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Duffle Bag Sound FIx-44855-1-1-1588634925\data\meshes\SetDressing\Dufflebag\DuffleBag.nif
4 NiControllerSequence: Sorted Controlled Blocks by Target node index
16 NiDefaultAVObjectPalette: Updated AV Objects
3 NiMultiTargetTransformController: Updated Extra Targets
"Gray, there!"
Suddenly, a voice called out.
Add understood before I did.
"-Gray!"
At those words alone, I leapt once more. The direction and distance were managed by
Staggering like a drunken soldier, he reeled toward the fence of vines. When he reached the bristling lacework he pressed his hands against it. His touch withered the vines. As the thick stalks blackened and shriveled, he ripped them apart with a roar and bolted through the gap into the forested ruins beyond.
***
Throne of Eldraine: The Wildered Quest, Chapter 12