Beretta M9A3 - 1k Textures-68033-V1-08-1675970617\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\FlashlightMiniHelper.nif 1 BSXFlags: Flags set to "Animated | Complex | Addon | Dynamic | Articulated" Beretta M9A3 - 1k Textures-68033-V1-08-1675970617\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\FlashlightHelper.nif 1 BSXFlags: Flags set to "Animated | Complex | Addon | Dynamic | Articulated" Beretta M9A3 - 1k Textures-68033-V1-08-1675970617\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_LaserSight_Flashlight.nif 1 BSXFlags: Flags set to "Animated | Complex | Addon | Dynamic | Articulated" Beretta M9A3 - 1k Textures-68033-V1-08-1675970617\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_LaserSight_Laser_Blue.nif 7 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 14 BSXFlags: Added missing BSXFlags 14 BSXFlags: Flags set to "Animated" Beretta M9A3 - 1k Textures-68033-V1-08-1675970617\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_LaserSight_Laser_Green.nif 7 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 14 BSXFlags: Added missing BSXFlags 14 BSXFlags: Flags set to "Animated" Beretta M9A3 - 1k Textures-68033-V1-08-1675970617\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_LaserSight_Laser_Red.nif 7 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 14 BSXFlags: Added missing BSXFlags 14 BSXFlags: Flags set to "Animated" Beretta M9A3 - 1k Textures-68033-V1-08-1675970617\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Muzzles\M9A3_Suppressor_Osprey.nif 4 BSLightingShaderProperty: Removed Skinned flag Beretta M9A3 - 1k Textures-68033-V1-08-1675970617\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_Burris.nif 8 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds" 11 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds" 1 BSXFlags: Flags set to "Dynamic | Articulated | External Emit" Beretta M9A3 - 1k Textures-68033-V1-08-1675970617\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_ACRO.nif 10 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds" 13 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds" Beretta M9A3 - 1k Textures-68033-V1-08-1675970617\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_SRO.nif 6 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds" 9 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds" 19 BSXFlags: Added missing BSXFlags 19 BSXFlags: Flags set to "Havok | External Emit" Beretta M9A3 - 1k Textures-68033-V1-08-1675970617\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_Tactical_CQCKnife.nif 1 BSXFlags: Flags set to "Havok | Complex | Dynamic | Articulated" Beretta M9A3 - 1k Textures-68033-V1-08-1675970617\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Muzzles\M9A3_Suppressor_Obsidian9_Mini.nif 4 BSLightingShaderProperty: Removed Skinned flag Beretta M9A3 - 1k Textures-68033-V1-08-1675970617\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Muzzles\M9A3_Suppressor_Obsidian9.nif 4 BSLightingShaderProperty: Removed Skinned flag Beretta M9A3 - 1k Textures-68033-V1-08-1675970617\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_NcStar.nif 5 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds" 1 BSXFlags: Flags set to "Dynamic | Articulated | External Emit" Beretta M9A3 - 1k Textures-68033-V1-08-1675970617\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_Holosun507.nif 9 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds" 12 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds" 2 BSXFlags: Flags set to "Havok | Dynamic | Articulated | External Emit" Beretta M9A3 - 1k Textures-68033-V1-08-1675970617\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_Tactical_Streamlight_TLR1.nif 2 BSXFlags: Flags set to "Havok | Complex | Dynamic | Articulated | External Emit" Beretta M9A3 - 1k Textures-68033-V1-08-1675970617\00 - M9A3\meshes\ardent\arms\M9A3\M9A3\M9A3_Optic_Ironsights.nif 1 BSXFlags: Flags set to "Havok | Dynamic | Articulated" Beretta M9A3 - 1k Textures-68033-V1-08-1675970617\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_Deltapoint.nif 9 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds" 12 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds" 19 BSXFlags: Added missing BSXFlags 19 BSXFlags: Flags set to "Havok | External Emit" Beretta M9A3 - 1k Textures-68033-V1-08-1675970617\00 - M9A3\meshes\ardent\arms\M9A3\M9A3\M9A3_Trigger.nif 1 BSXFlags: Removed emtpy BSXFlags Beretta M9A3 - 1k Textures-68033-V1-08-1675970617\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_Tactical_NcStar_TBL.nif 1 BSXFlags: Flags set to "Havok | Complex | Dynamic | Articulated" Beretta M9A3 - 1k Textures-68033-V1-08-1675970617\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_RMR.nif 8 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds" 1 BSXFlags: Flags set to "Dynamic | Articulated | External Emit" Beretta M9A3 - 1k Textures-68033-V1-08-1675970617\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_Tactical_Surefire_X300.nif 2 BSXFlags: Flags set to "Animated | Havok | Complex | Addon | Dynamic | Articulated | External Emit" Beretta M9A3 - 1k Textures-68033-V1-08-1675970617\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_Tactical_Steiner_DBAL.nif 1 BSXFlags: Flags set to "Havok | Complex | Dynamic | Articulated" Beretta M9A3 - 1k Textures-68033-V1-08-1675970617\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_Tactical_Steiner_SBAL.nif 1 BSXFlags: Flags set to "Havok | Complex | Dynamic | Articulated" Beretta M9A3 - 1k Textures-68033-V1-08-1675970617\02 - AMD\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_Burris.nif 1 BSXFlags: Removed emtpy BSXFlags Beretta M9A3 - 1k Textures-68033-V1-08-1675970617\02 - AMD\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_ACRO.nif 1 BSXFlags: Flags set to "Havok | Dynamic | Articulated" Beretta M9A3 - 2K Textures-68033-V1-08-1675970554\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Muzzles\M9A3_Suppressor_Osprey.nif 4 BSLightingShaderProperty: Removed Skinned flag Beretta M9A3 - 1k Textures-68033-V1-08-1675970617\02 - AMD\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_SRO.nif 13 BSXFlags: Added missing BSXFlags 13 BSXFlags: Flags set to "Havok" Beretta M9A3 - 1k Textures-68033-V1-08-1675970617\02 - AMD\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_NcStar.nif 1 BSXFlags: Removed emtpy BSXFlags Beretta M9A3 - 2K Textures-68033-V1-08-1675970554\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Muzzles\M9A3_Suppressor_Obsidian9.nif 4 BSLightingShaderProperty: Removed Skinned flag Beretta M9A3 - 2K Textures-68033-V1-08-1675970554\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Muzzles\M9A3_Suppressor_Obsidian9_Mini.nif 4 BSLightingShaderProperty: Removed Skinned flag Beretta M9A3 - 2K Textures-68033-V1-08-1675970554\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_ACRO.nif 10 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds" 13 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds" Beretta M9A3 - 2K Textures-68033-V1-08-1675970554\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_Burris.nif 8 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds" 11 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds" 1 BSXFlags: Flags set to "Dynamic | Articulated | External Emit" Beretta M9A3 - 2K Textures-68033-V1-08-1675970554\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\FlashlightHelper.nif 1 BSXFlags: Flags set to "Animated | Complex | Addon | Dynamic | Articulated" Beretta M9A3 - 1k Textures-68033-V1-08-1675970617\02 - AMD\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_Deltapoint.nif 13 BSXFlags: Added missing BSXFlags 13 BSXFlags: Flags set to "Havok" Beretta M9A3 - 2K Textures-68033-V1-08-1675970554\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\FlashlightMiniHelper.nif 1 BSXFlags: Flags set to "Animated | Complex | Addon | Dynamic | Articulated" Beretta M9A3 - 1k Textures-68033-V1-08-1675970617\02 - AMD\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_RMR.nif 1 BSXFlags: Removed emtpy BSXFlags Beretta M9A3 - 2K Textures-68033-V1-08-1675970554\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_LaserSight_Flashlight.nif 1 BSXFlags: Flags set to "Animated | Complex | Addon | Dynamic | Articulated" Beretta M9A3 - 2K Textures-68033-V1-08-1675970554\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_LaserSight_Laser_Blue.nif 7 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 14 BSXFlags: Added missing BSXFlags 14 BSXFlags: Flags set to "Animated" Beretta M9A3 - 2K Textures-68033-V1-08-1675970554\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_LaserSight_Laser_Green.nif 7 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 14 BSXFlags: Added missing BSXFlags 14 BSXFlags: Flags set to "Animated" Beretta M9A3 - 2K Textures-68033-V1-08-1675970554\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_SRO.nif 6 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds" 9 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds" 19 BSXFlags: Added missing BSXFlags 19 BSXFlags: Flags set to "Havok | External Emit" Beretta M9A3 - 2K Textures-68033-V1-08-1675970554\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_LaserSight_Laser_Red.nif 7 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 14 BSXFlags: Added missing BSXFlags 14 BSXFlags: Flags set to "Animated" Beretta M9A3 - 2K Textures-68033-V1-08-1675970554\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_NcStar.nif 5 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds" 1 BSXFlags: Flags set to "Dynamic | Articulated | External Emit" Beretta M9A3 - 2K Textures-68033-V1-08-1675970554\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_Tactical_CQCKnife.nif 1 BSXFlags: Flags set to "Havok | Complex | Dynamic | Articulated" Beretta M9A3 - 2K Textures-68033-V1-08-1675970554\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_Holosun507.nif 9 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds" 12 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds" 2 BSXFlags: Flags set to "Havok | Dynamic | Articulated | External Emit" Beretta M9A3 - 2K Textures-68033-V1-08-1675970554\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_Tactical_Streamlight_TLR1.nif 2 BSXFlags: Flags set to "Havok | Complex | Dynamic | Articulated | External Emit" Beretta M9A3 - 2K Textures-68033-V1-08-1675970554\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_Tactical_NcStar_TBL.nif 1 BSXFlags: Flags set to "Havok | Complex | Dynamic | Articulated" Beretta M9A3 - 1k Textures-68033-V1-08-1675970617\00 - M9A3\meshes\ardent\arms\M9A3\M9A3\M9A3_Magazine_Long.nif 16 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 19 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 22 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing Beretta M9A3 - 1k Textures-68033-V1-08-1675970617\00 - M9A3\meshes\ardent\arms\M9A3\M9A3\M9A3_Magazine.nif 20 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 23 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 26 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing Beretta M9A3 - 2K Textures-68033-V1-08-1675970554\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_RMR.nif 8 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds" 1 BSXFlags: Flags set to "Dynamic | Articulated | External Emit" Beretta M9A3 - 2K Textures-68033-V1-08-1675970554\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_Deltapoint.nif 9 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds" 12 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds" 19 BSXFlags: Added missing BSXFlags 19 BSXFlags: Flags set to "Havok | External Emit" Beretta M9A3 - 1k Textures-68033-V1-08-1675970617\00 - M9A3\meshes\ardent\arms\M9A3\M9A3\M9A3_Magazine_Extended.nif 20 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 23 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 26 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing Beretta M9A3 - 1k Textures-68033-V1-08-1675970617\00 - M9A3\meshes\ardent\arms\M9A3\M9A3\M9A3_Receiver_Anims.nif 61 BSLightingShaderProperty: Removed Skinned flag Beretta M9A3 - 2K Textures-68033-V1-08-1675970554\00 - M9A3\meshes\ardent\arms\M9A3\M9A3\M9A3_Optic_Ironsights.nif 1 BSXFlags: Flags set to "Havok | Dynamic | Articulated" Beretta M9A3 - 2K Textures-68033-V1-08-1675970554\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_Tactical_Surefire_X300.nif 2 BSXFlags: Flags set to "Animated | Havok | Complex | Addon | Dynamic | Articulated | External Emit" Beretta M9A3 - 2K Textures-68033-V1-08-1675970554\00 - M9A3\meshes\ardent\arms\M9A3\M9A3\M9A3_Trigger.nif 1 BSXFlags: Removed emtpy BSXFlags Beretta M9A3 - 2K Textures-68033-V1-08-1675970554\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_Tactical_Steiner_DBAL.nif 1 BSXFlags: Flags set to "Havok | Complex | Dynamic | Articulated" Beretta M9A3 - 2K Textures-68033-V1-08-1675970554\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_Tactical_Steiner_SBAL.nif 1 BSXFlags: Flags set to "Havok | Complex | Dynamic | Articulated" Beretta M9A3 - 2K Textures-68033-V1-08-1675970554\02 - AMD\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_ACRO.nif 1 BSXFlags: Flags set to "Havok | Dynamic | Articulated" Beretta M9A3 - 2K Textures-68033-V1-08-1675970554\02 - AMD\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_Burris.nif 1 BSXFlags: Removed emtpy BSXFlags Beretta M9A3 - 2K Textures-68033-V1-08-1675970554\02 - AMD\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_SRO.nif 13 BSXFlags: Added missing BSXFlags 13 BSXFlags: Flags set to "Havok" Beretta M9A3 - 4K - Recommended-68033-V1-08-1675970412\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Muzzles\M9A3_Suppressor_Osprey.nif 4 BSLightingShaderProperty: Removed Skinned flag Beretta M9A3 - 2K Textures-68033-V1-08-1675970554\02 - AMD\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_NcStar.nif 1 BSXFlags: Removed emtpy BSXFlags Beretta M9A3 - 4K - Recommended-68033-V1-08-1675970412\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Muzzles\M9A3_Suppressor_Obsidian9.nif 4 BSLightingShaderProperty: Removed Skinned flag Beretta M9A3 - 4K - Recommended-68033-V1-08-1675970412\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Muzzles\M9A3_Suppressor_Obsidian9_Mini.nif 4 BSLightingShaderProperty: Removed Skinned flag Beretta M9A3 - 4K - Recommended-68033-V1-08-1675970412\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_ACRO.nif 10 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds" 13 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds" Beretta M9A3 - 4K - Recommended-68033-V1-08-1675970412\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_Burris.nif 8 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds" 11 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds" 1 BSXFlags: Flags set to "Dynamic | Articulated | External Emit" Beretta M9A3 - 4K - Recommended-68033-V1-08-1675970412\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\FlashlightHelper.nif 1 BSXFlags: Flags set to "Animated | Complex | Addon | Dynamic | Articulated" Beretta M9A3 - 4K - Recommended-68033-V1-08-1675970412\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\FlashlightMiniHelper.nif 1 BSXFlags: Flags set to "Animated | Complex | Addon | Dynamic | Articulated" Beretta M9A3 - 4K - Recommended-68033-V1-08-1675970412\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_LaserSight_Flashlight.nif 1 BSXFlags: Flags set to "Animated | Complex | Addon | Dynamic | Articulated" Beretta M9A3 - 4K - Recommended-68033-V1-08-1675970412\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_LaserSight_Laser_Blue.nif 7 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 14 BSXFlags: Added missing BSXFlags 14 BSXFlags: Flags set to "Animated" Beretta M9A3 - 4K - Recommended-68033-V1-08-1675970412\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_LaserSight_Laser_Green.nif 7 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 14 BSXFlags: Added missing BSXFlags 14 BSXFlags: Flags set to "Animated" Beretta M9A3 - 4K - Recommended-68033-V1-08-1675970412\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_LaserSight_Laser_Red.nif 7 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 14 BSXFlags: Added missing BSXFlags 14 BSXFlags: Flags set to "Animated" Beretta M9A3 - 2K Textures-68033-V1-08-1675970554\02 - AMD\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_Deltapoint.nif 13 BSXFlags: Added missing BSXFlags 13 BSXFlags: Flags set to "Havok" Beretta M9A3 - 4K - Recommended-68033-V1-08-1675970412\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_SRO.nif 6 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds" 9 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds" 19 BSXFlags: Added missing BSXFlags 19 BSXFlags: Flags set to "Havok | External Emit" Beretta M9A3 - 4K - Recommended-68033-V1-08-1675970412\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_Tactical_CQCKnife.nif 1 BSXFlags: Flags set to "Havok | Complex | Dynamic | Articulated" Beretta M9A3 - 4K - Recommended-68033-V1-08-1675970412\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_NcStar.nif 5 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds" 1 BSXFlags: Flags set to "Dynamic | Articulated | External Emit" Beretta M9A3 - 2K Textures-68033-V1-08-1675970554\00 - M9A3\meshes\ardent\arms\M9A3\M9A3\M9A3_Magazine_Long.nif 16 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 19 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 22 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing Beretta M9A3 - 4K - Recommended-68033-V1-08-1675970412\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_Holosun507.nif 9 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds" 12 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds" 2 BSXFlags: Flags set to "Havok | Dynamic | Articulated | External Emit" Beretta M9A3 - 2K Textures-68033-V1-08-1675970554\02 - AMD\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_RMR.nif 1 BSXFlags: Removed emtpy BSXFlags Beretta M9A3 - 4K - Recommended-68033-V1-08-1675970412\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_Tactical_Streamlight_TLR1.nif 2 BSXFlags: Flags set to "Havok | Complex | Dynamic | Articulated | External Emit" Beretta M9A3 - 2K Textures-68033-V1-08-1675970554\00 - M9A3\meshes\ardent\arms\M9A3\M9A3\M9A3_Magazine_Extended.nif 20 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 23 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 26 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing Beretta M9A3 - 4K - Recommended-68033-V1-08-1675970412\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_Tactical_NcStar_TBL.nif 1 BSXFlags: Flags set to "Havok | Complex | Dynamic | Articulated" Beretta M9A3 - 4K - Recommended-68033-V1-08-1675970412\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_Deltapoint.nif 9 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds" 12 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds" 19 BSXFlags: Added missing BSXFlags 19 BSXFlags: Flags set to "Havok | External Emit" Beretta M9A3 - 2K Textures-68033-V1-08-1675970554\00 - M9A3\meshes\ardent\arms\M9A3\M9A3\M9A3_Magazine.nif 20 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 23 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 26 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing Beretta M9A3 - 4K - Recommended-68033-V1-08-1675970412\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_RMR.nif 8 BSEffectShaderProperty\Env Map Texture: Path changed from "textures\Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures\Shared\Cubemaps\mipblur_DefaultOutside1.dds" 1 BSXFlags: Flags set to "Dynamic | Articulated | External Emit" Beretta M9A3 - 2K Textures-68033-V1-08-1675970554\00 - M9A3\meshes\ardent\arms\M9A3\M9A3\M9A3_Receiver_Anims.nif 61 BSLightingShaderProperty: Removed Skinned flag Beretta M9A3 - 4K - Recommended-68033-V1-08-1675970412\00 - M9A3\meshes\ardent\arms\M9A3\M9A3\M9A3_Optic_Ironsights.nif 1 BSXFlags: Flags set to "Havok | Dynamic | Articulated" Beretta M9A3 - 4K - Recommended-68033-V1-08-1675970412\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_Tactical_Surefire_X300.nif 2 BSXFlags: Flags set to "Animated | Havok | Complex | Addon | Dynamic | Articulated | External Emit" Beretta M9A3 - 4K - Recommended-68033-V1-08-1675970412\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_Tactical_Steiner_DBAL.nif 1 BSXFlags: Flags set to "Havok | Complex | Dynamic | Articulated" Beretta M9A3 - 4K - Recommended-68033-V1-08-1675970412\00 - M9A3\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_Tactical_Steiner_SBAL.nif 1 BSXFlags: Flags set to "Havok | Complex | Dynamic | Articulated" Beretta M9A3 - 4K - Recommended-68033-V1-08-1675970412\00 - M9A3\meshes\ardent\arms\M9A3\M9A3\M9A3_Trigger.nif 1 BSXFlags: Removed emtpy BSXFlags Beretta M9A3 - 4K - Recommended-68033-V1-08-1675970412\02 - AMD\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_Burris.nif 1 BSXFlags: Removed emtpy BSXFlags Beretta M9A3 - 4K - Recommended-68033-V1-08-1675970412\02 - AMD\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_ACRO.nif 1 BSXFlags: Flags set to "Havok | Dynamic | Articulated" Beretta M9A3 - 4K - Recommended-68033-V1-08-1675970412\02 - AMD\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_NcStar.nif 1 BSXFlags: Removed emtpy BSXFlags Beretta M9A3 - 4K - Recommended-68033-V1-08-1675970412\02 - AMD\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_SRO.nif 13 BSXFlags: Added missing BSXFlags 13 BSXFlags: Flags set to "Havok" Beretta M9A3 - AMD Lens Fix-68033-V1-1684611308\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_Burris.nif 1 BSXFlags: Removed emtpy BSXFlags Beretta M9A3 - AMD Lens Fix-68033-V1-1684611308\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_ACRO.nif 1 BSXFlags: Flags set to "Havok | Dynamic | Articulated" Beretta M9A3 - AMD Lens Fix-68033-V1-1684611308\meshes\ardent\arms\M9A3\Attachments\Tacticals\FlashlightHelper.nif 1 BSXFlags: Flags set to "Animated | Complex | Addon | Dynamic | Articulated" Beretta M9A3 - AMD Lens Fix-68033-V1-1684611308\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_SRO.nif 13 BSXFlags: Added missing BSXFlags 13 BSXFlags: Flags set to "Havok" Beretta M9A3 - 4K - Recommended-68033-V1-08-1675970412\02 - AMD\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_Deltapoint.nif 13 BSXFlags: Added missing BSXFlags 13 BSXFlags: Flags set to "Havok" Beretta M9A3 - AMD Lens Fix-68033-V1-1684611308\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_LaserSight_Flashlight.nif 1 BSXFlags: Flags set to "Animated | Complex | Addon | Dynamic | Articulated" Beretta M9A3 - AMD Lens Fix-68033-V1-1684611308\meshes\ardent\arms\M9A3\Attachments\Tacticals\FlashlightMiniHelper.nif 1 BSXFlags: Flags set to "Animated | Complex | Addon | Dynamic | Articulated" Beretta M9A3 - 4K - Recommended-68033-V1-08-1675970412\02 - AMD\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_RMR.nif 1 BSXFlags: Removed emtpy BSXFlags Beretta M9A3 - AMD Lens Fix-68033-V1-1684611308\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_NcStar.nif 1 BSXFlags: Removed emtpy BSXFlags Beretta M9A3 - AMD Lens Fix-68033-V1-1684611308\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_LaserSight_Laser_Blue.nif 7 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 14 BSXFlags: Added missing BSXFlags 14 BSXFlags: Flags set to "Animated" Beretta M9A3 - AMD Lens Fix-68033-V1-1684611308\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_LaserSight_Laser_Green.nif 7 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 14 BSXFlags: Added missing BSXFlags 14 BSXFlags: Flags set to "Animated" Beretta M9A3 - AMD Lens Fix-68033-V1-1684611308\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_LaserSight_Laser_Red.nif 7 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 14 BSXFlags: Added missing BSXFlags 14 BSXFlags: Flags set to "Animated" Beretta M9A3 - 4K - Recommended-68033-V1-08-1675970412\00 - M9A3\meshes\ardent\arms\M9A3\M9A3\M9A3_Magazine_Long.nif 16 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 19 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 22 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing Beretta M9A3 - AMD Lens Fix-68033-V1-1684611308\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_RMR.nif 1 BSXFlags: Removed emtpy BSXFlags Beretta M9A3 - 4K - Recommended-68033-V1-08-1675970412\00 - M9A3\meshes\ardent\arms\M9A3\M9A3\M9A3_Magazine.nif 20 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 23 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 26 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing Beretta M9A3 - AMD Lens Fix-68033-V1-1684611308\meshes\ardent\arms\M9A3\Attachments\Optics\M9A3_Optic_Deltapoint.nif 13 BSXFlags: Added missing BSXFlags 13 BSXFlags: Flags set to "Havok" Beretta M9A3 - AMD Lens Fix-68033-V1-1684611308\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_Tactical_CQCKnife.nif 1 BSXFlags: Flags set to "Havok | Complex | Dynamic | Articulated" Beretta M9A3 - 4K - Recommended-68033-V1-08-1675970412\00 - M9A3\meshes\ardent\arms\M9A3\M9A3\M9A3_Magazine_Extended.nif 20 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 23 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 26 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing Beretta M9A3 - AMD Lens Fix-68033-V1-1684611308\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_Tactical_Streamlight_TLR1.nif 2 BSXFlags: Flags set to "Havok | Complex | Dynamic | Articulated | External Emit" Beretta M9A3 - AMD Lens Fix-68033-V1-1684611308\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_Tactical_NcStar_TBL.nif 1 BSXFlags: Flags set to "Havok | Complex | Dynamic | Articulated" Beretta M9A3 - AMD Lens Fix-68033-V1-1684611308\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_Tactical_Surefire_X300.nif 2 BSXFlags: Flags set to "Animated | Havok | Complex | Addon | Dynamic | Articulated | External Emit" Beretta M9A3 - 4K - Recommended-68033-V1-08-1675970412\00 - M9A3\meshes\ardent\arms\M9A3\M9A3\M9A3_Receiver_Anims.nif 61 BSLightingShaderProperty: Removed Skinned flag Beretta M9A3 - AMD Lens Fix-68033-V1-1684611308\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_Tactical_Steiner_SBAL.nif 1 BSXFlags: Flags set to "Havok | Complex | Dynamic | Articulated" Beretta M9A3 - AMD Lens Fix-68033-V1-1684611308\meshes\ardent\arms\M9A3\Attachments\Tacticals\M9A3_Tactical_Steiner_DBAL.nif 1 BSXFlags: Flags set to "Havok | Complex | Dynamic | Articulated"