#include
using namespace std;
class Point {
private:
int x, y;
public:
Point () {}
Point(int _x, int _y) {
x = _x;
y = _y;
}
friend ostream & operator << (ostream & stream, Point p);
friend istream & operator >> (istream & stream, Point & p);
};
ostream & operator << (ostream & stream, Point p) {
stream << p.x << " " << p.y << endl;
return stream;
}
istream & operator >> (istream & stream, Point & p) {
stream >> p.x >> p.y;
return stream;
}
int main()
{
Point p1;
cin >> p1;
cout << p1;
return 0;
}