"Resource/UI/MainMenu.res" { "MainMenu" { "ControlName" "Frame" "fieldName" "MainMenu" "xpos" "0" "ypos" "0" "wide" "f0" "tall" "f0" "autoResize" "0" "pinCorner" "0" "visible" "1" "enabled" "1" "tabPosition" "0" "PaintBackgroundType" "0" } "BtnGameModes" { "ControlName" "GameModes" "fieldName" "BtnGameModes" "tabPosition" "1" "navUp" "BtnBlogPost" [$X360] "navUp" "PnlQuickJoin" [$WIN32] "navDown" "BtnChangeGamers" [$X360] "navDown" "BtnStatsAndAchievements" [$WIN32] "xpos" "0" "ypos" "35" // needed to push the game modes carousel behind the other main menu buttons // that overlap into the carousel rect (which needs be oversized due to flyouts) // and would not get mouse hittests "zpos" -10 [$WIN32] "borderimage" "vgui/menu_mode_border" "leftarrow" "vgui/arrow_left" "rightarrow" "vgui/arrow_right" "arrowwidth" 21 "arrowheight" 21 "arrowoffsety" -3 "rightarrowoffsetx" 7 [$WIN32] // main pic, vertically centered "picoffsetx" 100 "picwidth" 153 "picheight" 153 // menu text, underneath pic "menutitlex" 100 "menutitley" 16 // the 360 doesn't clip text, these can be more exact to the fat main menu button "menutitlewide" 180 [$X360 && (!$GERMAN && !$FRENCH && !$POLISH)] "menutitlewide" 230 [$X360 && ($GERMAN || $FRENCH)] "menutitlewide" 240 [$X360 && $POLISH] // the pc clips text, these need to be wider for the hint, but then use wideatopen to foreshorten the flyout "menutitlewide" 500 [$WIN32] "wideatopen" 180 [$WIN32 && (!$GERMAN && !$FRENCH && !$POLISH)] "wideatopen" 230 [$WIN32 && ($GERMAN || $FRENCH)] "wideatopen" 240 [$WIN32 && $POLISH] "menutitletall" 80 // small pics, vertically centered, to the right of the main pic "subpics" 5 [$X360WIDE || $WIN32WIDE] "subpics" 3 [!($X360WIDE || $WIN32WIDE)] "subpicgap" 6 // between pics "subpicoffsetx" 20 [$X360] "subpicoffsetx" 50 [$WIN32] "subpicoffsety" -10 "subpicwidth" 94 //default 86 "subpicheight" 86 "subpicnamefont" "Default" "hidelabels" "1" [!$ENGLISH] "mode" [!$X360GUEST] { "id" "BtnCoOp" "name" "#L4D360UI_ModeCaps_COOP" "image" "vgui/menu_mode_campaign" "command" "FlmCampaignFlyout" "menutitle" "#L4D360UI_MainMenu_CoOp" "menuhint" "#L4D360UI_MainMenu_CoOp_Tip" } "mode" [!$X360GUEST] { "id" "BtnPlayChallenge" "name" "#L4D360UI_ModeCaps_CHALLENGE" "image" "vgui/menu_mode_mutation" "command" "PlayChallenge" "menutitle" "#L4D360UI_MainMenu_PlayChallenge" "menuhint" " " "menuhintdisabled" "#L4D360UI_MainMenu_DemoVersion" [$DEMO] "custommode" "1" // mutation "enabled" "0" [$DEMO] } "mode" [!$X360GUEST] { "id" "BtnCusMutations" "name" "CUS MUTATIONS" "image" "vgui/menu_mode_biohazard" "command" "FlmCusMutationsFlyout" "menutitle" "CUSTOM MUTATIONS" "menuhint" "Select a Mutation category from the list." } "mode" [!$X360GUEST] { "id" "BtnZSL" "name" " ZSL" "image" "vgui/menu_mode_ZSL" "command" "FlmZSLFlyout" "menutitle" "HEAD2HEAD - COMPETITIVE CAMPAIGN" "menuhint" "Enter the Zombie Sports League and defeat your friends!" } "mode" [!$X360GUEST] { "id" "BtnPlayRealism" "name" "#L4D360UI_ModeCaps_REALISM" "image" "vgui/menu_mode_realism" "command" "FlmRealismFlyout" "menutitle" "#L4D360UI_MainMenu_Realism" "menuhint" "#L4D360UI_MainMenu_Realism_Tip" "menuhintdisabled" "#L4D360UI_MainMenu_DemoVersion" [$DEMO] "enabled" "0" [$DEMO] } "mode" [!$X360GUEST] { "id" "BtnVersus" "name" "#L4D360UI_ModeCaps_VERSUS" "image" "vgui/menu_mode_versus" "command" "VersusSoftLock" "menutitle" "#L4D360UI_MainMenu_Versus" "menuhint" "#L4D360UI_MainMenu_Versus_Tip" "menuhintdisabled" "#L4D360UI_MainMenu_DemoVersion" [$DEMO] "enabled" "0" [$DEMO] } "mode" [!$X360GUEST] { "id" "BtnRealismVersus" "name" "#L4D360UI_ModeCaps_mutation12_short" "image" "vgui/menu_mode_realismversus" "command" "FlmRealismVersusFlyout" "menutitle" "#L4D360UI_ModeCaps_mutation12" "menuhint" "#L4D360UI_MainMenu_PlayChallenge_Tip_mutation12" "menuhintdisabled" "#L4D360UI_MainMenu_DemoVersion" [$DEMO] "enabled" "0" [$DEMO] } "mode" [!$X360GUEST] { "id" "BtnSurvival" "name" "#L4D360UI_ModeCaps_SURVIVAL" "image" "vgui/menu_mode_survival" "command" "SurvivalCheck" "menutitle" "#L4D360UI_MainMenu_Survival" "menuhint" "#L4D360UI_MainMenu_Survival_Tip" "menuhintdisabled" "#L4D360UI_MainMenu_DemoVersion" [$DEMO] "enabled" "0" [$DEMO] } "mode" [!$X360GUEST] { "id" "BtnScavenge" "name" "#L4D360UI_ModeCaps_SCAVENGE" "image" "vgui/menu_mode_scavenge" "command" "ScavengeCheck" "menutitle" "#L4D360UI_MainMenu_Scavenge" "menuhint" "#L4D360UI_MainMenu_Scavenge_Tip" "menuhintdisabled" "#L4D360UI_MainMenu_DemoVersion" [$DEMO] "enabled" "0" [$DEMO] } "mode" [!$X360SPLITSCREEN] { "id" "BtnPlaySolo" "name" "#L4D360UI_ModeCaps_offline_SP" "image" "vgui/menu_mode_singleplayer" "command" "SoloPlay" "menutitle" "#L4D360UI_MainMenu_PlaySolo" "menuhint" "#L4D360UI_MainMenu_PlaySolo_Tip" } "mode" [$X360SPLITSCREEN] { "id" "BtnPlaySolo" "name" "#L4D360UI_ModeCaps_offline_SS" "image" "vgui/menu_mode_offline_coop" "command" "SoloPlay" "menutitle" "#L4D360UI_MainMenu_PlaySplitscreen" "menuhint" "#L4D360UI_MainMenu_OfflineCoOp_Tip" } } // Custom Flyouts Buttons Start // Rayman start "BtnCustomMutations" { "ControlName" "L4D360HybridButton" "FieldName" "BtnCustomMutations" "xpos" "280"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting "ypos" "203"//flyouts ypos "wide" "0"//flyouts width "tall" "20" "visible" "0" "enabled" "1" "labeltext" "" "tooltiptext" "" "style" "MainMenuButton" "command" "FlmCustomMutationsFlyout" } "BtnSVSMutations" { "ControlName" "L4D360HybridButton" "FieldName" "BtnSVSMutations" "xpos" "280"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting "ypos" "203"//flyouts ypos "wide" "0"//flyouts width "tall" "20" "visible" "0" "enabled" "1" "labeltext" "" "tooltiptext" "" "style" "MainMenuButton" "command" "FlmSVSMutationsFlyout" } "BtnCustomMutations1" { "ControlName" "L4D360HybridButton" "FieldName" "BtnCustomMutations1" "xpos" "280"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting "ypos" "203"//flyouts ypos "wide" "0"//flyouts width "tall" "20" "visible" "0" "enabled" "1" "labeltext" "" "tooltiptext" "" "style" "MainMenuButton" "command" "FlmCustomMutations1Flyout" } "BtnCustomMutations2" { "ControlName" "L4D360HybridButton" "FieldName" "BtnCustomMutations2" "xpos" "280"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting "ypos" "203"//flyouts ypos "wide" "0"//flyouts width "tall" "20" "visible" "0" "enabled" "1" "labeltext" "" "tooltiptext" "" "style" "MainMenuButton" "command" "FlmCustomMutations2Flyout" } "BtnCustomMutations3" { "ControlName" "L4D360HybridButton" "FieldName" "BtnCustomMutations3" "xpos" "280"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting "ypos" "203"//flyouts ypos "wide" "0"//flyouts width "tall" "20" "visible" "0" "enabled" "1" "labeltext" "" "tooltiptext" "" "style" "MainMenuButton" "command" "FlmCustomMutations3Flyout" } "BtnUncommonMutations" { "ControlName" "L4D360HybridButton" "FieldName" "BtnUncommonMutations" "xpos" "280"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting "ypos" "203"//flyouts ypos "wide" "0"//flyouts width "tall" "20" "visible" "0" "enabled" "1" "labeltext" "" "tooltiptext" "" "style" "MainMenuButton" "command" "FlmUncommonMutationsFlyout" } "BtnAntiSpecialSquadMutations" { "ControlName" "L4D360HybridButton" "FieldName" "BtnAntiSpecialSquadMutations" "xpos" "280"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting "ypos" "203"//flyouts ypos "wide" "0"//flyouts width "tall" "20" "visible" "0" "enabled" "1" "labeltext" "" "tooltiptext" "" "style" "MainMenuButton" "command" "FlmAntiSpecialSquadMutationsFlyout" } "BtnDeathClockMutations" { "ControlName" "L4D360HybridButton" "FieldName" "BtnDeathClockMutations" "xpos" "280"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting "ypos" "203"//flyouts ypos "wide" "0"//flyouts width "tall" "20" "visible" "0" "enabled" "1" "labeltext" "" "tooltiptext" "" "style" "MainMenuButton" "command" "FlmDeathClockMutationsFlyout" } "BtnGunGameMutations" { "ControlName" "L4D360HybridButton" "FieldName" "BtnGunGameMutations" "xpos" "280"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting "ypos" "203"//flyouts ypos "wide" "0"//flyouts width "tall" "20" "visible" "0" "enabled" "1" "labeltext" "" "tooltiptext" "" "style" "MainMenuButton" "command" "FlmGunGameMutationsFlyout" } "BtnVersusTrainingMutations" { "ControlName" "L4D360HybridButton" "FieldName" "BtnVersusTrainingMutations" "xpos" "280"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting "ypos" "203"//flyouts ypos "wide" "0"//flyouts width "tall" "20" "visible" "0" "enabled" "1" "labeltext" "" "tooltiptext" "" "style" "MainMenuButton" "command" "FlmVersusTrainingMutationsFlyout" } "BtnVersusMutations" { "ControlName" "L4D360HybridButton" "FieldName" "BtnVersusMutations" "xpos" "280"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting "ypos" "203"//flyouts ypos "wide" "0"//flyouts width "tall" "20" "visible" "0" "enabled" "1" "labeltext" "" "tooltiptext" "" "style" "MainMenuButton" "command" "FlmVersusMutationsFlyout" } "BtnSurvivalMutations" { "ControlName" "L4D360HybridButton" "FieldName" "BtnSurvivalMutations" "xpos" "280"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting "ypos" "203"//flyouts ypos "wide" "0"//flyouts width "tall" "20" "visible" "0" "enabled" "1" "labeltext" "" "tooltiptext" "" "style" "MainMenuButton" "command" "FlmSurvivalMutationsFlyout" } "BtnScavengeMutations" { "ControlName" "L4D360HybridButton" "FieldName" "BtnScavengeMutations" "xpos" "280"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting "ypos" "203"//flyouts ypos "wide" "0"//flyouts width "tall" "20" "visible" "0" "enabled" "1" "labeltext" "" "tooltiptext" "" "style" "MainMenuButton" "command" "FlmScavengeMutationsFlyout" } "BtnClassicMutations" { "ControlName" "L4D360HybridButton" "FieldName" "BtnClassicMutations" "xpos" "280"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting "ypos" "203"//flyouts ypos "wide" "0"//flyouts width "tall" "20" "visible" "0" "enabled" "1" "labeltext" "" "tooltiptext" "" "style" "MainMenuButton" "command" "FlmClassicMutationsFlyout" } "BtnRealismMutations" { "ControlName" "L4D360HybridButton" "FieldName" "BtnRealismMutations" "xpos" "280"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting "ypos" "203"//flyouts ypos "wide" "0"//flyouts width "tall" "20" "visible" "0" "enabled" "1" "labeltext" "" "tooltiptext" "" "style" "MainMenuButton" "command" "FlmRealismMutationsFlyout" } "BtnSoloMutations" { "ControlName" "L4D360HybridButton" "FieldName" "BtnSoloMutations" "xpos" "280"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting "ypos" "203"//flyouts ypos "wide" "0"//flyouts width "tall" "20" "visible" "0" "enabled" "1" "labeltext" "" "tooltiptext" "" "style" "MainMenuButton" "command" "FlmSoloMutationsFlyout" } "Btn2PMutations" { "ControlName" "L4D360HybridButton" "FieldName" "Btn2PMutations" "xpos" "280"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting "ypos" "203"//flyouts ypos "wide" "0"//flyouts width "tall" "20" "visible" "0" "enabled" "1" "labeltext" "" "tooltiptext" "" "style" "MainMenuButton" "command" "Flm2PMutationsFlyout" } "BtnZSLWeekly" { "ControlName" "L4D360HybridButton" "FieldName" "BtnZSLWeekly" "xpos" "280"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting "ypos" "203"//flyouts ypos "wide" "0"//flyouts width "tall" "20" "visible" "0" "enabled" "1" "labeltext" "" "tooltiptext" "" "style" "MainMenuButton" "command" "FlmZSLWeeklyFlyout" } "BtnZSLSurvival" { "ControlName" "L4D360HybridButton" "FieldName" "BtnZSLSurvival" "xpos" "280"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting "ypos" "203"//flyouts ypos "wide" "0"//flyouts width "tall" "20" "visible" "0" "enabled" "1" "labeltext" "" "tooltiptext" "" "style" "MainMenuButton" "command" "FlmZSLSurvivalFlyout" } //Rayman End // Custom Flyouts Buttons End "BtnChangeGamers" { "ControlName" "L4D360HybridButton" "fieldName" "BtnChangeGamers" "xpos" "100" "ypos" "255" "wide" "180" "tall" "20" "autoResize" "1" "pinCorner" "0" "visible" "0" [!$X360GUEST] "enabled" "0" [!$X360GUEST] "visible" "1" [$X360GUEST] "enabled" "1" [$X360GUEST] "tabPosition" "0" "navUp" "BtnGameModes" "navDown" "BtnStatsAndAchievements" "labelText" "#L4D360UI_MainMenu_SignIn" "tooltiptext" "#L4D360UI_MainMenu_ChangeGamers_Tip" "style" "MainMenuButton" "command" "ChangeGamers" "ActivationType" "1" } "BtnStatsAndAchievements" { "ControlName" "L4D360HybridButton" "fieldName" "BtnStatsAndAchievements" "xpos" "100" "ypos" "255" "wide" "180" "tall" "20" "autoResize" "1" "pinCorner" "0" "visible" "0" [$X360GUEST] "enabled" "0" [$X360GUEST] "visible" "1" [!$X360GUEST] "enabled" "1" [!$X360GUEST] "tabPosition" "0" "navUp" "BtnChangeGamers" "navDown" "BtnOptions" "labelText" "#L4D360UI_MainMenu_StatsAndAchievements" "tooltiptext" "#L4D360UI_MainMenu_StatsAndAchievements_Tip" [$X360] "tooltiptext" "#L4D360UI_MainMenu_PCStatsAndAchievements_Tip" [$WIN32] "style" "MainMenuButton" "command" "StatsAndAchievements" "ActivationType" "1" "EnableCondition" "Never" [$DEMO] } "BtnOptions" { "ControlName" "L4D360HybridButton" "fieldName" "BtnOptions" "xpos" "100" "ypos" "275" "wide" "180" "tall" "20" "autoResize" "1" "pinCorner" "0" "visible" "1" "enabled" "1" "tabPosition" "0" "navUp" "BtnStatsAndAchievements" "navDown" "BtnAddons" "labelText" "#L4D360UI_MainMenu_Options" "tooltiptext" "#L4D360UI_MainMenu_Options_Tip" "style" "MainMenuButton" "command" "FlmOptionsFlyout" [!$X360GUEST] "command" "FlmOptionsGuestFlyout" [$X360GUEST] "ActivationType" "1" } "IconAddons" { "ControlName" "ImagePanel" "fieldName" "IconAddons" "xpos" "75" "ypos" "295" "wide" "20" "tall" "20" "scaleImage" "1" "pinCorner" "0" "visible" "0" "enabled" "1" "tabPosition" "0" "image" "common/l4d_spinner" "frame" "0" "scaleImage" "1" } "BtnAddons" { "ControlName" "L4D360HybridButton" "fieldName" "BtnAddons" "xpos" "100" "ypos" "295" "wide" "180" "tall" "20" "autoResize" "1" "pinCorner" "0" "visible" "1" "enabled" "1" "tabPosition" "0" "navUp" "BtnOptions" "navDown" "BtnExtras" "labelText" "#L4D360UI_Extras_Addons" "tooltiptext" "#L4D360UI_Extras_Addons_Tip" "style" "MainMenuButton" "command" "Addons" [!$X360GUEST] "command" "Addons" [$X360GUEST] "ActivationType" "1" } "BtnExtras" { "ControlName" "L4D360HybridButton" "fieldName" "BtnExtras" "xpos" "100" "ypos" "315" "wide" "180" "tall" "20" "autoResize" "1" "pinCorner" "0" "visible" "1" "enabled" "1" "tabPosition" "0" "navUp" "BtnAddons" "navDown" "BtnBlogPost" "labelText" "#L4D360UI_MainMenu_Extras" "tooltiptext" "#L4D360UI_MainMenu_Extras_Tip" "style" "MainMenuButton" "command" "FlmExtrasFlyoutCheck" "ActivationType" "1" "EnableCondition" "Never" [$DEMO] } "IconBlogPost" { "ControlName" "ImagePanel" "fieldName" "IconBlogPost" "xpos" "75" "ypos" "335" "wide" "20" "tall" "20" "scaleImage" "1" "pinCorner" "0" "visible" "1" "enabled" "1" "tabPosition" "0" "image" "rssfeed" "frame" "0" "scaleImage" "1" } "BtnBlogPost" { "ControlName" "L4D360HybridButton" "fieldName" "BtnBlogPost" "xpos" "100" "ypos" "335" "wide" "180" "tall" "20" "autoResize" "1" "pinCorner" "0" "visible" "0" "enabled" "1" "tabPosition" "0" "navUp" "BtnExtras" "navDown" "BtnQuit" [$WIN32] "navDown" "BtnGameModes" [$X360] "labelText" "#L4D360UI_MainMenu_BlogPost" "tooltiptext" "" "style" "MainMenuButton" "command" "ShowBlogPost" "ActivationType" "1" "EnableCondition" "Never" [$DEMO] } "BtnQuit" { "ControlName" "L4D360HybridButton" "fieldName" "BtnQuit" "xpos" "100" "ypos" "355" "wide" "180" "tall" "20" "autoResize" "1" "pinCorner" "0" "visible" "0" [$X360] "visible" "1" [$WIN32] "enabled" "1" "tabPosition" "0" "navUp" "BtnBlogPost" "navDown" "PnlQuickJoin" "labelText" "#L4D360UI_MainMenu_Quit" "tooltiptext" "#L4D360UI_MainMenu_Quit_Tip" "style" "MainMenuButton" "command" "QuitGame" "ActivationType" "1" } "FlmCampaignFlyout" { "ControlName" "FlyoutMenu" "fieldName" "FlmCampaignFlyout" "visible" "0" "wide" "0" "tall" "0" "zpos" "3" "InitialFocus" "BtnQuickMatch" "ResourceFile" "resource/UI/L4D360UI/CampaignFlyout.res" } "FlmRealismFlyout" { "ControlName" "FlyoutMenu" "fieldName" "FlmRealismFlyout" "visible" "0" "wide" "0" "tall" "0" "zpos" "3" "InitialFocus" "BtnQuickMatch" "ResourceFile" "resource/UI/L4D360UI/RealismFlyout.res" } "FlmSurvivalFlyout" { "ControlName" "FlyoutMenu" "fieldName" "FlmSurvivalFlyout" "visible" "0" "wide" "0" "tall" "0" "zpos" "3" "InitialFocus" "BtnQuickMatch" "ResourceFile" "resource/UI/L4D360UI/SurvivalFlyout.res" } "FlmScavengeFlyout" { "ControlName" "FlyoutMenu" "fieldName" "FlmScavengeFlyout" "visible" "0" "wide" "0" "tall" "0" "zpos" "3" "InitialFocus" "BtnQuickMatch" "ResourceFile" "resource/UI/L4D360UI/ScavengeFlyout.res" } "FlmVersusFlyout" { "ControlName" "FlyoutMenu" "fieldName" "FlmVersusFlyout" "visible" "0" "wide" "0" "tall" "0" "zpos" "3" "InitialFocus" "BtnQuickMatch" "ResourceFile" "resource/UI/L4D360UI/VersusFlyout.res" } "FlmRealismVersusFlyout" { "ControlName" "FlyoutMenu" "fieldName" "FlmRealismVersusFlyout" "visible" "0" "wide" "0" "tall" "0" "zpos" "3" "InitialFocus" "BtnQuickMatch" "ResourceFile" "resource/UI/L4D360UI/RealismVersusFlyout.res" } "FlmMutationCategories" { "ControlName" "FlyoutMenu" "fieldName" "FlmMutationCategories" "visible" "0" "wide" "0" "tall" "0" "zpos" "3" "InitialFocus" "BtnQuickMatch" "ResourceFile" "resource/UI/L4D360UI/MutationCategoriesFlyout.res" } "FlmMutationSolo" { "ControlName" "FlyoutMenu" "fieldName" "FlmMutationSolo" "visible" "0" "wide" "0" "tall" "0" "zpos" "3" "InitialFocus" "BtnQuickMatch" "ResourceFile" "resource/UI/L4D360UI/MutationSoloFlyout.res" } "FlmMutationCoop" { "ControlName" "FlyoutMenu" "fieldName" "FlmMutationCoop" "visible" "0" "wide" "0" "tall" "0" "zpos" "3" "InitialFocus" "BtnQuickMatch" "ResourceFile" "resource/UI/L4D360UI/MutationCoopFlyout.res" } "FlmMutationVersus" { "ControlName" "FlyoutMenu" "fieldName" "FlmMutationVersus" "visible" "0" "wide" "0" "tall" "0" "zpos" "3" "InitialFocus" "BtnQuickMatch" "ResourceFile" "resource/UI/L4D360UI/MutationVersusFlyout.res" } "FlmChallengeFlyout1" { "ControlName" "FlyoutMenu" "fieldName" "FlmChallengeFlyout1" "visible" "0" "wide" "0" "tall" "0" "zpos" "3" "InitialFocus" "BtnQuickMatch" "ResourceFile" "resource/UI/L4D360UI/mainmenu_flyout_challenge1.res" } "FlmChallengeFlyout4" { "ControlName" "FlyoutMenu" "fieldName" "FlmChallengeFlyout4" "visible" "0" "wide" "0" "tall" "0" "zpos" "3" "InitialFocus" "BtnQuickMatch" "ResourceFile" "resource/UI/L4D360UI/mainmenu_flyout_challenge4.res" } "FlmChallengeFlyout8" { "ControlName" "FlyoutMenu" "fieldName" "FlmChallengeFlyout8" "visible" "0" "wide" "0" "tall" "0" "zpos" "3" "InitialFocus" "BtnQuickMatch" "ResourceFile" "resource/UI/L4D360UI/mainmenu_flyout_challenge8.res" } "FlmCusMutationsFlyout" { "ControlName" "FlyoutMenu" "fieldName" "FlmCusMutationsFlyout" "visible" "0" "wide" "0" "tall" "0" "zpos" "3" "InitialFocus" "BtnMutationList1" "ResourceFile" "resource/UI/L4D360UI/CustomMutationsFlyout.res" } "FlmCustomMutationsFlyout" { "ControlName" "FlyoutMenu" "fieldName" "FlmCustomMutationsFlyout" "visible" "0" "wide" "0" "tall" "0" "zpos" "3" "InitialFocus" "BtnPlayMutation1" "ResourceFile" "resource/UI/L4D360UI/CustomMutationsFlyout.res" } "FlmSVSMutationsFlyout" { "ControlName" "FlyoutMenu" "fieldName" "FlmSVSMutationsFlyout" "visible" "0" "wide" "0" "tall" "0" "zpos" "3" "InitialFocus" "BtnPlayMutation1" "ResourceFile" "resource/UI/L4D360UI/SVSMutationsFlyout.res" } "FlmCustomMutations1Flyout" { "ControlName" "FlyoutMenu" "fieldName" "FlmCustomMutations1Flyout" "visible" "0" "wide" "0" "tall" "0" "zpos" "3" "InitialFocus" "BtnPlayMutation1" "ResourceFile" "resource/UI/L4D360UI/CustomMutations1Flyout.res" } "FlmCustomMutations2Flyout" { "ControlName" "FlyoutMenu" "fieldName" "FlmCustomMutations2Flyout" "visible" "0" "wide" "0" "tall" "0" "zpos" "3" "InitialFocus" "BtnPlayMutation1" "ResourceFile" "resource/UI/L4D360UI/CustomMutations2Flyout.res" } "FlmCustomMutations3Flyout" { "ControlName" "FlyoutMenu" "fieldName" "FlmCustomMutations3Flyout" "visible" "0" "wide" "0" "tall" "0" "zpos" "3" "InitialFocus" "BtnPlayMutation1" "ResourceFile" "resource/UI/L4D360UI/CustomMutations3Flyout.res" } "FlmUncommonMutationsFlyout" { "ControlName" "FlyoutMenu" "fieldName" "FlmUncommonMutationsFlyout" "visible" "0" "wide" "0" "tall" "0" "zpos" "3" "InitialFocus" "BtnPlayMutation1" "ResourceFile" "resource/UI/L4D360UI/UncommonMutationsFlyout.res" } "FlmAntiSpecialSquadMutationsFlyout" { "ControlName" "FlyoutMenu" "fieldName" "FlmAntiSpecialSquadMutationsFlyout" "visible" "0" "wide" "0" "tall" "0" "zpos" "3" "InitialFocus" "BtnPlayMutation1" "ResourceFile" "resource/UI/L4D360UI/AntiSpecialSquadMutationsFlyout.res" } "FlmDeathClockMutationsFlyout" { "ControlName" "FlyoutMenu" "fieldName" "FlmDeathClockMutationsFlyout" "visible" "0" "wide" "0" "tall" "0" "zpos" "3" "InitialFocus" "BtnPlayMutation1" "ResourceFile" "resource/UI/L4D360UI/DeathClockMutationsFlyout.res" } "FlmGunGameMutationsFlyout" { "ControlName" "FlyoutMenu" "fieldName" "FlmGunGameMutationsFlyout" "visible" "0" "wide" "0" "tall" "0" "zpos" "3" "InitialFocus" "BtnPlayMutation1" "ResourceFile" "resource/UI/L4D360UI/GunGameMutationsFlyout.res" } "FlmSurvivalMutationsFlyout" { "ControlName" "FlyoutMenu" "fieldName" "FlmSurvivalMutationsFlyout" "visible" "0" "wide" "0" "tall" "0" "zpos" "3" "InitialFocus" "BtnPlayMutation1" "ResourceFile" "resource/UI/L4D360UI/SurvivalMutationsFlyout.res" } "FlmScavengeMutationsFlyout" { "ControlName" "FlyoutMenu" "fieldName" "FlmScavengeMutationsFlyout" "visible" "0" "wide" "0" "tall" "0" "zpos" "3" "InitialFocus" "BtnPlayMutation1" "ResourceFile" "resource/UI/L4D360UI/ScavengeMutationsFlyout.res" } "FlmVersusTrainingMutationsFlyout" { "ControlName" "FlyoutMenu" "fieldName" "FlmVersusTrainingMutationsFlyout" "visible" "0" "wide" "0" "tall" "0" "zpos" "3" "InitialFocus" "BtnPlayMutation1" "ResourceFile" "resource/UI/L4D360UI/VersusTrainingMutationsFlyout.res" } "FlmVersusMutationsFlyout" { "ControlName" "FlyoutMenu" "fieldName" "FlmVersusMutationsFlyout" "visible" "0" "wide" "0" "tall" "0" "zpos" "3" "InitialFocus" "BtnPlayMutation1" "ResourceFile" "resource/UI/L4D360UI/VersusMutationsFlyout.res" } "FlmClassicMutationsFlyout" { "ControlName" "FlyoutMenu" "fieldName" "FlmClassicMutationsFlyout" "visible" "0" "wide" "0" "tall" "0" "zpos" "3" "InitialFocus" "BtnPlayMutation1" "ResourceFile" "resource/UI/L4D360UI/ClassicMutationsFlyout.res" } "FlmRealismMutationsFlyout" { "ControlName" "FlyoutMenu" "fieldName" "FlmRealismMutationsFlyout" "visible" "0" "wide" "0" "tall" "0" "zpos" "3" "InitialFocus" "BtnPlayMutation1" "ResourceFile" "resource/UI/L4D360UI/RealismMutationsFlyout.res" } "FlmSoloMutationsFlyout" { "ControlName" "FlyoutMenu" "fieldName" "FlmSoloMutationsFlyout" "visible" "0" "wide" "0" "tall" "0" "zpos" "3" "InitialFocus" "BtnPlaySoloMutation1" "ResourceFile" "resource/UI/L4D360UI/SoloMutationsFlyout.res" } "Flm2PMutationsFlyout" { "ControlName" "FlyoutMenu" "fieldName" "Flm2PMutationsFlyout" "visible" "0" "wide" "0" "tall" "0" "zpos" "3" "InitialFocus" "BtnPlayMutation1" "ResourceFile" "resource/UI/L4D360UI/2PMutationsFlyout.res" } "FlmZSLFlyout" { "ControlName" "FlyoutMenu" "fieldName" "FlmZSLFlyout" "visible" "0" "wide" "0" "tall" "0" "zpos" "3" "InitialFocus" "BtnMutationList1" "ResourceFile" "resource/UI/L4D360UI/ZSLFlyout.res" } "FlmZSLWeeklyFlyout" { "ControlName" "FlyoutMenu" "fieldName" "FlmZSLWeeklyFlyout" "visible" "0" "wide" "0" "tall" "0" "zpos" "3" "InitialFocus" "BtnPlayMutation1" "ResourceFile" "resource/UI/L4D360UI/ZSLWeeklyFlyout.res" } "FlmZSLSurvivalFlyout" { "ControlName" "FlyoutMenu" "fieldName" "FlmZSLSurvivalFlyout" "visible" "0" "wide" "0" "tall" "0" "zpos" "3" "InitialFocus" "BtnPlayMutation1" "ResourceFile" "resource/UI/L4D360UI/ZSLSurvivalFlyout.res" } "FlmOptionsFlyout" { "ControlName" "FlyoutMenu" "fieldName" "FlmOptionsFlyout" "visible" "0" "wide" "0" "tall" "0" "zpos" "3" "InitialFocus" "BtnAudioVideo" [$X360] "InitialFocus" "BtnVideo" [$WIN32] "ResourceFile" "resource/UI/L4D360UI/OptionsFlyout.res" } "FlmOptionsGuestFlyout" { "ControlName" "FlyoutMenu" "fieldName" "FlmOptionsGuestFlyout" "visible" "0" "wide" "0" "tall" "0" "zpos" "3" "InitialFocus" "BtnAudioVideo" "ResourceFile" "resource/UI/L4D360UI/OptionsGuestFlyout.res" } "FlmExtrasFlyout_Simple" { "ControlName" "FlyoutMenu" "fieldName" "FlmExtrasFlyout_Simple" "visible" "0" "wide" "0" "tall" "0" "zpos" "3" "InitialFocus" "BtnCommentary" "ResourceFile" "resource/UI/L4D360UI/ExtrasFlyout.res" } "FlmExtrasFlyout_Live" { "ControlName" "FlyoutMenu" "fieldName" "FlmExtrasFlyout_Live" "visible" "0" "wide" "0" "tall" "0" "zpos" "3" "InitialFocus" "BtnCommunity" "ResourceFile" "resource/UI/L4D360UI/ExtrasFlyoutLive.res" } "PnlQuickJoin" { "ControlName" "QuickJoinPanel" "fieldName" "PnlQuickJoin" "ResourceFile" "resource/UI/L4D360UI/QuickJoin.res" "visible" "0" "wide" "500" [$X360] "wide" "240" [$WIN32] "tall" "300" "xpos" "r260" [$X360] "xpos" "80" [$WIN32] "ypos" "r120" [$X360] "ypos" "r75" [$WIN32] "navUp" "BtnQuit" "navDown" "BtnGameModes" } "PnlQuickJoinGroups" [$WIN32] { "ControlName" "QuickJoinGroupsPanel" "fieldName" "PnlQuickJoinGroups" "ResourceFile" "resource/UI/L4D360UI/QuickJoinGroups.res" "visible" "0" "wide" "500" "tall" "300" "xpos" "c0" "ypos" "r75" "navUp" "" "navDown" "" } "LblPlayer1GamerTag" [$X360] { "ControlName" "Label" "fieldName" "LblPlayer1GamerTag" "xpos" "100" "ypos" "r120" "wide" "300" "tall" "16" "autoResize" "0" "pinCorner" "0" "visible" "0" "enabled" "1" "tabPosition" "0" "Font" "DefaultMedium" "fgcolor_override" "125 125 125 255" "noshortcutsyntax" "1" } // either this or the enable "LblPlayer2GamerTag" [$X360] { "ControlName" "Label" "fieldName" "LblPlayer2GamerTag" "xpos" "100" "ypos" "r100" "wide" "300" "tall" "16" "autoResize" "0" "pinCorner" "0" "visible" "0" "enabled" "1" "tabPosition" "0" "Font" "DefaultMedium" "fgcolor_override" "125 125 125 255" "noshortcutsyntax" "1" } "LblPlayer2Enable" [$X360] { "ControlName" "Label" "fieldName" "LblPlayer2Enable" "xpos" "100" "ypos" "r100" "wide" "300" "tall" "16" "autoResize" "0" "pinCorner" "0" "visible" "0" "enabled" "1" "tabPosition" "0" "labelText" "#L4D360UI_MainMenu_SignInMessageSsStart2" "Font" "DefaultMedium" "fgcolor_override" "125 125 125 255" } "LblPlayer2DisableIcon" [$X360] { "ControlName" "Label" "fieldName" "LblPlayer2DisableIcon" "xpos" "100" "ypos" "r140" "wide" "30" "tall" "16" "autoResize" "0" "pinCorner" "0" "visible" "0" "enabled" "1" "tabPosition" "0" "Font" "GameUIButtonsMini" "labelText" "#GameUI_Icons_BACK" } "LblPlayer2Disable" [$X360] { "ControlName" "Label" "fieldName" "LblPlayer2Disable" "xpos" "125" "ypos" "r140" "wide" "300" "tall" "16" "autoResize" "0" "pinCorner" "0" "visible" "0" "enabled" "1" "tabPosition" "0" "Font" "DefaultMedium" "labelText" "#L4D360UI_MainMenu_SignInMessageSsDisable" "fgcolor_override" "125 125 125 255" } }