#include using namespace std; int main() { int mat[3][9]; mat[0][0] = 1; mat[0][1] = 2; mat[0][2] = 6; mat[0][3] = 9; mat[0][4] = 4; mat[0][5] = 3; mat[0][6] = 15; mat[0][7] = 10; mat[0][8] = 50; for(int i = 0; i < 9; i += 1) { if(mat[0][i] == 1) { cout << "cobblestone "; } else if(mat[0][i] == 2) { cout << "obsidian "; } else if(mat[0][i] == 6) { cout << "bricks "; } else if(mat[0][i] == 9) { cout << "bones "; } else if(mat[0][i] == 4) { cout << "wither skulls "; } else if(mat[0][i] == 3) { cout << "nether wart "; } else if(mat[0][i] == 15) { cout << "diamonds "; } else if(mat[0][i] == 10) { cout << "emerald "; } else if(mat[0][i] == 50) { cout << "golden apple "; } } return 0; }