CROSS_Cryolance_090a-31336-090a\Meshes\CROSS\Weapons\Cryo\CryolanceGrip_Short_1.nif
6 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
CROSS_Cryolance_090a-31336-090a\Meshes\CROSS\Weapons\Cryo\CryoFX_Proj_TracerBeam.nif
89 BSTriShape: Removed empty geometry shape
4 NiControllerSequence: Removed Controlled block #10 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #9 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #8 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #7 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject
4 NiControllerSequence: Sorted Controlled Blocks by Target node index
71 NiDefaultAVObjectPalette: Updated AV Objects
3 NiMultiTargetTransformController: Updated Extra Targets
CROSS_Cryolance_090a-31336-090a\Meshes\CROSS\Weapons\Cryo\CryolanceForegrip_wood_1.nif
6 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
9 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
CROSS_Cryolance_090a-31336-090a\Meshes\CROSS\Weapons\Cryo\CryolanceForegrip_metal_1.nif
6 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
CROSS_Cryolance_090a-31336-090a\Meshes\CROSS\Weapons\Cryo\CryolanceMag_Regu_1.nif
4 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
15 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
18 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
20 BSXFlags: Added missing BSXFlags
20 BSXFlags: Flags set to "Animated | External Emit"
CROSS_Cryolance_090a-31336-090a\Meshes\CROSS\Weapons\Cryo\CryolanceGrip_Long_1.nif
6 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
CROSS_Cryolance_090a-31336-090a\Meshes\CROSS\Weapons\Cryo\CryolanceMag_Regu_lowpower_1.nif
4 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
15 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
18 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
20 BSXFlags: Added missing BSXFlags
20 BSXFlags: Flags set to "Animated | External Emit"
CROSS_Cryolance_090a-31336-090a\Meshes\CROSS\Weapons\Cryo\CryolanceBarrel_SNG_1.nif
38 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
41 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
31 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
2 BSXFlags: Flags set to "Animated"
17 NiControllerSequence: Sorted Controlled Blocks by Target node index
30 NiDefaultAVObjectPalette: Updated AV Objects
4 NiMultiTargetTransformController: Updated Extra Targets
CROSS_Cryolance_090a-31336-090a\Meshes\CROSS\Weapons\Cryo\CryolanceMag_Radi_1.nif
3 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
6 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
9 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
CROSS_Cryolance_090a-31336-090a\Meshes\CROSS\Weapons\Cryo\CryolanceScope_Short.nif
8 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
11 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
14 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
17 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
20 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
CROSS_Cryolance_090a-31336-090a\Meshes\CROSS\Weapons\Cryo\CryolanceScope_Long.nif
8 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
11 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
14 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
17 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
20 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
CROSS_Cryolance_090a-31336-090a\Meshes\CROSS\Weapons\Cryo\CryolanceScope_Med.nif
8 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
11 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
14 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
17 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
20 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
CROSS_Cryolance_090a-31336-090a\Meshes\CROSS\Weapons\Cryo\CryoFX_explosion_grenadecryo.nif
2 BSXFlags: Flags set to "Animated | External Emit"
5 NiControllerSequence: Removed Controlled block #99 because Target is missing or not a visible NiAVObject
5 NiControllerSequence: Removed Controlled block #96 because Target is missing or not a visible NiAVObject
5 NiControllerSequence: Removed Controlled block #93 because Target is missing or not a visible NiAVObject
5 NiControllerSequence: Removed Controlled block #92 because Target is missing or not a visible NiAVObject
5 NiControllerSequence: Removed Controlled block #91 because Target is missing or not a visible NiAVObject
5 NiControllerSequence: Removed Controlled block #90 because Target is missing or not a visible NiAVObject
5 NiControllerSequence: Removed Controlled block #89 because Target is missing or not a visible NiAVObject
5 NiControllerSequence: Removed Controlled block #88 because Target is missing or not a visible NiAVObject
5 NiControllerSequence: Removed Controlled block #87 because Target is missing or not a visible NiAVObject
5 NiControllerSequence: Removed Controlled block #86 because Target is missing or not a visible NiAVObject
5 NiControllerSequence: Removed Controlled block #85 because Target is missing or not a visible NiAVObject
5 NiControllerSequence: Removed Controlled block #84 because Target is missing or not a visible NiAVObject
5 NiControllerSequence: Removed Controlled block #68 because Target is missing or not a visible NiAVObject
5 NiControllerSequence: Removed Controlled block #67 because Target is missing or not a visible NiAVObject
5 NiControllerSequence: Removed Controlled block #66 because Target is missing or not a visible NiAVObject
5 NiControllerSequence: Removed Controlled block #65 because Target is missing or not a visible NiAVObject
5 NiControllerSequence: Removed Controlled block #64 because Target is missing or not a visible NiAVObject
5 NiControllerSequence: Removed Controlled block #63 because Target is missing or not a visible NiAVObject
5 NiControllerSequence: Removed Controlled block #62 because Target is missing or not a visible NiAVObject
5 NiControllerSequence: Removed Controlled block #61 because Target is missing or not a visible NiAVObject
5 NiControllerSequence: Removed Controlled block #60 because Target is missing or not a visible NiAVObject
5 NiControllerSequence: Removed Controlled block #59 because Target is missing or not a visible NiAVObject
5 NiControllerSequence: Removed Controlled block #58 because Target is missing or not a visible NiAVObject
5 NiControllerSequence: Removed Controlled block #57 because Target is missing or not a visible NiAVObject
5 NiControllerSequence: Removed Controlled block #56 because Target is missing or not a visible NiAVObject
5 NiControllerSequence: Removed Controlled block #55 because Target is missing or not a visible NiAVObject
5 NiControllerSequence: Removed Controlled block #54 because Target is missing or not a visible NiAVObject
5 NiControllerSequence: Removed Controlled block #53 because Target is missing or not a visible NiAVObject
5 NiControllerSequence: Removed Controlled block #52 because Target is missing or not a visible NiAVObject
5 NiControllerSequence: Removed Controlled block #38 because Target is missing or not a visible NiAVObject
5 NiControllerSequence: Removed Controlled block #37 because Target is missing or not a visible NiAVObject
5 NiControllerSequence: Removed Controlled block #36 because Target is missing or not a visible NiAVObject
5 NiControllerSequence: Removed Controlled block #35 because Target is missing or not a visible NiAVObject
5 NiControllerSequence: Removed Controlled block #34 because Target is missing or not a visible NiAVObject
5 NiControllerSequence: Removed Controlled block #33 because Target is missing or not a visible NiAVObject
5 NiControllerSequence: Removed Controlled block #32 because Target is missing or not a visible NiAVObject
5 NiControllerSequence: Removed Controlled block #31 because Target is missing or not a visible NiAVObject
5 NiControllerSequence: Removed Controlled block #30 because Target is missing or not a visible NiAVObject
5 NiControllerSequence: Removed Controlled block #29 because Target is missing or not a visible NiAVObject
5 NiControllerSequence: Removed Controlled block #28 because Target is missing or not a visible NiAVObject
5 NiControllerSequence: Removed Controlled block #27 because Target is missing or not a visible NiAVObject
5 NiControllerSequence: Removed Controlled block #26 because Target is missing or not a visible NiAVObject
5 NiControllerSequence: Removed Controlled block #25 because Target is missing or not a visible NiAVObject
5 NiControllerSequence: Removed Controlled block #24 because Target is missing or not a visible NiAVObject
5 NiControllerSequence: Sorted Controlled Blocks by Target node index
213 NiDefaultAVObjectPalette: Updated AV Objects
4 NiMultiTargetTransformController: Updated Extra Targets
CROSS_Cryolance_090a-31336-090a\Meshes\CROSS\Weapons\Cryo\CryolanceBarrel_DBL_1.nif
38 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
31 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
43 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
46 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
49 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
2 BSXFlags: Flags set to "Animated"
17 NiControllerSequence: Sorted Controlled Blocks by Target node index
30 NiDefaultAVObjectPalette: Updated AV Objects
4 NiMultiTargetTransformController: Updated Extra Targets
CROSS_Cryolance_090a-31336-090a\Meshes\CROSS\Weapons\Cryo\CryolanceBarrel_TRI_1.nif
38 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
31 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
43 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
46 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
2 BSXFlags: Flags set to "Animated"
17 NiControllerSequence: Sorted Controlled Blocks by Target node index
30 NiDefaultAVObjectPalette: Updated AV Objects
4 NiMultiTargetTransformController: Updated Extra Targets
CROSS_Cryolance_090a-31336-090a\Meshes\CROSS\Weapons\Cryo\Cryolance_1.nif
74 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
77 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
80 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
83 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
86 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
102 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
110 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
115 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
118 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
121 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
124 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
2 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | Articulated"
7 NiControllerSequence: Sorted Controlled Blocks by Target node index
25 NiControllerSequence: Sorted Controlled Blocks by Target node index
43 NiDefaultAVObjectPalette: Updated AV Objects
6 NiMultiTargetTransformController: Updated Extra Targets