CCCPaste

"Relay Logic" rev_02

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data98

{
status: 'Success',
method: 'server',
maindata: 'd7dd43861dff162221446f1c1810f32c232cd5da9eef76319827bd6ffda1b6e103e304aba5b5029757a5ffb75cbc52e95ebd2db9f4d0c8067f1a74c2ce8f7824f103a1a04aea51381562f5e6844abe8d450cdb947bc267c7254ce3a43eb66d1ec5ec8a24bcc486ed627b47f5274a3dbf62e1aa1d3cf0695984c00f9e1539401a',
otherdata: [

x5 Wins Badge

local badgeService = game:GetService("BadgeService")
local badgeID = 2124542294
game:GetService("Players").PlayerAdded:Connect(function(player)

player.leaderstats.Wins.Changed:Connect(function()

Temperature Monitor rev_06

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class_Player_Football_Team_Generator

class Player:
def __init__(self, name, sprint, dribble, passing, shooting):
self.__name = name
self.__sprint = sprint
self.__dribble = dribble

"Random MIDI Button" rev_01

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Untitled

#include <stdio.h>
#include <math.h>
#include <complex.h>

int main(int argc, const char * argv[]) {

Button Example rev_01

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eb7e168924999

a = arg[1]
b = arg[2]
if a == "r" then
turtle.select(tonumber(b))
turtle.equipRight()