#include
using namespace std;
int main()
{
int mat[3][9];
mat[0][0] = 1;
mat[0][1] = 2;
mat[0][2] = 6;
mat[0][3] = 9;
mat[0][4] = 4;
mat[0][5] = 3;
mat[0][6] = 15;
mat[0][7] = 10;
mat[0][8] = 50;
for(int i = 0; i < 9; i += 1) {
if(mat[0][i] == 1) {
cout << "cobblestone ";
}
else if(mat[0][i] == 2) {
cout << "obsidian ";
}
else if(mat[0][i] == 6) {
cout << "bricks ";
}
else if(mat[0][i] == 9) {
cout << "bones ";
}
else if(mat[0][i] == 4) {
cout << "wither skulls ";
}
else if(mat[0][i] == 3) {
cout << "nether wart ";
}
else if(mat[0][i] == 15) {
cout << "diamonds ";
}
else if(mat[0][i] == 10) {
cout << "emerald ";
}
else if(mat[0][i] == 50) {
cout << "golden apple ";
}
}
return 0;
}