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#include
#include
using namespace std; class Point { private: int x, y; public: Point() {} Point(int _x, int _y) { x = _x; y = _y; } ~Point() {} friend void pecati(Point p); }; void pecati(Point p) { cout << p.x << " " << p.y << endl; } int main() { Point p(1, 2); pecati(p); return 0; }
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