#include
using namespace std;
class Point{
private:
double x, y;
public:
Point() { // empty constructor
}
Point(double _x, double _y) { // parameter constructor
x = _x;
y = _y;
}
~Point() {
}
double get_x() const {
return x;
}
double get_y() const {
return y;
}
void input() {
cin >> x >> y;
}
void print() {
cout << x << " " << y << endl;
}
void set_x(double _x) {
x = _x;
}
void set_y(double _y) {
y = _y;
}
};
int main() {
Point p;
p.set_x(10.0);
p.set_y(5.0);
cout << p.get_x() << " " << p.get_y() << endl;
return 0;
}