Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\creative\msrae\horticulture\crea_plantermetal.nif
12 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\CREAtive\MsRae\RaiderDecor\CREA_CorrugatedMetalDS.BGSM" to "materials\CREAtive\MsRae\RaiderDecor\CREA_CorrugatedMetalDS.BGSM"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\creative\msrae\horticulture\crea_planterpot01.nif
3 bhkNPCollisionObject: Target set to 0 NiNode
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\creative\msrae\horticulture\crea_miniplanterconc.nif
9 BSLightingShaderProperty\Name: Path changed from "C:\projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\Concrete02.BGSM" to "materials\Architecture\Buildings\Concrete02.BGSM"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\creative\msrae\horticulture\crea_planterpot02.nif
3 bhkNPCollisionObject: Target set to 0 NiNode
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_balconyceiling01.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds"
9 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/building/bldtile01_d.dds" to "textures/interiors/building/bldtile01_d.dds"
9 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/building/bldtile01_n.dds" to "textures/interiors/building/bldtile01_n.dds"
9 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/building/bldtile01_s.dds" to "textures/interiors/building/bldtile01_s.dds"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_balconyceiling03.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds"
1 BSXFlags: Flags set to "Havok | External Emit"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_balconyceiling02.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds"
1 BSXFlags: Flags set to "Havok | External Emit"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\clb-instituteterrariumdirt01.nif
12 BSShaderTextureSet\Textures\Textures #0: Path changed from "landscape/ground/driedgrass01_d.dds" to "textures/landscape/ground/driedgrass01_d.dds"
12 BSShaderTextureSet\Textures\Textures #1: Path changed from "landscape/ground/driedgrass01_n.dds" to "textures/landscape/ground/driedgrass01_n.dds"
12 BSShaderTextureSet\Textures\Textures #7: Path changed from "landscape/ground/driedgrass01_s.dds" to "textures/landscape/ground/driedgrass01_s.dds"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_balconyfloor03.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds"
1 BSXFlags: Flags set to "Havok | External Emit"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_balconyfloor04.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds"
9 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/building/bldtile01_d.dds" to "textures/interiors/building/bldtile01_d.dds"
9 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/building/bldtile01_n.dds" to "textures/interiors/building/bldtile01_n.dds"
9 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/building/bldtile01_s.dds" to "textures/interiors/building/bldtile01_s.dds"
5 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_balconyfloor02.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds"
1 BSXFlags: Flags set to "Havok | External Emit"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_balconyfloor05.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds"
5 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
1 BSXFlags: Flags set to "Havok | External Emit"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_balconyfloor05a.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds"
1 BSXFlags: Flags set to "Havok | External Emit"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\creative\msrae\horticulture\crea_plantercauldron.nif
0 NiNode\Children\Children #0: Removed a null link
3 bhkNPCollisionObject: Target set to 0 NiNode
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_balconyfloor01.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds"
9 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/building/bldtile01_d.dds" to "textures/interiors/building/bldtile01_d.dds"
9 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/building/bldtile01_n.dds" to "textures/interiors/building/bldtile01_n.dds"
9 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/building/bldtile01_s.dds" to "textures/interiors/building/bldtile01_s.dds"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_balconyfloor06.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds"
5 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
1 BSXFlags: Flags set to "Havok | External Emit"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_balconyfloor06a.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds"
1 BSXFlags: Flags set to "Havok | External Emit"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\creative\msrae\horticulture\crea_plantertub.nif
12 BSShaderTextureSet\Textures\Textures #0: Path changed from "creative\waterbowltile01_n.dds" to "textures\creative\waterbowltile01_n.dds"
12 BSShaderTextureSet\Textures\Textures #1: Path changed from "shared\FlatFlat_n.dds" to "textures\shared\FlatFlat_n.dds"
1 BSXFlags: Flags set to "Havok | Articulated | External Emit"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\clb-instituteterrariumdirt02.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "landscape/ground/driedgrass01_d.dds" to "textures/landscape/ground/driedgrass01_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Path changed from "landscape/ground/driedgrass01_n.dds" to "textures/landscape/ground/driedgrass01_n.dds"
6 BSShaderTextureSet\Textures\Textures #7: Path changed from "landscape/ground/driedgrass01_s.dds" to "textures/landscape/ground/driedgrass01_s.dds"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_ceiling01.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds"
9 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/building/bldtile01_d.dds" to "textures/interiors/building/bldtile01_d.dds"
9 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/building/bldtile01_n.dds" to "textures/interiors/building/bldtile01_n.dds"
9 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/building/bldtile01_s.dds" to "textures/interiors/building/bldtile01_s.dds"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_ceilinghex02.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds"
1 BSXFlags: Flags set to "Havok | External Emit"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_ceiling03.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds"
9 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/building/bldtile01_d.dds" to "textures/interiors/building/bldtile01_d.dds"
9 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/building/bldtile01_n.dds" to "textures/interiors/building/bldtile01_n.dds"
9 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/building/bldtile01_s.dds" to "textures/interiors/building/bldtile01_s.dds"
1 BSXFlags: Flags set to "Animated | Havok | Addon"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_ceiling04.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds"
1 BSXFlags: Flags set to "Havok | External Emit"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_ceilinghex01.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds"
9 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
9 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
9 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
9 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds"
8 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_ceiling05.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds"
1 BSXFlags: Flags set to "Havok | External Emit"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_ceilinghexpiece01.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_ceilinghex03.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds"
1 BSXFlags: Flags set to "Havok | External Emit"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_ceilinghexpiece03.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds"
1 BSXFlags: Flags set to "Havok | External Emit"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_ceilinghexpiece02.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds"
1 BSXFlags: Flags set to "Havok | External Emit"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_ceilinghextile01.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_ceilinghexpiece06.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds"
1 BSXFlags: Flags set to "Havok | External Emit"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_ceilinghexpiece05.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds"
1 BSXFlags: Flags set to "Havok | External Emit"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_ceiling02.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds"
9 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/building/bldtile01_d.dds" to "textures/interiors/building/bldtile01_d.dds"
9 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/building/bldtile01_n.dds" to "textures/interiors/building/bldtile01_n.dds"
9 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/building/bldtile01_s.dds" to "textures/interiors/building/bldtile01_s.dds"
1 BSXFlags: Flags set to "Animated | Havok | Addon"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_ceilinghextile02.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds"
1 BSXFlags: Flags set to "Havok | External Emit"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_ceilinghexpiece04.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\clb-instituteterrariumdirt03.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "landscape/ground/driedgrass01_d.dds" to "textures/landscape/ground/driedgrass01_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Path changed from "landscape/ground/driedgrass01_n.dds" to "textures/landscape/ground/driedgrass01_n.dds"
6 BSShaderTextureSet\Textures\Textures #7: Path changed from "landscape/ground/driedgrass01_s.dds" to "textures/landscape/ground/driedgrass01_s.dds"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_ceilinghextile03.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds"
1 BSXFlags: Flags set to "Havok | External Emit"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_ceilinghextile04.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_ceilinghextile05.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds"
1 BSXFlags: Flags set to "Havok | External Emit"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_ceilinghextile06.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds"
1 BSXFlags: Flags set to "Havok | External Emit"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\creative\evanpox\crea_workingstove.nif
1 BSXFlags: Flags set to "Havok | Articulated"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_door01.nif
16 NiDefaultAVObjectPalette: Updated AV Objects
3 NiMultiTargetTransformController: Updated Extra Targets
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_door03.nif
17 NiDefaultAVObjectPalette: Updated AV Objects
4 NiMultiTargetTransformController: Updated Extra Targets
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_door02.nif
17 NiDefaultAVObjectPalette: Updated AV Objects
4 NiMultiTargetTransformController: Updated Extra Targets
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_door06.nif
52 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
49 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
54 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
50 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
1 BSXFlags: Flags set to "Animated | Havok | Complex | Editor Marker | External Emit"
17 NiDefaultAVObjectPalette: Updated AV Objects
4 NiMultiTargetTransformController: Updated Extra Targets
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_door04.nif
61 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
62 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
1 BSXFlags: Flags set to "Animated | Havok | Complex | Editor Marker | External Emit"
17 NiDefaultAVObjectPalette: Updated AV Objects
4 NiMultiTargetTransformController: Updated Extra Targets
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_door07.nif
1 BSXFlags: Flags set to "Animated | Havok | Complex | Editor Marker | External Emit"
17 NiDefaultAVObjectPalette: Updated AV Objects
4 NiMultiTargetTransformController: Updated Extra Targets
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_door05.nif
60 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
57 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
62 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
58 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
1 BSXFlags: Flags set to "Animated | Havok | Complex | Editor Marker | External Emit"
17 NiDefaultAVObjectPalette: Updated AV Objects
4 NiMultiTargetTransformController: Updated Extra Targets
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_doorway02.nif
1 BSXFlags: Flags set to "Havok | External Emit"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_door08.nif
1 BSXFlags: Flags set to "Animated | Havok | Complex | Editor Marker | External Emit"
17 NiDefaultAVObjectPalette: Updated AV Objects
4 NiMultiTargetTransformController: Updated Extra Targets
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_doorway03.nif
1 BSXFlags: Flags set to "Havok | External Emit"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_floor01.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds"
9 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/building/bldtile01_d.dds" to "textures/interiors/building/bldtile01_d.dds"
9 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/building/bldtile01_n.dds" to "textures/interiors/building/bldtile01_n.dds"
9 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/building/bldtile01_s.dds" to "textures/interiors/building/bldtile01_s.dds"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_floor02.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds"
1 BSXFlags: Flags set to "Havok | External Emit"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_floor03.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds"
1 BSXFlags: Flags set to "Havok | External Emit"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_door09.nif
1 BSXFlags: Flags set to "Animated | Havok | Complex | Editor Marker | External Emit"
17 NiDefaultAVObjectPalette: Updated AV Objects
4 NiMultiTargetTransformController: Updated Extra Targets
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_floor04.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds"
9 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/building/bldtile01_d.dds" to "textures/interiors/building/bldtile01_d.dds"
9 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/building/bldtile01_n.dds" to "textures/interiors/building/bldtile01_n.dds"
9 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/building/bldtile01_s.dds" to "textures/interiors/building/bldtile01_s.dds"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_floor06.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds"
1 BSXFlags: Flags set to "Havok | External Emit"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_floorhex01.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds"
9 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
9 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
9 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
9 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds"
8 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_floorhex02.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds"
1 BSXFlags: Flags set to "Havok | External Emit"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_floor05.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds"
1 BSXFlags: Flags set to "Havok | External Emit"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_floorhex03.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds"
1 BSXFlags: Flags set to "Havok | External Emit"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_floorhexpiece01.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_floorhexpiece01d.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds"
1 BSXFlags: Flags set to "Havok | External Emit"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_floorhexpiece01c.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_floorhexpiece01a.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds"
1 BSXFlags: Flags set to "Havok | External Emit"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_floorhexpiece01b.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds"
1 BSXFlags: Flags set to "Havok | External Emit"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_floorhexpiece01e.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds"
1 BSXFlags: Flags set to "Havok | External Emit"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_floorhex04.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds"
9 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
9 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
9 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
9 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds"
12 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
12 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
12 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
12 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds"
8 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
11 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_floorhex05.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds"
1 BSXFlags: Flags set to "Havok | External Emit"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_floorhex06.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds"
1 BSXFlags: Flags set to "Havok | External Emit"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_floorhexpiece02.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds"
1 BSXFlags: Flags set to "Havok | External Emit"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_floorhexpiece02a.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds"
1 BSXFlags: Flags set to "Havok | External Emit"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_floorhexpiece02b.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds"
1 BSXFlags: Flags set to "Havok | External Emit"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_floorhexpiece02c.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_floorhexpiece02d.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds"
1 BSXFlags: Flags set to "Havok | External Emit"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_floorhexpiece02e.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds"
1 BSXFlags: Flags set to "Havok | External Emit"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_floorhexpiece03.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds"
1 BSXFlags: Flags set to "Havok | External Emit"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_floorhexpiece04.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_floorhexpiece05.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds"
1 BSXFlags: Flags set to "Havok | External Emit"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_floorhexpiece06.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds"
1 BSXFlags: Flags set to "Havok | External Emit"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_floorhextile01.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_floorhextile02.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds"
1 BSXFlags: Flags set to "Havok | External Emit"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_floorhextile04.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_floorhextile03.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds"
1 BSXFlags: Flags set to "Havok | External Emit"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_floorhextile05.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds"
1 BSXFlags: Flags set to "Havok | External Emit"
Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_floorhextile06.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds"
6 BSShaderTextureSet\Textures\Text