local TweenService = game:GetService("TweenService")
local Camera = game.Workspace.CurrentCamera
local players = game.Players:GetPlayers()
local PlayersAmount = script.PlayersAmount
local function MoveCamera(StartPart, EndPart, Duration, EasingStyle, EasingDirection)
Camera.CameraType = Enum.CameraType.Scriptable
Camera.CFrame = StartPart.CFrame
local Cutscene = TweenService:Create(Camera, TweenInfo.new(Duration, EasingStyle, EasingDirection), {CFrame = EndPart.CFrame})
Cutscene:Play()
wait(Duration)
end
local function EndCamera(StartPart, EndPart, Duration, EasingStyle, EasingDirection)
Camera.CameraType = Enum.CameraType.Scriptable
Camera.CFrame = StartPart.CFrame
local Cutscene = TweenService:Create(Camera, TweenInfo.new(Duration, EasingStyle, EasingDirection), {CFrame = EndPart.CFrame})
Cutscene:Play()
end
local function Cutscene()
MoveCamera(workspace.Cutscenes.Camera3, workspace.Cutscenes.Camera4, 5 , Enum.EasingStyle.Linear, Enum.EasingDirection.Out)
wait(.5)
Camera.CameraType = Enum.CameraType.Custom
Camera.CameraSubject = game.Players.LocalPlayer.Character:WaitForChild("Humanoid")
end
local function EndCutscene()
EndCamera(workspace.Cutscenes.Camera3, workspace.Cutscenes.Camera4, 5 , Enum.EasingStyle.Linear, Enum.EasingDirection.Out)
end
game.ReplicatedStorage.Cutscenes.Cutscene2.OnClientEvent:Connect(function()
script.Parent.CutsceneFrame.Visible = true
Cutscene()
end)
script.Parent.CutsceneFrame.SkipButton.MouseButton1Click:Connect(function()
PlayersAmount.Value += 1
end)
PlayersAmount:GetPropertyChangedSignal("Value"):Connect(function()
script.Parent.CutsceneFrame.SkipButton.PlayesLeft.Text = PlayersAmount.Value.."/"..#players
if PlayersAmount.Value >= #players then
script.Parent.CutsceneFrame.Visible = false
EndCutscene()
end
end)
script.Parent.CutsceneFrame.SkipButton.PlayesLeft.Text = PlayersAmount.Value.."/"..#players