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CROSS_Cryolance_090a-31336-090a\Meshes\CROSS\Weapons\Cryo\CryolanceGrip_Short_1.nif 6 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing CROSS_Cryolance_090a-31336-090a\Meshes\CROSS\Weapons\Cryo\CryoFX_Proj_TracerBeam.nif 89 BSTriShape: Removed empty geometry shape 4 NiControllerSequence: Removed Controlled block #10 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #9 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #8 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #7 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Sorted Controlled Blocks by Target node index 71 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets CROSS_Cryolance_090a-31336-090a\Meshes\CROSS\Weapons\Cryo\CryolanceForegrip_wood_1.nif 6 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 9 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing CROSS_Cryolance_090a-31336-090a\Meshes\CROSS\Weapons\Cryo\CryolanceForegrip_metal_1.nif 6 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing CROSS_Cryolance_090a-31336-090a\Meshes\CROSS\Weapons\Cryo\CryolanceMag_Regu_1.nif 4 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 15 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 18 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 20 BSXFlags: Added missing BSXFlags 20 BSXFlags: Flags set to "Animated | External Emit" CROSS_Cryolance_090a-31336-090a\Meshes\CROSS\Weapons\Cryo\CryolanceGrip_Long_1.nif 6 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing CROSS_Cryolance_090a-31336-090a\Meshes\CROSS\Weapons\Cryo\CryolanceMag_Regu_lowpower_1.nif 4 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 15 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 18 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 20 BSXFlags: Added missing BSXFlags 20 BSXFlags: Flags set to "Animated | External Emit" CROSS_Cryolance_090a-31336-090a\Meshes\CROSS\Weapons\Cryo\CryolanceBarrel_SNG_1.nif 38 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 41 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 31 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 2 BSXFlags: Flags set to "Animated" 17 NiControllerSequence: Sorted Controlled Blocks by Target node index 30 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets CROSS_Cryolance_090a-31336-090a\Meshes\CROSS\Weapons\Cryo\CryolanceMag_Radi_1.nif 3 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 6 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 9 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing CROSS_Cryolance_090a-31336-090a\Meshes\CROSS\Weapons\Cryo\CryolanceScope_Short.nif 8 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 11 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 14 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 17 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 20 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing CROSS_Cryolance_090a-31336-090a\Meshes\CROSS\Weapons\Cryo\CryolanceScope_Long.nif 8 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 11 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 14 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 17 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 20 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing CROSS_Cryolance_090a-31336-090a\Meshes\CROSS\Weapons\Cryo\CryolanceScope_Med.nif 8 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 11 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 14 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 17 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 20 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing CROSS_Cryolance_090a-31336-090a\Meshes\CROSS\Weapons\Cryo\CryoFX_explosion_grenadecryo.nif 2 BSXFlags: Flags set to "Animated | External Emit" 5 NiControllerSequence: Removed Controlled block #99 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #96 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #93 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #92 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #91 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #90 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #89 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #88 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #87 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #86 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #85 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #84 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #68 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #67 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #66 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #65 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #64 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #63 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #62 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #61 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #60 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #59 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #58 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #57 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #56 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #55 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #54 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #53 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #52 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #38 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #37 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #36 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #35 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #34 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #33 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #32 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #31 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #30 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #29 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #28 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #27 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #26 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #25 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Removed Controlled block #24 because Target is missing or not a visible NiAVObject 5 NiControllerSequence: Sorted Controlled Blocks by Target node index 213 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets CROSS_Cryolance_090a-31336-090a\Meshes\CROSS\Weapons\Cryo\CryolanceBarrel_DBL_1.nif 38 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 31 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 43 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 46 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 49 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 2 BSXFlags: Flags set to "Animated" 17 NiControllerSequence: Sorted Controlled Blocks by Target node index 30 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets CROSS_Cryolance_090a-31336-090a\Meshes\CROSS\Weapons\Cryo\CryolanceBarrel_TRI_1.nif 38 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 31 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 43 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 46 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 2 BSXFlags: Flags set to "Animated" 17 NiControllerSequence: Sorted Controlled Blocks by Target node index 30 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets CROSS_Cryolance_090a-31336-090a\Meshes\CROSS\Weapons\Cryo\Cryolance_1.nif 74 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 77 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 80 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 83 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 86 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 102 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 110 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 115 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 118 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 121 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 124 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing 2 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | Articulated" 7 NiControllerSequence: Sorted Controlled Blocks by Target node index 25 NiControllerSequence: Sorted Controlled Blocks by Target node index 43 NiDefaultAVObjectPalette: Updated AV Objects 6 NiMultiTargetTransformController: Updated Extra Targets
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