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Beacon code
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#include <BLEDevice.h>
#include <BLEUtils.h>
#include <BLEServer.h>
// Define the UUID for the beacon
IP Rental
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Start
Function InputData()
Input nomor_pelanggan
Input nama_pelanggan
Заявки от ГМов logon за 1ю половину августа 2024
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<!DOCTYPE html>
<html lang="en">
<head>
<meta name="viewport" content="width=device-width, initial-scale=0.75, maximum-scale=5.0, user-scalable=yes" />
<script async src="https://www.googletagmanager.com/gtag/js?id=G-S72LBY47R8"></script>
Rental IP
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Input nomor_pelanggan
Input nama_pelanggan
Input kategori_iPhone (A, B, C)
Input lama_penyewaan
TSP UAS
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package main
import (
"fmt"
"math"
Coin UAS
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package main
import (
"fmt"
"math"
merge_docs
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from docx import Document
from docx.shared import Pt
from docx.oxml.ns import qn
from docx.oxml import OxmlElement
dataNone
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{
status: 'Success',
method: 'server',
maindata: '82ce54f73fb99ceb7797a20bde0236ada088b02314fbaab635ee2ea18cd39e0b30a143164a018e145a9d59534bf31f4b2b590f46a5d30337e5fa197ff99049a13cc0f1f83609a3ab6551523396cc0065071590001b0fc8460d3a5230846d7966064ca58be4ae273e86139e19ea2f2a8f0da046e1202f31a933835c4df1754407',
otherdata: [
Cutscene with Skip Cutscene (Break In Style)
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local TweenService = game:GetService("TweenService")
local Camera = game.Workspace.CurrentCamera
local players = game.Players:GetPlayers()
local PlayersAmount = script.PlayersAmount
dataNone
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{
status: 'Success',
method: 'server',
maindata: '101a3c52927ad60857f174212d8008fafdbda5150d119619a22ff5277a354583bd19855f17b00c00cc94522eeb3ec207e2213fb35a08823ef91f60b175db1977316d726092ce69462d47be9b7db4fb36f0ab422bf57ef5866689d433e45fb9353fa1a861102278c59a356a85f7c6e2df6c09b19025d9d3eb67eeb9b103e35836',
otherdata: [
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