CCCPaste

New Roles in Main Game

if player:WaitForChild("Role").Value == "Default" then
			player.Character.Humanoid.Health = 50
			player.Character.Humanoid.MaxHealth = 100
		elseif player:WaitForChild("Role").Value == "Medic" then
			player.Character.Humanoid.Health = 50
			player.Character.Humanoid.MaxHealth = 100
			game.ServerStorage.RoleItems.Medkit:Clone().Parent = player.Backpack
		elseif player:WaitForChild("Role").Value == "Athlete" then
			player.Character.Humanoid.Health = 50
			player.Character.Humanoid.MaxHealth = 100
			game.ServerStorage.RoleItems.Bloxiade:Clone().Parent = player.Backpack
		elseif player:WaitForChild("Role").Value == "Fat" then
			player.Character.Humanoid.Health = 50
			player.Character.Humanoid.MaxHealth = 100
			for _, player in pairs(game.Players:GetPlayers()) do
				for _, Chips in pairs(game.ServerStorage.ChipsFolder:GetChildren()) do
					Chips:Clone().Parent = player.Backpack
				end
			end
		elseif player:WaitForChild("Role").Value == "SuperDefault" then
			player.Character.Humanoid.Health = 50
			player.Character.Humanoid.MaxHealth = 100
			game.ServerStorage.RoleItems.Medkit:Clone().Parent = player.Backpack
		elseif player:WaitForChild("Role").Value == "SuperAthlete" then
			player.Character.Humanoid.Health = 50
			player.Character.Humanoid.MaxHealth = 100
			game.ServerStorage.RoleItems.Bloxiade:Clone().Parent = player.Backpack
			game.ServerStorage.RoleItems.Bloxiade:Clone().Parent = player.Backpack
		elseif player:WaitForChild("Role").Value == "SuperMedic" then
			player.Character.Humanoid.Health = 50
			player.Character.Humanoid.MaxHealth = 100
			game.ServerStorage.RoleItems.Medkit:Clone().Parent = player.Backpack
			game.ServerStorage.RoleItems.Medkit:Clone().Parent = player.Backpack
		end