#include
using namespace std;
struct point {
double x, y;
point(){ // empty constructor / default constructor
x = 0;
y = 0;
cout << "empty constructor" << endl;
}
point(double _x , double _y) { // parameterized constructor
x = _x;
y = _y;
cout << "parameterized constructor" << endl;
}
};
int main() {
point p(10, 10);
point x;
return 0;
}