Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Barrels\AKM_AKS74U_Foregrip.nif
16 BSLightingShaderProperty: Removed Skinned flag
19 BSLightingShaderProperty: Removed Skinned flag
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\AK_Receiver_Stripped.nif
52 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\AK_Receiver.nif
53 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Barrels\AKM_Foregrip.nif
19 BSLightingShaderProperty: Removed Skinned flag
22 BSLightingShaderProperty: Removed Skinned flag
25 BSLightingShaderProperty: Removed Skinned flag
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Barrels\AKM_Romanian.nif
27 BSLightingShaderProperty: Removed Skinned flag
30 BSLightingShaderProperty: Removed Skinned flag
33 BSLightingShaderProperty: Removed Skinned flag
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Barrels\AKM_Shark.nif
24 BSLightingShaderProperty: Removed Skinned flag
28 BSLightingShaderProperty: Removed Skinned flag
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\ExplosiveProjectile.nif
1 BSXFlags: Flags set to "Animated | External Emit"
5 NiControllerSequence: Sorted Controlled Blocks by Target node index
136 NiDefaultAVObjectPalette: Updated AV Objects
4 NiMultiTargetTransformController: Updated Extra Targets
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Barrels\Unique\AKM_Foregrip.nif
16 BSLightingShaderProperty: Removed Skinned flag
19 BSLightingShaderProperty: Removed Skinned flag
22 BSLightingShaderProperty: Removed Skinned flag
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Barrels\AKM_Tactical.nif
20 BSLightingShaderProperty: Removed Skinned flag
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Barrels\AKM_Tactical_Foregrip.nif
20 BSLightingShaderProperty: Removed Skinned flag
23 BSLightingShaderProperty: Removed Skinned flag
26 BSLightingShaderProperty: Removed Skinned flag
29 BSLightingShaderProperty: Removed Skinned flag
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Magazines\AKM_Magazine_9mm.nif
9 BSLightingShaderProperty: Removed Skinned flag
12 BSLightingShaderProperty: Removed Skinned flag
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Barrels\Unique_Shadow\AKM_Foregrip.nif
16 BSLightingShaderProperty: Removed Skinned flag
19 BSLightingShaderProperty: Removed Skinned flag
22 BSLightingShaderProperty: Removed Skinned flag
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Magazines\AKM_Magazine_PPSH.nif
8 BSLightingShaderProperty: Removed Skinned flag
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Muzzles\AKM_FlashHider.nif
1 BSXFlags: Removed emtpy BSXFlags
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Muzzles\AKM_Compensator.nif
1 BSXFlags: Removed emtpy BSXFlags
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Muzzles\AKM_MuzzleBrake.nif
1 BSXFlags: Removed emtpy BSXFlags
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Muzzles\AKM_Suppressor_Light.nif
1 BSXFlags: Removed emtpy BSXFlags
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Muzzles\AKM_Suppressor_Covert.nif
8 BSLightingShaderProperty: Removed Skinned flag
1 BSXFlags: Removed emtpy BSXFlags
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Muzzles\AKM_Suppressor_Tactical.nif
1 BSXFlags: Removed emtpy BSXFlags
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Muzzles\AKM_Suppressor_OilFilter.nif
7 BSLightingShaderProperty: Removed Skinned flag
1 BSXFlags: Removed emtpy BSXFlags
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Rail\AKM_Flashlight.nif
1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Muzzles\AKM_Suppressor_Heavy.nif
1 BSXFlags: Removed emtpy BSXFlags
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Rail\AKM_Lasersight.nif
1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Sights\AKM_Reflex_EoTech.nif
10 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
13 BSLightingShaderProperty: Removed Skinned flag
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Sights\AKM_Reflex_Small_SRS02.nif
8 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
11 BSLightingShaderProperty: Removed Skinned flag
23 BSLightingShaderProperty: Removed Skinned flag
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Sights\AKM_Reflex_Small_Vortex.nif
12 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
15 BSLightingShaderProperty: Removed Skinned flag
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Stocks\AKM_Stock.nif
7 BSXFlags: Added missing BSXFlags
7 BSXFlags: Flags set to "Havok"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Sights\AKM_Reflex_Small_Holosun.nif
9 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
20 BSLightingShaderProperty: Removed Skinned flag
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Sights\AKM_Reflex_PKAS.nif
20 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
23 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Sights\AKM_Reflex_Kobra.nif
14 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
17 BSLightingShaderProperty: Removed Skinned flag
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Stocks\AKM_Stock_LMG.nif
10 BSXFlags: Added missing BSXFlags
10 BSXFlags: Flags set to "Havok"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Sights\AKM_Reflex_Small_Bravo4.nif
6 BSLightingShaderProperty: Removed Skinned flag
23 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
26 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
35 BSLightingShaderProperty: Removed Skinned flag
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Stocks\AKM_Stock_Folding.nif
10 BSXFlags: Added missing BSXFlags
10 BSXFlags: Flags set to "Havok"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Sights\AKM_Reflex_Small_MicroT1.nif
11 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
26 BSLightingShaderProperty: Removed Skinned flag
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Stocks\AKM_Stock_Lightweight.nif
10 BSXFlags: Added missing BSXFlags
10 BSXFlags: Flags set to "Havok"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Sights\AKM_Scope_Thermal2.nif
10 BSLightingShaderProperty: Removed Skinned flag
12 BSLightingShaderProperty: Removed Skinned flag
23 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Sights\AKM_Reflex_PKAS_Experimental.nif
20 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
23 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Stocks\AKM_Stock_LMG_RPK.nif
10 BSXFlags: Added missing BSXFlags
10 BSXFlags: Flags set to "Havok"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Sights\AKM_Reflex_Spitfire.nif
23 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
26 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Sights\AKM_Scope_Accupower.nif
7 BSLightingShaderProperty: Removed Skinned flag
10 BSLightingShaderProperty: Removed Skinned flag
19 BSLightingShaderProperty: Removed Skinned flag
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Stocks\AKM_Stock_Magpul.nif
7 BSXFlags: Added missing BSXFlags
7 BSXFlags: Flags set to "Havok"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Stocks\AKM_Stock_Marksmans.nif
10 BSXFlags: Added missing BSXFlags
10 BSXFlags: Flags set to "Havok"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Sights\AKM_Scope_Thermal.nif
25 BSLightingShaderProperty: Removed Skinned flag
28 BSLightingShaderProperty: Removed Skinned flag
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Stocks\AKM_Stock_None.nif
7 BSXFlags: Added missing BSXFlags
7 BSXFlags: Flags set to "Havok"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Stocks\AKM_Stock_Skeleton.nif
10 BSXFlags: Added missing BSXFlags
10 BSXFlags: Flags set to "Havok"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Stocks\AKM_Stock_Sniper.nif
13 BSXFlags: Added missing BSXFlags
13 BSXFlags: Flags set to "Havok"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Stocks\Unique\AKM_Stock.nif
7 BSXFlags: Added missing BSXFlags
7 BSXFlags: Flags set to "Havok"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\Grips\Tokarev_Grip_Rubber.nif
3 BSLightingShaderProperty: Removed Skinned flag
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\Muzzles\Tokarev_ExtBarrel.nif
1 BSXFlags: Removed emtpy BSXFlags
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Stocks\Unique\AKM_Stock_Marksmans.nif
10 BSXFlags: Added missing BSXFlags
10 BSXFlags: Flags set to "Havok"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Stocks\AKM_Stock_Tactical.nif
10 BSXFlags: Added missing BSXFlags
10 BSXFlags: Flags set to "Havok"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\Muzzles\Tokarev_Suppressor_Collosus.nif
1 BSXFlags: Removed emtpy BSXFlags
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\Muzzles\Tokarev_ExtBarrel_Suppressed.nif
1 BSXFlags: Removed emtpy BSXFlags
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\Muzzles\Tokarev_Compensator.nif
1 BSXFlags: Removed emtpy BSXFlags
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\Muzzles\Tokarev_Suppressor_Light.nif
1 BSXFlags: Removed emtpy BSXFlags
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Stocks\AKM_Stock_Modern.nif
10 BSXFlags: Added missing BSXFlags
10 BSXFlags: Flags set to "Havok"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\Muzzles\Tokarev_Suppressor_OilFilter.nif
4 BSLightingShaderProperty: Removed Skinned flag
1 BSXFlags: Removed emtpy BSXFlags
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\Sights\Tokarev_Rail_Barska.nif
14 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\Sights\Tokarev_Rail_Holosun.nif
8 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\Sights\Tokarev_Rail_Bravo4.nif
7 BSLightingShaderProperty: Removed Skinned flag
24 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
27 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\Sights\Tokarev_Rail_Accupower.nif
7 BSLightingShaderProperty: Removed Skinned flag
10 BSLightingShaderProperty: Removed Skinned flag
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\Sights\Tokarev_Rail_EoTech.nif
8 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
11 BSLightingShaderProperty: Removed Skinned flag
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\Muzzles\Tokarev_Suppressor_Covert.nif
1 BSXFlags: Removed emtpy BSXFlags
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\Sights\Tokarev_Rail_MicroT1.nif
11 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\Underbarrel\Foregrip.nif
7 BSLightingShaderProperty: Removed Skinned flag
10 BSLightingShaderProperty: Removed Skinned flag
13 BSLightingShaderProperty: Removed Skinned flag
1 BSXFlags: Removed emtpy BSXFlags
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\Sights\Tokarev_Rail_Kobra.nif
14 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
17 BSLightingShaderProperty: Removed Skinned flag
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tracers\TracerRedProjectile.nif
32 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\Underbarrel\Flashlight.nif
1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\TT_Receiver.nif
52 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\Sights\Tokarev_Rail_Thermal.nif
13 BSLightingShaderProperty: Removed Skinned flag
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\Underbarrel\Bipod.nif
1 BSXFlags: Removed emtpy BSXFlags
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\Sights\Tokarev_Rail_Spectre.nif
23 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
26 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\Underbarrel\LaserSight.nif
1 BSXFlags: Flags set to "Animated | Dynamic | Articulated"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\Underbarrel\LaserLight.nif
11 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Magazine\Magazine_10rndSPP.nif
1 BSXFlags: Removed emtpy BSXFlags
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Magazine\Magazine_30rnd.nif
1 BSXFlags: Removed emtpy BSXFlags
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Magazine\Magazine_20rnd.nif
1 BSXFlags: Removed emtpy BSXFlags
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\ProjectileTest.nif
50 BSTriShape: Removed empty geometry shape
4 NiControllerSequence: Removed Controlled block #9 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #8 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #7 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Sorted Controlled Blocks by Target node index
35 NiDefaultAVObjectPalette: Updated AV Objects
3 NiMultiTargetTransformController: Updated Extra Targets
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Rail\AKM_Flashlight2.nif
1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Rail\AKM_Flashlight.nif
1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\ASVAL_Receiver_Stripped.nif
62 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\ASVAL_Receiver_Standard.nif
65 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Rail\AKM_Lasersight.nif
1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Magazine\Magazine_60rnd.nif
1 BSXFlags: Removed emtpy BSXFlags
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Rail\AKM_LaserLight.nif
11 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Sights\ASVAL_Reflex_Bravo4.nif
6 BSLightingShaderProperty: Removed Skinned flag
23 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
26 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
35 BSLightingShaderProperty: Removed Skinned flag
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Sights\ASVAL_Reflex_EoTech.nif
8 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
11 BSLightingShaderProperty: Removed Skinned flag
17 BSLightingShaderProperty: Removed Skinned flag
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Barrels\VAL_Suppressor_Integral_Long_WithForegrip.nif
28 BSLightingShaderProperty: Removed Skinned flag
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Sights\ASVAL_Reflex_Holosun.nif
9 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
20 BSLightingShaderProperty: Removed Skinned flag
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Sights\ASVAL_Reflex_SRS02.nif
8 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
11 BSLightingShaderProperty: Removed Skinned flag
23 BSLightingShaderProperty: Removed Skinned flag
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Sights\ASVAL_Reflex_MicroT1.nif
11 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
26 BSLightingShaderProperty: Removed Skinned flag
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Sights\ASVAl_Reflex_Kobra.nif
14 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
17 BSLightingShaderProperty: Removed Skinned flag
20 BSLightingShaderProperty: Removed Skinned flag
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Sights\ASVAL_Reflex_Vortex.nif
12 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
15 BSLightingShaderProperty: Removed Skinned flag
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Sights\ASVAL_Reflex_PKAS.nif
21 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
24 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Stocks\ASVAL_Stock_Folding.nif
10 BSXFlags: Added missing BSXFlags
10 BSXFlags: Flags set to "Havok"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Sights\ASVAL_Reflex_Spectre.nif
6 BSLightingShaderProperty: Removed Skinned flag
24 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
27 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Sights\ASVAL_Scope_Accupower.nif
7 BSLightingShaderProperty: Removed Skinned flag
10 BSLightingShaderProperty: Removed Skinned flag
19 BSLightingShaderProperty: Removed Skinned flag
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Stocks\ASVAL_Stock_Light.nif
10 BSXFlags: Added missing BSXFlags
10 BSXFlags: Flags set to "Havok"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Stocks\ASVAL_Stock_Heavy.nif
13 BSXFlags: Added missing BSXFlags
13 BSXFlags: Flags set to "Havok"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Stocks\ASVAL_Stock_Removed.nif
7 BSXFlags: Added missing BSXFlags
7 BSXFlags: Flags set to "Havok"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\TracerWithMovingShape.nif
9 NiDefaultAVObjectPalette: Updated AV Objects
4 NiMultiTargetTransformController: Updated Extra Targets
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\CombinedArms_ShellCasings\20mmVulc.nif
7 BSShaderTextureSet\Textures\Textures #0: Path changed from "Scope LP_Base_Color.dds" to "textures\Scope LP_Base_Color.dds"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\CombinedArms_ShellCasings\50Beo.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\CombinedArms_ShellCasings\50CalShellCasing.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Sights\ASVAL_Scope_Bender.nif
6 BSLightingShaderProperty: Removed Skinned flag
10 BSLightingShaderProperty: Removed Skinned flag
25 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\CombinedArms_ShellCasings\25mmCasing.nif
7 BSShaderTextureSet\Textures\Textures #0: Path changed from "Scope LP_Base_Color.dds" to "textures\Scope LP_Base_Color.dds"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\CombinedArms_ShellCasings\50CalCasing.nif
7 BSShaderTextureSet\Textures\Textures #0: Path changed from "Scope LP_Base_Color.dds" to "textures\Scope LP_Base_Color.dds"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\CombinedArms_ShellCasings\57x28ShellCasing.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\CombinedArms_ShellCasings\9x18ShellCasing.nif
6 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Stocks\ASVAL_Stock_Skeletal.nif
10 BSXFlags: Added missing BSXFlags
10 BSXFlags: Flags set to "Havok"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Stocks\ASVAL_Stock_Sniper.nif
10 BSXFlags: Added missing BSXFlags
10 BSXFlags: Flags set to "Havok"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Sights\ASVAL_Scope_Thermal.nif
25 BSLightingShaderProperty: Removed Skinned flag
28 BSLightingShaderProperty: Removed Skinned flag
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Stocks\ASVAL_Stock_Sniper_Pad.nif
13 BSXFlags: Added missing BSXFlags
13 BSXFlags: Flags set to "Havok"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\Attachments\Barrel\LongBarrel.nif
6 BSLightingShaderProperty: Removed Skinned flag
10 BSLightingShaderProperty: Removed Skinned flag
13 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Stocks\ASVAL_Stock_Standard.nif
10 BSXFlags: Added missing BSXFlags
10 BSXFlags: Flags set to "Havok"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\Attachments\Grips\Grip1.nif
5 BSLightingShaderProperty: Removed Skinned flag
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\Attachments\Barrel\ShortBarrel.nif
7 BSLightingShaderProperty: Removed Skinned flag
10 BSLightingShaderProperty: Removed Skinned flag
13 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\Attachments\Grips\Grip2.nif
5 BSLightingShaderProperty: Removed Skinned flag
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\Attachments\Barrel\VeryShort.nif
9 BSLightingShaderProperty: Removed Skinned flag
12 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
6 BSLightingShaderProperty: Removed Skinned flag
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Sights\ASVAL_Scope_Thermal_Mk2.nif
8 BSLightingShaderProperty: Removed Skinned flag
5 BSLightingShaderProperty: Removed Skinned flag
12 BSLightingShaderProperty: Removed Skinned flag
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\Attachments\Barrel\HeavyBarrel.nif
9 BSLightingShaderProperty: Removed Skinned flag
6 BSLightingShaderProperty: Removed Skinned flag
13 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\Attachments\Grips\Grip1_TacStock.nif
5 BSLightingShaderProperty: Removed Skinned flag
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\Attachments\Muzzle\Muzzle01.nif
5 BSLightingShaderProperty: Removed Skinned flag
1 BSXFlags: Removed emtpy BSXFlags
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\Attachments\Muzzle\Suppressor03.nif
4 BSLightingShaderProperty: Removed Skinned flag
8 BSLightingShaderProperty: Removed Skinned flag
1 BSXFlags: Removed emtpy BSXFlags
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Stocks\ASVAL_Stock_Modern.nif
13 BSXFlags: Added missing BSXFlags
13 BSXFlags: Flags set to "Havok"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\Attachments\Muzzle\Suppressor02.nif
5 BSLightingShaderProperty: Removed Skinned flag
1 BSXFlags: Removed emtpy BSXFlags
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\Attachments\Underbarrel\Dummy.nif
1 BSXFlags: Removed emtpy BSXFlags
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\Attachments\Underbarrel\Flashlight.nif
1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\Attachments\Sights\Deagle_IronSights.nif
3 BSLightingShaderProperty: Removed Skinned flag
7 BSLightingShaderProperty: Removed Skinned flag
1 BSXFlags: Removed emtpy BSXFlags
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\Attachments\Underbarrel\Laser.nif
19 BSShaderTextureSet\Textures\Textures #0: Path changed from "MPPA/Spartan_Helmet_Mat_d.DDS" to "textures/MPPA/Spartan_Helmet_Mat_d.DDS"
19 BSShaderTextureSet\Textures\Textures #1: Path changed from "MPPA/Spartan_Helmet_Mat_n.DDS" to "textures/MPPA/Spartan_Helmet_Mat_n.DDS"
19 BSShaderTextureSet\Textures\Textures #7: Path changed from "MPPA/Spartan_Helmet_Mat_s.DDS" to "textures/MPPA/Spartan_Helmet_Mat_s.DDS"
18 BSLightingShaderProperty: Removed Skinned flag
1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\Attachments\Sights\Deagle_MicroT1.nif
9 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
1 BSXFlags: Removed emtpy BSXFlags
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\ExplosiveProjectile.nif
1 BSXFlags: Flags set to "Animated | External Emit"
5 NiControllerSequence: Sorted Controlled Blocks by Target node index
136 NiDefaultAVObjectPalette: Updated AV Objects
4 NiMultiTargetTransformController: Updated Extra Targets
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\Attachments\Sights\Deagle_XPS3.nif
5 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
8 BSLightingShaderProperty: Removed Skinned flag
1 BSXFlags: Removed emtpy BSXFlags
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\Attachments\Sights\Deagle_Accupower.nif
5 BSLightingShaderProperty: Removed Skinned flag
8 BSLightingShaderProperty: Removed Skinned flag
1 BSXFlags: Removed emtpy BSXFlags
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\G36_DummyReciever.nif
2 BSXFlags: Removed emtpy BSXFlags
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\Attachments\Sights\Deagle_Kobra.nif
12 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
15 BSLightingShaderProperty: Removed Skinned flag
1 BSXFlags: Removed emtpy BSXFlags
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\Attachments\Sights\Deagle_Spitfire.nif
18 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
21 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
1 BSXFlags: Removed emtpy BSXFlags
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\Receiver - Copy.nif
59 BSLightingShaderProperty: Removed Skinned flag
57 BSLightingShaderProperty: Removed Skinned flag
49 BSLightingShaderProperty: Removed Skinned flag
43 BSLightingShaderProperty: Removed Skinned flag
63 BSLightingShaderProperty: Removed Skinned flag
41 BSLightingShaderProperty: Removed Skinned flag
47 BSLightingShaderProperty: Removed Skinned flag
53 BSLightingShaderProperty: Removed Skinned flag
55 BSLightingShaderProperty: Removed Skinned flag
51 BSLightingShaderProperty: Removed Skinned flag
61 BSLightingShaderProperty: Removed Skinned flag
45 BSLightingShaderProperty: Removed Skinned flag
65 BSLightingShaderProperty: Removed Skinned flag
67 BSLightingShaderProperty: Removed Skinned flag
69 BSLightingShaderProperty: Removed Skinned flag
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\Attachments\Underbarrel\LaserLight.nif
11 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Barrels\G36_Barrel_Heavy.nif
26 BSXFlags: Added missing BSXFlags
26 BSXFlags: Flags set to "Havok"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\BabyDeagle\Receiver.nif
45 BSLightingShaderProperty: Removed Skinned flag
39 BSLightingShaderProperty: Removed Skinned flag
57 BSLightingShaderProperty: Removed Skinned flag
37 BSLightingShaderProperty: Removed Skinned flag
43 BSLightingShaderProperty: Removed Skinned flag
49 BSLightingShaderProperty: Removed Skinned flag
47 BSLightingShaderProperty: Removed Skinned flag
55 BSLightingShaderProperty: Removed Skinned flag
41 BSLightingShaderProperty: Removed Skinned flag
59 BSLightingShaderProperty: Removed Skinned flag
61 BSLightingShaderProperty: Removed Skinned flag
64 BSLightingShaderProperty: Removed Skinned flag
67 BSLightingShaderProperty: Removed Skinned flag
53 BSLightingShaderProperty: Removed Skinned flag
51 BSLightingShaderProperty: Removed Skinned flag
72 BSLightingShaderProperty: Removed Skinned flag
75 BSLightingShaderProperty: Removed Skinned flag
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Magazines\G36_Mag_30.nif
9 BSLightingShaderProperty: Removed Skinned flag
12 BSLightingShaderProperty: Removed Skinned flag
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Magazines\G36_Mag_100.nif
6 BSLightingShaderProperty: Removed Skinned flag
9 BSLightingShaderProperty: Removed Skinned flag
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Magazines\G36_Mag_300Blk.nif
6 BSLightingShaderProperty: Removed Skinned flag
9 BSLightingShaderProperty: Removed Skinned flag
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\G36_Receiver.nif
49 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Barrels\G36_Barrel_Lithuanian.nif
23 BSXFlags: Added missing BSXFlags
23 BSXFlags: Flags set to "Havok"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Barrels\G36_Barrel_Assault.nif
23 BSXFlags: Added missing BSXFlags
23 BSXFlags: Flags set to "Havok"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\Receiver.nif
55 BSLightingShaderProperty: Removed Skinned flag
53 BSLightingShaderProperty: Removed Skinned flag
47 BSLightingShaderProperty: Removed Skinned flag
41 BSLightingShaderProperty: Removed Skinned flag
59 BSLightingShaderProperty: Removed Skinned flag
39 BSLightingShaderProperty: Removed Skinned flag
45 BSLightingShaderProperty: Removed Skinned flag
51 BSLightingShaderProperty: Removed Skinned flag
49 BSLightingShaderProperty: Removed Skinned flag
57 BSLightingShaderProperty: Removed Skinned flag
43 BSLightingShaderProperty: Removed Skinned flag
61 BSLightingShaderProperty: Removed Skinned flag
63 BSLightingShaderProperty: Removed Skinned flag
66 BSLightingShaderProperty: Removed Skinned flag
69 BSLightingShaderProperty: Removed Skinned flag
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Barrels\G36_Barrel_Carbine.nif
20 BSXFlags: Added missing BSXFlags
20 BSXFlags: Flags set to "Havok"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Barrels\G36_Barrel_LightSupport.nif
23 BSXFlags: Added missing BSXFlags
23 BSXFlags: Flags set to "Havok"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Muzzles\Muzzle04.nif
1 BSXFlags: Removed emtpy BSXFlags
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Barrels\G36_Barrel_Support.nif
28 BSXFlags: Added missing BSXFlags
28 BSXFlags: Flags set to "Havok"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Muzzles\Suppressor02.nif
1 BSXFlags: Removed emtpy BSXFlags
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Muzzles\Suppressor03.nif
1 BSXFlags: Removed emtpy BSXFlags
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Muzzles\Suppressor04.nif
4 BSLightingShaderProperty: Removed Skinned flag
1 BSXFlags: Removed emtpy BSXFlags
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Magazines\G36_Mag_60.nif
6 BSLightingShaderProperty: Removed Skinned flag
9 BSLightingShaderProperty: Removed Skinned flag
15 BSLightingShaderProperty: Removed Skinned flag
18 BSLightingShaderProperty: Removed Skinned flag
21 BSLightingShaderProperty: Removed Skinned flag
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Rail\Rail\Flashlight.nif
1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Sights\G36_Barska.nif
13 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Muzzles\Suppressor01.nif
1 BSXFlags: Removed emtpy BSXFlags
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Rail\Rail\Lasersight.nif
1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Sights\G36_Bravo4.nif
13 BSLightingShaderProperty: Removed Skinned flag
30 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
33 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Sights\G36_EoTech.nif
14 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
17 BSLightingShaderProperty: Removed Skinned flag
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Stocks\G36_Stock_SIG.nif
5 BSLightingShaderProperty: Removed Skinned flag
7 BSXFlags: Added missing BSXFlags
7 BSXFlags: Flags set to "Havok"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Rail\Rail\LaserFlashlightCombo.nif
11 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Stocks\G36_Stock_Standard.nif
7 BSXFlags: Added missing BSXFlags
7 BSXFlags: Flags set to "Havok"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Sights\G36_SRS02.nif
14 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
17 BSLightingShaderProperty: Removed Skinned flag
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Stocks\G36_Stock_Heavy.nif
10 BSXFlags: Added missing BSXFlags
10 BSXFlags: Flags set to "Havok"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Sights\G36_MicroT1.nif
16 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Stocks\G36_Stock_SCAR.nif
7 BSXFlags: Added missing BSXFlags
7 BSXFlags: Flags set to "Havok"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M1911nv\1911_Receiver.nif
49 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Sights\G36_Scope_Accupower.nif
13 BSLightingShaderProperty: Removed Skinned flag
16 BSLightingShaderProperty: Removed Skinned flag
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M1911nv\1911_Receiver_Heavy.nif
46 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Sights\G36_Scope_Thermal.nif
19 BSLightingShaderProperty: Removed Skinned flag
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Sights\G36_Kobra.nif
20 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
23 BSLightingShaderProperty: Removed Skinned flag
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M1911nv\Muzzles\M1911_Compensator.nif
4 BSLightingShaderProperty: Removed Skinned flag
1 BSXFlags: Removed emtpy BSXFlags
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Sights\G36_Scope_ThermalMk2.nif
12 BSLightingShaderProperty: Removed Skinned flag
15 BSLightingShaderProperty: Removed Skinned flag
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M1911nv\Muzzles\M1911_Suppressor_Covert.nif
5 BSLightingShaderProperty: Removed Skinned flag
1 BSXFlags: Removed emtpy BSXFlags
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M1911nv\Muzzles\M1911_Suppressor_Light.nif
1 BSXFlags: Removed emtpy BSXFlags
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Stocks\G36_Stock_Modern.nif
10 BSXFlags: Added missing BSXFlags
10 BSXFlags: Flags set to "Havok"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M1911nv\Muzzles\M1911_Suppressor_OilFilter.nif
4 BSLightingShaderProperty: Removed Skinned flag
1 BSXFlags: Removed emtpy BSXFlags
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Sights\G36_Spectre.nif
29 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
32 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M1911nv\Sights\GI\M1911_Night.nif
3 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
6 BSLightingShaderProperty: Removed Skinned flag
9 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
12 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M1911nv\Muzzles\M1911_HvyCompensator.nif
1 BSXFlags: Removed emtpy BSXFlags
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M1911nv\Sights\M1911_Night.nif
3 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
6 BSLightingShaderProperty: Removed Skinned flag
9 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
12 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M1911nv\Sights\GI\M1911_DeltaPoint.nif
11 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M1911nv\Sights\M1911_DeltaPoint.nif
11 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M1911nv\Sights\M1911_Rail_Vortex.nif
14 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M1911nv\Sights\M1911_Rail_MicroT1.nif
13 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M1911nv\Sights\M1911_Rail_Scope.nif
8 BSLightingShaderProperty: Removed Skinned flag
11 BSLightingShaderProperty: Removed Skinned flag
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M1911nv\Sights\M1911_Rail_Kobra.nif
12 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
15 BSLightingShaderProperty: Removed Skinned flag
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Magazine\M249_Mag_Box_762_100.nif
8 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Magazine\M249_Mag_Box_556_200.nif
7 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Magazine\M249_Mag_Box_556_100.nif
8 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Magazine\M249_Mag_Box_762_200.nif
7 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Magazine\Backup\M249_Mag_STANAG_556_100.nif
6 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
17 BSLightingShaderProperty: Removed Skinned flag
20 BSLightingShaderProperty: Removed Skinned flag
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Magazine\Backup\M249_Mag_STANAG_556_30.nif
6 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
12 BSLightingShaderProperty: Removed Skinned flag
15 BSLightingShaderProperty: Removed Skinned flag
18 BSLightingShaderProperty: Removed Skinned flag
21 BSLightingShaderProperty: Removed Skinned flag
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Muzzles\M249_Muzzle_Suppressor_Heavy.nif
8 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Muzzles\M249_Muzzle_Super.nif
8 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Magazine\M249_Mag_STANAG_556_100.nif
6 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
12 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
24 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
28 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Rail\Flashlight.nif
1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Sights\M249_Rail_Barska.nif
11 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Magazine\Backup\M249_Mag_STANAG_556_60.nif
6 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
10 BSLightingShaderProperty: Removed Skinned flag
13 BSLightingShaderProperty: Removed Skinned flag
16 BSLightingShaderProperty: Removed Skinned flag
19 BSLightingShaderProperty: Removed Skinned flag
22 BSLightingShaderProperty: Removed Skinned flag
25 BSLightingShaderProperty: Removed Skinned flag
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Magazine\M249_Mag_STANAG_556_60.nif
23 BSLightingShaderProperty: Removed Skinned flag
26 BSLightingShaderProperty: Removed Skinned flag
29 BSLightingShaderProperty: Removed Skinned flag
32 BSLightingShaderProperty: Removed Skinned flag
35 BSLightingShaderProperty: Removed Skinned flag
38 BSLightingShaderProperty: Removed Skinned flag
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Magazine\M249_Mag_STANAG_556_200.nif
21 BSLightingShaderProperty: Removed Skinned flag
24 BSLightingShaderProperty: Removed Skinned flag
27 BSLightingShaderProperty: Removed Skinned flag
30 BSLightingShaderProperty: Removed Skinned flag
33 BSLightingShaderProperty: Removed Skinned flag
36 BSLightingShaderProperty: Removed Skinned flag
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Sights\M249_Rail_Bravo4.nif
4 BSLightingShaderProperty: Removed Skinned flag
21 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
24 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Sights\M249_Rail_EoTech.nif
5 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
8 BSLightingShaderProperty: Removed Skinned flag
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Sights\M249_Rail_MicroT1.nif
8 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Rail\Lasersight.nif
1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Sights\M249_Rail_Accupower.nif
5 BSLightingShaderProperty: Removed Skinned flag
8 BSLightingShaderProperty: Removed Skinned flag
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Sights\M249_Scope_Mark5.nif
16 BSShaderTextureSet\Textures\Textures #0: Path changed from "Scope LP_Base_Color.dds" to "textures\Scope LP_Base_Color.dds"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Sights\M249_Rail_Kobra.nif
11 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
14 BSLightingShaderProperty: Removed Skinned flag
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\50CalTracerBeam.nif
4 NiControllerSequence: Removed Controlled block #21 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #20 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #19 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #18 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #17 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #16 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #15 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #14 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #13 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #10 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #9 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #8 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #7 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Sorted Controlled Blocks by Target node index
33 NiDefaultAVObjectPalette: Updated AV Objects
3 NiMultiTargetTransformController: Updated Extra Targets
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Rail\LaserFlashlightCombo.nif
11 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\25mmProjectile.nif
87 BSShaderTextureSet\Textures\Textures #0: Path changed from "Scope LP_Base_Color.dds" to "textures\Scope LP_Base_Color.dds"
90 BSShaderTextureSet\Textures\Textures #0: Path changed from "Scope LP_Base_Color.dds" to "textures\Scope LP_Base_Color.dds"
4 NiControllerSequence: Removed Controlled block #21 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #20 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #19 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #18 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #17 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #16 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #15 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #14 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #13 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #10 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #9 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #8 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #7 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Sorted Controlled Blocks by Target node index
33 NiDefaultAVObjectPalette: Updated AV Objects
3 NiMultiTargetTransformController: Updated Extra Targets
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Sights\M249_Rail_Spectre.nif
20 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
23 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Sights\M249_Rail_Thermal.nif
10 BSLightingShaderProperty: Removed Skinned flag
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\BlastwaveExp.nif
4 NiControllerSequence: Sorted Controlled Blocks by Target node index
26 NiDefaultAVObjectPalette: Updated AV Objects
3 NiMultiTargetTransformController: Updated Extra Targets
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\Barrels\M82A1_Barrel_Heavy.nif
7 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\EMPExplosion.nif
4 NiControllerSequence: Removed Controlled block #20 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #19 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #18 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #17 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #16 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #15 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #14 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #13 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #12 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #11 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #10 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #9 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #8 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #7 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Sorted Controlled Blocks by Target node index
20 NiDefaultAVObjectPalette: Updated AV Objects
3 NiMultiTargetTransformController: Updated Extra Targets
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\LegendaryRadiationFXSP.nif
1 BSXFlags: Flags set to "Animated | External Emit"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\Attachment\Bipod_Collapsed.nif
4 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
8 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
1 BSXFlags: Removed emtpy BSXFlags
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\Attachment\Flashlight.nif
1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\Attachment\Bipod.nif
5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
1 BSXFlags: Removed emtpy BSXFlags
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\GammaGunExplosionSmall.nif
1 BSXFlags: Flags set to "Animated | External Emit"
4 NiControllerSequence: Removed Controlled block #31 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #30 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #29 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #28 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #27 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #26 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Sorted Controlled Blocks by Target node index
108 NiDefaultAVObjectPalette: Updated AV Objects
3 NiMultiTargetTransformController: Updated Extra Targets
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\Attachment\Lasersight.nif
1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\ExplosiveProjectile.nif
1 BSXFlags: Flags set to "Animated | External Emit"
5 NiControllerSequence: Sorted Controlled Blocks by Target node index
136 NiDefaultAVObjectPalette: Updated AV Objects
4 NiMultiTargetTransformController: Updated Extra Targets
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\Magazines\M82A1_Magazine_20mmVulcan.nif
8 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
10 BSShaderTextureSet\Textures\Textures #0: Path changed from "Scope LP_Base_Color.dds" to "textures\Scope LP_Base_Color.dds"
14 BSShaderTextureSet\Textures\Textures #0: Path changed from "Scope LP_Base_Color.dds" to "textures\Scope LP_Base_Color.dds"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\Magazines\M82A1_Magazine_25mm.nif
8 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
11 BSShaderTextureSet\Textures\Textures #0: Path changed from "Scope LP_Base_Color.dds" to "textures\Scope LP_Base_Color.dds"
14 BSShaderTextureSet\Textures\Textures #0: Path changed from "Scope LP_Base_Color.dds" to "textures\Scope LP_Base_Color.dds"
17 BSShaderTextureSet\Textures\Textures #0: Path changed from "Scope LP_Base_Color.dds" to "textures\Scope LP_Base_Color.dds"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\Magazines\M82A1_Magazine_50Cal.nif
8 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
12 BSShaderTextureSet\Textures\Textures #0: Path changed from "Scope LP_Base_Color.dds" to "textures\Scope LP_Base_Color.dds"
16 BSShaderTextureSet\Textures\Textures #0: Path changed from "Scope LP_Base_Color.dds" to "textures\Scope LP_Base_Color.dds"
20 BSShaderTextureSet\Textures\Textures #0: Path changed from "Scope LP_Base_Color.dds" to "textures\Scope LP_Base_Color.dds"
24 BSShaderTextureSet\Textures\Textures #0: Path changed from "Scope LP_Base_Color.dds" to "textures\Scope LP_Base_Color.dds"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\Muzzles\M82A1_Muzzle_Standard.nif
7 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
14 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\Muzzles\M82A1_Muzzle_Suppressor_Heavy.nif
7 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
14 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
18 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\Muzzles\M82A1_Muzzle_Colossal.nif
4 BSLightingShaderProperty: Removed Skinned flag
Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\GammaGunExplosionLarge.nif
1 BSXFlags: Flags set to "Animated | External Emit"
4 NiControllerSequence: Sorted Controlled Blocks by Target node index
162 NiDefaultAVObjectPalette: Updated AV Objects
3 NiMultiTargetTransformController: Updated Extra Targets
Com