CCCPaste

Far Better Far Harbor - Exploration Expanded....

Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\IH_FH_Meshes\Architecture\Buildings\Townies\Brickworks\IH_FH_Bld03FrontSidingComThin04.nif
0 NiNode\Children\Children #14: Removed a null link
0 NiNode\Children\Children #6: Removed a null link
0 NiNode\Children\Children #4: Removed a null link
0 NiNode\Children\Children #0: Removed a null link
22 NiNode\Children\Children #0: Removed a null link
3 BSLightingShaderProperty\Name: Path changed from "D:\Games\SteamLibrary\steamapps\common\Fallout 4\Data\Materials\Architecture\Buildings\ClothAwningTan01.BGSM" to "Materials\Architecture\Buildings\ClothAwningTan01.BGSM"
5 BSLightingShaderProperty\Name: Path changed from "D:\Games\SteamLibrary\steamapps\common\Fallout 4\Data\Materials\Architecture\Buildings\RoofAshphaltDecal01.BGSM" to "Materials\Architecture\Buildings\RoofAshphaltDecal01.BGSM"
7 BSLightingShaderProperty\Name: Path changed from "D:\Games\SteamLibrary\steamapps\common\Fallout 4\Data\Materials\Architecture\Buildings\WoodSidingGrey01.BGSM" to "Materials\Architecture\Buildings\WoodSidingGrey01.BGSM"
12 BSLightingShaderProperty\Name: Path changed from "D:\Games\SteamLibrary\steamapps\common\Fallout 4\Data\Materials\Architecture\Buildings\BuildingFoundation01.BGSM" to "Materials\Architecture\Buildings\BuildingFoundation01.BGSM"
19 BSLightingShaderProperty\Name: Path changed from "D:\Games\SteamLibrary\steamapps\common\Fallout 4\Data\Materials\Architecture\Buildings\WoodShinglesWhite01.BGSM" to "Materials\Architecture\Buildings\WoodShinglesWhite01.BGSM"
21 BSLightingShaderProperty\Name: Path changed from "D:\Games\SteamLibrary\steamapps\common\Fallout 4\Data\Materials\Architecture\Buildings\WoodPlywood01.BGSM" to "Materials\Architecture\Buildings\WoodPlywood01.BGSM"
25 BSLightingShaderProperty\Name: Path changed from "D:\Games\SteamLibrary\steamapps\common\Fallout 4\Data\Materials\Architecture\Buildings\WoodTrimWhite01.BGSM" to "Materials\Architecture\Buildings\WoodTrimWhite01.BGSM"
27 BSLightingShaderProperty\Name: Path changed from "D:\Games\SteamLibrary\steamapps\common\Fallout 4\Data\Materials\Architecture\Buildings\WoodTrimWhite01.BGSM" to "Materials\Architecture\Buildings\WoodTrimWhite01.BGSM"
29 BSLightingShaderProperty\Name: Path changed from "D:\Games\SteamLibrary\steamapps\common\Fallout 4\Data\Materials\Architecture\Buildings\WoodTrimWhite01.BGSM" to "Materials\Architecture\Buildings\WoodTrimWhite01.BGSM"
31 BSLightingShaderProperty\Name: Path changed from "D:\Games\SteamLibrary\steamapps\common\Fallout 4\Data\Materials\Architecture\Buildings\WoodSidingGreyDamDecal01.BGSM" to "Materials\Architecture\Buildings\WoodSidingGreyDamDecal01.BGSM"
33 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\GlassWindows01.BGSM" to "materials\Architecture\Buildings\GlassWindows01.BGSM"
35 BSLightingShaderProperty\Name: Path changed from "D:\Games\SteamLibrary\steamapps\common\Fallout 4\Data\Materials\Architecture\Buildings\WallpaperSheet01.BGSM" to "Materials\Architecture\Buildings\WallpaperSheet01.BGSM"
27 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
29 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing

Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\Architecture\Buildings\HouseKit\IH_AUR_Repaired_HouseKGrndFrameA04.nif
1 BSXFlags: Flags set to "Havok | Articulated | External Emit"

Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\BetterFarHarbor_Open.esp\CM00000038.NIF
5 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/Shelving/GenericShelving_d.dds" to "textures/SetDressing/Shelving/GenericShelving_d.dds"
5 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/Shelving/GenericShelving_n.dds" to "textures/SetDressing/Shelving/GenericShelving_n.dds"
5 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_InstInterior.dds" to "textures/Shared/Cubemaps/mipblur_InstInterior.dds"
5 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/Shelving/GenericShelving_s.dds" to "textures/SetDressing/Shelving/GenericShelving_s.dds"

Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\IH_FH_Meshes\Architecture\Buildings\Townies\IH_FH_Bld01FreeSidingRes01_a.nif
0 NiNode\Children\Children #1: Removed a null link
36 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing

Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\BetterFarHarbor_Open.esp\CM00000023.NIF
5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/BookStacks/BookStacks01_d.dds" to "textures/Props/BookStacks/BookStacks01_d.dds"
5 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/BookStacks/BookStacks01_n.dds" to "textures/Props/BookStacks/BookStacks01_n.dds"
5 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/BookStacks/BookStacks01_s.dds" to "textures/Props/BookStacks/BookStacks01_s.dds"
8 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/WoodFederalistFurniture01_d.dds" to "textures/SetDressing/WoodFederalistFurniture01_d.dds"
8 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/WoodFederalistFurniture01_n.dds" to "textures/SetDressing/WoodFederalistFurniture01_n.dds"
8 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/WoodFederalistFurniture01_s.dds" to "textures/SetDressing/WoodFederalistFurniture01_s.dds"

Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\Interiors\misc\SuitcaseShelves.nif
136 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\DiamondCity\DiamondCityWood01.BGSM" to "materials\Architecture\DiamondCity\DiamondCityWood01.BGSM"
141 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\DiamondCity\DiamondCityWood01.BGSM" to "materials\Architecture\DiamondCity\DiamondCityWood01.BGSM"
146 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\DiamondCity\DiamondCityWood01.BGSM" to "materials\Architecture\DiamondCity\DiamondCityWood01.BGSM"
151 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\DiamondCity\DiamondCityWood01.BGSM" to "materials\Architecture\DiamondCity\DiamondCityWood01.BGSM"

Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\IH_FH_Meshes\Architecture\Buildings\Townies\IH_FH_Bld02FreeSidingRes02.nif
5 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
9 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
12 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
15 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
18 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
22 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
25 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
28 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
32 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
35 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
38 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
42 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
45 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
48 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
51 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
54 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
58 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
61 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing

Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\BetterFarHarbor_Open.esp\CM000000D6.NIF
5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/ModPartsBox/ModCrate_d.dds" to "textures/Props/ModPartsBox/ModCrate_d.dds"
5 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/ModPartsBox/ModCrate_n.dds" to "textures/Props/ModPartsBox/ModCrate_n.dds"
5 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds"
5 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/ModPartsBox/ModCrate_s.dds" to "textures/Props/ModPartsBox/ModCrate_s.dds"

Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\BetterFarHarbor_Open.esp\CM00000069.NIF
5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/BookStacks/BookStacks01_d.dds" to "textures/Props/BookStacks/BookStacks01_d.dds"
5 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/BookStacks/BookStacks01_n.dds" to "textures/Props/BookStacks/BookStacks01_n.dds"
5 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/BookStacks/BookStacks01_s.dds" to "textures/Props/BookStacks/BookStacks01_s.dds"

Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\BetterFarHarbor_Open.esp\CM000000DE.NIF
5 BSShaderTextureSet\Textures\Textures #0: Path changed from "DLC02/SetDressing/Workshop/SmallLetters01_d.dds" to "textures/DLC02/SetDressing/Workshop/SmallLetters01_d.dds"
5 BSShaderTextureSet\Textures\Textures #1: Path changed from "DLC02/SetDressing/Workshop/SmallLetters01_n.dds" to "textures/DLC02/SetDressing/Workshop/SmallLetters01_n.dds"
5 BSShaderTextureSet\Textures\Textures #7: Path changed from "DLC02/SetDressing/Workshop/SmallLetters01_s.dds" to "textures/DLC02/SetDressing/Workshop/SmallLetters01_s.dds"

Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\BetterFarHarbor_Open.esp\CM00000125.NIF
5 BSShaderTextureSet\Textures\Textures #0: Path changed from "DLC02/SetDressing/Workshop/SmallLetters01_d.dds" to "textures/DLC02/SetDressing/Workshop/SmallLetters01_d.dds"
5 BSShaderTextureSet\Textures\Textures #1: Path changed from "DLC02/SetDressing/Workshop/SmallLetters01_n.dds" to "textures/DLC02/SetDressing/Workshop/SmallLetters01_n.dds"
5 BSShaderTextureSet\Textures\Textures #7: Path changed from "DLC02/SetDressing/Workshop/SmallLetters01_s.dds" to "textures/DLC02/SetDressing/Workshop/SmallLetters01_s.dds"

Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\IH_FH_Meshes\Architecture\Buildings\Townies\Brickworks\IH_FH_Bld03CornerBrickCom2Story01.nif
0 NiNode\Children\Children #17: Removed a null link
50 NiNode\Children\Children #0: Removed a null link
6 BSLightingShaderProperty\Name: Path changed from "D:\Games\SteamLibrary\steamapps\common\Fallout 4\Data\Materials\Architecture\Buildings\ClothAwningTan01.BGSM" to "Materials\Architecture\Buildings\ClothAwningTan01.BGSM"
10 BSLightingShaderProperty\Name: Path changed from "D:\Games\SteamLibrary\steamapps\common\Fallout 4\Data\Materials\Architecture\Buildings\BrickRedConcreteWoodTrim01.BGSM" to "Materials\Architecture\Buildings\BrickRedConcreteWoodTrim01.BGSM"
14 BSLightingShaderProperty\Name: Path changed from "D:\Games\SteamLibrary\steamapps\common\Fallout 4\Data\Materials\Architecture\Buildings\BuildingFoundation01.BGSM" to "Materials\Architecture\Buildings\BuildingFoundation01.BGSM"
18 BSLightingShaderProperty\Name: Path changed from "D:\Games\SteamLibrary\steamapps\common\Fallout 4\Data\Materials\Architecture\Buildings\BrickRed01.BGSM" to "Materials\Architecture\Buildings\BrickRed01.BGSM"
22 BSLightingShaderProperty\Name: Path changed from "D:\Games\SteamLibrary\steamapps\common\Fallout 4\Data\Materials\Architecture\Buildings\WallpaperSheet01.BGSM" to "Materials\Architecture\Buildings\WallpaperSheet01.BGSM"
26 BSLightingShaderProperty\Name: Path changed from "K:\SteamLibrary\steamapps\common\Fallout 4\Data\Materials\Architecture\Buildings\MetalLatticeWork01.BGSM" to "Materials\Architecture\Buildings\MetalLatticeWork01.BGSM"
30 BSLightingShaderProperty\Name: Path changed from "K:\SteamLibrary\steamapps\common\Fallout 4\Data\Materials\Architecture\Buildings\MetalGreebs01.BGSM" to "Materials\Architecture\Buildings\MetalGreebs01.BGSM"
32 BSLightingShaderProperty\Name: Path changed from "K:\SteamLibrary\steamapps\common\Fallout 4\Data\Materials\Architecture\Buildings\BrickRedDamageDecal01.BGSM" to "Materials\Architecture\Buildings\BrickRedDamageDecal01.BGSM"
34 BSLightingShaderProperty\Name: Path changed from "K:\SteamLibrary\steamapps\common\Fallout 4\Data\Materials\Architecture\Buildings\BrickRedCornerDecal01.BGSM" to "Materials\Architecture\Buildings\BrickRedCornerDecal01.BGSM"
40 BSLightingShaderProperty\Name: Path changed from "D:\Games\SteamLibrary\steamapps\common\Fallout 4\Data\Materials\Architecture\Buildings\RoofTarPaperUnique01.BGSM" to "Materials\Architecture\Buildings\RoofTarPaperUnique01.BGSM"
44 BSLightingShaderProperty\Name: Path changed from "D:\Games\SteamLibrary\steamapps\common\Fallout 4\Data\Materials\Architecture\Buildings\WoodTrimBrown01.BGSM" to "Materials\Architecture\Buildings\WoodTrimBrown01.BGSM"
49 BSLightingShaderProperty\Name: Path changed from "D:\Games\SteamLibrary\steamapps\common\Fallout 4\Data\Materials\Architecture\Buildings\WoodPlanks01.BGSM" to "Materials\Architecture\Buildings\WoodPlanks01.BGSM"
55 BSLightingShaderProperty\Name: Path changed from "D:\Games\SteamLibrary\steamapps\common\Fallout 4\Data\Materials\Architecture\Buildings\GlassWindows01.BGSM" to "Materials\Architecture\Buildings\GlassWindows01.BGSM"
57 BSLightingShaderProperty\Name: Path changed from "D:\Games\SteamLibrary\steamapps\common\Fallout 4\Data\Materials\Architecture\Buildings\WoodPlanks01.BGSM" to "Materials\Architecture\Buildings\WoodPlanks01.BGSM"

Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\BetterFarHarbor_Open.esp\CM00000126.NIF
5 BSShaderTextureSet\Textures\Textures #0: Path changed from "DLC02/SetDressing/Workshop/SmallLetters01_d.dds" to "textures/DLC02/SetDressing/Workshop/SmallLetters01_d.dds"
5 BSShaderTextureSet\Textures\Textures #1: Path changed from "DLC02/SetDressing/Workshop/SmallLetters01_n.dds" to "textures/DLC02/SetDressing/Workshop/SmallLetters01_n.dds"
5 BSShaderTextureSet\Textures\Textures #7: Path changed from "DLC02/SetDressing/Workshop/SmallLetters01_s.dds" to "textures/DLC02/SetDressing/Workshop/SmallLetters01_s.dds"

Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\BetterFarHarbor_Open.esp\CM00000128.NIF
5 BSShaderTextureSet\Textures\Textures #0: Path changed from "DLC02/SetDressing/Workshop/SmallLetters01_d.dds" to "textures/DLC02/SetDressing/Workshop/SmallLetters01_d.dds"
5 BSShaderTextureSet\Textures\Textures #1: Path changed from "DLC02/SetDressing/Workshop/SmallLetters01_n.dds" to "textures/DLC02/SetDressing/Workshop/SmallLetters01_n.dds"
5 BSShaderTextureSet\Textures\Textures #7: Path changed from "DLC02/SetDressing/Workshop/SmallLetters01_s.dds" to "textures/DLC02/SetDressing/Workshop/SmallLetters01_s.dds"

Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\BetterFarHarbor_Open.esp\CM0000012C.NIF
5 BSShaderTextureSet\Textures\Textures #0: Path changed from "DLC02/SetDressing/Workshop/SmallLetters01_d.dds" to "textures/DLC02/SetDressing/Workshop/SmallLetters01_d.dds"
5 BSShaderTextureSet\Textures\Textures #1: Path changed from "DLC02/SetDressing/Workshop/SmallLetters01_n.dds" to "textures/DLC02/SetDressing/Workshop/SmallLetters01_n.dds"
5 BSShaderTextureSet\Textures\Textures #7: Path changed from "DLC02/SetDressing/Workshop/SmallLetters01_s.dds" to "textures/DLC02/SetDressing/Workshop/SmallLetters01_s.dds"

Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\BetterFarHarbor_Open.esp\CM00000021.NIF
8 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/PlateSettings/PlateSettingsSilver_d.dds" to "textures/Props/PlateSettings/PlateSettingsSilver_d.dds"
8 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/PlateSettings/PlateSettingsSilver_n.dds" to "textures/Props/PlateSettings/PlateSettingsSilver_n.dds"
8 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalShineBrushedTopCube_e.dds" to "textures/Shared/Cubemaps/MetalShineBrushedTopCube_e.dds"
8 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/PlateSettings/PlateSettingsSilver_s.dds" to "textures/Props/PlateSettings/PlateSettingsSilver_s.dds"
11 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/PlateSettings/PlateSettings_d.dds" to "textures/Props/PlateSettings/PlateSettings_d.dds"
11 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/PlateSettings/PlateSettings_n.dds" to "textures/Props/PlateSettings/PlateSettings_n.dds"
11 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/PlateSettings/PlateSettings_s.dds" to "textures/Props/PlateSettings/PlateSettings_s.dds"

Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\BetterFarHarbor_Open.esp\CM00000444.NIF
4 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Shacks\ShackPlywood03.BGSM" to "materials\Architecture\Shacks\ShackPlywood03.BGSM"
5 BSShaderTextureSet\Textures\Textures #0: Path changed from "architecture/shacks/shackplywood03_d.dds" to "textures/architecture/shacks/shackplywood03_d.dds"
5 BSShaderTextureSet\Textures\Textures #1: Path changed from "architecture/shacks/shackplywood03_n.dds" to "textures/architecture/shacks/shackplywood03_n.dds"
5 BSShaderTextureSet\Textures\Textures #7: Path changed from "architecture/shacks/shackplywood03_s.dds" to "textures/architecture/shacks/shackplywood03_s.dds"
7 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Shacks\ShackPlywood02.BGSM" to "materials\Architecture\Shacks\ShackPlywood02.BGSM"
8 BSShaderTextureSet\Textures\Textures #0: Path changed from "Architecture/Shacks/ShackPlywood02_d.dds" to "textures/Architecture/Shacks/ShackPlywood02_d.dds"
8 BSShaderTextureSet\Textures\Textures #1: Path changed from "Architecture/Shacks/ShackPlywood02_n.dds" to "textures/Architecture/Shacks/ShackPlywood02_n.dds"
8 BSShaderTextureSet\Textures\Textures #7: Path changed from "Architecture/Shacks/ShackPlywood02_s.dds" to "textures/Architecture/Shacks/ShackPlywood02_s.dds"
10 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\DiamondCity\WallPlywood01.BGSM" to "materials\Architecture\DiamondCity\WallPlywood01.BGSM"
11 BSShaderTextureSet\Textures\Textures #0: Path changed from "architecture/diamondcity/wallplywood01_d.dds" to "textures/architecture/diamondcity/wallplywood01_d.dds"
11 BSShaderTextureSet\Textures\Textures #1: Path changed from "architecture/diamondcity/wallplywood01_n.dds" to "textures/architecture/diamondcity/wallplywood01_n.dds"
11 BSShaderTextureSet\Textures\Textures #2: Path changed from "architecture/diamondcity/diamondcorrugated01_m.dds" to "textures/architecture/diamondcity/diamondcorrugated01_m.dds"
11 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/ShinyDull_e.dds" to "textures/Shared/Cubemaps/ShinyDull_e.dds"
11 BSShaderTextureSet\Textures\Textures #7: Path changed from "architecture/diamondcity/wallplywood01_s.dds" to "textures/architecture/diamondcity/wallplywood01_s.dds"
14 BSShaderTextureSet\Textures\Textures #0: Path changed from "architecture/buildings/windowplywood01_d.dds" to "textures/architecture/buildings/windowplywood01_d.dds"
14 BSShaderTextureSet\Textures\Textures #1: Path changed from "architecture/buildings/windowplywood01_n.dds" to "textures/architecture/buildings/windowplywood01_n.dds"
14 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
14 BSShaderTextureSet\Textures\Textures #7: Path changed from "architecture/buildings/windowplywood01_s.dds" to "textures/architecture/buildings/windowplywood01_s.dds"

Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\BetterFarHarbor_Open.esp\CM000000A1.NIF
5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Ammo/44/44CalBox_d.dds" to "textures/Ammo/44/44CalBox_d.dds"
5 BSShaderTextureSet\Textures\Textures #1: Path changed from "Ammo/44/44CalBox_n.dds" to "textures/Ammo/44/44CalBox_n.dds"
5 BSShaderTextureSet\Textures\Textures #7: Path changed from "Ammo/44/44CalBox_s.dds" to "textures/Ammo/44/44CalBox_s.dds"
8 BSShaderTextureSet\Textures\Textures #0: Path changed from "Ammo/10mm/10mmCartridge_d.dds" to "textures/Ammo/10mm/10mmCartridge_d.dds"
8 BSShaderTextureSet\Textures\Textures #1: Path changed from "Ammo/10mm/10mmCartridge_n.dds" to "textures/Ammo/10mm/10mmCartridge_n.dds"
8 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1_bronze.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1_bronze.dds"
8 BSShaderTextureSet\Textures\Textures #7: Path changed from "Ammo/10mm/10mmCartridge_s.dds" to "textures/Ammo/10mm/10mmCartridge_s.dds"
11 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/AmmoBox/AmmoBox_d.dds" to "textures/SetDressing/AmmoBox/AmmoBox_d.dds"
11 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/AmmoBox/AmmoBox_n.dds" to "textures/SetDressing/AmmoBox/AmmoBox_n.dds"
11 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/ShinyDull_e.dds" to "textures/Shared/Cubemaps/ShinyDull_e.dds"
11 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/AmmoBox/AmmoBox_s.dds" to "textures/SetDressing/AmmoBox/AmmoBox_s.dds"
14 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/ModPartsBox/ModCrate_d.dds" to "textures/Props/ModPartsBox/ModCrate_d.dds"
14 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/ModPartsBox/ModCrate_n.dds" to "textures/Props/ModPartsBox/ModCrate_n.dds"
14 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds"
14 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/ModPartsBox/ModCrate_s.dds" to "textures/Props/ModPartsBox/ModCrate_s.dds"
17 BSShaderTextureSet\Textures\Textures #0: Path changed from "Ammo/32Caliber/32CaliberBox_d.dds" to "textures/Ammo/32Caliber/32CaliberBox_d.dds"
17 BSShaderTextureSet\Textures\Textures #1: Path changed from "Ammo/32Caliber/32CaliberBox_n.dds" to "textures/Ammo/32Caliber/32CaliberBox_n.dds"
17 BSShaderTextureSet\Textures\Textures #7: Path changed from "Ammo/32Caliber/32CaliberBox_s.dds" to "textures/Ammo/32Caliber/32CaliberBox_s.dds"

Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\BetterFarHarbor_Open.esp\CM000005A5.NIF
5 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/Shelving/GenericShelving_d.dds" to "textures/SetDressing/Shelving/GenericShelving_d.dds"
5 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/Shelving/GenericShelving_n.dds" to "textures/SetDressing/Shelving/GenericShelving_n.dds"
5 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_InstInterior.dds" to "textures/Shared/Cubemaps/mipblur_InstInterior.dds"
5 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/Shelving/GenericShelving_s.dds" to "textures/SetDressing/Shelving/GenericShelving_s.dds"

Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\BetterFarHarbor_Open.esp\CM000005CC.NIF
5 BSShaderTextureSet\Textures\Textures #0: Path changed from "setdressing/playerhouse/playerhouse_rug01_d.dds" to "textures/setdressing/playerhouse/playerhouse_rug01_d.dds"
5 BSShaderTextureSet\Textures\Textures #1: Path changed from "setdressing/playerhouse/playerhouse_rug01_n.dds" to "textures/setdressing/playerhouse/playerhouse_rug01_n.dds"
5 BSShaderTextureSet\Textures\Textures #7: Path changed from "setdressing/playerhouse/playerhouse_rug01_s.dds" to "textures/setdressing/playerhouse/playerhouse_rug01_s.dds"
9 BSShaderTextureSet\Textures\Textures #0: Path changed from "Interiors/Building/BldCarpetDecoRed02_d.dds" to "textures/Interiors/Building/BldCarpetDecoRed02_d.dds"
9 BSShaderTextureSet\Textures\Textures #1: Path changed from "Interiors/Building/BldCarpetDeco01_n.dds" to "textures/Interiors/Building/BldCarpetDeco01_n.dds"
9 BSShaderTextureSet\Textures\Textures #7: Path changed from "Interiors/Building/BldCarpetDeco01_s.dds" to "textures/Interiors/Building/BldCarpetDeco01_s.dds"

Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\BetterFarHarbor_Open.esp\CM00000676.NIF
4 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Interiors\Building\BldWood01.BGSM" to "materials\Interiors\Building\BldWood01.BGSM"
5 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/building/bldwood01_d.dds" to "textures/interiors/building/bldwood01_d.dds"
5 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/building/bldwood01_n.dds" to "textures/interiors/building/bldwood01_n.dds"
5 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/building/bldwood01_s.dds" to "textures/interiors/building/bldwood01_s.dds"
7 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Interiors\Building\BldWoodPanels01.bgsm" to "materials\Interiors\Building\BldWoodPanels01.bgsm"
8 BSShaderTextureSet\Textures\Textures #0: Path changed from "Interiors/Building/BldWoodWallPanels01_d.dds" to "textures/Interiors/Building/BldWoodWallPanels01_d.dds"
8 BSShaderTextureSet\Textures\Textures #1: Path changed from "Interiors/Building/BldWoodWallPanels01_n.dds" to "textures/Interiors/Building/BldWoodWallPanels01_n.dds"
8 BSShaderTextureSet\Textures\Textures #7: Path changed from "Interiors/Building/BldWoodWallPanels01_s.dds" to "textures/Interiors/Building/BldWoodWallPanels01_s.dds"

Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\BetterFarHarbor_Open.esp\CM000000A3.NIF
5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Ammo/45Cal/45Caliber_d.dds" to "textures/Ammo/45Cal/45Caliber_d.dds"
5 BSShaderTextureSet\Textures\Textures #1: Path changed from "Ammo/45Cal/45Caliber_n.dds" to "textures/Ammo/45Cal/45Caliber_n.dds"
5 BSShaderTextureSet\Textures\Textures #7: Path changed from "Ammo/45Cal/45Caliber_s.dds" to "textures/Ammo/45Cal/45Caliber_s.dds"
8 BSShaderTextureSet\Textures\Textures #0: Path changed from "Ammo/10mm/10mmCartridge_d.dds" to "textures/Ammo/10mm/10mmCartridge_d.dds"
8 BSShaderTextureSet\Textures\Textures #1: Path changed from "Ammo/10mm/10mmCartridge_n.dds" to "textures/Ammo/10mm/10mmCartridge_n.dds"
8 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1_bronze.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1_bronze.dds"
8 BSShaderTextureSet\Textures\Textures #7: Path changed from "Ammo/10mm/10mmCartridge_s.dds" to "textures/Ammo/10mm/10mmCartridge_s.dds"
11 BSShaderTextureSet\Textures\Textures #0: Path changed from "Ammo/44/44CalBox_d.dds" to "textures/Ammo/44/44CalBox_d.dds"
11 BSShaderTextureSet\Textures\Textures #1: Path changed from "Ammo/44/44CalBox_n.dds" to "textures/Ammo/44/44CalBox_n.dds"
11 BSShaderTextureSet\Textures\Textures #7: Path changed from "Ammo/44/44CalBox_s.dds" to "textures/Ammo/44/44CalBox_s.dds"
14 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/AmmoBox/AmmoBox_d.dds" to "textures/SetDressing/AmmoBox/AmmoBox_d.dds"
14 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/AmmoBox/AmmoBox_n.dds" to "textures/SetDressing/AmmoBox/AmmoBox_n.dds"
14 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/ShinyDull_e.dds" to "textures/Shared/Cubemaps/ShinyDull_e.dds"
14 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/AmmoBox/AmmoBox_s.dds" to "textures/SetDressing/AmmoBox/AmmoBox_s.dds"
17 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/ModPartsBox/ModCrate_d.dds" to "textures/Props/ModPartsBox/ModCrate_d.dds"
17 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/ModPartsBox/ModCrate_n.dds" to "textures/Props/ModPartsBox/ModCrate_n.dds"
17 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds"
17 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/ModPartsBox/ModCrate_s.dds" to "textures/Props/ModPartsBox/ModCrate_s.dds"
20 BSShaderTextureSet\Textures\Textures #0: Path changed from "Ammo/32Caliber/32CaliberBox_d.dds" to "textures/Ammo/32Caliber/32CaliberBox_d.dds"
20 BSShaderTextureSet\Textures\Textures #1: Path changed from "Ammo/32Caliber/32CaliberBox_n.dds" to "textures/Ammo/32Caliber/32CaliberBox_n.dds"
20 BSShaderTextureSet\Textures\Textures #7: Path changed from "Ammo/32Caliber/32CaliberBox_s.dds" to "textures/Ammo/32Caliber/32CaliberBox_s.dds"

Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\BetterFarHarbor_Open.esp\CM000006C2.NIF
5 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/FoodAndFoodWare/PorkNBeans_d.dds" to "textures/SetDressing/FoodAndFoodWare/PorkNBeans_d.dds"
5 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/FoodAndFoodWare/PorkNBeans_n.dds" to "textures/SetDressing/FoodAndFoodWare/PorkNBeans_n.dds"
5 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/FoodAndFoodWare/PorkNBeans_s.dds" to "textures/SetDressing/FoodAndFoodWare/PorkNBeans_s.dds"
8 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/FoodAndFoodWare/PotatoCrisps_d.dds" to "textures/SetDressing/FoodAndFoodWare/PotatoCrisps_d.dds"
8 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/FoodAndFoodWare/PotatoCrisps_n.dds" to "textures/SetDressing/FoodAndFoodWare/PotatoCrisps_n.dds"
8 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/Chrome_e.dds" to "textures/Shared/Cubemaps/Chrome_e.dds"
8 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/FoodAndFoodWare/PotatoCrisps_s.dds" to "textures/SetDressing/FoodAndFoodWare/PotatoCrisps_s.dds"

Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\BetterFarHarbor_Open.esp\CM000006C0.NIF
5 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/FoodAndFoodWare/PorkNBeans_d.dds" to "textures/SetDressing/FoodAndFoodWare/PorkNBeans_d.dds"
5 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/FoodAndFoodWare/PorkNBeans_n.dds" to "textures/SetDressing/FoodAndFoodWare/PorkNBeans_n.dds"
5 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/FoodAndFoodWare/PorkNBeans_s.dds" to "textures/SetDressing/FoodAndFoodWare/PorkNBeans_s.dds"
8 BSShaderTextureSet\Textures\Textures #0: Path changed from "DLC04/SetDressing/Food/DLC04_Food_CottonCandy_d.dds" to "textures/DLC04/SetDressing/Food/DLC04_Food_CottonCandy_d.dds"
8 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/FoodAndFoodWare/DandyBoyApples_n.dds" to "textures/SetDressing/FoodAndFoodWare/DandyBoyApples_n.dds"
8 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/FoodAndFoodWare/DandyBoyApples_s.dds" to "textures/SetDressing/FoodAndFoodWare/DandyBoyApples_s.dds"
14 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/FoodAndFoodWare/LongneckCans_d.dds" to "textures/SetDressing/FoodAndFoodWare/LongneckCans_d.dds"
14 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/FoodAndFoodWare/LongneckCans_n.dds" to "textures/SetDressing/FoodAndFoodWare/LongneckCans_n.dds"
14 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/FoodAndFoodWare/LongneckCans_s.dds" to "textures/SetDressing/FoodAndFoodWare/LongneckCans_s.dds"

Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\BetterFarHarbor_Open.esp\CM0000003A.NIF
4 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/Bronze_e.dds" to "textures/Shared/Cubemaps/Bronze_e.dds"
8 BSShaderTextureSet\Textures\Textures #0: Path changed from "DLC03/Props/DLC03_VimLabel_d.dds" to "textures/DLC03/Props/DLC03_VimLabel_d.dds"
8 BSShaderTextureSet\Textures\Textures #1: Path changed from "DLC03/Props/DLC03_VimLabel_n.dds" to "textures/DLC03/Props/DLC03_VimLabel_n.dds"
8 BSShaderTextureSet\Textures\Textures #7: Path changed from "DLC03/Props/DLC03_VimLabel_s.dds" to "textures/DLC03/Props/DLC03_VimLabel_s.dds"
12 BSShaderTextureSet\Textures\Textures #0: Path changed from "DLC03/Props/DLC03_Bottle_d.dds" to "textures/DLC03/Props/DLC03_Bottle_d.dds"
12 BSShaderTextureSet\Textures\Textures #1: Path changed from "DLC03/Props/DLC03_Bottle_n.dds" to "textures/DLC03/Props/DLC03_Bottle_n.dds"
12 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/InsSynthProductionPoolCube.dds" to "textures/Shared/Cubemaps/InsSynthProductionPoolCube.dds"
12 BSShaderTextureSet\Textures\Textures #7: Path changed from "DLC03/Props/DLC03_Bottle_s.dds" to "textures/DLC03/Props/DLC03_Bottle_s.dds"
17 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/Bronze_e.dds" to "textures/Shared/Cubemaps/Bronze_e.dds"
21 BSShaderTextureSet\Textures\Textures #0: Path changed from "DLC06/Props/PipboyCrate/PipBoyCrate_d.dds" to "textures/DLC06/Props/PipboyCrate/PipBoyCrate_d.dds"
21 BSShaderTextureSet\Textures\Textures #1: Path changed from "DLC06/Props/PipboyCrate/PipBoyCrate_n.dds" to "textures/DLC06/Props/PipboyCrate/PipBoyCrate_n.dds"
21 BSShaderTextureSet\Textures\Textures #7: Path changed from "DLC06/Props/PipboyCrate/PipBoyCrate_s.dds" to "textures/DLC06/Props/PipboyCrate/PipBoyCrate_s.dds"
24 BSShaderTextureSet\Textures\Textures #0: Path changed from "DLC03/SetDressing/VimMachine01_d.dds" to "textures/DLC03/SetDressing/VimMachine01_d.dds"
24 BSShaderTextureSet\Textures\Textures #1: Path changed from "DLC03/SetDressing/VimMachine01_n.dds" to "textures/DLC03/SetDressing/VimMachine01_n.dds"
24 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/CityBuildingsCube.dds" to "textures/Shared/Cubemaps/CityBuildingsCube.dds"
24 BSShaderTextureSet\Textures\Textures #7: Path changed from "DLC03/SetDressing/VimMachine01_s.dds" to "textures/DLC03/SetDressing/VimMachine01_s.dds"
27 BSEffectShaderProperty\Source Texture: Path changed from "Shared/GlassTile01_d.dds" to "textures/Shared/GlassTile01_d.dds"
27 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
27 BSEffectShaderProperty\Normal Texture: Path changed from "Shared/GlassTile01_n.dds" to "textures/Shared/GlassTile01_n.dds"
31 BSShaderTextureSet\Textures\Textures #0: Path changed from "DLC03/SetDressing/VimMachine01_d.dds" to "textures/DLC03/SetDressing/VimMachine01_d.dds"
31 BSShaderTextureSet\Textures\Textures #1: Path changed from "DLC03/SetDressing/VimMachine01_n.dds" to "textures/DLC03/SetDressing/VimMachine01_n.dds"
31 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/CityBuildingsCube.dds" to "textures/Shared/Cubemaps/CityBuildingsCube.dds"
31 BSShaderTextureSet\Textures\Textures #7: Path changed from "DLC03/SetDressing/VimMachine01_s.dds" to "textures/DLC03/SetDressing/VimMachine01_s.dds"
1 BSXFlags: Flags set to "Havok | External Emit"

Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\BetterFarHarbor_Open.esp\CM00000092.NIF
5 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/PrewarMetalCoffeePot01_d.dds" to "textures/SetDressing/PrewarMetalCoffeePot01_d.dds"
5 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/PrewarMetalCoffeePot01_n.dds" to "textures/SetDressing/PrewarMetalCoffeePot01_n.dds"
5 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
5 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/PrewarMetalCoffeePot01_s.dds" to "textures/SetDressing/PrewarMetalCoffeePot01_s.dds"
8 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/PrewarPorcelainCoffeeCup01_d.dds" to "textures/SetDressing/PrewarPorcelainCoffeeCup01_d.dds"
8 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/PrewarPorcelainCoffeeCup01_n.dds" to "textures/SetDressing/PrewarPorcelainCoffeeCup01_n.dds"
8 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/PrewarPorcelainCoffeeCup01_s.dds" to "textures/SetDressing/PrewarPorcelainCoffeeCup01_s.dds"
11 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/PrewarPorcelainCoffeeCup02_d.dds" to "textures/SetDressing/PrewarPorcelainCoffeeCup02_d.dds"
11 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/PrewarPorcelainCoffeeCup02_n.dds" to "textures/SetDressing/PrewarPorcelainCoffeeCup02_n.dds"
11 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
11 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/PrewarPorcelainCoffeeCup02_s.dds" to "textures/SetDressing/PrewarPorcelainCoffeeCup02_s.dds"
17 BSShaderTextureSet\Textures\Textures #0: Path changed from "DLC04/Props/Cola/DLC04NukaColaVictoryLabel_d.dds" to "textures/DLC04/Props/Cola/DLC04NukaColaVictoryLabel_d.dds"
17 BSShaderTextureSet\Textures\Textures #1: Path changed from "DLC04/Props/Cola/DLC04NukaColaVictoryLabel_n.dds" to "textures/DLC04/Props/Cola/DLC04NukaColaVictoryLabel_n.dds"
17 BSShaderTextureSet\Textures\Textures #7: Path changed from "DLC04/Props/Cola/DLC04NukaColaVictoryLabel_s.dds" to "textures/DLC04/Props/Cola/DLC04NukaColaVictoryLabel_s.dds"
21 BSShaderTextureSet\Textures\Textures #0: Path changed from "DLC04/Props/Cola/DLC04NukaVictory_d.dds" to "textures/DLC04/Props/Cola/DLC04NukaVictory_d.dds"
21 BSShaderTextureSet\Textures\Textures #1: Path changed from "DLC04/Props/Cola/DLC04NukaVictory_n.dds" to "textures/DLC04/Props/Cola/DLC04NukaVictory_n.dds"
21 BSShaderTextureSet\Textures\Textures #7: Path changed from "DLC04/Props/Cola/DLC04NukaVictory_s.dds" to "textures/DLC04/Props/Cola/DLC04NukaVictory_s.dds"
26 BSEffectShaderProperty\Grayscale Texture: Path changed from "Effects/Gradients/AssaultronGrad_d.dds" to "textures/Effects/Gradients/AssaultronGrad_d.dds"
26 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/mipblur_OutsideBronze.dds" to "textures/Shared/Cubemaps/mipblur_OutsideBronze.dds"
26 BSEffectShaderProperty\Env Mask Texture: Path changed from "Props/NukaColaEmpty_s.dds" to "textures/Props/NukaColaEmpty_s.dds"
30 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/NukaColaQuantumLabel_d.dds" to "textures/Props/NukaColaQuantumLabel_d.dds"
30 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/NukaColaQuantum_n.dds" to "textures/Props/NukaColaQuantum_n.dds"
30 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/NukaColaQuantumLabel_s.dds" to "textures/Props/NukaColaQuantumLabel_s.dds"
34 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/NukaColaQuantum_d.dds" to "textures/Props/NukaColaQuantum_d.dds"
34 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/NukaColaQuantum_n.dds" to "textures/Props/NukaColaQuantum_n.dds"
34 BSShaderTextureSet\Textures\Textures #2: Path changed from "Props/NukaColaQuantum_g.dds" to "textures/Props/NukaColaQuantum_g.dds"
34 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/NukaColaQuantum_s.dds" to "textures/Props/NukaColaQuantum_s.dds"
1 BSXFlags: Flags set to "Havok | External Emit"

Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\BetterFarHarbor_Open.esp\CM00000304.NIF
4 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\ChurchStoneTrim01.BGSM" to "materials\Architecture\Buildings\ChurchStoneTrim01.BGSM"
5 BSShaderTextureSet\Textures\Textures #0: Path changed from "architecture/buildings/churchstonetrim01_d.dds" to "textures/architecture/buildings/churchstonetrim01_d.dds"
5 BSShaderTextureSet\Textures\Textures #1: Path changed from "architecture/buildings/churchstonetrim01_n.dds" to "textures/architecture/buildings/churchstonetrim01_n.dds"
5 BSShaderTextureSet\Textures\Textures #7: Path changed from "Architecture/Buildings/ChurchStoneTrim01_s.dds" to "textures/Architecture/Buildings/ChurchStoneTrim01_s.dds"
8 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\WoodTrimBrown01.BGSM" to "materials\Architecture\Buildings\WoodTrimBrown01.BGSM"
9 BSShaderTextureSet\Textures\Textures #0: Path changed from "Architecture/Buildings/RetailTrimRemap01_d.DDS" to "textures/Architecture/Buildings/RetailTrimRemap01_d.DDS"
9 BSShaderTextureSet\Textures\Textures #1: Path changed from "architecture/buildings/retailtrim03_n.dds" to "textures/architecture/buildings/retailtrim03_n.dds"
9 BSShaderTextureSet\Textures\Textures #3: Path changed from "Architecture/Buildings/PaintedWoodGrad01.dds" to "textures/Architecture/Buildings/PaintedWoodGrad01.dds"
9 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
9 BSShaderTextureSet\Textures\Textures #7: Path changed from "architecture/buildings/retailtrim03_s.dds" to "textures/architecture/buildings/retailtrim03_s.dds"
11 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\RoofSlate01.BGSM" to "materials\Architecture\Buildings\RoofSlate01.BGSM"
12 BSShaderTextureSet\Textures\Textures #0: Path changed from "architecture/buildings/roofslate01_d.dds" to "textures/architecture/buildings/roofslate01_d.dds"
12 BSShaderTextureSet\Textures\Textures #1: Path changed from "architecture/buildings/roofslate01_n.dds" to "textures/architecture/buildings/roofslate01_n.dds"
12 BSShaderTextureSet\Textures\Textures #7: Path changed from "architecture/buildings/roofslate01_s.dds" to "textures/architecture/buildings/roofslate01_s.dds"
14 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\RoofPlanksAlpha01.BGSM" to "materials\Architecture\Buildings\RoofPlanksAlpha01.BGSM"
15 BSShaderTextureSet\Textures\Textures #0: Path changed from "architecture/buildings/roofplanksalpha01_d.dds" to "textures/architecture/buildings/roofplanksalpha01_d.dds"
15 BSShaderTextureSet\Textures\Textures #1: Path changed from "Architecture/Buildings/RoofPlanksAlpha01_n.DDS" to "textures/Architecture/Buildings/RoofPlanksAlpha01_n.DDS"
15 BSShaderTextureSet\Textures\Textures #7: Path changed from "Architecture/Buildings/RoofPlanksAlpha01_s.DDS" to "textures/Architecture/Buildings/RoofPlanksAlpha01_s.DDS"
18 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\WoodSidingGrey01.BGSM" to "materials\Architecture\Buildings\WoodSidingGrey01.BGSM"
19 BSShaderTextureSet\Textures\Textures #0: Path changed from "Architecture/Buildings/ResidentialSidingRemap01_d.DDS" to "textures/Architecture/Buildings/ResidentialSidingRemap01_d.DDS"
19 BSShaderTextureSet\Textures\Textures #1: Path changed from "Architecture/Buildings/ResidentialSiding01_n.dds" to "textures/Architecture/Buildings/ResidentialSiding01_n.dds"
19 BSShaderTextureSet\Textures\Textures #3: Path changed from "Architecture/Buildings/PaintedWoodGrad01.dds" to "textures/Architecture/Buildings/PaintedWoodGrad01.dds"
19 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
19 BSShaderTextureSet\Textures\Textures #7: Path changed from "Architecture/Buildings/ResidentialSiding01_s.dds" to "textures/Architecture/Buildings/ResidentialSiding01_s.dds"
21 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\Plaster02.BGSM" to "materials\Architecture\Buildings\Plaster02.BGSM"
22 BSShaderTextureSet\Textures\Textures #0: Path changed from "architecture/buildings/plaster02_d.dds" to "textures/architecture/buildings/plaster02_d.dds"
22 BSShaderTextureSet\Textures\Textures #1: Path changed from "architecture/buildings/plaster02_n.dds" to "textures/architecture/buildings/plaster02_n.dds"
22 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
22 BSShaderTextureSet\Textures\Textures #7: Path changed from "architecture/buildings/plaster02_s.dds" to "textures/architecture/buildings/plaster02_s.dds"
24 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\BuildingFoundation01.BGSM" to "materials\Architecture\Buildings\BuildingFoundation01.BGSM"
25 BSShaderTextureSet\Textures\Textures #0: Path changed from "architecture/buildings/buildingfoundation01_d.dds" to "textures/architecture/buildings/buildingfoundation01_d.dds"
25 BSShaderTextureSet\Textures\Textures #1: Path changed from "architecture/buildings/buildingfoundation01_n.dds" to "textures/architecture/buildings/buildingfoundation01_n.dds"
25 BSShaderTextureSet\Textures\Textures #7: Path changed from "architecture/buildings/buildingfoundation01_s.dds" to "textures/architecture/buildings/buildingfoundation01_s.dds"
27 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\MetalRoofTrim01.BGSM" to "materials\Architecture\Buildings\MetalRoofTrim01.BGSM"
28 BSShaderTextureSet\Textures\Textures #0: Path changed from "architecture/buildings/metalrooftrim01_d.dds" to "textures/architecture/buildings/metalrooftrim01_d.dds"
28 BSShaderTextureSet\Textures\Textures #1: Path changed from "architecture/buildings/metalrooftrim01_n.dds" to "textures/architecture/buildings/metalrooftrim01_n.dds"
28 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
28 BSShaderTextureSet\Textures\Textures #7: Path changed from "architecture/buildings/metalrooftrim01_s.dds" to "textures/architecture/buildings/metalrooftrim01_s.dds"
30 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\WoodShinglesWhite01.BGSM" to "materials\Architecture\Buildings\WoodShinglesWhite01.BGSM"
31 BSShaderTextureSet\Textures\Textures #0: Path changed from "Architecture/Buildings/ResDecorativeWoodWork01_d.dds" to "textures/Architecture/Buildings/ResDecorativeWoodWork01_d.dds"
31 BSShaderTextureSet\Textures\Textures #1: Path changed from "Architecture/Buildings/ResDecorativeWoodWork01_n.dds" to "textures/Architecture/Buildings/ResDecorativeWoodWork01_n.dds"
31 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
31 BSShaderTextureSet\Textures\Textures #7: Path changed from "Architecture/Buildings/ResDecorativeWoodWork01_s.DDS" to "textures/Architecture/Buildings/ResDecorativeWoodWork01_s.DDS"
33 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\TileWall01.BGSM" to "materials\Architecture\Buildings\TileWall01.BGSM"
34 BSShaderTextureSet\Textures\Textures #0: Path changed from "Architecture/Buildings/TileWall01_d.dds" to "textures/Architecture/Buildings/TileWall01_d.dds"
34 BSShaderTextureSet\Textures\Textures #1: Path changed from "Architecture/Buildings/TileWall01_n.dds" to "textures/Architecture/Buildings/TileWall01_n.dds"
34 BSShaderTextureSet\Textures\Textures #4: Path changed from "shared/cubemaps/outsideoldtownreflectcube_e.dds" to "textures/shared/cubemaps/outsideoldtownreflectcube_e.dds"
34 BSShaderTextureSet\Textures\Textures #7: Path changed from "Architecture/Buildings/TileWall01_s.dds" to "textures/Architecture/Buildings/TileWall01_s.dds"
36 BSLightingShaderProperty\Name: Path changed from "C:\projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\Concrete04.BGSM" to "materials\Architecture\Buildings\Concrete04.BGSM"
37 BSShaderTextureSet\Textures\Textures #0: Path changed from "architecture/buildings/concrete04_d.dds" to "textures/architecture/buildings/concrete04_d.dds"
37 BSShaderTextureSet\Textures\Textures #1: Path changed from "architecture/buildings/concrete04_n.dds" to "textures/architecture/buildings/concrete04_n.dds"
37 BSShaderTextureSet\Textures\Textures #7: Path changed from "architecture/buildings/concrete04_s.dds" to "textures/architecture/buildings/concrete04_s.dds"
39 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\DoorResidential01.BGSM" to "materials\Architecture\Buildings\DoorResidential01.BGSM"
40 BSShaderTextureSet\Textures\Textures #0: Path changed from "architecture/buildings/resdoorsshutters_d.dds" to "textures/architecture/buildings/resdoorsshutters_d.dds"
40 BSShaderTextureSet\Textures\Textures #1: Path changed from "architecture/buildings/resdoorsshutters_n.dds" to "textures/architecture/buildings/resdoorsshutters_n.dds"
40 BSShaderTextureSet\Textures\Textures #7: Path changed from "architecture/buildings/resdoorsshutters_s.dds" to "textures/architecture/buildings/resdoorsshutters_s.dds"
43 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\WindowFrame01.BGSM" to "materials\Architecture\Buildings\WindowFrame01.BGSM"
44 BSShaderTextureSet\Textures\Textures #0: Path changed from "architecture/buildings/reswindowsheet_d.dds" to "textures/architecture/buildings/reswindowsheet_d.dds"
44 BSShaderTextureSet\Textures\Textures #1: Path changed from "architecture/buildings/reswindowsheet_n.dds" to "textures/architecture/buildings/reswindowsheet_n.dds"
44 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
44 BSShaderTextureSet\Textures\Textures #7: Path changed from "architecture/buildings/reswindowsheet_s.dds" to "textures/architecture/buildings/reswindowsheet_s.dds"
47 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\RoofPlanksAlpha01.BGSM" to "materials\Architecture\Buildings\RoofPlanksAlpha01.BGSM"
48 BSShaderTextureSet\Textures\Textures #0: Path changed from "architecture/buildings/roofplanksalpha01_d.dds" to "textures/architecture/buildings/roofplanksalpha01_d.dds"
48 BSShaderTextureSet\Textures\Textures #1: Path changed from "Architecture/Buildings/RoofPlanksAlpha01_n.DDS" to "textures/Architecture/Buildings/RoofPlanksAlpha01_n.DDS"
48 BSShaderTextureSet\Textures\Textures #7: Path changed from "Architecture/Buildings/RoofPlanksAlpha01_s.DDS" to "textures/Architecture/Buildings/RoofPlanksAlpha01_s.DDS"

Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\BetterFarHarbor_Open.esp\CM000007A2.NIF
5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/TeacupAndSaucer_d.dds" to "textures/Props/TeacupAndSaucer_d.dds"
5 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/TeacupAndSaucer_n.dds" to "textures/Props/TeacupAndSaucer_n.dds"
5 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/TeacupAndSaucer_s.dds" to "textures/Props/TeacupAndSaucer_s.dds"

Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\BetterFarHarbor_Open.esp\CM00027162.NIF
5 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/MachineKit/MachineKitQuad03_d.dds" to "textures/SetDressing/MachineKit/MachineKitQuad03_d.dds"
5 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/MachineKit/MachineKitQuad03_n.dds" to "textures/SetDressing/MachineKit/MachineKitQuad03_n.dds"
5 BSShaderTextureSet\Textures\Textures #3: Path changed from "SetDressing/MachineKit/Grads/MachineKitQuad01Grad.dds" to "textures/SetDressing/MachineKit/Grads/MachineKitQuad01Grad.dds"
5 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/RoomBuildingCube_e.dds" to "textures/Shared/Cubemaps/RoomBuildingCube_e.dds"
5 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/MachineKit/MachineKitQuad03_s.dds" to "textures/SetDressing/MachineKit/MachineKitQuad03_s.dds"
8 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/MachineKit/MachineKit01_d.dds" to "textures/SetDressing/MachineKit/MachineKit01_d.dds"
8 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/MachineKit/MachineKit01_n.dds" to "textures/SetDressing/MachineKit/MachineKit01_n.dds"
8 BSShaderTextureSet\Textures\Textures #3: Path changed from "SetDressing/MachineKit/Grads/MachineKitQuad01Grad.dds" to "textures/SetDressing/MachineKit/Grads/MachineKitQuad01Grad.dds"
8 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/RoomBuildingCube_e.dds" to "textures/Shared/Cubemaps/RoomBuildingCube_e.dds"
8 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/MachineKit/MachineKit01_s.dds" to "textures/SetDressing/MachineKit/MachineKit01_s.dds"
11 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/MachineKit/MachineKitQuad01_d.dds" to "textures/SetDressing/MachineKit/MachineKitQuad01_d.dds"
11 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/MachineKit/MachineKitQuad01_n.dds" to "textures/SetDressing/MachineKit/MachineKitQuad01_n.dds"
11 BSShaderTextureSet\Textures\Textures #3: Path changed from "SetDressing/MachineKit/Grads/MachineKitQuad01Grad.dds" to "textures/SetDressing/MachineKit/Grads/MachineKitQuad01Grad.dds"
11 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/RoomBuildingCube_e.dds" to "textures/Shared/Cubemaps/RoomBuildingCube_e.dds"
11 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/MachineKit/MachineKitQuad01_s.dds" to "textures/SetDressing/MachineKit/MachineKitQuad01_s.dds"
14 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/MachineKit/MachineKitQuad04_d.dds" to "textures/SetDressing/MachineKit/MachineKitQuad04_d.dds"
14 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/MachineKit/MachineKitQuad04_n.dds" to "textures/SetDressing/MachineKit/MachineKitQuad04_n.dds"
14 BSShaderTextureSet\Textures\Textures #3: Path changed from "SetDressing/MachineKit/Grads/MachineKitQuad01Grad.dds" to "textures/SetDressing/MachineKit/Grads/MachineKitQuad01Grad.dds"
14 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/RoomBuildingCube_e.dds" to "textures/Shared/Cubemaps/RoomBuildingCube_e.dds"
14 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/MachineKit/MachineKitQuad04_s.dds" to "textures/SetDressing/MachineKit/MachineKitQuad04_s.dds"
18 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/MachineKit/MachineKitQuad02_d.dds" to "textures/SetDressing/MachineKit/MachineKitQuad02_d.dds"
18 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/MachineKit/MachineKitQuad02_n.dds" to "textures/SetDressing/MachineKit/MachineKitQuad02_n.dds"
18 BSShaderTextureSet\Textures\Textures #3: Path changed from "SetDressing/MachineKit/Grads/MachineKitQuad01Grad.dds" to "textures/SetDressing/MachineKit/Grads/MachineKitQuad01Grad.dds"
18 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/RoomBuildingCube_e.dds" to "textures/Shared/Cubemaps/RoomBuildingCube_e.dds"
18 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/MachineKit/MachineKitQuad02_s.dds" to "textures/SetDressing/MachineKit/MachineKitQuad02_s.dds"

Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\BetterFarHarbor_Open.esp\CM0000007B.NIF
11 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/Holotag_d.dds" to "textures/Props/Holotag_d.dds"
11 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/Holotag_n.dds" to "textures/Props/Holotag_n.dds"
11 BSShaderTextureSet\Textures\Textures #2: Path changed from "Props/Holotag_g.dds" to "textures/Props/Holotag_g.dds"
11 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/Holotag_s.dds" to "textures/Props/Holotag_s.dds"
15 BSShaderTextureSet\Textures\Textures #0: Path changed from "armor/fatigues/helmet_d.dds" to "textures/armor/fatigues/helmet_d.dds"
15 BSShaderTextureSet\Textures\Textures #1: Path changed from "armor/fatigues/helmet_n.dds" to "textures/armor/fatigues/helmet_n.dds"
15 BSShaderTextureSet\Textures\Textures #7: Path changed from "armor/fatigues/helmet_s.dds" to "textures/armor/fatigues/helmet_s.dds"
18 BSShaderTextureSet\Textures\Textures #0: Path changed from "Ammo/44/44CalBox_d.dds" to "textures/Ammo/44/44CalBox_d.dds"
18 BSShaderTextureSet\Textures\Textures #1: Path changed from "Ammo/44/44CalBox_n.dds" to "textures/Ammo/44/44CalBox_n.dds"
18 BSShaderTextureSet\Textures\Textures #7: Path changed from "Ammo/44/44CalBox_s.dds" to "textures/Ammo/44/44CalBox_s.dds"
21 BSShaderTextureSet\Textures\Textures #0: Path changed from "Ammo/10mm/10mmCartridge_d.dds" to "textures/Ammo/10mm/10mmCartridge_d.dds"
21 BSShaderTextureSet\Textures\Textures #1: Path changed from "Ammo/10mm/10mmCartridge_n.dds" to "textures/Ammo/10mm/10mmCartridge_n.dds"
21 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1_bronze.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1_bronze.dds"
21 BSShaderTextureSet\Textures\Textures #7: Path changed from "Ammo/10mm/10mmCartridge_s.dds" to "textures/Ammo/10mm/10mmCartridge_s.dds"
24 BSShaderTextureSet\Textures\Textures #0: Path changed from "Weapons/44/44_d.dds" to "textures/Weapons/44/44_d.dds"
24 BSShaderTextureSet\Textures\Textures #1: Path changed from "Weapons/44/44_n.dds" to "textures/Weapons/44/44_n.dds"
24 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
24 BSShaderTextureSet\Textures\Textures #7: Path changed from "Weapons/44/44_s.dds" to "textures/Weapons/44/44_s.dds"
27 BSShaderTextureSet\Textures\Textures #0: Path changed from "Weapons/44/44RubberGrip_d.dds" to "textures/Weapons/44/44RubberGrip_d.dds"
27 BSShaderTextureSet\Textures\Textures #1: Path changed from "Weapons/44/44RubberGrip_n.dds" to "textures/Weapons/44/44RubberGrip_n.dds"
27 BSShaderTextureSet\Textures\Textures #7: Path changed from "Weapons/44/44RubberGrip_s.dds" to "textures/Weapons/44/44RubberGrip_s.dds"
30 BSShaderTextureSet\Textures\Textures #0: Path changed from "Weapons/44/44BullBarrel_d.dds" to "textures/Weapons/44/44BullBarrel_d.dds"
30 BSShaderTextureSet\Textures\Textures #1: Path changed from "Weapons/44/44BullBarrel_n.dds" to "textures/Weapons/44/44BullBarrel_n.dds"
30 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
30 BSShaderTextureSet\Textures\Textures #7: Path changed from "Weapons/44/44BullBarrel_s.dds" to "textures/Weapons/44/44BullBarrel_s.dds"
33 BSShaderTextureSet\Textures\Textures #0: Path changed from "Weapons/44/44Scope_d.dds" to "textures/Weapons/44/44Scope_d.dds"
33 BSShaderTextureSet\Textures\Textures #1: Path changed from "Weapons/44/44Scope_n.dds" to "textures/Weapons/44/44Scope_n.dds"
33 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
33 BSShaderTextureSet\Textures\Textures #7: Path changed from "Weapons/44/44Scope_s.dds" to "textures/Weapons/44/44Scope_s.dds"

Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\BetterFarHarbor_Open.esp\CM000273F8.NIF
8 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/MachineKit/MachineKitQuad03_d.dds" to "textures/SetDressing/MachineKit/MachineKitQuad03_d.dds"
8 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/MachineKit/MachineKitQuad03_n.dds" to "textures/SetDressing/MachineKit/MachineKitQuad03_n.dds"
8 BSShaderTextureSet\Textures\Textures #3: Path changed from "SetDressing/MachineKit/Grads/MachineKitQuad01Grad.dds" to "textures/SetDressing/MachineKit/Grads/MachineKitQuad01Grad.dds"
8 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/RoomBuildingCube_e.dds" to "textures/Shared/Cubemaps/RoomBuildingCube_e.dds"
8 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/MachineKit/MachineKitQuad03_s.dds" to "textures/SetDressing/MachineKit/MachineKitQuad03_s.dds"
11 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/MachineKit/MachineKitQuad02_d.dds" to "textures/SetDressing/MachineKit/MachineKitQuad02_d.dds"
11 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/MachineKit/MachineKitQuad02_n.dds" to "textures/SetDressing/MachineKit/MachineKitQuad02_n.dds"
11 BSShaderTextureSet\Textures\Textures #3: Path changed from "SetDressing/MachineKit/Grads/MachineKitQuad01Grad.dds" to "textures/SetDressing/MachineKit/Grads/MachineKitQuad01Grad.dds"
11 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/RoomBuildingCube_e.dds" to "textures/Shared/Cubemaps/RoomBuildingCube_e.dds"
11 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/MachineKit/MachineKitQuad02_s.dds" to "textures/SetDressing/MachineKit/MachineKitQuad02_s.dds"

Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\BetterFarHarbor_Open.esp\CM0008DC2A.NIF
4 BSEffectShaderProperty\Source Texture: Path changed from "Effects/ScratchedGlassTile02_d.dds" to "textures/Effects/ScratchedGlassTile02_d.dds"
4 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
7 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\WindowFrame01.BGSM" to "materials\Architecture\Buildings\WindowFrame01.BGSM"
8 BSShaderTextureSet\Textures\Textures #0: Path changed from "architecture/buildings/reswindowsheet_d.dds" to "textures/architecture/buildings/reswindowsheet_d.dds"
8 BSShaderTextureSet\Textures\Textures #1: Path changed from "architecture/buildings/reswindowsheet_n.dds" to "textures/architecture/buildings/reswindowsheet_n.dds"
8 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
8 BSShaderTextureSet\Textures\Textures #7: Path changed from "architecture/buildings/reswindowsheet_s.dds" to "textures/architecture/buildings/reswindowsheet_s.dds"
1 BSXFlags: Flags set to "Havok | External Emit"

Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\BetterFarHarbor_Open.esp\CM000005A7.NIF
8 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/PlateSettings/PlateSettingsSilver_d.dds" to "textures/Props/PlateSettings/PlateSettingsSilver_d.dds"
8 BSShaderTextureSet\Textures\Textures #1: Path change