CCCPaste

RoundsDataStore with TeleportService

local TeleportService = game:GetService("TeleportService")
local RoundsDataStore = game:GetService("DataStoreService"):GetOrderedDataStore("Rounds")

game.Players.PlayerAdded:Connect(function(player)
	player.CharacterAdded:Connect(function(Char)

		Char.Humanoid.Died:Connect(function()

			RoundsDataStore:IncrementAsync(player.UserId, 1)

		end)
	end)
end)