Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ArmorTest\SynthHelmet_Visor_Animated.nif 3 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject 3 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject 3 NiControllerSequence: Removed Controlled block #1 because Target is missing or not a visible NiAVObject 7 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject 7 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject 7 NiControllerSequence: Removed Controlled block #1 because Target is missing or not a visible NiAVObject 11 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject 11 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject 11 NiControllerSequence: Removed Controlled block #1 because Target is missing or not a visible NiAVObject 15 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject 15 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject 15 NiControllerSequence: Removed Controlled block #1 because Target is missing or not a visible NiAVObject 19 NiDefaultAVObjectPalette: Updated AV Objects 2 NiMultiTargetTransformController: Updated Extra Targets Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ArmorTest\SynthHelmet_M.nif 1 BSXFlags: Removed emtpy BSXFlags Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\AttPack\InstLaser\MuzzleArc.nif 1 BSXFlags: Flags set to "Animated | Havok | Dynamic | Articulated" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\Drugs\BuffOut.nif 12 BSShaderTextureSet\Textures\Textures #1: Path changed from "Default_n.dds" to "textures\Default_n.dds" 14 BSXFlags: Added missing BSXFlags 14 BSXFlags: Flags set to "External Emit" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\Drugs\BuffOut2.nif 9 BSShaderTextureSet\Textures\Textures #1: Path changed from "Default_n.dds" to "textures\Default_n.dds" 13 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\Drugs\Dickpills.nif 12 BSShaderTextureSet\Textures\Textures #1: Path changed from "Default_n.dds" to "textures\Default_n.dds" 13 BSXFlags: Added missing BSXFlags 13 BSXFlags: Flags set to "External Emit" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\Drugs\Mentats.nif 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "Default_n.dds" to "textures\Default_n.dds" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\Drugs\Jet.nif 1 BSXFlags: Flags set to "Havok | Dynamic | Articulated | External Emit" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\Drugs\RadAway.nif 11 BSShaderTextureSet\Textures\Textures #1: Path changed from "Default_n.dds" to "textures\Default_n.dds" 15 BSShaderTextureSet\Textures\Textures #1: Path changed from "Default_n.dds" to "textures\Default_n.dds" 1 BSXFlags: Flags set to "Havok | Dynamic | Articulated | External Emit" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\Drugs\RadX.nif 12 BSShaderTextureSet\Textures\Textures #1: Path changed from "Default_n.dds" to "textures\Default_n.dds" 14 BSXFlags: Added missing BSXFlags 14 BSXFlags: Flags set to "External Emit" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\Drugs\Pyscho.nif 5 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\Drugs\StimpackRed.nif 1 BSXFlags: Flags set to "Animated | Havok | Dynamic | Articulated | External Emit" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\Drugs\StimpackBlue.nif 1 BSXFlags: Flags set to "Animated | Havok | Dynamic | Articulated | External Emit" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\Drugs\XCellInhaler.nif 8 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 1 BSXFlags: Flags set to "Animated | Havok | Dynamic | Articulated" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\General\FHardHat.nif 10 BSShaderTextureSet\Textures\Textures #0: Path changed from "Clothes/Hats/HardHat_d.dds" to "textures/Clothes/Hats/HardHat_d.dds" 10 BSShaderTextureSet\Textures\Textures #1: Path changed from "Clothes/Hats/HardHat_n.dds" to "textures/Clothes/Hats/HardHat_n.dds" 10 BSShaderTextureSet\Textures\Textures #3: Path changed from "Clothes/Hats/HardHat_Lgrad.dds" to "textures/Clothes/Hats/HardHat_Lgrad.dds" 10 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds" 10 BSShaderTextureSet\Textures\Textures #7: Path changed from "Clothes/Hats/HardHat_s.dds" to "textures/Clothes/Hats/HardHat_s.dds" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\General\MHardHat.nif 10 BSShaderTextureSet\Textures\Textures #0: Path changed from "Clothes/Hats/HardHat_d.dds" to "textures/Clothes/Hats/HardHat_d.dds" 10 BSShaderTextureSet\Textures\Textures #1: Path changed from "Clothes/Hats/HardHat_n.dds" to "textures/Clothes/Hats/HardHat_n.dds" 10 BSShaderTextureSet\Textures\Textures #3: Path changed from "Clothes/Hats/HardHat_Lgrad.dds" to "textures/Clothes/Hats/HardHat_Lgrad.dds" 10 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds" 10 BSShaderTextureSet\Textures\Textures #7: Path changed from "Clothes/Hats/HardHat_s.dds" to "textures/Clothes/Hats/HardHat_s.dds" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\General\GaussImpactExplosion.nif 2 BSXFlags: Flags set to "Animated | External Emit" 5 NiControllerSequence: Sorted Controlled Blocks by Target node index 136 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\General\Aries\SynthAssassin.nif 43 BSShaderTextureSet\Textures\Textures #0: Path changed from "Armor/Synth/SynthHelmet_d.dds" to "textures/Armor/Synth/SynthHelmet_d.dds" 43 BSShaderTextureSet\Textures\Textures #1: Path changed from "Armor/Synth/SynthHelmet_n.dds" to "textures/Armor/Synth/SynthHelmet_n.dds" 43 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_InstInterior.dds" to "textures/Shared/Cubemaps/mipblur_InstInterior.dds" 43 BSShaderTextureSet\Textures\Textures #7: Path changed from "Armor/Synth/SynthHelmet_s.dds" to "textures/Armor/Synth/SynthHelmet_s.dds" 45 BSShaderTextureSet\Textures\Textures #0: Path changed from "Armor/Synth/SynthHelmet_d.dds" to "textures/Armor/Synth/SynthHelmet_d.dds" 45 BSShaderTextureSet\Textures\Textures #1: Path changed from "Armor/Synth/SynthHelmet_n.dds" to "textures/Armor/Synth/SynthHelmet_n.dds" 45 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_InstInterior.dds" to "textures/Shared/Cubemaps/mipblur_InstInterior.dds" 45 BSShaderTextureSet\Textures\Textures #7: Path changed from "Armor/Synth/SynthHelmet_s.dds" to "textures/Armor/Synth/SynthHelmet_s.dds" 47 BSShaderTextureSet\Textures\Textures #0: Path changed from "Armor/Synth/SynthHelmet_d.dds" to "textures/Armor/Synth/SynthHelmet_d.dds" 47 BSShaderTextureSet\Textures\Textures #1: Path changed from "Armor/Synth/SynthHelmet_n.dds" to "textures/Armor/Synth/SynthHelmet_n.dds" 47 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_InstInterior.dds" to "textures/Shared/Cubemaps/mipblur_InstInterior.dds" 47 BSShaderTextureSet\Textures\Textures #7: Path changed from "Armor/Synth/SynthHelmet_s.dds" to "textures/Armor/Synth/SynthHelmet_s.dds" 49 BSShaderTextureSet\Textures\Textures #0: Path changed from "Armor/Synth/SynthHelmet_d.dds" to "textures/Armor/Synth/SynthHelmet_d.dds" 49 BSShaderTextureSet\Textures\Textures #1: Path changed from "Armor/Synth/SynthHelmet_n.dds" to "textures/Armor/Synth/SynthHelmet_n.dds" 49 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_InstInterior.dds" to "textures/Shared/Cubemaps/mipblur_InstInterior.dds" 49 BSShaderTextureSet\Textures\Textures #7: Path changed from "Armor/Synth/SynthHelmet_s.dds" to "textures/Armor/Synth/SynthHelmet_s.dds" 51 BSShaderTextureSet\Textures\Textures #0: Path changed from "Armor/Synth/SynthHelmet_d.dds" to "textures/Armor/Synth/SynthHelmet_d.dds" 51 BSShaderTextureSet\Textures\Textures #1: Path changed from "Armor/Synth/SynthHelmet_n.dds" to "textures/Armor/Synth/SynthHelmet_n.dds" 51 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_InstInterior.dds" to "textures/Shared/Cubemaps/mipblur_InstInterior.dds" 51 BSShaderTextureSet\Textures\Textures #7: Path changed from "Armor/Synth/SynthHelmet_s.dds" to "textures/Armor/Synth/SynthHelmet_s.dds" 53 BSShaderTextureSet\Textures\Textures #0: Path changed from "Armor/Synth/SynthHelmet_d.dds" to "textures/Armor/Synth/SynthHelmet_d.dds" 53 BSShaderTextureSet\Textures\Textures #1: Path changed from "Armor/Synth/SynthHelmet_n.dds" to "textures/Armor/Synth/SynthHelmet_n.dds" 53 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_InstInterior.dds" to "textures/Shared/Cubemaps/mipblur_InstInterior.dds" 53 BSShaderTextureSet\Textures\Textures #7: Path changed from "Armor/Synth/SynthHelmet_s.dds" to "textures/Armor/Synth/SynthHelmet_s.dds" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\General\SynthHelmetSwag\SynthHelmet_GO.nif 7 BSShaderTextureSet\Textures\Textures #0: Path changed from "Armor/Synth/SynthHelmet_d.dds" to "textures/Armor/Synth/SynthHelmet_d.dds" 7 BSShaderTextureSet\Textures\Textures #1: Path changed from "Armor/Synth/SynthHelmet_n.dds" to "textures/Armor/Synth/SynthHelmet_n.dds" 7 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_InstInterior.dds" to "textures/Shared/Cubemaps/mipblur_InstInterior.dds" 7 BSShaderTextureSet\Textures\Textures #7: Path changed from "Armor/Synth/SynthHelmet_s.dds" to "textures/Armor/Synth/SynthHelmet_s.dds" 6 BSLightingShaderProperty: Removed Skinned flag Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\General\Aries\SynthAssassin2.nif 105 BSShaderTextureSet\Textures\Textures #0: Path changed from "Armor/Synth/SynthHelmet_d.dds" to "textures/Armor/Synth/SynthHelmet_d.dds" 105 BSShaderTextureSet\Textures\Textures #1: Path changed from "Armor/Synth/SynthHelmet_n.dds" to "textures/Armor/Synth/SynthHelmet_n.dds" 105 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_InstInterior.dds" to "textures/Shared/Cubemaps/mipblur_InstInterior.dds" 105 BSShaderTextureSet\Textures\Textures #7: Path changed from "Armor/Synth/SynthHelmet_s.dds" to "textures/Armor/Synth/SynthHelmet_s.dds" 107 BSShaderTextureSet\Textures\Textures #0: Path changed from "Armor/Synth/SynthHelmet_d.dds" to "textures/Armor/Synth/SynthHelmet_d.dds" 107 BSShaderTextureSet\Textures\Textures #1: Path changed from "Armor/Synth/SynthHelmet_n.dds" to "textures/Armor/Synth/SynthHelmet_n.dds" 107 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_InstInterior.dds" to "textures/Shared/Cubemaps/mipblur_InstInterior.dds" 107 BSShaderTextureSet\Textures\Textures #7: Path changed from "Armor/Synth/SynthHelmet_s.dds" to "textures/Armor/Synth/SynthHelmet_s.dds" 109 BSShaderTextureSet\Textures\Textures #0: Path changed from "Armor/Synth/SynthHelmet_d.dds" to "textures/Armor/Synth/SynthHelmet_d.dds" 109 BSShaderTextureSet\Textures\Textures #1: Path changed from "Armor/Synth/SynthHelmet_n.dds" to "textures/Armor/Synth/SynthHelmet_n.dds" 109 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_InstInterior.dds" to "textures/Shared/Cubemaps/mipblur_InstInterior.dds" 109 BSShaderTextureSet\Textures\Textures #7: Path changed from "Armor/Synth/SynthHelmet_s.dds" to "textures/Armor/Synth/SynthHelmet_s.dds" 111 BSShaderTextureSet\Textures\Textures #0: Path changed from "Armor/Synth/SynthHelmet_d.dds" to "textures/Armor/Synth/SynthHelmet_d.dds" 111 BSShaderTextureSet\Textures\Textures #1: Path changed from "Armor/Synth/SynthHelmet_n.dds" to "textures/Armor/Synth/SynthHelmet_n.dds" 111 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_InstInterior.dds" to "textures/Shared/Cubemaps/mipblur_InstInterior.dds" 111 BSShaderTextureSet\Textures\Textures #7: Path changed from "Armor/Synth/SynthHelmet_s.dds" to "textures/Armor/Synth/SynthHelmet_s.dds" 113 BSShaderTextureSet\Textures\Textures #0: Path changed from "Armor/Synth/SynthHelmet_d.dds" to "textures/Armor/Synth/SynthHelmet_d.dds" 113 BSShaderTextureSet\Textures\Textures #1: Path changed from "Armor/Synth/SynthHelmet_n.dds" to "textures/Armor/Synth/SynthHelmet_n.dds" 113 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_InstInterior.dds" to "textures/Shared/Cubemaps/mipblur_InstInterior.dds" 113 BSShaderTextureSet\Textures\Textures #7: Path changed from "Armor/Synth/SynthHelmet_s.dds" to "textures/Armor/Synth/SynthHelmet_s.dds" 104 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present 112 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present 94 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\General\SynthHelmetSwag\SynthHelmet_F.nif 21 BSShaderTextureSet\Textures\Textures #0: Path changed from "Armor/Synth/SynthHelmet_d.dds" to "textures/Armor/Synth/SynthHelmet_d.dds" 21 BSShaderTextureSet\Textures\Textures #1: Path changed from "Armor/Synth/SynthHelmet_n.dds" to "textures/Armor/Synth/SynthHelmet_n.dds" 21 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_InstInterior.dds" to "textures/Shared/Cubemaps/mipblur_InstInterior.dds" 21 BSShaderTextureSet\Textures\Textures #7: Path changed from "Armor/Synth/SynthHelmet_s.dds" to "textures/Armor/Synth/SynthHelmet_s.dds" 26 BSShaderTextureSet\Textures\Textures #0: Path changed from "Armor/Synth/SynthHelmet_d.dds" to "textures/Armor/Synth/SynthHelmet_d.dds" 26 BSShaderTextureSet\Textures\Textures #1: Path changed from "Armor/Synth/SynthHelmet_n.dds" to "textures/Armor/Synth/SynthHelmet_n.dds" 26 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_InstInterior.dds" to "textures/Shared/Cubemaps/mipblur_InstInterior.dds" 26 BSShaderTextureSet\Textures\Textures #7: Path changed from "Armor/Synth/SynthHelmet_s.dds" to "textures/Armor/Synth/SynthHelmet_s.dds" 1 BSXFlags: Removed emtpy BSXFlags Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\General\SynthHelmetSwag\SynthHelmet_Visor_Animated.nif 4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #1 because Target is missing or not a visible NiAVObject 8 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject 8 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject 8 NiControllerSequence: Removed Controlled block #1 because Target is missing or not a visible NiAVObject 12 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject 12 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject 12 NiControllerSequence: Removed Controlled block #1 because Target is missing or not a visible NiAVObject 16 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject 16 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject 16 NiControllerSequence: Removed Controlled block #1 because Target is missing or not a visible NiAVObject 20 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\General\PumpStatic.nif 1 BSXFlags: Flags set to "Havok | Dynamic | Articulated | External Emit" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\Backpack\Backpack_GO.nif 11 BSLightingShaderProperty: Removed Skinned flag Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\General\Inst2mm.nif 2 BSXFlags: Flags set to "Havok | Complex | Dynamic | External Emit" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\General\Tumbajamba\HelmetGO.nif 5 BSLightingShaderProperty: Removed Skinned flag 8 BSLightingShaderProperty: Removed Skinned flag 11 BSLightingShaderProperty: Removed Skinned flag Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\General\SynthHelmetSwag\SynthHelmet_M.nif 19 BSShaderTextureSet\Textures\Textures #0: Path changed from "Armor/Synth/SynthHelmet_d.dds" to "textures/Armor/Synth/SynthHelmet_d.dds" 19 BSShaderTextureSet\Textures\Textures #1: Path changed from "Armor/Synth/SynthHelmet_n.dds" to "textures/Armor/Synth/SynthHelmet_n.dds" 19 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_InstInterior.dds" to "textures/Shared/Cubemaps/mipblur_InstInterior.dds" 19 BSShaderTextureSet\Textures\Textures #7: Path changed from "Armor/Synth/SynthHelmet_s.dds" to "textures/Armor/Synth/SynthHelmet_s.dds" 26 BSShaderTextureSet\Textures\Textures #0: Path changed from "Armor/Synth/SynthHelmet_d.dds" to "textures/Armor/Synth/SynthHelmet_d.dds" 26 BSShaderTextureSet\Textures\Textures #1: Path changed from "Armor/Synth/SynthHelmet_n.dds" to "textures/Armor/Synth/SynthHelmet_n.dds" 26 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_InstInterior.dds" to "textures/Shared/Cubemaps/mipblur_InstInterior.dds" 26 BSShaderTextureSet\Textures\Textures #7: Path changed from "Armor/Synth/SynthHelmet_s.dds" to "textures/Armor/Synth/SynthHelmet_s.dds" 1 BSXFlags: Removed emtpy BSXFlags Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\General\Tumbajamba\FCourser1stPerson.nif 69 BSShaderTextureSet\Textures\Textures #0: Path changed from "Armor/Synth/SynthArmor_d.dds" to "textures/Armor/Synth/SynthArmor_d.dds" 69 BSShaderTextureSet\Textures\Textures #1: Path changed from "Armor/Synth/SynthArmor_n.dds" to "textures/Armor/Synth/SynthArmor_n.dds" 69 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_InstInterior.dds" to "textures/Shared/Cubemaps/mipblur_InstInterior.dds" 69 BSShaderTextureSet\Textures\Textures #7: Path changed from "Armor/Synth/SynthArmor_s.dds" to "textures/Armor/Synth/SynthArmor_s.dds" 71 BSShaderTextureSet\Textures\Textures #0: Path changed from "Clothes/SynthUniform/SynthUniform_d.dds" to "textures/Clothes/SynthUniform/SynthUniform_d.dds" 71 BSShaderTextureSet\Textures\Textures #1: Path changed from "Clothes/SynthUniform/SynthUniform_n.dds" to "textures/Clothes/SynthUniform/SynthUniform_n.dds" 71 BSShaderTextureSet\Textures\Textures #7: Path changed from "Clothes/SynthUniform/SynthUniform_s.dds" to "textures/Clothes/SynthUniform/SynthUniform_s.dds" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\Backpack\backpack.nif 63 BSLightingShaderProperty\Name: Path changed from "\materials\ITO\general\InstituteMFC.bgsm" to "materials\ITO\general\InstituteMFC.bgsm" 63 BSLightingShaderProperty: Added Skinned flag 80 BSXFlags: Added missing BSXFlags 80 BSXFlags: Flags set to "Animated | External Emit" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\General\Tumbajamba\Helmet_Courser.nif 16 BSShaderTextureSet\Textures\Textures #0: Path changed from "Armor/Synth/SynthArmor_d.dds" to "textures/Armor/Synth/SynthArmor_d.dds" 16 BSShaderTextureSet\Textures\Textures #1: Path changed from "Armor/Synth/SynthArmor_n.dds" to "textures/Armor/Synth/SynthArmor_n.dds" 16 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_InstInterior.dds" to "textures/Shared/Cubemaps/mipblur_InstInterior.dds" 16 BSShaderTextureSet\Textures\Textures #7: Path changed from "Armor/Synth/SynthArmor_s.dds" to "textures/Armor/Synth/SynthArmor_s.dds" 18 BSShaderTextureSet\Textures\Textures #0: Path changed from "Armor/Synth/SynthHelmet_d.dds" to "textures/Armor/Synth/SynthHelmet_d.dds" 18 BSShaderTextureSet\Textures\Textures #1: Path changed from "Armor/Synth/SynthHelmet_n.dds" to "textures/Armor/Synth/SynthHelmet_n.dds" 18 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_InstInterior.dds" to "textures/Shared/Cubemaps/mipblur_InstInterior.dds" 18 BSShaderTextureSet\Textures\Textures #7: Path changed from "Armor/Synth/SynthHelmet_s.dds" to "textures/Armor/Synth/SynthHelmet_s.dds" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\General\Tumbajamba\CourserGO.nif 5 BSLightingShaderProperty: Removed Skinned flag 8 BSLightingShaderProperty: Removed Skinned flag 11 BSLightingShaderProperty: Removed Skinned flag 14 BSLightingShaderProperty: Removed Skinned flag Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\General\Tumbajamba\MCourser1stPerson.nif 71 BSShaderTextureSet\Textures\Textures #0: Path changed from "Clothes/SynthUniform/SynthUniform_d.dds" to "textures/Clothes/SynthUniform/SynthUniform_d.dds" 71 BSShaderTextureSet\Textures\Textures #1: Path changed from "Clothes/SynthUniform/SynthUniform_n.dds" to "textures/Clothes/SynthUniform/SynthUniform_n.dds" 71 BSShaderTextureSet\Textures\Textures #7: Path changed from "Clothes/SynthUniform/SynthUniform_s.dds" to "textures/Clothes/SynthUniform/SynthUniform_s.dds" 73 BSShaderTextureSet\Textures\Textures #0: Path changed from "Armor/Synth/SynthArmor_d.dds" to "textures/Armor/Synth/SynthArmor_d.dds" 73 BSShaderTextureSet\Textures\Textures #1: Path changed from "Armor/Synth/SynthArmor_n.dds" to "textures/Armor/Synth/SynthArmor_n.dds" 73 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_InstInterior.dds" to "textures/Shared/Cubemaps/mipblur_InstInterior.dds" 73 BSShaderTextureSet\Textures\Textures #7: Path changed from "Armor/Synth/SynthArmor_s.dds" to "textures/Armor/Synth/SynthArmor_s.dds" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\Backpack\backpackRadar.nif 75 BSLightingShaderProperty\Name: Path changed from "\materials\ITO\general\InstituteMFC.bgsm" to "materials\ITO\general\InstituteMFC.bgsm" 75 BSLightingShaderProperty: Added Skinned flag 68 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 92 BSXFlags: Added missing BSXFlags 92 BSXFlags: Flags set to "Animated | External Emit" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\Backpack\backpackmedic.nif 79 BSLightingShaderProperty\Name: Path changed from "\materials\ITO\general\InstituteMFC.bgsm" to "materials\ITO\general\InstituteMFC.bgsm" 79 BSLightingShaderProperty: Added Skinned flag 54 BSLightingShaderProperty: Added Skinned flag 96 BSXFlags: Added missing BSXFlags 96 BSXFlags: Flags set to "Animated | External Emit" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\General\Tumbajamba\FCourser.nif 185 BSShaderTextureSet\Textures\Textures #0: Path changed from "Armor/Synth/SynthArmor_d.dds" to "textures/Armor/Synth/SynthArmor_d.dds" 185 BSShaderTextureSet\Textures\Textures #1: Path changed from "Armor/Synth/SynthArmor_n.dds" to "textures/Armor/Synth/SynthArmor_n.dds" 185 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_InstInterior.dds" to "textures/Shared/Cubemaps/mipblur_InstInterior.dds" 185 BSShaderTextureSet\Textures\Textures #7: Path changed from "Armor/Synth/SynthArmor_s.dds" to "textures/Armor/Synth/SynthArmor_s.dds" 187 BSShaderTextureSet\Textures\Textures #0: Path changed from "Clothes/SynthUniform/SynthUniform_d.dds" to "textures/Clothes/SynthUniform/SynthUniform_d.dds" 187 BSShaderTextureSet\Textures\Textures #1: Path changed from "Clothes/SynthUniform/SynthUniform_n.dds" to "textures/Clothes/SynthUniform/SynthUniform_n.dds" 187 BSShaderTextureSet\Textures\Textures #7: Path changed from "Clothes/SynthUniform/SynthUniform_s.dds" to "textures/Clothes/SynthUniform/SynthUniform_s.dds" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\Backpack\BackPackTesla.nif 68 BSLightingShaderProperty\Name: Path changed from "\materials\ITO\general\InstituteMFC.bgsm" to "materials\ITO\general\InstituteMFC.bgsm" 118 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 144 BSXFlags: Added missing BSXFlags 144 BSXFlags: Flags set to "Animated | External Emit" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\Backpack\backpackThruster.nif 69 BSXFlags: Added missing BSXFlags 69 BSXFlags: Flags set to "External Emit" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\General\Tumbajamba\MCourser.nif 188 BSShaderTextureSet\Textures\Textures #0: Path changed from "Armor/Synth/SynthArmor_d.dds" to "textures/Armor/Synth/SynthArmor_d.dds" 188 BSShaderTextureSet\Textures\Textures #1: Path changed from "Armor/Synth/SynthArmor_n.dds" to "textures/Armor/Synth/SynthArmor_n.dds" 188 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_InstInterior.dds" to "textures/Shared/Cubemaps/mipblur_InstInterior.dds" 188 BSShaderTextureSet\Textures\Textures #7: Path changed from "Armor/Synth/SynthArmor_s.dds" to "textures/Armor/Synth/SynthArmor_s.dds" 190 BSShaderTextureSet\Textures\Textures #0: Path changed from "Armor/Synth/SynthArmor_d.dds" to "textures/Armor/Synth/SynthArmor_d.dds" 190 BSShaderTextureSet\Textures\Textures #1: Path changed from "Armor/Synth/SynthArmor_n.dds" to "textures/Armor/Synth/SynthArmor_n.dds" 190 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_InstInterior.dds" to "textures/Shared/Cubemaps/mipblur_InstInterior.dds" 190 BSShaderTextureSet\Textures\Textures #7: Path changed from "Armor/Synth/SynthArmor_s.dds" to "textures/Armor/Synth/SynthArmor_s.dds" 192 BSShaderTextureSet\Textures\Textures #0: Path changed from "Clothes/SynthUniform/SynthUniform_d.dds" to "textures/Clothes/SynthUniform/SynthUniform_d.dds" 192 BSShaderTextureSet\Textures\Textures #1: Path changed from "Clothes/SynthUniform/SynthUniform_n.dds" to "textures/Clothes/SynthUniform/SynthUniform_n.dds" 192 BSShaderTextureSet\Textures\Textures #7: Path changed from "Clothes/SynthUniform/SynthUniform_s.dds" to "textures/Clothes/SynthUniform/SynthUniform_s.dds" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstDart\mags\FOAMmag.nif 20 BSXFlags: Added missing BSXFlags 20 BSXFlags: Flags set to "External Emit" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstDart\scopes\DARTscopeLong.nif 34 BSXFlags: Added missing BSXFlags 34 BSXFlags: Flags set to "External Emit" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstDart\mags\DARTmag.nif 21 BSXFlags: Added missing BSXFlags 21 BSXFlags: Flags set to "External Emit" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstDart\scopes\FOAMreflex.nif 17 BSXFlags: Added missing BSXFlags 17 BSXFlags: Flags set to "External Emit" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstDart\scopes\DARTscopeAdv.nif 43 BSXFlags: Added missing BSXFlags 43 BSXFlags: Flags set to "External Emit" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstDart\scopes\JKLASERblue.nif 1 BSXFlags: Flags set to "Havok | Dynamic | Articulated" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstDart\scopes\JKLASERgreen.nif 1 BSXFlags: Flags set to "Havok | Dynamic | Articulated" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstDart\scopes\DARTscopeMed.nif 34 BSXFlags: Added missing BSXFlags 34 BSXFlags: Flags set to "External Emit" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstDart\scopes\JKLASERred.nif 1 BSXFlags: Flags set to "Havok | Dynamic | Articulated" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstDart\scopes\DARTscopeShort.nif 34 BSXFlags: Added missing BSXFlags 34 BSXFlags: Flags set to "External Emit" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstEMgun\barrels\BarrelShort.nif 30 BSXFlags: Added missing BSXFlags 30 BSXFlags: Flags set to "Animated" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstEMgun\barrels\Barrelshotgun.nif 42 BSXFlags: Added missing BSXFlags 42 BSXFlags: Flags set to "Animated" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstEMgun\mags\Mag.nif 6 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 4 BSXFlags: Flags set to "Animated | Articulated" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstEMgun\mags\MagBig.nif 6 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 4 BSXFlags: Flags set to "Animated | Articulated" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstEMgun\barrels\BarrelLong.nif 39 BSXFlags: Added missing BSXFlags 39 BSXFlags: Flags set to "Animated" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstEMgun\Muzzles\SupressorSloped.nif 1 BSXFlags: Removed emtpy BSXFlags Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstEMgun\scopes\irons.nif 1 BSXFlags: Removed emtpy BSXFlags Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstEMgun\scopes\JKLASER.nif 1 BSXFlags: Flags set to "Havok | Dynamic | Articulated" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstEMgun\scopes\JKLASERgreen.nif 1 BSXFlags: Flags set to "Havok | Dynamic | Articulated" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstEMgun\scopes\JKLASERblue.nif 1 BSXFlags: Flags set to "Havok | Dynamic | Articulated" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstEMgun\scopes\JKLASERred.nif 1 BSXFlags: Flags set to "Havok | Dynamic | Articulated" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstEMgun\scopes\ReflexHolo.nif 1 BSXFlags: Removed emtpy BSXFlags Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstEMgun\barrels\BarrelSniper.nif 36 BSXFlags: Added missing BSXFlags 36 BSXFlags: Flags set to "Animated" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstEMgun\barrels\BarrelSuper.nif 39 BSXFlags: Added missing BSXFlags 39 BSXFlags: Flags set to "Animated" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstEMgun\scopes\ScopeLongSTS.nif 26 BSXFlags: Added missing BSXFlags 26 BSXFlags: Flags set to "External Emit" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstEMgun\scopes\ScopeMedSTS.nif 23 BSXFlags: Added missing BSXFlags 23 BSXFlags: Flags set to "External Emit" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstEMgun\scopes\ScopeShortSTS.nif 23 BSXFlags: Added missing BSXFlags 23 BSXFlags: Flags set to "External Emit" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstEMgun\scopes\ScopeLongtRECON.nif 10 BSTriShape: Removed empty geometry shape 28 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 19 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 6 BSXFlags: Flags set to "Animated | Havok | Articulated | External Emit" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstEMgun\scopes\ScopeLongtVanRECON.nif 40 BSXFlags: Added missing BSXFlags 40 BSXFlags: Flags set to "Animated | External Emit" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstEMgun\scopes\ScopeShortRECON.nif 10 BSTriShape: Removed empty geometry shape 28 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 19 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 6 BSXFlags: Flags set to "Animated | Havok | Articulated | External Emit" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstExplosives\GrenadeFrag.nif 2 BSXFlags: Flags set to "Havok | Dynamic | Articulated | External Emit" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstEMgun\scopes\ScopeShortVanRECON.nif 40 BSXFlags: Added missing BSXFlags 40 BSXFlags: Flags set to "Animated | External Emit" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstExplosives\GrenadePlasma.nif 22 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present 2 BSXFlags: Flags set to "Havok | Dynamic | Articulated | External Emit" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstExplosives\GrenadePlasmaProjectile.nif 16 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present 1 BSXFlags: Flags set to "Havok | Dynamic | Articulated | External Emit" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstExplosives\GrenadeCryo.nif 2 BSXFlags: Flags set to "Havok | Dynamic | Articulated | External Emit" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstExplosives\GrenadeCryoProjectile.nif 1 BSXFlags: Flags set to "Havok | Dynamic | Articulated | External Emit" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstExplosives\GrenadePulseProjectile.nif 1 BSXFlags: Flags set to "Animated | Havok | Dynamic | Articulated | External Emit" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstExplosives\RelayGrenade.nif 11 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 2 BSXFlags: Flags set to "Animated | Havok | Dynamic | Articulated" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstExplosives\GrenadePulse.nif 2 BSXFlags: Flags set to "Animated | Havok | Dynamic | Articulated | External Emit" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstExplosives\ExplosionGrenadeFrag.nif 2 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | External Emit" 5 NiControllerSequence: Sorted Controlled Blocks by Target node index 350 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstHeavyLaser\ReceiverAdds\computer.nif 21 BSTriShape: Removed empty geometry shape 16 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 1 BSXFlags: Flags set to "Animated | Havok | Dynamic | Articulated" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstHeavyLaser\scopes\irons.nif 1 BSXFlags: Removed emtpy BSXFlags Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstHeavyLaser\scopes\JKLASER.nif 1 BSXFlags: Flags set to "Havok | Dynamic | Articulated" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstHeavyLaser\scopes\JKLASERblue.nif 1 BSXFlags: Flags set to "Havok | Dynamic | Articulated" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstHeavyLaser\scopes\JKLASERgreen.nif 1 BSXFlags: Flags set to "Havok | Dynamic | Articulated" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstHeavyLaser\scopes\JKLASERred.nif 1 BSXFlags: Flags set to "Havok | Dynamic | Articulated" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstHeavyLaser\barrels\BarralAutomaticGamma.nif 34 BSLightingShaderProperty\Name: Path changed from "\materials\ITO\logosGhetto\radlogo.BGSM" to "materials\ITO\logosGhetto\radlogo.BGSM" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstHeavyLaser\barrels\StandardLong.nif 22 BSTriShape: Removed empty geometry shape 30 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstHeavyLaser\scopes\ReflexHolo.nif 1 BSXFlags: Removed emtpy BSXFlags Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstHeavyLaser\scopes\ScopeLongSTS.nif 24 BSXFlags: Added missing BSXFlags 24 BSXFlags: Flags set to "External Emit" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstHeavyLaser\scopes\ScopeMedSTS.nif 23 BSXFlags: Added missing BSXFlags 23 BSXFlags: Flags set to "External Emit" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstHeavyPlasma\Barrels\BarrelAuto.nif 1 BSXFlags: Flags set to "Animated | Havok | Dynamic | Articulated" 5 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject 9 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject 11 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject 13 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject 13 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject 15 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstHeavyLaser\scopes\ScopeShortSTS.nif 23 BSXFlags: Added missing BSXFlags 23 BSXFlags: Flags set to "External Emit" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstHeavyLaser\scopes\ScopeLongtRECON.nif 10 BSTriShape: Removed empty geometry shape 13 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 21 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 6 BSXFlags: Flags set to "Animated | Havok | Articulated | External Emit" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstHeavyPlasma\Barrels\Barrelsplitter.nif 1 BSXFlags: Flags set to "Animated | Havok | Dynamic | Articulated" 5 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject 9 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject 11 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject 13 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject 13 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject 15 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstHeavyPlasma\Barrels\BarrelGrenade.nif 1 BSXFlags: Flags set to "Animated | Havok | Dynamic | Articulated" 5 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject 9 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject 11 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject 13 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject 13 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject 15 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstHeavyPlasma\Barrels\BarrelFlame.nif 1 BSXFlags: Flags set to "Animated | Havok | Dynamic | Articulated" 5 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject 9 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject 11 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject 13 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject 13 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject 15 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstHeavyPlasma\Barrels\BarrelHeavy.nif 1 BSXFlags: Flags set to "Animated | Havok | Dynamic | Articulated" 5 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject 9 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject 11 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject 13 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject 13 NiControllerSequence: Removed Controlled block #0 because Target is missing or not a visible NiAVObject 15 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstHeavyPlasma\scopes\JKLASERgreen.nif 1 BSXFlags: Flags set to "Havok | Dynamic | Articulated" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstHeavyPlasma\scopes\JKLASERred.nif 1 BSXFlags: Flags set to "Havok | Dynamic | Articulated" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstHeavyLaser\scopes\ScopeShortRECON.nif 10 BSTriShape: Removed empty geometry shape 13 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 21 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 6 BSXFlags: Flags set to "Animated | Havok | Articulated | External Emit" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstHeavyPlasma\scopes\JKLASERblue.nif 1 BSXFlags: Flags set to "Havok | Dynamic | Articulated" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstHeavyPlasma\scopes\reflex.nif 20 BSXFlags: Added missing BSXFlags 20 BSXFlags: Flags set to "External Emit" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstHeavyPlasma\scopes\ScopeLongSTS.nif 21 BSXFlags: Added missing BSXFlags 21 BSXFlags: Flags set to "External Emit" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstHeavyPlasma\scopes\ScopeMedSTS.nif 23 BSXFlags: Added missing BSXFlags 23 BSXFlags: Flags set to "External Emit" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstHeavyPlasma\scopes\ScopeShortSTS.nif 23 BSXFlags: Added missing BSXFlags 23 BSXFlags: Flags set to "External Emit" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstHeavyPlasma\scopes\ScopeShortRECON.nif 10 BSTriShape: Removed empty geometry shape 12 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 18 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 6 BSXFlags: Flags set to "Animated | Havok | Articulated | External Emit" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstHeavyPlasma\scopes\ScopeLongtRECON.nif 10 BSTriShape: Removed empty geometry shape 12 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 18 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 6 BSXFlags: Flags set to "Animated | Havok | Articulated | External Emit" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstLaser\Barrels\Gamma.nif 9 BSLightingShaderProperty\Name: Path changed from "\materials\ITO\logosGhetto\radlogo.BGSM" to "materials\ITO\logosGhetto\radlogo.BGSM" 27 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 1 BSXFlags: Flags set to "Animated | Havok | Dynamic | Articulated" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstLaser\Barrels\AutomaticA.nif 1 BSXFlags: Flags set to "Havok | Dynamic | Articulated" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstLaser\Barrels\AutomaticB.nif 1 BSXFlags: Flags set to "Havok | Dynamic | Articulated" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstLaser\Barrels\SniperExperimental.nif 11 BSTriShape: Removed empty geometry shape 14 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 1 BSXFlags: Flags set to "Animated | Havok | Dynamic | Articulated" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstLaser\Muzzles\MuzzleArc.nif 1 BSXFlags: Flags set to "Animated | Havok | Dynamic | Articulated" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstLaser\Scopes\JKLASER.nif 1 BSXFlags: Flags set to "Havok | Dynamic | Articulated" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstLaser\ReceiverAdds\Computer.nif 31 BSTriShape: Removed empty geometry shape 1 BSXFlags: Flags set to "Animated | Havok | Dynamic | Articulated | External Emit" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstLaser\Scopes\JKLASERgreen.nif 1 BSXFlags: Flags set to "Havok | Dynamic | Articulated" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstLaser\Scopes\JKLASERred.nif 1 BSXFlags: Flags set to "Havok | Dynamic | Articulated" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstLaser\Scopes\JKLASERblue.nif 1 BSXFlags: Flags set to "Havok | Dynamic | Articulated" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstLaser\Barrels\Sonic.nif 1 BSXFlags: Flags set to "Animated | Havok | Dynamic | Articulated" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstLaser\Scopes\ScopeREFLEX.nif 17 BSXFlags: Added missing BSXFlags 17 BSXFlags: Flags set to "External Emit" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstLaser\Scopes\ScopeST_med.nif 23 BSXFlags: Added missing BSXFlags 23 BSXFlags: Flags set to "External Emit" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstLaser\Scopes\ScopeST_short.nif 23 BSXFlags: Added missing BSXFlags 23 BSXFlags: Flags set to "External Emit" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstLaser\Scopes\ScopeST_Long.nif 23 BSXFlags: Added missing BSXFlags 23 BSXFlags: Flags set to "External Emit" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstLaser\Scopes\ScopeSTrecon_Long.nif 36 BSTriShape: Removed empty geometry shape 18 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 37 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 32 BSXFlags: Flags set to "Animated | Havok | Articulated | External Emit" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstLaser\Scopes\ScopeSTrecon_short.nif 45 BSTriShape: Removed empty geometry shape 21 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 46 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 41 BSXFlags: Flags set to "Animated | Havok | Articulated | External Emit" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstLaser\Scopes\Scope_recon_Short.nif 40 BSXFlags: Added missing BSXFlags 40 BSXFlags: Flags set to "Animated | External Emit" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstLaser\Scopes\Scope_recon_Long.nif 40 BSXFlags: Added missing BSXFlags 40 BSXFlags: Flags set to "Animated | External Emit" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstMinigun\scopes\JKLASER.nif 1 BSXFlags: Flags set to "Havok | Dynamic | Articulated" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstMinigun\scopes\JKLASERblue.nif 1 BSXFlags: Flags set to "Havok | Dynamic | Articulated" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstMinigun\scopes\JKLASERgreen.nif 1 BSXFlags: Flags set to "Havok | Dynamic | Articulated" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstMinigun\scopes\JKLASERred.nif 1 BSXFlags: Flags set to "Havok | Dynamic | Articulated" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstMinigun\scopes\ReflexHolo.nif 1 BSXFlags: Removed emtpy BSXFlags Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstHeavyPlasma\Receivers\Receiver.nif 1 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic" 6 NiControllerSequence: Removed Controlled block #22 because Target is missing or not a visible NiAVObject 6 NiControllerSequence: Removed Controlled block #21 because Target is missing or not a visible NiAVObject 6 NiControllerSequence: Removed Controlled block #20 because Target is missing or not a visible NiAVObject 6 NiControllerSequence: Removed Controlled block #19 because Target is missing or not a visible NiAVObject 6 NiControllerSequence: Removed Controlled block #18 because Target is missing or not a visible NiAVObject 6 NiControllerSequence: Removed Controlled block #17 because Target is missing or not a visible NiAVObject 6 NiControllerSequence: Removed Controlled block #16 because Target is missing or not a visible NiAVObject 6 NiControllerSequence: Removed Controlled block #15 because Target is missing or not a visible NiAVObject 6 NiControllerSequence: Removed Controlled block #14 because Target is missing or not a visible NiAVObject 6 NiControllerSequence: Removed Controlled block #13 because Target is missing or not a visible NiAVObject 6 NiControllerSequence: Removed Controlled block #12 because Target is missing or not a visible NiAVObject 6 NiControllerSequence: Removed Controlled block #11 because Target is missing or not a visible NiAVObject 6 NiControllerSequence: Removed Controlled block #10 because Target is missing or not a visible NiAVObject 6 NiControllerSequence: Removed Controlled block #9 because Target is missing or not a visible NiAVObject 6 NiControllerSequence: Removed Controlled block #8 because Target is missing or not a visible NiAVObject 6 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject 6 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject 46 NiControllerSequence: Removed Controlled block #22 because Target is missing or not a visible NiAVObject 46 NiControllerSequence: Removed Controlled block #21 because Target is missing or not a visible NiAVObject 46 NiControllerSequence: Removed Controlled block #20 because Target is missing or not a visible NiAVObject 46 NiControllerSequence: Removed Controlled block #19 because Target is missing or not a visible NiAVObject 46 NiControllerSequence: Removed Controlled block #18 because Target is missing or not a visible NiAVObject 46 NiControllerSequence: Removed Controlled block #17 because Target is missing or not a visible NiAVObject 44 NiControllerSequence: Removed Controlled block #16 because Target is missing or not a visible NiAVObject 42 NiControllerSequence: Removed Controlled block #15 because Target is missing or not a visible NiAVObject 42 NiControllerSequence: Removed Controlled block #14 because Target is missing or not a visible NiAVObject 42 NiControllerSequence: Removed Controlled block #13 because Target is missing or not a visible NiAVObject 42 NiControllerSequence: Removed Controlled block #12 because Target is missing or not a visible NiAVObject 42 NiControllerSequence: Removed Controlled block #11 because Target is missing or not a visible NiAVObject 42 NiControllerSequence: Removed Controlled block #10 because Target is missing or not a visible NiAVObject 42 NiControllerSequence: Removed Controlled block #9 because Target is missing or not a visible NiAVObject 40 NiControllerSequence: Removed Controlled block #8 because Target is missing or not a visible NiAVObject 38 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject 36 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject 44 NiControllerSequence: Removed Controlled block #18 because Target is missing or not a visible NiAVObject 44 NiControllerSequence: Removed Controlled block #17 because Target is missing or not a visible NiAVObject 44 NiControllerSequence: Removed Controlled block #16 because Target is missing or not a visible NiAVObject 44 NiControllerSequence: Removed Controlled block #15 because Target is missing or not a visible NiAVObject 44 NiControllerSequence: Removed Controlled block #14 because Target is missing or not a visible NiAVObject 44 NiControllerSequence: Removed Controlled block #13 because Target is missing or not a visible NiAVObject 44 NiControllerSequence: Removed Controlled block #11 because Target is missing or not a visible NiAVObject 44 NiControllerSequence: Removed Controlled block #10 because Target is missing or not a visible NiAVObject 44 NiControllerSequence: Removed Controlled block #9 because Target is missing or not a visible NiAVObject 44 NiControllerSequence: Removed Controlled block #8 because Target is missing or not a visible NiAVObject 44 NiControllerSequence: Removed Controlled block #7 because Target is missing or not a visible NiAVObject 44 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject 56 NiControllerSequence: Removed Controlled block #18 because Target is missing or not a visible NiAVObject 56 NiControllerSequence: Removed Controlled block #17 because Target is missing or not a visible NiAVObject 56 NiControllerSequence: Removed Controlled block #16 because Target is missing or not a visible NiAVObject 56 NiControllerSequence: Removed Controlled block #15 because Target is missing or not a visible NiAVObject 56 NiControllerSequence: Removed Controlled block #14 because Target is missing or not a visible NiAVObject 56 NiControllerSequence: Removed Controlled block #13 because Target is missing or not a visible NiAVObject 56 NiControllerSequence: Removed Controlled block #11 because Target is missing or not a visible NiAVObject 56 NiControllerSequence: Removed Controlled block #10 because Target is missing or not a visible NiAVObject 56 NiControllerSequence: Removed Controlled block #9 because Target is missing or not a visible NiAVObject 56 NiControllerSequence: Removed Controlled block #8 because Target is missing or not a visible NiAVObject 56 NiControllerSequence: Removed Controlled block #7 because Target is missing or not a visible NiAVObject 54 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject 64 NiControllerSequence: Removed Controlled block #16 because Target is missing or not a visible NiAVObject 64 NiControllerSequence: Removed Controlled block #15 because Target is missing or not a visible NiAVObject 64 NiControllerSequence: Removed Controlled block #14 because Target is missing or not a visible NiAVObject 64 NiControllerSequence: Removed Controlled block #13 because Target is missing or not a visible NiAVObject 64 NiControllerSequence: Removed Controlled block #12 because Target is missing or not a visible NiAVObject 54 NiControllerSequence: Removed Controlled block #11 because Target is missing or not a visible NiAVObject 54 NiControllerSequence: Removed Controlled block #10 because Target is missing or not a visible NiAVObject 54 NiControllerSequence: Removed Controlled block #9 because Target is missing or not a visible NiAVObject 54 NiControllerSequence: Removed Controlled block #8 because Target is missing or not a visible NiAVObject 54 NiControllerSequence: Removed Controlled block #7 because Target is missing or not a visible NiAVObject 42 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject 50 NiDefaultAVObjectPalette: Updated AV Objects 5 NiMultiTargetTransformController: Updated Extra Targets Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstMinigun\scopes\ScopeLongSTS.nif 24 BSXFlags: Added missing BSXFlags 24 BSXFlags: Flags set to "External Emit" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstMinigun\barrels\BarrelAccelerated.nif 2 BSXFlags: Flags set to "Havok | Complex | Dynamic | Articulated" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstMinigun\barrels\BarrelHeavy.nif 2 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | Articulated" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstMinigun\scopes\ScopeMedSTS.nif 23 BSXFlags: Added missing BSXFlags 23 BSXFlags: Flags set to "External Emit" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstMinigun\Muzzles\shield.nif 24 BSTriShape: Removed empty geometry shape 1 BSXFlags: Flags set to "Animated | Havok | Dynamic | Articulated" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstMinigun\scopes\ScopeLongtRECON.nif 10 BSTriShape: Removed empty geometry shape 13 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 21 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 6 BSXFlags: Flags set to "Animated | Havok | Articulated | External Emit" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstMinigun\scopes\ScopeShortSTS.nif 23 BSXFlags: Added missing BSXFlags 23 BSXFlags: Flags set to "External Emit" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstMinigun\barrels\Barrel2.nif 2 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | Articulated" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstMinigun\scopes\ScopeShortRECONnoseethrough.nif 7 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 49 BSXFlags: Added missing BSXFlags 49 BSXFlags: Flags set to "Animated | External Emit" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstMinigun\barrels\BarrelStandard.nif 2 BSXFlags: Flags set to "Havok | Complex | Dynamic | Articulated" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstMinigun\scopes\ScopeShortRECON.nif 7 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 51 BSXFlags: Added missing BSXFlags 51 BSXFlags: Flags set to "Animated | External Emit" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstPhaser\scope.nif 1 BSXFlags: Flags set to "Havok | Dynamic | Articulated | External Emit" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstMinigun\barrels\BarrelExplosive.nif 2 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | Articulated" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstMinigun\scopes\ReflexShield.nif 10 BSTriShape: Removed empty geometry shape 26 BSLightingShaderProperty\Name: Path changed from "\materials\ITO\general\InstituteMFC.bgsm" to "materials\ITO\general\InstituteMFC.bgsm" 56 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 56 BSEffectShaderProperty: Removed Vertex_Alpha flag because vertex colors are missing 62 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 62 BSEffectShaderProperty: Removed Vertex_Alpha flag because vertex colors are missing 68 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 68 BSEffectShaderProperty: Removed Vertex_Alpha flag because vertex colors are missing 1 BSXFlags: Flags set to "Animated | Articulated | External Emit" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstPlasmaDef\Barrels\BarrelGrenade.nif 32 BSXFlags: Added missing BSXFlags 32 BSXFlags: Flags set to "Animated" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstPhaser\Phaser.nif 73 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstPlasmaDef\Mags\PlasmaCell.nif 22 BSXFlags: Added missing BSXFlags 22 BSXFlags: Flags set to "External Emit" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstPlasmaDef\Barrels\StandardLong.nif 32 BSXFlags: Added missing BSXFlags 32 BSXFlags: Flags set to "Animated" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstPlasmaDef\scopes\irons.nif 1 BSXFlags: Removed emtpy BSXFlags Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstPlasmaDef\scopes\JKLASER.nif 1 BSXFlags: Flags set to "Havok | Dynamic | Articulated" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstPlasmaDef\Mags\PlasmaCellOG.nif 22 BSXFlags: Added missing BSXFlags 22 BSXFlags: Flags set to "External Emit" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstPlasmaDef\scopes\JKLASERgreen.nif 1 BSXFlags: Flags set to "Havok | Dynamic | Articulated" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstPlasmaDef\scopes\JKLASERblue.nif 1 BSXFlags: Flags set to "Havok | Dynamic | Articulated" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstPlasmaDef\scopes\JKLASERred.nif 1 BSXFlags: Flags set to "Havok | Dynamic | Articulated" Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstPlasmaDef\scopes\ReflexHolo.nif 1 BSXFlags: Removed emtpy BSXFlags Institute Technology Overhaul Full v2-86958-2-18-1738649676\1-Core\Meshes\ITO\InstMinigun\receivers\Receiver.nif 50 BSTriShape: