#include using namespace std; struct point { double x, y; point(){ // empty constructor / default constructor x = 0; y = 0; cout << "empty constructor" << endl; } point(double _x , double _y) { // parameterized constructor x = _x; y = _y; cout << "parameterized constructor" << endl; } }; int main() { point p(10, 10); point x; return 0; }