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#include
using namespace std; class Point { private: int x, y; public: Point () {} Point(int _x, int _y) { x = _x; y = _y; } friend ostream & operator << (ostream & stream, Point p); friend istream & operator >> (istream & stream, Point & p); }; ostream & operator << (ostream & stream, Point p) { stream << p.x << " " << p.y << endl; return stream; } istream & operator >> (istream & stream, Point & p) { stream >> p.x >> p.y; return stream; } int main() { Point p1; cin >> p1; cout << p1; return 0; }
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