CCCPaste

RMM@hybridbuttons

"Resource/UI/MainMenu.res"
{
"MainMenu"
{
"ControlName" "Frame"
"fieldName" "MainMenu"
"xpos" "0"
"ypos" "0"
"wide" "f0"
"tall" "f0"
"autoResize" "0"
"pinCorner" "0"
"visible" "1"
"enabled" "1"
"tabPosition" "0"
"PaintBackgroundType" "0"
}

"BtnGameModes"
{
"ControlName" "GameModes"
"fieldName" "BtnGameModes"

"tabPosition" "1"
"navUp" "BtnBlogPost" [$X360]
"navUp" "PnlQuickJoin" [$WIN32]
"navDown" "BtnChangeGamers" [$X360]
"navDown" "BtnStatsAndAchievements" [$WIN32]

"xpos" "0"
"ypos" "35"

// needed to push the game modes carousel behind the other main menu buttons
// that overlap into the carousel rect (which needs be oversized due to flyouts)
// and would not get mouse hittests
"zpos" -10 [$WIN32]

"borderimage" "vgui/menu_mode_border"

"leftarrow" "vgui/arrow_left"
"rightarrow" "vgui/arrow_right"
"arrowwidth" 21
"arrowheight" 21
"arrowoffsety" -3
"rightarrowoffsetx" 7 [$WIN32]

// main pic, vertically centered
"picoffsetx" 100
"picwidth" 153
"picheight" 153

// menu text, underneath pic
"menutitlex" 100
"menutitley" 16
// the 360 doesn't clip text, these can be more exact to the fat main menu button
"menutitlewide" 180 [$X360 && (!$GERMAN && !$FRENCH && !$POLISH)]
"menutitlewide" 230 [$X360 && ($GERMAN || $FRENCH)]
"menutitlewide" 240 [$X360 && $POLISH]
// the pc clips text, these need to be wider for the hint, but then use wideatopen to foreshorten the flyout
"menutitlewide" 500 [$WIN32]
"wideatopen" 180 [$WIN32 && (!$GERMAN && !$FRENCH && !$POLISH)]
"wideatopen" 230 [$WIN32 && ($GERMAN || $FRENCH)]
"wideatopen" 240 [$WIN32 && $POLISH]
"menutitletall" 80

// small pics, vertically centered, to the right of the main pic
"subpics" 5 [$X360WIDE || $WIN32WIDE]
"subpics" 3 [!($X360WIDE || $WIN32WIDE)]
"subpicgap" 6 // between pics
"subpicoffsetx" 20 [$X360]
"subpicoffsetx" 50 [$WIN32]
"subpicoffsety" -10
"subpicwidth" 94 //default 86
"subpicheight" 86
"subpicnamefont" "Default"
"hidelabels" "1" [!$ENGLISH]

"mode" [!$X360GUEST]
{
"id" "BtnCoOp"
"name" "#L4D360UI_ModeCaps_COOP"
"image" "vgui/menu_mode_campaign"
"command" "FlmCampaignFlyout"
"menutitle" "#L4D360UI_MainMenu_CoOp"
"menuhint" "#L4D360UI_MainMenu_CoOp_Tip"
}

"mode" [!$X360GUEST]
{
"id" "BtnPlayChallenge"
"name" "#L4D360UI_ModeCaps_CHALLENGE"
"image" "vgui/menu_mode_mutation"
"command" "PlayChallenge"
"menutitle" "#L4D360UI_MainMenu_PlayChallenge"
"menuhint" " "
"menuhintdisabled" "#L4D360UI_MainMenu_DemoVersion" [$DEMO]
"custommode" "1" // mutation
"enabled" "0" [$DEMO]
}

"mode" [!$X360GUEST]
{
"id" "BtnCusMutations"
"name" "CUS MUTATIONS"
"image" "vgui/menu_mode_biohazard"
"command" "FlmCusMutationsFlyout"
"menutitle" "CUSTOM MUTATIONS"
"menuhint" "Select a Mutation category from the list."
}

"mode" [!$X360GUEST]
{
"id" "BtnZSL"
"name" " ZSL"
"image" "vgui/menu_mode_ZSL"
"command" "FlmZSLFlyout"
"menutitle" "HEAD2HEAD - COMPETITIVE CAMPAIGN"
"menuhint" "Enter the Zombie Sports League and defeat your friends!"
}

"mode" [!$X360GUEST]
{
"id" "BtnPlayRealism"
"name" "#L4D360UI_ModeCaps_REALISM"
"image" "vgui/menu_mode_realism"
"command" "FlmRealismFlyout"
"menutitle" "#L4D360UI_MainMenu_Realism"
"menuhint" "#L4D360UI_MainMenu_Realism_Tip"
"menuhintdisabled" "#L4D360UI_MainMenu_DemoVersion" [$DEMO]
"enabled" "0" [$DEMO]
}

"mode" [!$X360GUEST]
{
"id" "BtnVersus"
"name" "#L4D360UI_ModeCaps_VERSUS"
"image" "vgui/menu_mode_versus"
"command" "VersusSoftLock"
"menutitle" "#L4D360UI_MainMenu_Versus"
"menuhint" "#L4D360UI_MainMenu_Versus_Tip"
"menuhintdisabled" "#L4D360UI_MainMenu_DemoVersion" [$DEMO]
"enabled" "0" [$DEMO]
}

"mode" [!$X360GUEST]
{
"id" "BtnRealismVersus"
"name" "#L4D360UI_ModeCaps_mutation12_short"
"image" "vgui/menu_mode_realismversus"
"command" "FlmRealismVersusFlyout"
"menutitle" "#L4D360UI_ModeCaps_mutation12"
"menuhint" "#L4D360UI_MainMenu_PlayChallenge_Tip_mutation12"
"menuhintdisabled" "#L4D360UI_MainMenu_DemoVersion" [$DEMO]
"enabled" "0" [$DEMO]
}

"mode" [!$X360GUEST]
{
"id" "BtnSurvival"
"name" "#L4D360UI_ModeCaps_SURVIVAL"
"image" "vgui/menu_mode_survival"
"command" "SurvivalCheck"
"menutitle" "#L4D360UI_MainMenu_Survival"
"menuhint" "#L4D360UI_MainMenu_Survival_Tip"
"menuhintdisabled" "#L4D360UI_MainMenu_DemoVersion" [$DEMO]
"enabled" "0" [$DEMO]
}

"mode" [!$X360GUEST]
{
"id" "BtnScavenge"
"name" "#L4D360UI_ModeCaps_SCAVENGE"
"image" "vgui/menu_mode_scavenge"
"command" "ScavengeCheck"
"menutitle" "#L4D360UI_MainMenu_Scavenge"
"menuhint" "#L4D360UI_MainMenu_Scavenge_Tip"
"menuhintdisabled" "#L4D360UI_MainMenu_DemoVersion" [$DEMO]
"enabled" "0" [$DEMO]
}

"mode" [!$X360SPLITSCREEN]
{
"id" "BtnPlaySolo"
"name" "#L4D360UI_ModeCaps_offline_SP"
"image" "vgui/menu_mode_singleplayer"
"command" "SoloPlay"
"menutitle" "#L4D360UI_MainMenu_PlaySolo"
"menuhint" "#L4D360UI_MainMenu_PlaySolo_Tip"
}
"mode" [$X360SPLITSCREEN]
{
"id" "BtnPlaySolo"
"name" "#L4D360UI_ModeCaps_offline_SS"
"image" "vgui/menu_mode_offline_coop"
"command" "SoloPlay"
"menutitle" "#L4D360UI_MainMenu_PlaySplitscreen"
"menuhint" "#L4D360UI_MainMenu_OfflineCoOp_Tip"
}
}

// Custom Flyouts Buttons Start
// Rayman start
"BtnCustomMutations"
{
"ControlName" "L4D360HybridButton"
"FieldName" "BtnCustomMutations"
"xpos" "280"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting
"ypos" "203"//flyouts ypos
"wide" "0"//flyouts width
"tall" "20"
"visible" "0"
"enabled" "1"
"labeltext" ""
"tooltiptext" ""
"style" "MainMenuButton"
"command" "FlmCustomMutationsFlyout"
}
"BtnSVSMutations"
{
"ControlName" "L4D360HybridButton"
"FieldName" "BtnSVSMutations"
"xpos" "280"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting
"ypos" "203"//flyouts ypos
"wide" "0"//flyouts width
"tall" "20"
"visible" "0"
"enabled" "1"
"labeltext" ""
"tooltiptext" ""
"style" "MainMenuButton"
"command" "FlmSVSMutationsFlyout"
}
"BtnCustomMutations1"
{
"ControlName" "L4D360HybridButton"
"FieldName" "BtnCustomMutations1"
"xpos" "280"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting
"ypos" "203"//flyouts ypos
"wide" "0"//flyouts width
"tall" "20"
"visible" "0"
"enabled" "1"
"labeltext" ""
"tooltiptext" ""
"style" "MainMenuButton"
"command" "FlmCustomMutations1Flyout"
}
"BtnCustomMutations2"
{
"ControlName" "L4D360HybridButton"
"FieldName" "BtnCustomMutations2"
"xpos" "280"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting
"ypos" "203"//flyouts ypos
"wide" "0"//flyouts width
"tall" "20"
"visible" "0"
"enabled" "1"
"labeltext" ""
"tooltiptext" ""
"style" "MainMenuButton"
"command" "FlmCustomMutations2Flyout"
}
"BtnCustomMutations3"
{
"ControlName" "L4D360HybridButton"
"FieldName" "BtnCustomMutations3"
"xpos" "280"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting
"ypos" "203"//flyouts ypos
"wide" "0"//flyouts width
"tall" "20"
"visible" "0"
"enabled" "1"
"labeltext" ""
"tooltiptext" ""
"style" "MainMenuButton"
"command" "FlmCustomMutations3Flyout"
}
"BtnUncommonMutations"
{
"ControlName" "L4D360HybridButton"
"FieldName" "BtnUncommonMutations"
"xpos" "280"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting
"ypos" "203"//flyouts ypos
"wide" "0"//flyouts width
"tall" "20"
"visible" "0"
"enabled" "1"
"labeltext" ""
"tooltiptext" ""
"style" "MainMenuButton"
"command" "FlmUncommonMutationsFlyout"
}
"BtnAntiSpecialSquadMutations"
{
"ControlName" "L4D360HybridButton"
"FieldName" "BtnAntiSpecialSquadMutations"
"xpos" "280"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting
"ypos" "203"//flyouts ypos
"wide" "0"//flyouts width
"tall" "20"
"visible" "0"
"enabled" "1"
"labeltext" ""
"tooltiptext" ""
"style" "MainMenuButton"
"command" "FlmAntiSpecialSquadMutationsFlyout"
}
"BtnDeathClockMutations"
{
"ControlName" "L4D360HybridButton"
"FieldName" "BtnDeathClockMutations"
"xpos" "280"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting
"ypos" "203"//flyouts ypos
"wide" "0"//flyouts width
"tall" "20"
"visible" "0"
"enabled" "1"
"labeltext" ""
"tooltiptext" ""
"style" "MainMenuButton"
"command" "FlmDeathClockMutationsFlyout"
}
"BtnGunGameMutations"
{
"ControlName" "L4D360HybridButton"
"FieldName" "BtnGunGameMutations"
"xpos" "280"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting
"ypos" "203"//flyouts ypos
"wide" "0"//flyouts width
"tall" "20"
"visible" "0"
"enabled" "1"
"labeltext" ""
"tooltiptext" ""
"style" "MainMenuButton"
"command" "FlmGunGameMutationsFlyout"
}
"BtnVersusTrainingMutations"
{
"ControlName" "L4D360HybridButton"
"FieldName" "BtnVersusTrainingMutations"
"xpos" "280"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting
"ypos" "203"//flyouts ypos
"wide" "0"//flyouts width
"tall" "20"
"visible" "0"
"enabled" "1"
"labeltext" ""
"tooltiptext" ""
"style" "MainMenuButton"
"command" "FlmVersusTrainingMutationsFlyout"
}
"BtnVersusMutations"
{
"ControlName" "L4D360HybridButton"
"FieldName" "BtnVersusMutations"
"xpos" "280"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting
"ypos" "203"//flyouts ypos
"wide" "0"//flyouts width
"tall" "20"
"visible" "0"
"enabled" "1"
"labeltext" ""
"tooltiptext" ""
"style" "MainMenuButton"
"command" "FlmVersusMutationsFlyout"
}
"BtnSurvivalMutations"
{
"ControlName" "L4D360HybridButton"
"FieldName" "BtnSurvivalMutations"
"xpos" "280"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting
"ypos" "203"//flyouts ypos
"wide" "0"//flyouts width
"tall" "20"
"visible" "0"
"enabled" "1"
"labeltext" ""
"tooltiptext" ""
"style" "MainMenuButton"
"command" "FlmSurvivalMutationsFlyout"
}
"BtnScavengeMutations"
{
"ControlName" "L4D360HybridButton"
"FieldName" "BtnScavengeMutations"
"xpos" "280"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting
"ypos" "203"//flyouts ypos
"wide" "0"//flyouts width
"tall" "20"
"visible" "0"
"enabled" "1"
"labeltext" ""
"tooltiptext" ""
"style" "MainMenuButton"
"command" "FlmScavengeMutationsFlyout"
}
"BtnClassicMutations"
{
"ControlName" "L4D360HybridButton"
"FieldName" "BtnClassicMutations"
"xpos" "280"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting
"ypos" "203"//flyouts ypos
"wide" "0"//flyouts width
"tall" "20"
"visible" "0"
"enabled" "1"
"labeltext" ""
"tooltiptext" ""
"style" "MainMenuButton"
"command" "FlmClassicMutationsFlyout"
}
"BtnRealismMutations"
{
"ControlName" "L4D360HybridButton"
"FieldName" "BtnRealismMutations"
"xpos" "280"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting
"ypos" "203"//flyouts ypos
"wide" "0"//flyouts width
"tall" "20"
"visible" "0"
"enabled" "1"
"labeltext" ""
"tooltiptext" ""
"style" "MainMenuButton"
"command" "FlmRealismMutationsFlyout"
}
"BtnSoloMutations"
{
"ControlName" "L4D360HybridButton"
"FieldName" "BtnSoloMutations"
"xpos" "280"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting
"ypos" "203"//flyouts ypos
"wide" "0"//flyouts width
"tall" "20"
"visible" "0"
"enabled" "1"
"labeltext" ""
"tooltiptext" ""
"style" "MainMenuButton"
"command" "FlmSoloMutationsFlyout"
}
"Btn2PMutations"
{
"ControlName" "L4D360HybridButton"
"FieldName" "Btn2PMutations"
"xpos" "280"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting
"ypos" "203"//flyouts ypos
"wide" "0"//flyouts width
"tall" "20"
"visible" "0"
"enabled" "1"
"labeltext" ""
"tooltiptext" ""
"style" "MainMenuButton"
"command" "Flm2PMutationsFlyout"
}
"BtnZSLWeekly"
{
"ControlName" "L4D360HybridButton"
"FieldName" "BtnZSLWeekly"
"xpos" "280"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting
"ypos" "203"//flyouts ypos
"wide" "0"//flyouts width
"tall" "20"
"visible" "0"
"enabled" "1"
"labeltext" ""
"tooltiptext" ""
"style" "MainMenuButton"
"command" "FlmZSLWeeklyFlyout"
}
"BtnZSLSurvival"
{
"ControlName" "L4D360HybridButton"
"FieldName" "BtnZSLSurvival"
"xpos" "280"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting
"ypos" "203"//flyouts ypos
"wide" "0"//flyouts width
"tall" "20"
"visible" "0"
"enabled" "1"
"labeltext" ""
"tooltiptext" ""
"style" "MainMenuButton"
"command" "FlmZSLSurvivalFlyout"
}
//Rayman End
// Custom Flyouts Buttons End

"BtnChangeGamers"
{
"ControlName" "L4D360HybridButton"
"fieldName" "BtnChangeGamers"
"xpos" "100"
"ypos" "255"
"wide" "180"
"tall" "20"
"autoResize" "1"
"pinCorner" "0"
"visible" "0" [!$X360GUEST]
"enabled" "0" [!$X360GUEST]
"visible" "1" [$X360GUEST]
"enabled" "1" [$X360GUEST]
"tabPosition" "0"
"navUp" "BtnGameModes"
"navDown" "BtnStatsAndAchievements"
"labelText" "#L4D360UI_MainMenu_SignIn"
"tooltiptext" "#L4D360UI_MainMenu_ChangeGamers_Tip"
"style" "MainMenuButton"
"command" "ChangeGamers"
"ActivationType" "1"
}

"BtnStatsAndAchievements"
{
"ControlName" "L4D360HybridButton"
"fieldName" "BtnStatsAndAchievements"
"xpos" "100"
"ypos" "255"
"wide" "180"
"tall" "20"
"autoResize" "1"
"pinCorner" "0"
"visible" "0" [$X360GUEST]
"enabled" "0" [$X360GUEST]
"visible" "1" [!$X360GUEST]
"enabled" "1" [!$X360GUEST]
"tabPosition" "0"
"navUp" "BtnChangeGamers"
"navDown" "BtnOptions"
"labelText" "#L4D360UI_MainMenu_StatsAndAchievements"
"tooltiptext" "#L4D360UI_MainMenu_StatsAndAchievements_Tip" [$X360]
"tooltiptext" "#L4D360UI_MainMenu_PCStatsAndAchievements_Tip" [$WIN32]
"style" "MainMenuButton"
"command" "StatsAndAchievements"
"ActivationType" "1"
"EnableCondition" "Never" [$DEMO]
}

"BtnOptions"
{
"ControlName" "L4D360HybridButton"
"fieldName" "BtnOptions"
"xpos" "100"
"ypos" "275"
"wide" "180"
"tall" "20"
"autoResize" "1"
"pinCorner" "0"
"visible" "1"
"enabled" "1"
"tabPosition" "0"
"navUp" "BtnStatsAndAchievements"
"navDown" "BtnAddons"
"labelText" "#L4D360UI_MainMenu_Options"
"tooltiptext" "#L4D360UI_MainMenu_Options_Tip"
"style" "MainMenuButton"
"command" "FlmOptionsFlyout" [!$X360GUEST]
"command" "FlmOptionsGuestFlyout" [$X360GUEST]
"ActivationType" "1"
}

"IconAddons"
{
"ControlName" "ImagePanel"
"fieldName" "IconAddons"
"xpos" "75"
"ypos" "295"
"wide" "20"
"tall" "20"
"scaleImage" "1"
"pinCorner" "0"
"visible" "0"
"enabled" "1"
"tabPosition" "0"
"image" "common/l4d_spinner"
"frame" "0"
"scaleImage" "1"
}

"BtnAddons"
{
"ControlName" "L4D360HybridButton"
"fieldName" "BtnAddons"
"xpos" "100"
"ypos" "295"
"wide" "180"
"tall" "20"
"autoResize" "1"
"pinCorner" "0"
"visible" "1"
"enabled" "1"
"tabPosition" "0"
"navUp" "BtnOptions"
"navDown" "BtnExtras"
"labelText" "#L4D360UI_Extras_Addons"
"tooltiptext" "#L4D360UI_Extras_Addons_Tip"
"style" "MainMenuButton"
"command" "Addons" [!$X360GUEST]
"command" "Addons" [$X360GUEST]
"ActivationType" "1"
}

"BtnExtras"
{
"ControlName" "L4D360HybridButton"
"fieldName" "BtnExtras"
"xpos" "100"
"ypos" "315"
"wide" "180"
"tall" "20"
"autoResize" "1"
"pinCorner" "0"
"visible" "1"
"enabled" "1"
"tabPosition" "0"
"navUp" "BtnAddons"
"navDown" "BtnBlogPost"
"labelText" "#L4D360UI_MainMenu_Extras"
"tooltiptext" "#L4D360UI_MainMenu_Extras_Tip"
"style" "MainMenuButton"
"command" "FlmExtrasFlyoutCheck"
"ActivationType" "1"
"EnableCondition" "Never" [$DEMO]
}

"IconBlogPost"
{
"ControlName" "ImagePanel"
"fieldName" "IconBlogPost"
"xpos" "75"
"ypos" "335"
"wide" "20"
"tall" "20"
"scaleImage" "1"
"pinCorner" "0"
"visible" "1"
"enabled" "1"
"tabPosition" "0"
"image" "rssfeed"
"frame" "0"
"scaleImage" "1"
}

"BtnBlogPost"
{
"ControlName" "L4D360HybridButton"
"fieldName" "BtnBlogPost"
"xpos" "100"
"ypos" "335"
"wide" "180"
"tall" "20"
"autoResize" "1"
"pinCorner" "0"
"visible" "0"
"enabled" "1"
"tabPosition" "0"
"navUp" "BtnExtras"
"navDown" "BtnQuit" [$WIN32]
"navDown" "BtnGameModes" [$X360]
"labelText" "#L4D360UI_MainMenu_BlogPost"
"tooltiptext" ""
"style" "MainMenuButton"
"command" "ShowBlogPost"
"ActivationType" "1"
"EnableCondition" "Never" [$DEMO]
}

"BtnQuit"
{
"ControlName" "L4D360HybridButton"
"fieldName" "BtnQuit"
"xpos" "100"
"ypos" "355"
"wide" "180"
"tall" "20"
"autoResize" "1"
"pinCorner" "0"
"visible" "0" [$X360]
"visible" "1" [$WIN32]
"enabled" "1"
"tabPosition" "0"
"navUp" "BtnBlogPost"
"navDown" "PnlQuickJoin"
"labelText" "#L4D360UI_MainMenu_Quit"
"tooltiptext" "#L4D360UI_MainMenu_Quit_Tip"
"style" "MainMenuButton"
"command" "QuitGame"
"ActivationType" "1"
}

"FlmCampaignFlyout"
{
"ControlName" "FlyoutMenu"
"fieldName" "FlmCampaignFlyout"
"visible" "0"
"wide" "0"
"tall" "0"
"zpos" "3"
"InitialFocus" "BtnQuickMatch"
"ResourceFile" "resource/UI/L4D360UI/CampaignFlyout.res"
}

"FlmRealismFlyout"
{
"ControlName" "FlyoutMenu"
"fieldName" "FlmRealismFlyout"
"visible" "0"
"wide" "0"
"tall" "0"
"zpos" "3"
"InitialFocus" "BtnQuickMatch"
"ResourceFile" "resource/UI/L4D360UI/RealismFlyout.res"
}

"FlmSurvivalFlyout"
{
"ControlName" "FlyoutMenu"
"fieldName" "FlmSurvivalFlyout"
"visible" "0"
"wide" "0"
"tall" "0"
"zpos" "3"
"InitialFocus" "BtnQuickMatch"
"ResourceFile" "resource/UI/L4D360UI/SurvivalFlyout.res"
}

"FlmScavengeFlyout"
{
"ControlName" "FlyoutMenu"
"fieldName" "FlmScavengeFlyout"
"visible" "0"
"wide" "0"
"tall" "0"
"zpos" "3"
"InitialFocus" "BtnQuickMatch"
"ResourceFile" "resource/UI/L4D360UI/ScavengeFlyout.res"
}

"FlmVersusFlyout"
{
"ControlName" "FlyoutMenu"
"fieldName" "FlmVersusFlyout"
"visible" "0"
"wide" "0"
"tall" "0"
"zpos" "3"
"InitialFocus" "BtnQuickMatch"
"ResourceFile" "resource/UI/L4D360UI/VersusFlyout.res"
}

"FlmRealismVersusFlyout"
{
"ControlName" "FlyoutMenu"
"fieldName" "FlmRealismVersusFlyout"
"visible" "0"
"wide" "0"
"tall" "0"
"zpos" "3"
"InitialFocus" "BtnQuickMatch"
"ResourceFile" "resource/UI/L4D360UI/RealismVersusFlyout.res"
}

"FlmMutationCategories"
{
"ControlName" "FlyoutMenu"
"fieldName" "FlmMutationCategories"
"visible" "0"
"wide" "0"
"tall" "0"
"zpos" "3"
"InitialFocus" "BtnQuickMatch"
"ResourceFile" "resource/UI/L4D360UI/MutationCategoriesFlyout.res"
}

"FlmMutationSolo"
{
"ControlName" "FlyoutMenu"
"fieldName" "FlmMutationSolo"
"visible" "0"
"wide" "0"
"tall" "0"
"zpos" "3"
"InitialFocus" "BtnQuickMatch"
"ResourceFile" "resource/UI/L4D360UI/MutationSoloFlyout.res"
}

"FlmMutationCoop"
{
"ControlName" "FlyoutMenu"
"fieldName" "FlmMutationCoop"
"visible" "0"
"wide" "0"
"tall" "0"
"zpos" "3"
"InitialFocus" "BtnQuickMatch"
"ResourceFile" "resource/UI/L4D360UI/MutationCoopFlyout.res"
}

"FlmMutationVersus"
{
"ControlName" "FlyoutMenu"
"fieldName" "FlmMutationVersus"
"visible" "0"
"wide" "0"
"tall" "0"
"zpos" "3"
"InitialFocus" "BtnQuickMatch"
"ResourceFile" "resource/UI/L4D360UI/MutationVersusFlyout.res"
}

"FlmChallengeFlyout1"
{
"ControlName" "FlyoutMenu"
"fieldName" "FlmChallengeFlyout1"
"visible" "0"
"wide" "0"
"tall" "0"
"zpos" "3"
"InitialFocus" "BtnQuickMatch"
"ResourceFile" "resource/UI/L4D360UI/mainmenu_flyout_challenge1.res"
}

"FlmChallengeFlyout4"
{
"ControlName" "FlyoutMenu"
"fieldName" "FlmChallengeFlyout4"
"visible" "0"
"wide" "0"
"tall" "0"
"zpos" "3"
"InitialFocus" "BtnQuickMatch"
"ResourceFile" "resource/UI/L4D360UI/mainmenu_flyout_challenge4.res"
}

"FlmChallengeFlyout8"
{
"ControlName" "FlyoutMenu"
"fieldName" "FlmChallengeFlyout8"
"visible" "0"
"wide" "0"
"tall" "0"
"zpos" "3"
"InitialFocus" "BtnQuickMatch"
"ResourceFile" "resource/UI/L4D360UI/mainmenu_flyout_challenge8.res"
}

"FlmCusMutationsFlyout"
{
"ControlName" "FlyoutMenu"
"fieldName" "FlmCusMutationsFlyout"
"visible" "0"
"wide" "0"
"tall" "0"
"zpos" "3"
"InitialFocus" "BtnMutationList1"
"ResourceFile" "resource/UI/L4D360UI/CustomMutationsFlyout.res"
}

"FlmCustomMutationsFlyout"
{
"ControlName" "FlyoutMenu"
"fieldName" "FlmCustomMutationsFlyout"
"visible" "0"
"wide" "0"
"tall" "0"
"zpos" "3"
"InitialFocus" "BtnPlayMutation1"
"ResourceFile" "resource/UI/L4D360UI/CustomMutationsFlyout.res"
}

"FlmSVSMutationsFlyout"
{
"ControlName" "FlyoutMenu"
"fieldName" "FlmSVSMutationsFlyout"
"visible" "0"
"wide" "0"
"tall" "0"
"zpos" "3"
"InitialFocus" "BtnPlayMutation1"
"ResourceFile" "resource/UI/L4D360UI/SVSMutationsFlyout.res"
}

"FlmCustomMutations1Flyout"
{
"ControlName" "FlyoutMenu"
"fieldName" "FlmCustomMutations1Flyout"
"visible" "0"
"wide" "0"
"tall" "0"
"zpos" "3"
"InitialFocus" "BtnPlayMutation1"
"ResourceFile" "resource/UI/L4D360UI/CustomMutations1Flyout.res"
}

"FlmCustomMutations2Flyout"
{
"ControlName" "FlyoutMenu"
"fieldName" "FlmCustomMutations2Flyout"
"visible" "0"
"wide" "0"
"tall" "0"
"zpos" "3"
"InitialFocus" "BtnPlayMutation1"
"ResourceFile" "resource/UI/L4D360UI/CustomMutations2Flyout.res"
}

"FlmCustomMutations3Flyout"
{
"ControlName" "FlyoutMenu"
"fieldName" "FlmCustomMutations3Flyout"
"visible" "0"
"wide" "0"
"tall" "0"
"zpos" "3"
"InitialFocus" "BtnPlayMutation1"
"ResourceFile" "resource/UI/L4D360UI/CustomMutations3Flyout.res"
}

"FlmUncommonMutationsFlyout"
{
"ControlName" "FlyoutMenu"
"fieldName" "FlmUncommonMutationsFlyout"
"visible" "0"
"wide" "0"
"tall" "0"
"zpos" "3"
"InitialFocus" "BtnPlayMutation1"
"ResourceFile" "resource/UI/L4D360UI/UncommonMutationsFlyout.res"
}

"FlmAntiSpecialSquadMutationsFlyout"
{
"ControlName" "FlyoutMenu"
"fieldName" "FlmAntiSpecialSquadMutationsFlyout"
"visible" "0"
"wide" "0"
"tall" "0"
"zpos" "3"
"InitialFocus" "BtnPlayMutation1"
"ResourceFile" "resource/UI/L4D360UI/AntiSpecialSquadMutationsFlyout.res"
}

"FlmDeathClockMutationsFlyout"
{
"ControlName" "FlyoutMenu"
"fieldName" "FlmDeathClockMutationsFlyout"
"visible" "0"
"wide" "0"
"tall" "0"
"zpos" "3"
"InitialFocus" "BtnPlayMutation1"
"ResourceFile" "resource/UI/L4D360UI/DeathClockMutationsFlyout.res"
}

"FlmGunGameMutationsFlyout"
{
"ControlName" "FlyoutMenu"
"fieldName" "FlmGunGameMutationsFlyout"
"visible" "0"
"wide" "0"
"tall" "0"
"zpos" "3"
"InitialFocus" "BtnPlayMutation1"
"ResourceFile" "resource/UI/L4D360UI/GunGameMutationsFlyout.res"
}

"FlmSurvivalMutationsFlyout"
{
"ControlName" "FlyoutMenu"
"fieldName" "FlmSurvivalMutationsFlyout"
"visible" "0"
"wide" "0"
"tall" "0"
"zpos" "3"
"InitialFocus" "BtnPlayMutation1"
"ResourceFile" "resource/UI/L4D360UI/SurvivalMutationsFlyout.res"
}

"FlmScavengeMutationsFlyout"
{
"ControlName" "FlyoutMenu"
"fieldName" "FlmScavengeMutationsFlyout"
"visible" "0"
"wide" "0"
"tall" "0"
"zpos" "3"
"InitialFocus" "BtnPlayMutation1"
"ResourceFile" "resource/UI/L4D360UI/ScavengeMutationsFlyout.res"
}

"FlmVersusTrainingMutationsFlyout"
{
"ControlName" "FlyoutMenu"
"fieldName" "FlmVersusTrainingMutationsFlyout"
"visible" "0"
"wide" "0"
"tall" "0"
"zpos" "3"
"InitialFocus" "BtnPlayMutation1"
"ResourceFile" "resource/UI/L4D360UI/VersusTrainingMutationsFlyout.res"
}

"FlmVersusMutationsFlyout"
{
"ControlName" "FlyoutMenu"
"fieldName" "FlmVersusMutationsFlyout"
"visible" "0"
"wide" "0"
"tall" "0"
"zpos" "3"
"InitialFocus" "BtnPlayMutation1"
"ResourceFile" "resource/UI/L4D360UI/VersusMutationsFlyout.res"
}

"FlmClassicMutationsFlyout"
{
"ControlName" "FlyoutMenu"
"fieldName" "FlmClassicMutationsFlyout"
"visible" "0"
"wide" "0"
"tall" "0"
"zpos" "3"
"InitialFocus" "BtnPlayMutation1"
"ResourceFile" "resource/UI/L4D360UI/ClassicMutationsFlyout.res"
}

"FlmRealismMutationsFlyout"
{
"ControlName" "FlyoutMenu"
"fieldName" "FlmRealismMutationsFlyout"
"visible" "0"
"wide" "0"
"tall" "0"
"zpos" "3"
"InitialFocus" "BtnPlayMutation1"
"ResourceFile" "resource/UI/L4D360UI/RealismMutationsFlyout.res"
}

"FlmSoloMutationsFlyout"
{
"ControlName" "FlyoutMenu"
"fieldName" "FlmSoloMutationsFlyout"
"visible" "0"
"wide" "0"
"tall" "0"
"zpos" "3"
"InitialFocus" "BtnPlaySoloMutation1"
"ResourceFile" "resource/UI/L4D360UI/SoloMutationsFlyout.res"
}

"Flm2PMutationsFlyout"
{
"ControlName" "FlyoutMenu"
"fieldName" "Flm2PMutationsFlyout"
"visible" "0"
"wide" "0"
"tall" "0"
"zpos" "3"
"InitialFocus" "BtnPlayMutation1"
"ResourceFile" "resource/UI/L4D360UI/2PMutationsFlyout.res"
}

"FlmZSLFlyout"
{
"ControlName" "FlyoutMenu"
"fieldName" "FlmZSLFlyout"
"visible" "0"
"wide" "0"
"tall" "0"
"zpos" "3"
"InitialFocus" "BtnMutationList1"
"ResourceFile" "resource/UI/L4D360UI/ZSLFlyout.res"
}

"FlmZSLWeeklyFlyout"
{
"ControlName" "FlyoutMenu"
"fieldName" "FlmZSLWeeklyFlyout"
"visible" "0"
"wide" "0"
"tall" "0"
"zpos" "3"
"InitialFocus" "BtnPlayMutation1"
"ResourceFile" "resource/UI/L4D360UI/ZSLWeeklyFlyout.res"
}

"FlmZSLSurvivalFlyout"
{
"ControlName" "FlyoutMenu"
"fieldName" "FlmZSLSurvivalFlyout"
"visible" "0"
"wide" "0"
"tall" "0"
"zpos" "3"
"InitialFocus" "BtnPlayMutation1"
"ResourceFile" "resource/UI/L4D360UI/ZSLSurvivalFlyout.res"
}

"FlmOptionsFlyout"
{
"ControlName" "FlyoutMenu"
"fieldName" "FlmOptionsFlyout"
"visible" "0"
"wide" "0"
"tall" "0"
"zpos" "3"
"InitialFocus" "BtnAudioVideo" [$X360]
"InitialFocus" "BtnVideo" [$WIN32]
"ResourceFile" "resource/UI/L4D360UI/OptionsFlyout.res"
}

"FlmOptionsGuestFlyout"
{
"ControlName" "FlyoutMenu"
"fieldName" "FlmOptionsGuestFlyout"
"visible" "0"
"wide" "0"
"tall" "0"
"zpos" "3"
"InitialFocus" "BtnAudioVideo"
"ResourceFile" "resource/UI/L4D360UI/OptionsGuestFlyout.res"
}

"FlmExtrasFlyout_Simple"
{
"ControlName" "FlyoutMenu"
"fieldName" "FlmExtrasFlyout_Simple"
"visible" "0"
"wide" "0"
"tall" "0"
"zpos" "3"
"InitialFocus" "BtnCommentary"
"ResourceFile" "resource/UI/L4D360UI/ExtrasFlyout.res"
}

"FlmExtrasFlyout_Live"
{
"ControlName" "FlyoutMenu"
"fieldName" "FlmExtrasFlyout_Live"
"visible" "0"
"wide" "0"
"tall" "0"
"zpos" "3"
"InitialFocus" "BtnCommunity"
"ResourceFile" "resource/UI/L4D360UI/ExtrasFlyoutLive.res"
}

"PnlQuickJoin"
{
"ControlName" "QuickJoinPanel"
"fieldName" "PnlQuickJoin"
"ResourceFile" "resource/UI/L4D360UI/QuickJoin.res"
"visible" "0"
"wide" "500" [$X360]
"wide" "240" [$WIN32]
"tall" "300"
"xpos" "r260" [$X360]
"xpos" "80" [$WIN32]
"ypos" "r120" [$X360]
"ypos" "r75" [$WIN32]
"navUp" "BtnQuit"
"navDown" "BtnGameModes"
}

"PnlQuickJoinGroups" [$WIN32]
{
"ControlName" "QuickJoinGroupsPanel"
"fieldName" "PnlQuickJoinGroups"
"ResourceFile" "resource/UI/L4D360UI/QuickJoinGroups.res"
"visible" "0"
"wide" "500"
"tall" "300"
"xpos" "c0"
"ypos" "r75"
"navUp" ""
"navDown" ""
}

"LblPlayer1GamerTag" [$X360]
{
"ControlName" "Label"
"fieldName" "LblPlayer1GamerTag"
"xpos" "100"
"ypos" "r120"
"wide" "300"
"tall" "16"
"autoResize" "0"
"pinCorner" "0"
"visible" "0"
"enabled" "1"
"tabPosition" "0"
"Font" "DefaultMedium"
"fgcolor_override" "125 125 125 255"
"noshortcutsyntax" "1"
}

// either this or the enable
"LblPlayer2GamerTag" [$X360]
{
"ControlName" "Label"
"fieldName" "LblPlayer2GamerTag"
"xpos" "100"
"ypos" "r100"
"wide" "300"
"tall" "16"
"autoResize" "0"
"pinCorner" "0"
"visible" "0"
"enabled" "1"
"tabPosition" "0"
"Font" "DefaultMedium"
"fgcolor_override" "125 125 125 255"
"noshortcutsyntax" "1"
}

"LblPlayer2Enable" [$X360]
{
"ControlName" "Label"
"fieldName" "LblPlayer2Enable"
"xpos" "100"
"ypos" "r100"
"wide" "300"
"tall" "16"
"autoResize" "0"
"pinCorner" "0"
"visible" "0"
"enabled" "1"
"tabPosition" "0"
"labelText" "#L4D360UI_MainMenu_SignInMessageSsStart2"
"Font" "DefaultMedium"
"fgcolor_override" "125 125 125 255"
}

"LblPlayer2DisableIcon" [$X360]
{
"ControlName" "Label"
"fieldName" "LblPlayer2DisableIcon"
"xpos" "100"
"ypos" "r140"
"wide" "30"
"tall" "16"
"autoResize" "0"
"pinCorner" "0"
"visible" "0"
"enabled" "1"
"tabPosition" "0"
"Font" "GameUIButtonsMini"
"labelText" "#GameUI_Icons_BACK"
}

"LblPlayer2Disable" [$X360]
{
"ControlName" "Label"
"fieldName" "LblPlayer2Disable"
"xpos" "125"
"ypos" "r140"
"wide" "300"
"tall" "16"
"autoResize" "0"
"pinCorner" "0"
"visible" "0"
"enabled" "1"
"tabPosition" "0"
"Font" "DefaultMedium"
"labelText" "#L4D360UI_MainMenu_SignInMessageSsDisable"
"fgcolor_override" "125 125 125 255"
}
}