CCCPaste

Beretta M9A3

Beretta M9A3 - 1k Textures-68033-V1-08-1675970617\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\FlashlightMiniHelper.nif
1 BSXFlags: Flags set to "Animated | Complex | Addon | Dynamic | Articulated"

Beretta M9A3 - 1k Textures-68033-V1-08-1675970617\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\FlashlightHelper.nif
1 BSXFlags: Flags set to "Animated | Complex | Addon | Dynamic | Articulated"

Beretta M9A3 - 1k Textures-68033-V1-08-1675970617\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_LaserSight_Flashlight.nif
1 BSXFlags: Flags set to "Animated | Complex | Addon | Dynamic | Articulated"

Beretta M9A3 - 1k Textures-68033-V1-08-1675970617\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_LaserSight_Laser_Blue.nif
7 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
14 BSXFlags: Added missing BSXFlags
14 BSXFlags: Flags set to "Animated"

Beretta M9A3 - 1k Textures-68033-V1-08-1675970617\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_LaserSight_Laser_Green.nif
7 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
14 BSXFlags: Added missing BSXFlags
14 BSXFlags: Flags set to "Animated"

Beretta M9A3 - 1k Textures-68033-V1-08-1675970617\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_LaserSight_Laser_Red.nif
7 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
14 BSXFlags: Added missing BSXFlags
14 BSXFlags: Flags set to "Animated"

Beretta M9A3 - 1k Textures-68033-V1-08-1675970617\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Muzzles\M9A3_Suppressor_Osprey.nif
4 BSLightingShaderProperty: Removed Skinned flag

Beretta M9A3 - 1k Textures-68033-V1-08-1675970617\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_Burris.nif
8 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds"
11 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds"
1 BSXFlags: Flags set to "Dynamic | Articulated | External Emit"

Beretta M9A3 - 1k Textures-68033-V1-08-1675970617\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_ACRO.nif
10 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds"
13 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds"

Beretta M9A3 - 1k Textures-68033-V1-08-1675970617\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_SRO.nif
6 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds"
9 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds"
19 BSXFlags: Added missing BSXFlags
19 BSXFlags: Flags set to "Havok | External Emit"

Beretta M9A3 - 1k Textures-68033-V1-08-1675970617\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_Tactical_CQCKnife.nif
1 BSXFlags: Flags set to "Havok | Complex | Dynamic | Articulated"

Beretta M9A3 - 1k Textures-68033-V1-08-1675970617\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Muzzles\M9A3_Suppressor_Obsidian9_Mini.nif
4 BSLightingShaderProperty: Removed Skinned flag

Beretta M9A3 - 1k Textures-68033-V1-08-1675970617\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Muzzles\M9A3_Suppressor_Obsidian9.nif
4 BSLightingShaderProperty: Removed Skinned flag

Beretta M9A3 - 1k Textures-68033-V1-08-1675970617\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_NcStar.nif
5 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds"
1 BSXFlags: Flags set to "Dynamic | Articulated | External Emit"

Beretta M9A3 - 1k Textures-68033-V1-08-1675970617\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_Holosun507.nif
9 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds"
12 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds"
2 BSXFlags: Flags set to "Havok | Dynamic | Articulated | External Emit"

Beretta M9A3 - 1k Textures-68033-V1-08-1675970617\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_Tactical_Streamlight_TLR1.nif
2 BSXFlags: Flags set to "Havok | Complex | Dynamic | Articulated | External Emit"

Beretta M9A3 - 1k Textures-68033-V1-08-1675970617\00 - M9A3\meshes\ardent\arms\M9A3\M9A3\M9A3_Optic_Ironsights.nif
1 BSXFlags: Flags set to "Havok | Dynamic | Articulated"

Beretta M9A3 - 1k Textures-68033-V1-08-1675970617\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_Deltapoint.nif
9 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds"
12 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds"
19 BSXFlags: Added missing BSXFlags
19 BSXFlags: Flags set to "Havok | External Emit"

Beretta M9A3 - 1k Textures-68033-V1-08-1675970617\00 - M9A3\meshes\ardent\arms\M9A3\M9A3\M9A3_Trigger.nif
1 BSXFlags: Removed emtpy BSXFlags

Beretta M9A3 - 1k Textures-68033-V1-08-1675970617\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_Tactical_NcStar_TBL.nif
1 BSXFlags: Flags set to "Havok | Complex | Dynamic | Articulated"

Beretta M9A3 - 1k Textures-68033-V1-08-1675970617\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_RMR.nif
8 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds"
1 BSXFlags: Flags set to "Dynamic | Articulated | External Emit"

Beretta M9A3 - 1k Textures-68033-V1-08-1675970617\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_Tactical_Surefire_X300.nif
2 BSXFlags: Flags set to "Animated | Havok | Complex | Addon | Dynamic | Articulated | External Emit"

Beretta M9A3 - 1k Textures-68033-V1-08-1675970617\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_Tactical_Steiner_DBAL.nif
1 BSXFlags: Flags set to "Havok | Complex | Dynamic | Articulated"

Beretta M9A3 - 1k Textures-68033-V1-08-1675970617\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_Tactical_Steiner_SBAL.nif
1 BSXFlags: Flags set to "Havok | Complex | Dynamic | Articulated"

Beretta M9A3 - 1k Textures-68033-V1-08-1675970617\02 - AMD\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_Burris.nif
1 BSXFlags: Removed emtpy BSXFlags

Beretta M9A3 - 1k Textures-68033-V1-08-1675970617\02 - AMD\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_ACRO.nif
1 BSXFlags: Flags set to "Havok | Dynamic | Articulated"

Beretta M9A3 - 2K Textures-68033-V1-08-1675970554\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Muzzles\M9A3_Suppressor_Osprey.nif
4 BSLightingShaderProperty: Removed Skinned flag

Beretta M9A3 - 1k Textures-68033-V1-08-1675970617\02 - AMD\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_SRO.nif
13 BSXFlags: Added missing BSXFlags
13 BSXFlags: Flags set to "Havok"

Beretta M9A3 - 1k Textures-68033-V1-08-1675970617\02 - AMD\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_NcStar.nif
1 BSXFlags: Removed emtpy BSXFlags

Beretta M9A3 - 2K Textures-68033-V1-08-1675970554\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Muzzles\M9A3_Suppressor_Obsidian9.nif
4 BSLightingShaderProperty: Removed Skinned flag

Beretta M9A3 - 2K Textures-68033-V1-08-1675970554\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Muzzles\M9A3_Suppressor_Obsidian9_Mini.nif
4 BSLightingShaderProperty: Removed Skinned flag

Beretta M9A3 - 2K Textures-68033-V1-08-1675970554\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_ACRO.nif
10 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds"
13 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds"

Beretta M9A3 - 2K Textures-68033-V1-08-1675970554\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_Burris.nif
8 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds"
11 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds"
1 BSXFlags: Flags set to "Dynamic | Articulated | External Emit"

Beretta M9A3 - 2K Textures-68033-V1-08-1675970554\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\FlashlightHelper.nif
1 BSXFlags: Flags set to "Animated | Complex | Addon | Dynamic | Articulated"

Beretta M9A3 - 1k Textures-68033-V1-08-1675970617\02 - AMD\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_Deltapoint.nif
13 BSXFlags: Added missing BSXFlags
13 BSXFlags: Flags set to "Havok"

Beretta M9A3 - 2K Textures-68033-V1-08-1675970554\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\FlashlightMiniHelper.nif
1 BSXFlags: Flags set to "Animated | Complex | Addon | Dynamic | Articulated"

Beretta M9A3 - 1k Textures-68033-V1-08-1675970617\02 - AMD\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_RMR.nif
1 BSXFlags: Removed emtpy BSXFlags

Beretta M9A3 - 2K Textures-68033-V1-08-1675970554\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_LaserSight_Flashlight.nif
1 BSXFlags: Flags set to "Animated | Complex | Addon | Dynamic | Articulated"

Beretta M9A3 - 2K Textures-68033-V1-08-1675970554\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_LaserSight_Laser_Blue.nif
7 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
14 BSXFlags: Added missing BSXFlags
14 BSXFlags: Flags set to "Animated"

Beretta M9A3 - 2K Textures-68033-V1-08-1675970554\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_LaserSight_Laser_Green.nif
7 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
14 BSXFlags: Added missing BSXFlags
14 BSXFlags: Flags set to "Animated"

Beretta M9A3 - 2K Textures-68033-V1-08-1675970554\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_SRO.nif
6 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds"
9 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds"
19 BSXFlags: Added missing BSXFlags
19 BSXFlags: Flags set to "Havok | External Emit"

Beretta M9A3 - 2K Textures-68033-V1-08-1675970554\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_LaserSight_Laser_Red.nif
7 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
14 BSXFlags: Added missing BSXFlags
14 BSXFlags: Flags set to "Animated"

Beretta M9A3 - 2K Textures-68033-V1-08-1675970554\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_NcStar.nif
5 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds"
1 BSXFlags: Flags set to "Dynamic | Articulated | External Emit"

Beretta M9A3 - 2K Textures-68033-V1-08-1675970554\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_Tactical_CQCKnife.nif
1 BSXFlags: Flags set to "Havok | Complex | Dynamic | Articulated"

Beretta M9A3 - 2K Textures-68033-V1-08-1675970554\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_Holosun507.nif
9 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds"
12 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds"
2 BSXFlags: Flags set to "Havok | Dynamic | Articulated | External Emit"

Beretta M9A3 - 2K Textures-68033-V1-08-1675970554\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_Tactical_Streamlight_TLR1.nif
2 BSXFlags: Flags set to "Havok | Complex | Dynamic | Articulated | External Emit"

Beretta M9A3 - 2K Textures-68033-V1-08-1675970554\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_Tactical_NcStar_TBL.nif
1 BSXFlags: Flags set to "Havok | Complex | Dynamic | Articulated"

Beretta M9A3 - 1k Textures-68033-V1-08-1675970617\00 - M9A3\meshes\ardent\arms\M9A3\M9A3\M9A3_Magazine_Long.nif
16 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
19 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
22 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing

Beretta M9A3 - 1k Textures-68033-V1-08-1675970617\00 - M9A3\meshes\ardent\arms\M9A3\M9A3\M9A3_Magazine.nif
20 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
23 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
26 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing

Beretta M9A3 - 2K Textures-68033-V1-08-1675970554\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_RMR.nif
8 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds"
1 BSXFlags: Flags set to "Dynamic | Articulated | External Emit"

Beretta M9A3 - 2K Textures-68033-V1-08-1675970554\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_Deltapoint.nif
9 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds"
12 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds"
19 BSXFlags: Added missing BSXFlags
19 BSXFlags: Flags set to "Havok | External Emit"

Beretta M9A3 - 1k Textures-68033-V1-08-1675970617\00 - M9A3\meshes\ardent\arms\M9A3\M9A3\M9A3_Magazine_Extended.nif
20 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
23 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
26 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing

Beretta M9A3 - 1k Textures-68033-V1-08-1675970617\00 - M9A3\meshes\ardent\arms\M9A3\M9A3\M9A3_Receiver_Anims.nif
61 BSLightingShaderProperty: Removed Skinned flag

Beretta M9A3 - 2K Textures-68033-V1-08-1675970554\00 - M9A3\meshes\ardent\arms\M9A3\M9A3\M9A3_Optic_Ironsights.nif
1 BSXFlags: Flags set to "Havok | Dynamic | Articulated"

Beretta M9A3 - 2K Textures-68033-V1-08-1675970554\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_Tactical_Surefire_X300.nif
2 BSXFlags: Flags set to "Animated | Havok | Complex | Addon | Dynamic | Articulated | External Emit"

Beretta M9A3 - 2K Textures-68033-V1-08-1675970554\00 - M9A3\meshes\ardent\arms\M9A3\M9A3\M9A3_Trigger.nif
1 BSXFlags: Removed emtpy BSXFlags

Beretta M9A3 - 2K Textures-68033-V1-08-1675970554\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_Tactical_Steiner_DBAL.nif
1 BSXFlags: Flags set to "Havok | Complex | Dynamic | Articulated"

Beretta M9A3 - 2K Textures-68033-V1-08-1675970554\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_Tactical_Steiner_SBAL.nif
1 BSXFlags: Flags set to "Havok | Complex | Dynamic | Articulated"

Beretta M9A3 - 2K Textures-68033-V1-08-1675970554\02 - AMD\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_ACRO.nif
1 BSXFlags: Flags set to "Havok | Dynamic | Articulated"

Beretta M9A3 - 2K Textures-68033-V1-08-1675970554\02 - AMD\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_Burris.nif
1 BSXFlags: Removed emtpy BSXFlags

Beretta M9A3 - 2K Textures-68033-V1-08-1675970554\02 - AMD\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_SRO.nif
13 BSXFlags: Added missing BSXFlags
13 BSXFlags: Flags set to "Havok"

Beretta M9A3 - 4K - Recommended-68033-V1-08-1675970412\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Muzzles\M9A3_Suppressor_Osprey.nif
4 BSLightingShaderProperty: Removed Skinned flag

Beretta M9A3 - 2K Textures-68033-V1-08-1675970554\02 - AMD\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_NcStar.nif
1 BSXFlags: Removed emtpy BSXFlags

Beretta M9A3 - 4K - Recommended-68033-V1-08-1675970412\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Muzzles\M9A3_Suppressor_Obsidian9.nif
4 BSLightingShaderProperty: Removed Skinned flag

Beretta M9A3 - 4K - Recommended-68033-V1-08-1675970412\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Muzzles\M9A3_Suppressor_Obsidian9_Mini.nif
4 BSLightingShaderProperty: Removed Skinned flag

Beretta M9A3 - 4K - Recommended-68033-V1-08-1675970412\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_ACRO.nif
10 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds"
13 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds"

Beretta M9A3 - 4K - Recommended-68033-V1-08-1675970412\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_Burris.nif
8 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds"
11 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds"
1 BSXFlags: Flags set to "Dynamic | Articulated | External Emit"

Beretta M9A3 - 4K - Recommended-68033-V1-08-1675970412\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\FlashlightHelper.nif
1 BSXFlags: Flags set to "Animated | Complex | Addon | Dynamic | Articulated"

Beretta M9A3 - 4K - Recommended-68033-V1-08-1675970412\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\FlashlightMiniHelper.nif
1 BSXFlags: Flags set to "Animated | Complex | Addon | Dynamic | Articulated"

Beretta M9A3 - 4K - Recommended-68033-V1-08-1675970412\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_LaserSight_Flashlight.nif
1 BSXFlags: Flags set to "Animated | Complex | Addon | Dynamic | Articulated"

Beretta M9A3 - 4K - Recommended-68033-V1-08-1675970412\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_LaserSight_Laser_Blue.nif
7 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
14 BSXFlags: Added missing BSXFlags
14 BSXFlags: Flags set to "Animated"

Beretta M9A3 - 4K - Recommended-68033-V1-08-1675970412\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_LaserSight_Laser_Green.nif
7 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
14 BSXFlags: Added missing BSXFlags
14 BSXFlags: Flags set to "Animated"

Beretta M9A3 - 4K - Recommended-68033-V1-08-1675970412\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_LaserSight_Laser_Red.nif
7 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
14 BSXFlags: Added missing BSXFlags
14 BSXFlags: Flags set to "Animated"

Beretta M9A3 - 2K Textures-68033-V1-08-1675970554\02 - AMD\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_Deltapoint.nif
13 BSXFlags: Added missing BSXFlags
13 BSXFlags: Flags set to "Havok"

Beretta M9A3 - 4K - Recommended-68033-V1-08-1675970412\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_SRO.nif
6 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds"
9 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds"
19 BSXFlags: Added missing BSXFlags
19 BSXFlags: Flags set to "Havok | External Emit"

Beretta M9A3 - 4K - Recommended-68033-V1-08-1675970412\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_Tactical_CQCKnife.nif
1 BSXFlags: Flags set to "Havok | Complex | Dynamic | Articulated"

Beretta M9A3 - 4K - Recommended-68033-V1-08-1675970412\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_NcStar.nif
5 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds"
1 BSXFlags: Flags set to "Dynamic | Articulated | External Emit"

Beretta M9A3 - 2K Textures-68033-V1-08-1675970554\00 - M9A3\meshes\ardent\arms\M9A3\M9A3\M9A3_Magazine_Long.nif
16 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
19 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
22 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing

Beretta M9A3 - 4K - Recommended-68033-V1-08-1675970412\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_Holosun507.nif
9 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds"
12 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds"
2 BSXFlags: Flags set to "Havok | Dynamic | Articulated | External Emit"

Beretta M9A3 - 2K Textures-68033-V1-08-1675970554\02 - AMD\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_RMR.nif
1 BSXFlags: Removed emtpy BSXFlags

Beretta M9A3 - 4K - Recommended-68033-V1-08-1675970412\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_Tactical_Streamlight_TLR1.nif
2 BSXFlags: Flags set to "Havok | Complex | Dynamic | Articulated | External Emit"

Beretta M9A3 - 2K Textures-68033-V1-08-1675970554\00 - M9A3\meshes\ardent\arms\M9A3\M9A3\M9A3_Magazine_Extended.nif
20 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
23 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
26 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing

Beretta M9A3 - 4K - Recommended-68033-V1-08-1675970412\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_Tactical_NcStar_TBL.nif
1 BSXFlags: Flags set to "Havok | Complex | Dynamic | Articulated"

Beretta M9A3 - 4K - Recommended-68033-V1-08-1675970412\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_Deltapoint.nif
9 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds"
12 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds"
19 BSXFlags: Added missing BSXFlags
19 BSXFlags: Flags set to "Havok | External Emit"

Beretta M9A3 - 2K Textures-68033-V1-08-1675970554\00 - M9A3\meshes\ardent\arms\M9A3\M9A3\M9A3_Magazine.nif
20 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
23 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
26 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing

Beretta M9A3 - 4K - Recommended-68033-V1-08-1675970412\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_RMR.nif
8 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds"
1 BSXFlags: Flags set to "Dynamic | Articulated | External Emit"

Beretta M9A3 - 2K Textures-68033-V1-08-1675970554\00 - M9A3\meshes\ardent\arms\M9A3\M9A3\M9A3_Receiver_Anims.nif
61 BSLightingShaderProperty: Removed Skinned flag

Beretta M9A3 - 4K - Recommended-68033-V1-08-1675970412\00 - M9A3\meshes\ardent\arms\M9A3\M9A3\M9A3_Optic_Ironsights.nif
1 BSXFlags: Flags set to "Havok | Dynamic | Articulated"

Beretta M9A3 - 4K - Recommended-68033-V1-08-1675970412\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_Tactical_Surefire_X300.nif
2 BSXFlags: Flags set to "Animated | Havok | Complex | Addon | Dynamic | Articulated | External Emit"

Beretta M9A3 - 4K - Recommended-68033-V1-08-1675970412\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_Tactical_Steiner_DBAL.nif
1 BSXFlags: Flags set to "Havok | Complex | Dynamic | Articulated"

Beretta M9A3 - 4K - Recommended-68033-V1-08-1675970412\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_Tactical_Steiner_SBAL.nif
1 BSXFlags: Flags set to "Havok | Complex | Dynamic | Articulated"

Beretta M9A3 - 4K - Recommended-68033-V1-08-1675970412\00 - M9A3\meshes\ardent\arms\M9A3\M9A3\M9A3_Trigger.nif
1 BSXFlags: Removed emtpy BSXFlags

Beretta M9A3 - 4K - Recommended-68033-V1-08-1675970412\02 - AMD\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_Burris.nif
1 BSXFlags: Removed emtpy BSXFlags

Beretta M9A3 - 4K - Recommended-68033-V1-08-1675970412\02 - AMD\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_ACRO.nif
1 BSXFlags: Flags set to "Havok | Dynamic | Articulated"

Beretta M9A3 - 4K - Recommended-68033-V1-08-1675970412\02 - AMD\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_NcStar.nif
1 BSXFlags: Removed emtpy BSXFlags

Beretta M9A3 - 4K - Recommended-68033-V1-08-1675970412\02 - AMD\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_SRO.nif
13 BSXFlags: Added missing BSXFlags
13 BSXFlags: Flags set to "Havok"

Beretta M9A3 - AMD Lens Fix-68033-V1-1684611308\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_Burris.nif
1 BSXFlags: Removed emtpy BSXFlags

Beretta M9A3 - AMD Lens Fix-68033-V1-1684611308\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_ACRO.nif
1 BSXFlags: Flags set to "Havok | Dynamic | Articulated"

Beretta M9A3 - AMD Lens Fix-68033-V1-1684611308\meshes\ardent\arms\M9A3\Attachments\Tacticals\FlashlightHelper.nif
1 BSXFlags: Flags set to "Animated | Complex | Addon | Dynamic | Articulated"

Beretta M9A3 - AMD Lens Fix-68033-V1-1684611308\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_SRO.nif
13 BSXFlags: Added missing BSXFlags
13 BSXFlags: Flags set to "Havok"

Beretta M9A3 - 4K - Recommended-68033-V1-08-1675970412\02 - AMD\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_Deltapoint.nif
13 BSXFlags: Added missing BSXFlags
13 BSXFlags: Flags set to "Havok"

Beretta M9A3 - AMD Lens Fix-68033-V1-1684611308\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_LaserSight_Flashlight.nif
1 BSXFlags: Flags set to "Animated | Complex | Addon | Dynamic | Articulated"

Beretta M9A3 - AMD Lens Fix-68033-V1-1684611308\meshes\ardent\arms\M9A3\Attachments\Tacticals\FlashlightMiniHelper.nif
1 BSXFlags: Flags set to "Animated | Complex | Addon | Dynamic | Articulated"

Beretta M9A3 - 4K - Recommended-68033-V1-08-1675970412\02 - AMD\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_RMR.nif
1 BSXFlags: Removed emtpy BSXFlags

Beretta M9A3 - AMD Lens Fix-68033-V1-1684611308\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_NcStar.nif
1 BSXFlags: Removed emtpy BSXFlags

Beretta M9A3 - AMD Lens Fix-68033-V1-1684611308\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_LaserSight_Laser_Blue.nif
7 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
14 BSXFlags: Added missing BSXFlags
14 BSXFlags: Flags set to "Animated"

Beretta M9A3 - AMD Lens Fix-68033-V1-1684611308\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_LaserSight_Laser_Green.nif
7 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
14 BSXFlags: Added missing BSXFlags
14 BSXFlags: Flags set to "Animated"

Beretta M9A3 - AMD Lens Fix-68033-V1-1684611308\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_LaserSight_Laser_Red.nif
7 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
14 BSXFlags: Added missing BSXFlags
14 BSXFlags: Flags set to "Animated"

Beretta M9A3 - 4K - Recommended-68033-V1-08-1675970412\00 - M9A3\meshes\ardent\arms\M9A3\M9A3\M9A3_Magazine_Long.nif
16 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
19 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
22 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing

Beretta M9A3 - AMD Lens Fix-68033-V1-1684611308\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_RMR.nif
1 BSXFlags: Removed emtpy BSXFlags

Beretta M9A3 - 4K - Recommended-68033-V1-08-1675970412\00 - M9A3\meshes\ardent\arms\M9A3\M9A3\M9A3_Magazine.nif
20 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
23 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
26 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing

Beretta M9A3 - AMD Lens Fix-68033-V1-1684611308\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_Deltapoint.nif
13 BSXFlags: Added missing BSXFlags
13 BSXFlags: Flags set to "Havok"

Beretta M9A3 - AMD Lens Fix-68033-V1-1684611308\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_Tactical_CQCKnife.nif
1 BSXFlags: Flags set to "Havok | Complex | Dynamic | Articulated"

Beretta M9A3 - 4K - Recommended-68033-V1-08-1675970412\00 - M9A3\meshes\ardent\arms\M9A3\M9A3\M9A3_Magazine_Extended.nif
20 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
23 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
26 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing

Beretta M9A3 - AMD Lens Fix-68033-V1-1684611308\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_Tactical_Streamlight_TLR1.nif
2 BSXFlags: Flags set to "Havok | Complex | Dynamic | Articulated | External Emit"

Beretta M9A3 - AMD Lens Fix-68033-V1-1684611308\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_Tactical_NcStar_TBL.nif
1 BSXFlags: Flags set to "Havok | Complex | Dynamic | Articulated"

Beretta M9A3 - AMD Lens Fix-68033-V1-1684611308\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_Tactical_Surefire_X300.nif
2 BSXFlags: Flags set to "Animated | Havok | Complex | Addon | Dynamic | Articulated | External Emit"

Beretta M9A3 - 4K - Recommended-68033-V1-08-1675970412\00 - M9A3\meshes\ardent\arms\M9A3\M9A3\M9A3_Receiver_Anims.nif
61 BSLightingShaderProperty: Removed Skinned flag

Beretta M9A3 - AMD Lens Fix-68033-V1-1684611308\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_Tactical_Steiner_SBAL.nif
1 BSXFlags: Flags set to "Havok | Complex | Dynamic | Articulated"

Beretta M9A3 - AMD Lens Fix-68033-V1-1684611308\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_Tactical_Steiner_DBAL.nif
1 BSXFlags: Flags set to "Havok | Complex | Dynamic | Articulated"