#include
#include
using namespace std;
class Point {
private:
int x, y;
public:
Point() {}
Point(int _x, int _y) {
x = _x;
y = _y;
}
~Point() {}
friend void pecati(Point p);
};
void pecati(Point p) {
cout << p.x << " " << p.y << endl;
}
int main()
{
Point p(1, 2);
pecati(p);
return 0;
}