local Food = script.Parent local Stock = 100 Food.CashGui.stockLabel.Text = "Stock: "..Stock Food.ClickDetector.MouseClick:Connect(function(player) if player.Coins.Value >= 150 then player.Coins.Value = player.Coins.Value - 150 Stock = Stock - 1 Food.CashGui.stockLabel.Text = "Stock: "..Stock if not player.Backpack:FindFirstChild("Cupcake") then game.ServerStorage.Foods.Chips:Clone().Parent = player.Backpack end else Food.CashGui.cashLabel.Text = "Insufficient Coins" wait(2) Food.CashGui.cashLabel.Text = "100 Coins" end end) Food.ClickDetector.MouseHoverEnter:Connect(function() Food.SelectionBox.Visible = true end) Food.ClickDetector.MouseHoverLeave:Connect(function() Food.SelectionBox.Visible = false end)