Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\creative\msrae\horticulture\crea_plantermetal.nif 12 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\CREAtive\MsRae\RaiderDecor\CREA_CorrugatedMetalDS.BGSM" to "materials\CREAtive\MsRae\RaiderDecor\CREA_CorrugatedMetalDS.BGSM" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\creative\msrae\horticulture\crea_planterpot01.nif 3 bhkNPCollisionObject: Target set to 0 NiNode Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\creative\msrae\horticulture\crea_miniplanterconc.nif 9 BSLightingShaderProperty\Name: Path changed from "C:\projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\Concrete02.BGSM" to "materials\Architecture\Buildings\Concrete02.BGSM" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\creative\msrae\horticulture\crea_planterpot02.nif 3 bhkNPCollisionObject: Target set to 0 NiNode Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_balconyceiling01.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds" 6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds" 9 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/building/bldtile01_d.dds" to "textures/interiors/building/bldtile01_d.dds" 9 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/building/bldtile01_n.dds" to "textures/interiors/building/bldtile01_n.dds" 9 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/building/bldtile01_s.dds" to "textures/interiors/building/bldtile01_s.dds" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_balconyceiling03.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds" 6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds" 1 BSXFlags: Flags set to "Havok | External Emit" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_balconyceiling02.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds" 6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds" 1 BSXFlags: Flags set to "Havok | External Emit" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\clb-instituteterrariumdirt01.nif 12 BSShaderTextureSet\Textures\Textures #0: Path changed from "landscape/ground/driedgrass01_d.dds" to "textures/landscape/ground/driedgrass01_d.dds" 12 BSShaderTextureSet\Textures\Textures #1: Path changed from "landscape/ground/driedgrass01_n.dds" to "textures/landscape/ground/driedgrass01_n.dds" 12 BSShaderTextureSet\Textures\Textures #7: Path changed from "landscape/ground/driedgrass01_s.dds" to "textures/landscape/ground/driedgrass01_s.dds" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_balconyfloor03.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds" 6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds" 1 BSXFlags: Flags set to "Havok | External Emit" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_balconyfloor04.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds" 6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds" 9 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/building/bldtile01_d.dds" to "textures/interiors/building/bldtile01_d.dds" 9 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/building/bldtile01_n.dds" to "textures/interiors/building/bldtile01_n.dds" 9 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/building/bldtile01_s.dds" to "textures/interiors/building/bldtile01_s.dds" 5 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_balconyfloor02.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds" 6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds" 1 BSXFlags: Flags set to "Havok | External Emit" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_balconyfloor05.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds" 6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds" 5 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present 1 BSXFlags: Flags set to "Havok | External Emit" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_balconyfloor05a.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds" 6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds" 1 BSXFlags: Flags set to "Havok | External Emit" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\creative\msrae\horticulture\crea_plantercauldron.nif 0 NiNode\Children\Children #0: Removed a null link 3 bhkNPCollisionObject: Target set to 0 NiNode Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_balconyfloor01.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds" 6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds" 9 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/building/bldtile01_d.dds" to "textures/interiors/building/bldtile01_d.dds" 9 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/building/bldtile01_n.dds" to "textures/interiors/building/bldtile01_n.dds" 9 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/building/bldtile01_s.dds" to "textures/interiors/building/bldtile01_s.dds" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_balconyfloor06.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds" 6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds" 5 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present 1 BSXFlags: Flags set to "Havok | External Emit" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_balconyfloor06a.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds" 6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds" 1 BSXFlags: Flags set to "Havok | External Emit" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\creative\msrae\horticulture\crea_plantertub.nif 12 BSShaderTextureSet\Textures\Textures #0: Path changed from "creative\waterbowltile01_n.dds" to "textures\creative\waterbowltile01_n.dds" 12 BSShaderTextureSet\Textures\Textures #1: Path changed from "shared\FlatFlat_n.dds" to "textures\shared\FlatFlat_n.dds" 1 BSXFlags: Flags set to "Havok | Articulated | External Emit" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\clb-instituteterrariumdirt02.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "landscape/ground/driedgrass01_d.dds" to "textures/landscape/ground/driedgrass01_d.dds" 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "landscape/ground/driedgrass01_n.dds" to "textures/landscape/ground/driedgrass01_n.dds" 6 BSShaderTextureSet\Textures\Textures #7: Path changed from "landscape/ground/driedgrass01_s.dds" to "textures/landscape/ground/driedgrass01_s.dds" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_ceiling01.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds" 6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds" 9 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/building/bldtile01_d.dds" to "textures/interiors/building/bldtile01_d.dds" 9 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/building/bldtile01_n.dds" to "textures/interiors/building/bldtile01_n.dds" 9 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/building/bldtile01_s.dds" to "textures/interiors/building/bldtile01_s.dds" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_ceilinghex02.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds" 6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds" 1 BSXFlags: Flags set to "Havok | External Emit" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_ceiling03.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds" 6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds" 9 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/building/bldtile01_d.dds" to "textures/interiors/building/bldtile01_d.dds" 9 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/building/bldtile01_n.dds" to "textures/interiors/building/bldtile01_n.dds" 9 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/building/bldtile01_s.dds" to "textures/interiors/building/bldtile01_s.dds" 1 BSXFlags: Flags set to "Animated | Havok | Addon" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_ceiling04.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds" 6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds" 1 BSXFlags: Flags set to "Havok | External Emit" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_ceilinghex01.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds" 6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds" 9 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 9 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 9 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds" 9 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds" 8 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_ceiling05.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds" 6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds" 1 BSXFlags: Flags set to "Havok | External Emit" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_ceilinghexpiece01.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds" 6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_ceilinghex03.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds" 6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds" 1 BSXFlags: Flags set to "Havok | External Emit" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_ceilinghexpiece03.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds" 6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds" 1 BSXFlags: Flags set to "Havok | External Emit" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_ceilinghexpiece02.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds" 6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds" 1 BSXFlags: Flags set to "Havok | External Emit" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_ceilinghextile01.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds" 6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_ceilinghexpiece06.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds" 6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds" 1 BSXFlags: Flags set to "Havok | External Emit" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_ceilinghexpiece05.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds" 6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds" 1 BSXFlags: Flags set to "Havok | External Emit" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_ceiling02.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds" 6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds" 9 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/building/bldtile01_d.dds" to "textures/interiors/building/bldtile01_d.dds" 9 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/building/bldtile01_n.dds" to "textures/interiors/building/bldtile01_n.dds" 9 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/building/bldtile01_s.dds" to "textures/interiors/building/bldtile01_s.dds" 1 BSXFlags: Flags set to "Animated | Havok | Addon" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_ceilinghextile02.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds" 6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds" 1 BSXFlags: Flags set to "Havok | External Emit" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_ceilinghexpiece04.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds" 6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\clb-instituteterrariumdirt03.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "landscape/ground/driedgrass01_d.dds" to "textures/landscape/ground/driedgrass01_d.dds" 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "landscape/ground/driedgrass01_n.dds" to "textures/landscape/ground/driedgrass01_n.dds" 6 BSShaderTextureSet\Textures\Textures #7: Path changed from "landscape/ground/driedgrass01_s.dds" to "textures/landscape/ground/driedgrass01_s.dds" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_ceilinghextile03.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds" 6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds" 1 BSXFlags: Flags set to "Havok | External Emit" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_ceilinghextile04.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds" 6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_ceilinghextile05.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds" 6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds" 1 BSXFlags: Flags set to "Havok | External Emit" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_ceilinghextile06.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds" 6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds" 1 BSXFlags: Flags set to "Havok | External Emit" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\creative\evanpox\crea_workingstove.nif 1 BSXFlags: Flags set to "Havok | Articulated" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_door01.nif 16 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_door03.nif 17 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_door02.nif 17 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_door06.nif 52 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 49 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 54 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 50 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 1 BSXFlags: Flags set to "Animated | Havok | Complex | Editor Marker | External Emit" 17 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_door04.nif 61 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 62 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 1 BSXFlags: Flags set to "Animated | Havok | Complex | Editor Marker | External Emit" 17 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_door07.nif 1 BSXFlags: Flags set to "Animated | Havok | Complex | Editor Marker | External Emit" 17 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_door05.nif 60 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 57 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 62 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 58 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 1 BSXFlags: Flags set to "Animated | Havok | Complex | Editor Marker | External Emit" 17 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_doorway02.nif 1 BSXFlags: Flags set to "Havok | External Emit" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_door08.nif 1 BSXFlags: Flags set to "Animated | Havok | Complex | Editor Marker | External Emit" 17 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_doorway03.nif 1 BSXFlags: Flags set to "Havok | External Emit" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_floor01.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds" 6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds" 9 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/building/bldtile01_d.dds" to "textures/interiors/building/bldtile01_d.dds" 9 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/building/bldtile01_n.dds" to "textures/interiors/building/bldtile01_n.dds" 9 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/building/bldtile01_s.dds" to "textures/interiors/building/bldtile01_s.dds" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_floor02.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds" 6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds" 1 BSXFlags: Flags set to "Havok | External Emit" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_floor03.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds" 6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds" 1 BSXFlags: Flags set to "Havok | External Emit" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_door09.nif 1 BSXFlags: Flags set to "Animated | Havok | Complex | Editor Marker | External Emit" 17 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_floor04.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds" 6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds" 9 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/building/bldtile01_d.dds" to "textures/interiors/building/bldtile01_d.dds" 9 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/building/bldtile01_n.dds" to "textures/interiors/building/bldtile01_n.dds" 9 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/building/bldtile01_s.dds" to "textures/interiors/building/bldtile01_s.dds" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_floor06.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds" 6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds" 1 BSXFlags: Flags set to "Havok | External Emit" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_floorhex01.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds" 6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds" 9 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 9 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 9 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds" 9 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds" 8 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_floorhex02.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds" 6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds" 1 BSXFlags: Flags set to "Havok | External Emit" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_floor05.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds" 6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds" 1 BSXFlags: Flags set to "Havok | External Emit" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_floorhex03.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds" 6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds" 1 BSXFlags: Flags set to "Havok | External Emit" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_floorhexpiece01.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds" 6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_floorhexpiece01d.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds" 6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds" 1 BSXFlags: Flags set to "Havok | External Emit" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_floorhexpiece01c.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds" 6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_floorhexpiece01a.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds" 6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds" 1 BSXFlags: Flags set to "Havok | External Emit" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_floorhexpiece01b.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds" 6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds" 1 BSXFlags: Flags set to "Havok | External Emit" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_floorhexpiece01e.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds" 6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds" 1 BSXFlags: Flags set to "Havok | External Emit" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_floorhex04.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds" 6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds" 9 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 9 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 9 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds" 9 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds" 12 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 12 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 12 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds" 12 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds" 8 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present 11 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_floorhex05.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds" 6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds" 1 BSXFlags: Flags set to "Havok | External Emit" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_floorhex06.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds" 6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds" 1 BSXFlags: Flags set to "Havok | External Emit" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_floorhexpiece02.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds" 6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds" 1 BSXFlags: Flags set to "Havok | External Emit" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_floorhexpiece02a.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds" 6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds" 1 BSXFlags: Flags set to "Havok | External Emit" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_floorhexpiece02b.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds" 6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds" 1 BSXFlags: Flags set to "Havok | External Emit" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_floorhexpiece02c.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds" 6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_floorhexpiece02d.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds" 6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds" 1 BSXFlags: Flags set to "Havok | External Emit" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_floorhexpiece02e.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds" 6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds" 1 BSXFlags: Flags set to "Havok | External Emit" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_floorhexpiece03.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds" 6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds" 1 BSXFlags: Flags set to "Havok | External Emit" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_floorhexpiece04.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds" 6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_floorhexpiece05.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds" 6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds" 1 BSXFlags: Flags set to "Havok | External Emit" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_floorhexpiece06.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds" 6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds" 1 BSXFlags: Flags set to "Havok | External Emit" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_floorhextile01.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds" 6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_floorhextile02.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds" 6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds" 1 BSXFlags: Flags set to "Havok | External Emit" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_floorhextile04.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds" 6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_floorhextile03.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds" 6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds" 1 BSXFlags: Flags set to "Havok | External Emit" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_floorhextile05.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 6 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds" 6 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/steamt/metalroughbeams01_s.dds" to "textures/interiors/steamt/metalroughbeams01_s.dds" 1 BSXFlags: Flags set to "Havok | External Emit" Jampads 2 - a Sim Settlements 2 Add On-48618-3-5-0-1765509841\meshes\institutebuildpieces\wibp_floorhextile06.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/steamt/metalroughbeams01_d.dds" to "textures/interiors/steamt/metalroughbeams01_d.dds" 6 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/steamt/metalroughbeams01_n.dds" to "textures/interiors/steamt/metalroughbeams01_n.dds" 6 BSShaderTextureSet\Textures\Text