CCCPaste

deb46a10edbd0

bool LoadImages(){

	VideoCapture cap(0); // open the default camera
    if(!cap.isOpened())  // check if we succeeded
        return -1;
        
    //background = SDL_LoadBMP("graphics/background.bmp");
    Mat frame;
    cap >> frame; // get a new frame from camera
    background = MatToSDL(frame);
    cap.release();
    
    if(background == NULL){
        printf("Image failed to load!\n");
        //SDL_Quit();
        return 0;
    }
    sprite = SDL_LoadBMP("graphics/sprite.bmp");
    if(sprite == NULL)
        return false;

    return true;
}