if player:WaitForChild("Role").Value == "Default" then player.Character.Humanoid.Health = 50 player.Character.Humanoid.MaxHealth = 100 elseif player:WaitForChild("Role").Value == "Medic" then player.Character.Humanoid.Health = 50 player.Character.Humanoid.MaxHealth = 100 game.ServerStorage.RoleItems.Medkit:Clone().Parent = player.Backpack elseif player:WaitForChild("Role").Value == "Athlete" then player.Character.Humanoid.Health = 50 player.Character.Humanoid.MaxHealth = 100 game.ServerStorage.RoleItems.Bloxiade:Clone().Parent = player.Backpack elseif player:WaitForChild("Role").Value == "Fat" then player.Character.Humanoid.Health = 50 player.Character.Humanoid.MaxHealth = 100 for _, player in pairs(game.Players:GetPlayers()) do for _, Chips in pairs(game.ServerStorage.ChipsFolder:GetChildren()) do Chips:Clone().Parent = player.Backpack end end elseif player:WaitForChild("Role").Value == "SuperDefault" then player.Character.Humanoid.Health = 50 player.Character.Humanoid.MaxHealth = 100 game.ServerStorage.RoleItems.Medkit:Clone().Parent = player.Backpack elseif player:WaitForChild("Role").Value == "SuperAthlete" then player.Character.Humanoid.Health = 50 player.Character.Humanoid.MaxHealth = 100 game.ServerStorage.RoleItems.Bloxiade:Clone().Parent = player.Backpack game.ServerStorage.RoleItems.Bloxiade:Clone().Parent = player.Backpack elseif player:WaitForChild("Role").Value == "SuperMedic" then player.Character.Humanoid.Health = 50 player.Character.Humanoid.MaxHealth = 100 game.ServerStorage.RoleItems.Medkit:Clone().Parent = player.Backpack game.ServerStorage.RoleItems.Medkit:Clone().Parent = player.Backpack end