CCCPaste

a0f28729fb8e2

RBLX. TeleportScript

-- Скрипт телепортации модели персонажа к детали Part2
-- при касании детали Part1

local StartPoint = script.Parent.Part1
local EndPoint = script.Parent.Part2

3afa30d00048f

https://www.facebook.com/3830923337210441_3833812853588156
https://www.facebook.com/888731173815623_892923076729766
https://www.facebook.com/1765253917505470_1769213550442840
https://www.facebook.com/1418592569781815_1421123742862031
https://www.facebook.com/1186745642993815_1190534865948226

12p7_295

Sat Dec 13 21:31:39 2025
Sat Dec 13 21:31:39 2025
Sat Dec 13 21:31:39 2025 Msieve v. 1.54 (SVN 1056M)
Sat Dec 13 21:31:39 2025 random seeds: aaa90afd df956010
Sat Dec 13 21:31:39 2025 factoring 39424632773805513850401291704076153530021702198127278645288964997291070356639093446897547497297819664257002895756748515456442710675704550566397562070356838065665455664556964192786399755072823051 (194 digits)

Dakin Altherma Global CoP Home Assistant

###########################################
# ======================
# GLOBAL/MULTI-MODE SENSORS
# ======================

Turok 2 Script API KEX4

// Game Specific only. Not going through Engine updates to existing classes.

//------------------------------------------------------------------------------------------------------------------------
| Globals
//------------------------------------------------------------------------------------------------------------------------

ClientSIde: Equip/Shop/WorldModel

function module.InputCharacterIntoViewPort(viewportframe,classname)
if not viewportframe then return end

local classes = plr:WaitForChild("Classes")
local class = plr:WaitForChild("Class")

dfd6f837dd8c5

https://www.facebook.com/1223724616276940_1228132482502820
https://www.facebook.com/868111055579706_870762885314523
https://www.facebook.com/1556001702377351_1560566021920919
https://www.facebook.com/1418592569781815_1421648402809565
https://www.facebook.com/890562436839585_893257779903384

chunkminer

-- CHUNK MINER (FIXED)
-- Mines a full 16x16 chunk layer-by-layer down to bedrock
-- Returns to starting position when finished

local CHUNK_SIZE = 16

6701e497e3653

https://www.facebook.com/1765253917505470_1769996287031233
https://www.facebook.com/718125928037734_721511477699179
https://www.facebook.com/1534863841087580_1537765554130742
https://www.facebook.com/1592592718586651_1597536294758960
https://www.facebook.com/1223724616276940_1228423425807059