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#include
using namespace std; class Point{ private: double x, y; public: Point() { // empty constructor } Point(double _x, double _y) { // parameter constructor x = _x; y = _y; } ~Point() { } double get_x() const { return x; } double get_y() const { return y; } void input() { cin >> x >> y; } void print() { cout << x << " " << y << endl; } void set_x(double _x) { x = _x; } void set_y(double _y) { y = _y; } }; int main() { Point p; p.set_x(10.0); p.set_y(5.0); cout << p.get_x() << " " << p.get_y() << endl; return 0; }
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