-- This code should be in a 'Script' object within 'ServerScriptService'
local MarketplaceService = game:GetService("MarketplaceService")
local boughtLifeEvent = game.ReplicatedStorage.DiedEvents.boughtLifeEvent
local reviveEvent = game.ReplicatedStorage.DiedEvents.reviveEvent
/* Change some Paywal Text */
function change_some_paywal_text( $translated_text ) {
switch ($translated_text) {
case 'Are you sure want to unlock this post?':
$translated_text = __('Are you sure want to unlock this post? Translated');