562x HealerHelper/core.lua:783: attempt to perform arithmetic on local 'locStart' (a secret number value tainted by 'HealerHelper')
[HealerHelper/core.lua]:783: in function <HealerHelper/core.lua:737>
[HealerHelper/core.lua]:1063: in function <HealerHelper/core.lua:1055>
Locals:
self = HealerHelper_BAR_CompactPartyFrameMember4_BTN_1 {
FlyoutBorderShadow = HealerHelper_BAR_CompactPartyFrameMember4_BTN_1FlyoutBorderShadow {
}
HighlightTexture = Texture {
}
NewActionTexture = Texture {
}
Border = HealerHelper_BAR_CompactPartyFrameMember4_BTN_1Border {
}
Flash = HealerHelper_BAR_CompactPartyFrameMember4_BTN_1Flash {
}
IconMask = MaskTexture {
}
icon = HealerHelper_BAR_CompactPartyFrameMember4_BTN_1Icon {
}
SlotArt = Texture {
}
SpellHighlightAnim = AnimationGroup {
}
PushedTexture = Texture {
}
SpellHighlightTexture = Texture {
}
CheckedTexture = Texture {
}
Name = HealerHelper_BAR_CompactPartyFrameMember4_BTN_1Name {
}
NormalTexture = HealerHelper_BAR_CompactPartyFrameMember4_BTN_1NormalTexture {
}
SlotBackground = Texture {
}
LevelLinkLockIcon = Texture {
}
cooldown = HealerHelper_BAR_CompactPartyFrameMember4_BTN_1Cooldown {
}
}
locStart = <no value>
locDuration = <no value>
start = <no value>
duration = <no value>
enable = <no value>
charges = 0
maxCharges = 0
chargeStart = 0
chargeDuration = 0
modRate = <no value>
chargeModRate = 0
actionType = nil
actionID = nil
auraData = nil
passiveCooldownSpellID = 0
onEquipPassiveSpellID = nil
(*temporary) = <table> {
modRate = <no value>
isEnabled = <no value>
startTime = <no value>
duration = <no value>
}
(*temporary) = <table> {
maxCharges = 0
cooldownStartTime = 0
chargeModRate = 0
currentCharges = 0
cooldownDuration = 0
}
(*temporary) = 0
(*temporary) = 0
(*temporary) = 0
(*temporary) = 0
(*temporary) = nil
(*temporary) = "attempt to perform arithmetic on local 'locStart' (a secret number value tainted by 'HealerHelper')"
defaultCooldownInfo = <table> {
isEnabled = false
startTime = 0
modRate = 0
duration = 0
}
HealerHelper = <table> {
trans = <table> {
}
DEBUG = false
VersionTab = <table> {
}
oldWow = false
}
defaultChargeInfo = <table> {
maxCharges = 0
cooldownStartTime = 0
chargeModRate = 0
currentCharges = 0
cooldownDuration = 0
}
currentCooldownType = <table> {
= 2
= 2
= 2
= 2
= 2
= 2
= 2
= 2
= 2
= 2
= 2
= 2
= 2
= 2
= 2
}