local number = 0
local Maxnumber = 10
local WoodsGui = script.Parent.PlankInWindow.WoodsGui
for i, Window in pairs(script.Parent:GetChildren()) do
if Window.Name == "Window" then
local Proximity = Window.Proximity
Proximity.Triggered:Connect(function(player)
local Plank = player.Character:FindFirstChild("Plank")
if Plank then
Plank:Destroy()
number = number + 1
WoodsGui.TextLabel.Text = "Woods: "..number.." / "..Maxnumber
end
if number == Maxnumber then
script.Parent.PlankInWindow.Transparency = 0
end
while wait() do
if number == Maxnumber then
wait(1)
break
end
end
end)
end
end