local number = 0 local Maxnumber = 10 local WoodsGui = script.Parent.PlankInWindow.WoodsGui for i, Window in pairs(script.Parent:GetChildren()) do if Window.Name == "Window" then local Proximity = Window.Proximity Proximity.Triggered:Connect(function(player) local Plank = player.Character:FindFirstChild("Plank") if Plank then Plank:Destroy() number = number + 1 WoodsGui.TextLabel.Text = "Woods: "..number.." / "..Maxnumber end if number == Maxnumber then script.Parent.PlankInWindow.Transparency = 0 end while wait() do if number == Maxnumber then wait(1) break end end end) end end