if player:WaitForChild("Role").Value == "Default" then
player.Character.Humanoid.Health = 50
player.Character.Humanoid.MaxHealth = 100
elseif player:WaitForChild("Role").Value == "Medic" then
player.Character.Humanoid.Health = 50
player.Character.Humanoid.MaxHealth = 100
game.ServerStorage.RoleItems.Medkit:Clone().Parent = player.Backpack
elseif player:WaitForChild("Role").Value == "Athlete" then
player.Character.Humanoid.Health = 50
player.Character.Humanoid.MaxHealth = 100
game.ServerStorage.RoleItems.Bloxiade:Clone().Parent = player.Backpack
elseif player:WaitForChild("Role").Value == "Fat" then
player.Character.Humanoid.Health = 50
player.Character.Humanoid.MaxHealth = 100
for _, player in pairs(game.Players:GetPlayers()) do
for _, Chips in pairs(game.ServerStorage.ChipsFolder:GetChildren()) do
Chips:Clone().Parent = player.Backpack
end
end
elseif player:WaitForChild("Role").Value == "SuperDefault" then
player.Character.Humanoid.Health = 50
player.Character.Humanoid.MaxHealth = 100
game.ServerStorage.RoleItems.Medkit:Clone().Parent = player.Backpack
elseif player:WaitForChild("Role").Value == "SuperAthlete" then
player.Character.Humanoid.Health = 50
player.Character.Humanoid.MaxHealth = 100
game.ServerStorage.RoleItems.Bloxiade:Clone().Parent = player.Backpack
game.ServerStorage.RoleItems.Bloxiade:Clone().Parent = player.Backpack
elseif player:WaitForChild("Role").Value == "SuperMedic" then
player.Character.Humanoid.Health = 50
player.Character.Humanoid.MaxHealth = 100
game.ServerStorage.RoleItems.Medkit:Clone().Parent = player.Backpack
game.ServerStorage.RoleItems.Medkit:Clone().Parent = player.Backpack
end