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Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Barrels\AKM_AKS74U_Foregrip.nif 16 BSLightingShaderProperty: Removed Skinned flag 19 BSLightingShaderProperty: Removed Skinned flag Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\AK_Receiver_Stripped.nif 52 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\AK_Receiver.nif 53 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Barrels\AKM_Foregrip.nif 19 BSLightingShaderProperty: Removed Skinned flag 22 BSLightingShaderProperty: Removed Skinned flag 25 BSLightingShaderProperty: Removed Skinned flag Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Barrels\AKM_Romanian.nif 27 BSLightingShaderProperty: Removed Skinned flag 30 BSLightingShaderProperty: Removed Skinned flag 33 BSLightingShaderProperty: Removed Skinned flag Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Barrels\AKM_Shark.nif 24 BSLightingShaderProperty: Removed Skinned flag 28 BSLightingShaderProperty: Removed Skinned flag Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\ExplosiveProjectile.nif 1 BSXFlags: Flags set to "Animated | External Emit" 5 NiControllerSequence: Sorted Controlled Blocks by Target node index 136 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Barrels\Unique\AKM_Foregrip.nif 16 BSLightingShaderProperty: Removed Skinned flag 19 BSLightingShaderProperty: Removed Skinned flag 22 BSLightingShaderProperty: Removed Skinned flag Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Barrels\AKM_Tactical.nif 20 BSLightingShaderProperty: Removed Skinned flag Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Barrels\AKM_Tactical_Foregrip.nif 20 BSLightingShaderProperty: Removed Skinned flag 23 BSLightingShaderProperty: Removed Skinned flag 26 BSLightingShaderProperty: Removed Skinned flag 29 BSLightingShaderProperty: Removed Skinned flag Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Magazines\AKM_Magazine_9mm.nif 9 BSLightingShaderProperty: Removed Skinned flag 12 BSLightingShaderProperty: Removed Skinned flag Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Barrels\Unique_Shadow\AKM_Foregrip.nif 16 BSLightingShaderProperty: Removed Skinned flag 19 BSLightingShaderProperty: Removed Skinned flag 22 BSLightingShaderProperty: Removed Skinned flag Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Magazines\AKM_Magazine_PPSH.nif 8 BSLightingShaderProperty: Removed Skinned flag Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Muzzles\AKM_FlashHider.nif 1 BSXFlags: Removed emtpy BSXFlags Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Muzzles\AKM_Compensator.nif 1 BSXFlags: Removed emtpy BSXFlags Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Muzzles\AKM_MuzzleBrake.nif 1 BSXFlags: Removed emtpy BSXFlags Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Muzzles\AKM_Suppressor_Light.nif 1 BSXFlags: Removed emtpy BSXFlags Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Muzzles\AKM_Suppressor_Covert.nif 8 BSLightingShaderProperty: Removed Skinned flag 1 BSXFlags: Removed emtpy BSXFlags Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Muzzles\AKM_Suppressor_Tactical.nif 1 BSXFlags: Removed emtpy BSXFlags Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Muzzles\AKM_Suppressor_OilFilter.nif 7 BSLightingShaderProperty: Removed Skinned flag 1 BSXFlags: Removed emtpy BSXFlags Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Rail\AKM_Flashlight.nif 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Muzzles\AKM_Suppressor_Heavy.nif 1 BSXFlags: Removed emtpy BSXFlags Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Rail\AKM_Lasersight.nif 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Sights\AKM_Reflex_EoTech.nif 10 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present 13 BSLightingShaderProperty: Removed Skinned flag Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Sights\AKM_Reflex_Small_SRS02.nif 8 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present 11 BSLightingShaderProperty: Removed Skinned flag 23 BSLightingShaderProperty: Removed Skinned flag Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Sights\AKM_Reflex_Small_Vortex.nif 12 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present 15 BSLightingShaderProperty: Removed Skinned flag Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Stocks\AKM_Stock.nif 7 BSXFlags: Added missing BSXFlags 7 BSXFlags: Flags set to "Havok" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Sights\AKM_Reflex_Small_Holosun.nif 9 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present 20 BSLightingShaderProperty: Removed Skinned flag Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Sights\AKM_Reflex_PKAS.nif 20 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present 23 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Sights\AKM_Reflex_Kobra.nif 14 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present 17 BSLightingShaderProperty: Removed Skinned flag Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Stocks\AKM_Stock_LMG.nif 10 BSXFlags: Added missing BSXFlags 10 BSXFlags: Flags set to "Havok" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Sights\AKM_Reflex_Small_Bravo4.nif 6 BSLightingShaderProperty: Removed Skinned flag 23 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present 26 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present 35 BSLightingShaderProperty: Removed Skinned flag Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Stocks\AKM_Stock_Folding.nif 10 BSXFlags: Added missing BSXFlags 10 BSXFlags: Flags set to "Havok" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Sights\AKM_Reflex_Small_MicroT1.nif 11 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present 26 BSLightingShaderProperty: Removed Skinned flag Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Stocks\AKM_Stock_Lightweight.nif 10 BSXFlags: Added missing BSXFlags 10 BSXFlags: Flags set to "Havok" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Sights\AKM_Scope_Thermal2.nif 10 BSLightingShaderProperty: Removed Skinned flag 12 BSLightingShaderProperty: Removed Skinned flag 23 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Sights\AKM_Reflex_PKAS_Experimental.nif 20 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present 23 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Stocks\AKM_Stock_LMG_RPK.nif 10 BSXFlags: Added missing BSXFlags 10 BSXFlags: Flags set to "Havok" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Sights\AKM_Reflex_Spitfire.nif 23 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present 26 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Sights\AKM_Scope_Accupower.nif 7 BSLightingShaderProperty: Removed Skinned flag 10 BSLightingShaderProperty: Removed Skinned flag 19 BSLightingShaderProperty: Removed Skinned flag Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Stocks\AKM_Stock_Magpul.nif 7 BSXFlags: Added missing BSXFlags 7 BSXFlags: Flags set to "Havok" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Stocks\AKM_Stock_Marksmans.nif 10 BSXFlags: Added missing BSXFlags 10 BSXFlags: Flags set to "Havok" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Sights\AKM_Scope_Thermal.nif 25 BSLightingShaderProperty: Removed Skinned flag 28 BSLightingShaderProperty: Removed Skinned flag Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Stocks\AKM_Stock_None.nif 7 BSXFlags: Added missing BSXFlags 7 BSXFlags: Flags set to "Havok" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Stocks\AKM_Stock_Skeleton.nif 10 BSXFlags: Added missing BSXFlags 10 BSXFlags: Flags set to "Havok" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Stocks\AKM_Stock_Sniper.nif 13 BSXFlags: Added missing BSXFlags 13 BSXFlags: Flags set to "Havok" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Stocks\Unique\AKM_Stock.nif 7 BSXFlags: Added missing BSXFlags 7 BSXFlags: Flags set to "Havok" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\Grips\Tokarev_Grip_Rubber.nif 3 BSLightingShaderProperty: Removed Skinned flag Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\Muzzles\Tokarev_ExtBarrel.nif 1 BSXFlags: Removed emtpy BSXFlags Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Stocks\Unique\AKM_Stock_Marksmans.nif 10 BSXFlags: Added missing BSXFlags 10 BSXFlags: Flags set to "Havok" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Stocks\AKM_Stock_Tactical.nif 10 BSXFlags: Added missing BSXFlags 10 BSXFlags: Flags set to "Havok" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\Muzzles\Tokarev_Suppressor_Collosus.nif 1 BSXFlags: Removed emtpy BSXFlags Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\Muzzles\Tokarev_ExtBarrel_Suppressed.nif 1 BSXFlags: Removed emtpy BSXFlags Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\Muzzles\Tokarev_Compensator.nif 1 BSXFlags: Removed emtpy BSXFlags Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\Muzzles\Tokarev_Suppressor_Light.nif 1 BSXFlags: Removed emtpy BSXFlags Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Stocks\AKM_Stock_Modern.nif 10 BSXFlags: Added missing BSXFlags 10 BSXFlags: Flags set to "Havok" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\Muzzles\Tokarev_Suppressor_OilFilter.nif 4 BSLightingShaderProperty: Removed Skinned flag 1 BSXFlags: Removed emtpy BSXFlags Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\Sights\Tokarev_Rail_Barska.nif 14 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\Sights\Tokarev_Rail_Holosun.nif 8 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\Sights\Tokarev_Rail_Bravo4.nif 7 BSLightingShaderProperty: Removed Skinned flag 24 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present 27 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\Sights\Tokarev_Rail_Accupower.nif 7 BSLightingShaderProperty: Removed Skinned flag 10 BSLightingShaderProperty: Removed Skinned flag Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\Sights\Tokarev_Rail_EoTech.nif 8 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present 11 BSLightingShaderProperty: Removed Skinned flag Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\Muzzles\Tokarev_Suppressor_Covert.nif 1 BSXFlags: Removed emtpy BSXFlags Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\Sights\Tokarev_Rail_MicroT1.nif 11 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\Underbarrel\Foregrip.nif 7 BSLightingShaderProperty: Removed Skinned flag 10 BSLightingShaderProperty: Removed Skinned flag 13 BSLightingShaderProperty: Removed Skinned flag 1 BSXFlags: Removed emtpy BSXFlags Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\Sights\Tokarev_Rail_Kobra.nif 14 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present 17 BSLightingShaderProperty: Removed Skinned flag Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tracers\TracerRedProjectile.nif 32 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\Underbarrel\Flashlight.nif 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\TT_Receiver.nif 52 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\Sights\Tokarev_Rail_Thermal.nif 13 BSLightingShaderProperty: Removed Skinned flag Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\Underbarrel\Bipod.nif 1 BSXFlags: Removed emtpy BSXFlags Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\Sights\Tokarev_Rail_Spectre.nif 23 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present 26 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\Underbarrel\LaserSight.nif 1 BSXFlags: Flags set to "Animated | Dynamic | Articulated" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\AKMnv\Tokarev\Underbarrel\LaserLight.nif 11 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Magazine\Magazine_10rndSPP.nif 1 BSXFlags: Removed emtpy BSXFlags Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Magazine\Magazine_30rnd.nif 1 BSXFlags: Removed emtpy BSXFlags Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Magazine\Magazine_20rnd.nif 1 BSXFlags: Removed emtpy BSXFlags Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\ProjectileTest.nif 50 BSTriShape: Removed empty geometry shape 4 NiControllerSequence: Removed Controlled block #9 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #8 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #7 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Sorted Controlled Blocks by Target node index 35 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Rail\AKM_Flashlight2.nif 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Rail\AKM_Flashlight.nif 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\ASVAL_Receiver_Stripped.nif 62 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\ASVAL_Receiver_Standard.nif 65 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Rail\AKM_Lasersight.nif 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Magazine\Magazine_60rnd.nif 1 BSXFlags: Removed emtpy BSXFlags Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Rail\AKM_LaserLight.nif 11 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Sights\ASVAL_Reflex_Bravo4.nif 6 BSLightingShaderProperty: Removed Skinned flag 23 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present 26 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present 35 BSLightingShaderProperty: Removed Skinned flag Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Sights\ASVAL_Reflex_EoTech.nif 8 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present 11 BSLightingShaderProperty: Removed Skinned flag 17 BSLightingShaderProperty: Removed Skinned flag Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Barrels\VAL_Suppressor_Integral_Long_WithForegrip.nif 28 BSLightingShaderProperty: Removed Skinned flag Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Sights\ASVAL_Reflex_Holosun.nif 9 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present 20 BSLightingShaderProperty: Removed Skinned flag Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Sights\ASVAL_Reflex_SRS02.nif 8 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present 11 BSLightingShaderProperty: Removed Skinned flag 23 BSLightingShaderProperty: Removed Skinned flag Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Sights\ASVAL_Reflex_MicroT1.nif 11 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present 26 BSLightingShaderProperty: Removed Skinned flag Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Sights\ASVAl_Reflex_Kobra.nif 14 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present 17 BSLightingShaderProperty: Removed Skinned flag 20 BSLightingShaderProperty: Removed Skinned flag Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Sights\ASVAL_Reflex_Vortex.nif 12 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present 15 BSLightingShaderProperty: Removed Skinned flag Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Sights\ASVAL_Reflex_PKAS.nif 21 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present 24 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Stocks\ASVAL_Stock_Folding.nif 10 BSXFlags: Added missing BSXFlags 10 BSXFlags: Flags set to "Havok" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Sights\ASVAL_Reflex_Spectre.nif 6 BSLightingShaderProperty: Removed Skinned flag 24 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present 27 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Sights\ASVAL_Scope_Accupower.nif 7 BSLightingShaderProperty: Removed Skinned flag 10 BSLightingShaderProperty: Removed Skinned flag 19 BSLightingShaderProperty: Removed Skinned flag Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Stocks\ASVAL_Stock_Light.nif 10 BSXFlags: Added missing BSXFlags 10 BSXFlags: Flags set to "Havok" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Stocks\ASVAL_Stock_Heavy.nif 13 BSXFlags: Added missing BSXFlags 13 BSXFlags: Flags set to "Havok" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Stocks\ASVAL_Stock_Removed.nif 7 BSXFlags: Added missing BSXFlags 7 BSXFlags: Flags set to "Havok" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\TracerWithMovingShape.nif 9 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\CombinedArms_ShellCasings\20mmVulc.nif 7 BSShaderTextureSet\Textures\Textures #0: Path changed from "Scope LP_Base_Color.dds" to "textures\Scope LP_Base_Color.dds" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\CombinedArms_ShellCasings\50Beo.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\CombinedArms_ShellCasings\50CalShellCasing.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Sights\ASVAL_Scope_Bender.nif 6 BSLightingShaderProperty: Removed Skinned flag 10 BSLightingShaderProperty: Removed Skinned flag 25 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\CombinedArms_ShellCasings\25mmCasing.nif 7 BSShaderTextureSet\Textures\Textures #0: Path changed from "Scope LP_Base_Color.dds" to "textures\Scope LP_Base_Color.dds" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\CombinedArms_ShellCasings\50CalCasing.nif 7 BSShaderTextureSet\Textures\Textures #0: Path changed from "Scope LP_Base_Color.dds" to "textures\Scope LP_Base_Color.dds" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\CombinedArms_ShellCasings\57x28ShellCasing.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\CombinedArms_ShellCasings\9x18ShellCasing.nif 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Stocks\ASVAL_Stock_Skeletal.nif 10 BSXFlags: Added missing BSXFlags 10 BSXFlags: Flags set to "Havok" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Stocks\ASVAL_Stock_Sniper.nif 10 BSXFlags: Added missing BSXFlags 10 BSXFlags: Flags set to "Havok" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Sights\ASVAL_Scope_Thermal.nif 25 BSLightingShaderProperty: Removed Skinned flag 28 BSLightingShaderProperty: Removed Skinned flag Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Stocks\ASVAL_Stock_Sniper_Pad.nif 13 BSXFlags: Added missing BSXFlags 13 BSXFlags: Flags set to "Havok" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\Attachments\Barrel\LongBarrel.nif 6 BSLightingShaderProperty: Removed Skinned flag 10 BSLightingShaderProperty: Removed Skinned flag 13 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Stocks\ASVAL_Stock_Standard.nif 10 BSXFlags: Added missing BSXFlags 10 BSXFlags: Flags set to "Havok" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\Attachments\Grips\Grip1.nif 5 BSLightingShaderProperty: Removed Skinned flag Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\Attachments\Barrel\ShortBarrel.nif 7 BSLightingShaderProperty: Removed Skinned flag 10 BSLightingShaderProperty: Removed Skinned flag 13 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\Attachments\Grips\Grip2.nif 5 BSLightingShaderProperty: Removed Skinned flag Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\Attachments\Barrel\VeryShort.nif 9 BSLightingShaderProperty: Removed Skinned flag 12 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present 6 BSLightingShaderProperty: Removed Skinned flag Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Sights\ASVAL_Scope_Thermal_Mk2.nif 8 BSLightingShaderProperty: Removed Skinned flag 5 BSLightingShaderProperty: Removed Skinned flag 12 BSLightingShaderProperty: Removed Skinned flag Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\Attachments\Barrel\HeavyBarrel.nif 9 BSLightingShaderProperty: Removed Skinned flag 6 BSLightingShaderProperty: Removed Skinned flag 13 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\Attachments\Grips\Grip1_TacStock.nif 5 BSLightingShaderProperty: Removed Skinned flag Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\Attachments\Muzzle\Muzzle01.nif 5 BSLightingShaderProperty: Removed Skinned flag 1 BSXFlags: Removed emtpy BSXFlags Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\Attachments\Muzzle\Suppressor03.nif 4 BSLightingShaderProperty: Removed Skinned flag 8 BSLightingShaderProperty: Removed Skinned flag 1 BSXFlags: Removed emtpy BSXFlags Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\ASVALnv\Stocks\ASVAL_Stock_Modern.nif 13 BSXFlags: Added missing BSXFlags 13 BSXFlags: Flags set to "Havok" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\Attachments\Muzzle\Suppressor02.nif 5 BSLightingShaderProperty: Removed Skinned flag 1 BSXFlags: Removed emtpy BSXFlags Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\Attachments\Underbarrel\Dummy.nif 1 BSXFlags: Removed emtpy BSXFlags Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\Attachments\Underbarrel\Flashlight.nif 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\Attachments\Sights\Deagle_IronSights.nif 3 BSLightingShaderProperty: Removed Skinned flag 7 BSLightingShaderProperty: Removed Skinned flag 1 BSXFlags: Removed emtpy BSXFlags Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\Attachments\Underbarrel\Laser.nif 19 BSShaderTextureSet\Textures\Textures #0: Path changed from "MPPA/Spartan_Helmet_Mat_d.DDS" to "textures/MPPA/Spartan_Helmet_Mat_d.DDS" 19 BSShaderTextureSet\Textures\Textures #1: Path changed from "MPPA/Spartan_Helmet_Mat_n.DDS" to "textures/MPPA/Spartan_Helmet_Mat_n.DDS" 19 BSShaderTextureSet\Textures\Textures #7: Path changed from "MPPA/Spartan_Helmet_Mat_s.DDS" to "textures/MPPA/Spartan_Helmet_Mat_s.DDS" 18 BSLightingShaderProperty: Removed Skinned flag 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\Attachments\Sights\Deagle_MicroT1.nif 9 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present 1 BSXFlags: Removed emtpy BSXFlags Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\ExplosiveProjectile.nif 1 BSXFlags: Flags set to "Animated | External Emit" 5 NiControllerSequence: Sorted Controlled Blocks by Target node index 136 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\Attachments\Sights\Deagle_XPS3.nif 5 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present 8 BSLightingShaderProperty: Removed Skinned flag 1 BSXFlags: Removed emtpy BSXFlags Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\Attachments\Sights\Deagle_Accupower.nif 5 BSLightingShaderProperty: Removed Skinned flag 8 BSLightingShaderProperty: Removed Skinned flag 1 BSXFlags: Removed emtpy BSXFlags Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\G36_DummyReciever.nif 2 BSXFlags: Removed emtpy BSXFlags Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\Attachments\Sights\Deagle_Kobra.nif 12 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present 15 BSLightingShaderProperty: Removed Skinned flag 1 BSXFlags: Removed emtpy BSXFlags Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\Attachments\Sights\Deagle_Spitfire.nif 18 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present 21 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present 1 BSXFlags: Removed emtpy BSXFlags Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\Receiver - Copy.nif 59 BSLightingShaderProperty: Removed Skinned flag 57 BSLightingShaderProperty: Removed Skinned flag 49 BSLightingShaderProperty: Removed Skinned flag 43 BSLightingShaderProperty: Removed Skinned flag 63 BSLightingShaderProperty: Removed Skinned flag 41 BSLightingShaderProperty: Removed Skinned flag 47 BSLightingShaderProperty: Removed Skinned flag 53 BSLightingShaderProperty: Removed Skinned flag 55 BSLightingShaderProperty: Removed Skinned flag 51 BSLightingShaderProperty: Removed Skinned flag 61 BSLightingShaderProperty: Removed Skinned flag 45 BSLightingShaderProperty: Removed Skinned flag 65 BSLightingShaderProperty: Removed Skinned flag 67 BSLightingShaderProperty: Removed Skinned flag 69 BSLightingShaderProperty: Removed Skinned flag Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\Attachments\Underbarrel\LaserLight.nif 11 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Barrels\G36_Barrel_Heavy.nif 26 BSXFlags: Added missing BSXFlags 26 BSXFlags: Flags set to "Havok" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\BabyDeagle\Receiver.nif 45 BSLightingShaderProperty: Removed Skinned flag 39 BSLightingShaderProperty: Removed Skinned flag 57 BSLightingShaderProperty: Removed Skinned flag 37 BSLightingShaderProperty: Removed Skinned flag 43 BSLightingShaderProperty: Removed Skinned flag 49 BSLightingShaderProperty: Removed Skinned flag 47 BSLightingShaderProperty: Removed Skinned flag 55 BSLightingShaderProperty: Removed Skinned flag 41 BSLightingShaderProperty: Removed Skinned flag 59 BSLightingShaderProperty: Removed Skinned flag 61 BSLightingShaderProperty: Removed Skinned flag 64 BSLightingShaderProperty: Removed Skinned flag 67 BSLightingShaderProperty: Removed Skinned flag 53 BSLightingShaderProperty: Removed Skinned flag 51 BSLightingShaderProperty: Removed Skinned flag 72 BSLightingShaderProperty: Removed Skinned flag 75 BSLightingShaderProperty: Removed Skinned flag Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Magazines\G36_Mag_30.nif 9 BSLightingShaderProperty: Removed Skinned flag 12 BSLightingShaderProperty: Removed Skinned flag Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Magazines\G36_Mag_100.nif 6 BSLightingShaderProperty: Removed Skinned flag 9 BSLightingShaderProperty: Removed Skinned flag Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Magazines\G36_Mag_300Blk.nif 6 BSLightingShaderProperty: Removed Skinned flag 9 BSLightingShaderProperty: Removed Skinned flag Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\G36_Receiver.nif 49 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Barrels\G36_Barrel_Lithuanian.nif 23 BSXFlags: Added missing BSXFlags 23 BSXFlags: Flags set to "Havok" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Barrels\G36_Barrel_Assault.nif 23 BSXFlags: Added missing BSXFlags 23 BSXFlags: Flags set to "Havok" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\DesertEagle\Receiver.nif 55 BSLightingShaderProperty: Removed Skinned flag 53 BSLightingShaderProperty: Removed Skinned flag 47 BSLightingShaderProperty: Removed Skinned flag 41 BSLightingShaderProperty: Removed Skinned flag 59 BSLightingShaderProperty: Removed Skinned flag 39 BSLightingShaderProperty: Removed Skinned flag 45 BSLightingShaderProperty: Removed Skinned flag 51 BSLightingShaderProperty: Removed Skinned flag 49 BSLightingShaderProperty: Removed Skinned flag 57 BSLightingShaderProperty: Removed Skinned flag 43 BSLightingShaderProperty: Removed Skinned flag 61 BSLightingShaderProperty: Removed Skinned flag 63 BSLightingShaderProperty: Removed Skinned flag 66 BSLightingShaderProperty: Removed Skinned flag 69 BSLightingShaderProperty: Removed Skinned flag Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Barrels\G36_Barrel_Carbine.nif 20 BSXFlags: Added missing BSXFlags 20 BSXFlags: Flags set to "Havok" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Barrels\G36_Barrel_LightSupport.nif 23 BSXFlags: Added missing BSXFlags 23 BSXFlags: Flags set to "Havok" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Muzzles\Muzzle04.nif 1 BSXFlags: Removed emtpy BSXFlags Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Barrels\G36_Barrel_Support.nif 28 BSXFlags: Added missing BSXFlags 28 BSXFlags: Flags set to "Havok" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Muzzles\Suppressor02.nif 1 BSXFlags: Removed emtpy BSXFlags Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Muzzles\Suppressor03.nif 1 BSXFlags: Removed emtpy BSXFlags Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Muzzles\Suppressor04.nif 4 BSLightingShaderProperty: Removed Skinned flag 1 BSXFlags: Removed emtpy BSXFlags Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Magazines\G36_Mag_60.nif 6 BSLightingShaderProperty: Removed Skinned flag 9 BSLightingShaderProperty: Removed Skinned flag 15 BSLightingShaderProperty: Removed Skinned flag 18 BSLightingShaderProperty: Removed Skinned flag 21 BSLightingShaderProperty: Removed Skinned flag Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Rail\Rail\Flashlight.nif 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Sights\G36_Barska.nif 13 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Muzzles\Suppressor01.nif 1 BSXFlags: Removed emtpy BSXFlags Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Rail\Rail\Lasersight.nif 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Sights\G36_Bravo4.nif 13 BSLightingShaderProperty: Removed Skinned flag 30 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present 33 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Sights\G36_EoTech.nif 14 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present 17 BSLightingShaderProperty: Removed Skinned flag Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Stocks\G36_Stock_SIG.nif 5 BSLightingShaderProperty: Removed Skinned flag 7 BSXFlags: Added missing BSXFlags 7 BSXFlags: Flags set to "Havok" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Rail\Rail\LaserFlashlightCombo.nif 11 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Stocks\G36_Stock_Standard.nif 7 BSXFlags: Added missing BSXFlags 7 BSXFlags: Flags set to "Havok" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Sights\G36_SRS02.nif 14 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present 17 BSLightingShaderProperty: Removed Skinned flag Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Stocks\G36_Stock_Heavy.nif 10 BSXFlags: Added missing BSXFlags 10 BSXFlags: Flags set to "Havok" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Sights\G36_MicroT1.nif 16 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Stocks\G36_Stock_SCAR.nif 7 BSXFlags: Added missing BSXFlags 7 BSXFlags: Flags set to "Havok" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M1911nv\1911_Receiver.nif 49 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Sights\G36_Scope_Accupower.nif 13 BSLightingShaderProperty: Removed Skinned flag 16 BSLightingShaderProperty: Removed Skinned flag Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M1911nv\1911_Receiver_Heavy.nif 46 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Sights\G36_Scope_Thermal.nif 19 BSLightingShaderProperty: Removed Skinned flag Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Sights\G36_Kobra.nif 20 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present 23 BSLightingShaderProperty: Removed Skinned flag Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M1911nv\Muzzles\M1911_Compensator.nif 4 BSLightingShaderProperty: Removed Skinned flag 1 BSXFlags: Removed emtpy BSXFlags Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Sights\G36_Scope_ThermalMk2.nif 12 BSLightingShaderProperty: Removed Skinned flag 15 BSLightingShaderProperty: Removed Skinned flag Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M1911nv\Muzzles\M1911_Suppressor_Covert.nif 5 BSLightingShaderProperty: Removed Skinned flag 1 BSXFlags: Removed emtpy BSXFlags Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M1911nv\Muzzles\M1911_Suppressor_Light.nif 1 BSXFlags: Removed emtpy BSXFlags Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Stocks\G36_Stock_Modern.nif 10 BSXFlags: Added missing BSXFlags 10 BSXFlags: Flags set to "Havok" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M1911nv\Muzzles\M1911_Suppressor_OilFilter.nif 4 BSLightingShaderProperty: Removed Skinned flag 1 BSXFlags: Removed emtpy BSXFlags Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\G36nv\Sights\G36_Spectre.nif 29 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present 32 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M1911nv\Sights\GI\M1911_Night.nif 3 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present 6 BSLightingShaderProperty: Removed Skinned flag 9 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present 12 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M1911nv\Muzzles\M1911_HvyCompensator.nif 1 BSXFlags: Removed emtpy BSXFlags Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M1911nv\Sights\M1911_Night.nif 3 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present 6 BSLightingShaderProperty: Removed Skinned flag 9 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present 12 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M1911nv\Sights\GI\M1911_DeltaPoint.nif 11 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M1911nv\Sights\M1911_DeltaPoint.nif 11 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M1911nv\Sights\M1911_Rail_Vortex.nif 14 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M1911nv\Sights\M1911_Rail_MicroT1.nif 13 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M1911nv\Sights\M1911_Rail_Scope.nif 8 BSLightingShaderProperty: Removed Skinned flag 11 BSLightingShaderProperty: Removed Skinned flag Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M1911nv\Sights\M1911_Rail_Kobra.nif 12 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present 15 BSLightingShaderProperty: Removed Skinned flag Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Magazine\M249_Mag_Box_762_100.nif 8 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Magazine\M249_Mag_Box_556_200.nif 7 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Magazine\M249_Mag_Box_556_100.nif 8 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Magazine\M249_Mag_Box_762_200.nif 7 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Magazine\Backup\M249_Mag_STANAG_556_100.nif 6 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present 17 BSLightingShaderProperty: Removed Skinned flag 20 BSLightingShaderProperty: Removed Skinned flag Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Magazine\Backup\M249_Mag_STANAG_556_30.nif 6 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present 12 BSLightingShaderProperty: Removed Skinned flag 15 BSLightingShaderProperty: Removed Skinned flag 18 BSLightingShaderProperty: Removed Skinned flag 21 BSLightingShaderProperty: Removed Skinned flag Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Muzzles\M249_Muzzle_Suppressor_Heavy.nif 8 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Muzzles\M249_Muzzle_Super.nif 8 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Magazine\M249_Mag_STANAG_556_100.nif 6 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 12 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 24 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 28 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Rail\Flashlight.nif 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Sights\M249_Rail_Barska.nif 11 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Magazine\Backup\M249_Mag_STANAG_556_60.nif 6 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present 10 BSLightingShaderProperty: Removed Skinned flag 13 BSLightingShaderProperty: Removed Skinned flag 16 BSLightingShaderProperty: Removed Skinned flag 19 BSLightingShaderProperty: Removed Skinned flag 22 BSLightingShaderProperty: Removed Skinned flag 25 BSLightingShaderProperty: Removed Skinned flag Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Magazine\M249_Mag_STANAG_556_60.nif 23 BSLightingShaderProperty: Removed Skinned flag 26 BSLightingShaderProperty: Removed Skinned flag 29 BSLightingShaderProperty: Removed Skinned flag 32 BSLightingShaderProperty: Removed Skinned flag 35 BSLightingShaderProperty: Removed Skinned flag 38 BSLightingShaderProperty: Removed Skinned flag Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Magazine\M249_Mag_STANAG_556_200.nif 21 BSLightingShaderProperty: Removed Skinned flag 24 BSLightingShaderProperty: Removed Skinned flag 27 BSLightingShaderProperty: Removed Skinned flag 30 BSLightingShaderProperty: Removed Skinned flag 33 BSLightingShaderProperty: Removed Skinned flag 36 BSLightingShaderProperty: Removed Skinned flag Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Sights\M249_Rail_Bravo4.nif 4 BSLightingShaderProperty: Removed Skinned flag 21 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present 24 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Sights\M249_Rail_EoTech.nif 5 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present 8 BSLightingShaderProperty: Removed Skinned flag Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Sights\M249_Rail_MicroT1.nif 8 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Rail\Lasersight.nif 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Sights\M249_Rail_Accupower.nif 5 BSLightingShaderProperty: Removed Skinned flag 8 BSLightingShaderProperty: Removed Skinned flag Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Sights\M249_Scope_Mark5.nif 16 BSShaderTextureSet\Textures\Textures #0: Path changed from "Scope LP_Base_Color.dds" to "textures\Scope LP_Base_Color.dds" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Sights\M249_Rail_Kobra.nif 11 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present 14 BSLightingShaderProperty: Removed Skinned flag Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\50CalTracerBeam.nif 4 NiControllerSequence: Removed Controlled block #21 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #20 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #19 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #18 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #17 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #16 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #15 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #14 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #13 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #10 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #9 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #8 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #7 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Sorted Controlled Blocks by Target node index 33 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Rail\LaserFlashlightCombo.nif 11 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\25mmProjectile.nif 87 BSShaderTextureSet\Textures\Textures #0: Path changed from "Scope LP_Base_Color.dds" to "textures\Scope LP_Base_Color.dds" 90 BSShaderTextureSet\Textures\Textures #0: Path changed from "Scope LP_Base_Color.dds" to "textures\Scope LP_Base_Color.dds" 4 NiControllerSequence: Removed Controlled block #21 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #20 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #19 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #18 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #17 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #16 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #15 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #14 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #13 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #10 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #9 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #8 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #7 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Sorted Controlled Blocks by Target node index 33 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Sights\M249_Rail_Spectre.nif 20 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present 23 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M249nv\Sights\M249_Rail_Thermal.nif 10 BSLightingShaderProperty: Removed Skinned flag Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\BlastwaveExp.nif 4 NiControllerSequence: Sorted Controlled Blocks by Target node index 26 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\Barrels\M82A1_Barrel_Heavy.nif 7 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\EMPExplosion.nif 4 NiControllerSequence: Removed Controlled block #20 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #19 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #18 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #17 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #16 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #15 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #14 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #13 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #12 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #11 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #10 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #9 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #8 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #7 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Sorted Controlled Blocks by Target node index 20 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\LegendaryRadiationFXSP.nif 1 BSXFlags: Flags set to "Animated | External Emit" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\Attachment\Bipod_Collapsed.nif 4 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds" 8 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds" 1 BSXFlags: Removed emtpy BSXFlags Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\Attachment\Flashlight.nif 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\Attachment\Bipod.nif 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds" 1 BSXFlags: Removed emtpy BSXFlags Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\GammaGunExplosionSmall.nif 1 BSXFlags: Flags set to "Animated | External Emit" 4 NiControllerSequence: Removed Controlled block #31 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #30 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #29 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #28 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #27 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #26 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Sorted Controlled Blocks by Target node index 108 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\Attachment\Lasersight.nif 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\ExplosiveProjectile.nif 1 BSXFlags: Flags set to "Animated | External Emit" 5 NiControllerSequence: Sorted Controlled Blocks by Target node index 136 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\Magazines\M82A1_Magazine_20mmVulcan.nif 8 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds" 10 BSShaderTextureSet\Textures\Textures #0: Path changed from "Scope LP_Base_Color.dds" to "textures\Scope LP_Base_Color.dds" 14 BSShaderTextureSet\Textures\Textures #0: Path changed from "Scope LP_Base_Color.dds" to "textures\Scope LP_Base_Color.dds" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\Magazines\M82A1_Magazine_25mm.nif 8 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds" 11 BSShaderTextureSet\Textures\Textures #0: Path changed from "Scope LP_Base_Color.dds" to "textures\Scope LP_Base_Color.dds" 14 BSShaderTextureSet\Textures\Textures #0: Path changed from "Scope LP_Base_Color.dds" to "textures\Scope LP_Base_Color.dds" 17 BSShaderTextureSet\Textures\Textures #0: Path changed from "Scope LP_Base_Color.dds" to "textures\Scope LP_Base_Color.dds" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\Magazines\M82A1_Magazine_50Cal.nif 8 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds" 12 BSShaderTextureSet\Textures\Textures #0: Path changed from "Scope LP_Base_Color.dds" to "textures\Scope LP_Base_Color.dds" 16 BSShaderTextureSet\Textures\Textures #0: Path changed from "Scope LP_Base_Color.dds" to "textures\Scope LP_Base_Color.dds" 20 BSShaderTextureSet\Textures\Textures #0: Path changed from "Scope LP_Base_Color.dds" to "textures\Scope LP_Base_Color.dds" 24 BSShaderTextureSet\Textures\Textures #0: Path changed from "Scope LP_Base_Color.dds" to "textures\Scope LP_Base_Color.dds" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\Muzzles\M82A1_Muzzle_Standard.nif 7 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds" 14 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\Muzzles\M82A1_Muzzle_Suppressor_Heavy.nif 7 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds" 14 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds" 18 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds" Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\Muzzles\M82A1_Muzzle_Colossal.nif 4 BSLightingShaderProperty: Removed Skinned flag Combined Arms Expansion Pack - 1.0 - MAIN-53000-1-0-1638290915\Data\meshes\M82A1nv\GammaGunExplosionLarge.nif 1 BSXFlags: Flags set to "Animated | External Emit" 4 NiControllerSequence: Sorted Controlled Blocks by Target node index 162 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets Com
Mark as private (unlisted)
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everlasting (like CCCP)