags: Flags set to "Animated"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstPhaser\Phaser.nif
73 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstPlasmaDef\Mags\PlasmaCell.nif
22 BSXFlags: Added missing BSXFlags
22 BSXFlags: Flags set to "External Emit"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstPlasmaDef\Barrels\StandardLong.nif
32 BSXFlags: Added missing BSXFlags
32 BSXFlags: Flags set to "Animated"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstPlasmaDef\scopes\irons.nif
1 BSXFlags: Removed emtpy BSXFlags
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstPlasmaDef\scopes\JKLASER.nif
1 BSXFlags: Flags set to "Havok | Dynamic | Articulated"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstPlasmaDef\Mags\PlasmaCellOG.nif
22 BSXFlags: Added missing BSXFlags
22 BSXFlags: Flags set to "External Emit"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstPlasmaDef\scopes\JKLASERgreen.nif
1 BSXFlags: Flags set to "Havok | Dynamic | Articulated"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstPlasmaDef\scopes\JKLASERblue.nif
1 BSXFlags: Flags set to "Havok | Dynamic | Articulated"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstPlasmaDef\scopes\JKLASERred.nif
1 BSXFlags: Flags set to "Havok | Dynamic | Articulated"
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstPlasmaDef\scopes\ReflexHolo.nif
1 BSXFlags: Removed emtpy BSXFlags
Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstMinigun\receivers\Receiver.nif
50 BSTriShape: