local Food = script.Parent
local Stock = 100
Food.CashGui.stockLabel.Text = "Stock: "..Stock
Food.ClickDetector.MouseClick:Connect(function(player)
if player.Coins.Value >= 150 then
player.Coins.Value = player.Coins.Value - 150
Stock = Stock - 1
Food.CashGui.stockLabel.Text = "Stock: "..Stock
if not player.Backpack:FindFirstChild("Cupcake") then
game.ServerStorage.Foods.Chips:Clone().Parent = player.Backpack
end
else
Food.CashGui.cashLabel.Text = "Insufficient Coins"
wait(2)
Food.CashGui.cashLabel.Text = "100 Coins"
end
end)
Food.ClickDetector.MouseHoverEnter:Connect(function()
Food.SelectionBox.Visible = true
end)
Food.ClickDetector.MouseHoverLeave:Connect(function()
Food.SelectionBox.Visible = false
end)