--// Auto Click Script for Roblox
-- Toggle pakai F1
-- Hold click 2 detik, tunggu 5.5 detik, spam 60x, tekan "4" 2x, delay 2 detik, lalu ulang
local UserInputService = game:GetService("UserInputService")
local VirtualInputManager = game:GetService("VirtualInputManager")
local toggle = false
UserInputService.InputBegan:Connect(function(input, gp)
if gp then return end
if input.KeyCode == Enum.KeyCode.F2 then
toggle = not toggle
if toggle then
task.spawn(function()
while toggle do
-- Klik tahan 2 detik
VirtualInputManager:SendMouseButtonEvent(0, 0, 0, true, game, 0)
task.wait(2)
VirtualInputManager:SendMouseButtonEvent(0, 0, 0, false, game, 0)
-- Tunggu 5.5 detik
task.wait(5.5)
-- Spam 60 kali klik
for i = 1, 70 do
VirtualInputManager:SendMouseButtonEvent(0, 0, 0, true, game, 0)
VirtualInputManager:SendMouseButtonEvent(0, 0, 0, false, game, 0)
task.wait(0.05)
end
-- Tekan tombol "4" dua kali
for i = 1, 2 do
VirtualInputManager:SendKeyEvent(true, Enum.KeyCode.Four, false, game)
task.wait(0.05)
VirtualInputManager:SendKeyEvent(false, Enum.KeyCode.Four, false, game)
task.wait(0.1)
end
-- Delay 2 detik sebelum ulang
task.wait(1)
end
end)
end
end
end)
--// Freeze Character tapi biarkan tangan & item (tool) tetap bebas
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoidRootPart = character:WaitForChild("HumanoidRootPart")
local UserInputService = game:GetService("UserInputService")
local frozen = false
local freezeKey = Enum.KeyCode.F2 -- keybind F2
UserInputService.InputBegan:Connect(function(input, gameProcessed)
if gameProcessed then return end
if input.KeyCode == freezeKey then
frozen = not frozen
if frozen then
-- Ambil semua Tool agar tidak ikut di-freeze
local tools = {}
for _, item in ipairs(character:GetChildren()) do
if item:IsA("Tool") then
table.insert(tools, item)
end
end
-- Freeze bagian tubuh, kecuali tangan dan tool
for _, part in ipairs(character:GetDescendants()) do
if part:IsA("BasePart") then
local isArm = part.Name:find("Arm") or part.Name:find("Hand")
local isInTool = false
for _, tool in ipairs(tools) do
if part:IsDescendantOf(tool) then
isInTool = true
break
end
end
if not isArm and not isInTool then
part.Anchored = true
end
end
end
humanoidRootPart.Anchored = true
print("Character dibekukan (tool tetap bisa dipakai).")
else
-- Unfreeze semua bagian
for _, part in ipairs(character:GetDescendants()) do
if part:IsA("BasePart") then
part.Anchored = false
end
end
print("Character dilepaskan.")
end
end
end)
-- Auto Fish Script
local Players = game:GetService("Players")
local VirtualInputManager = game:GetService("VirtualInputManager")
local Player = Players.LocalPlayer
local Character = Player.Character or Player.CharacterAdded:Wait()
local MiniGame = Character:WaitForChild("DiamondRod"):WaitForChild("MiniGame")
-- Fungsi untuk klik cepat di tengah layar
local function spamClick()
task.spawn(function()
for i = 1, 50 do -- jumlah klik cepat
VirtualInputManager:SendMouseButtonEvent(
workspace.CurrentCamera.ViewportSize.X / 2,
workspace.CurrentCamera.ViewportSize.Y / 2,
0,
true,
game,
0
)
VirtualInputManager:SendMouseButtonEvent(
workspace.CurrentCamera.ViewportSize.X / 2,
workspace.CurrentCamera.ViewportSize.Y / 2,
0,
false,
game,
0
)
task.wait(0.01) -- kecepatan klik
end
end)
end
-- Deteksi MiniGame dimulai
MiniGame.OnClientEvent:Connect(function(eventType)
if eventType == "Start" then
spamClick()
end
end)
--test aja si
loadstring(game:HttpGet("https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source"))()
--test aja si
-- Auto fire ClickDetector (toggle F1)
local UserInputService = game:GetService("UserInputService")
local targetPath = {"V5","RiceBag","ClickDetector"} -- path di workspace
local spamDelay = 0 -- delay antara klik (atur sesuai kebutuhan)
local function getTarget()
local node = workspace
for _, name in ipairs(targetPath) do
node = node:FindFirstChild(name)
if not node then return nil end
end
return node
end
local enabled = false
local clickThread
UserInputService.InputBegan:Connect(function(input, gameProcessed)
if gameProcessed then return end
if input.KeyCode == Enum.KeyCode.F1 then
enabled = not enabled
print("AutoClick:", enabled and "ON" or "OFF")
if enabled then
local target = getTarget()
if not target then
warn("Target ClickDetector tidak ditemukan.")
enabled = false
return
end
clickThread = task.spawn(function()
while enabled do
if target and target.Parent then
-- coba panggil fireclickdetector (executor biasanya menyediakan)
local ok, err = pcall(function()
fireclickdetector(target)
end)
if not ok then
-- fallback: kalau executor tidak punya fireclickdetector, coba invoke property (bisa gagal)
pcall(function()
if target:IsA("ClickDetector") and target.Parent then
-- nothing native to call here, but keep safe
end
end)
end
else
warn("Target hilang, mematikan auto.")
enabled = false
break
end
task.wait(spamDelay)
end
end)
end
end
end)
-- Touch fling gui
-- Gui to Lua (VIP VERSION)
-- Version: 6.9
-- Instances:
local ScreenGui = Instance.new("ScreenGui")
local Frame = Instance.new("Frame")
local Frame_2 = Instance.new("Frame")
local TextLabel = Instance.new("TextLabel")
local TextButton = Instance.new("TextButton")
--Properties:
ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
ScreenGui.ResetOnSpawn = false
print("sub to BlueCat")
Frame.Parent = ScreenGui
Frame.BackgroundColor3 = Color3.fromRGB(34, 34, 34)
Frame.BorderColor3 = Color3.fromRGB(0, 0, 0)
Frame.BorderSizePixel = 0
Frame.Position = UDim2.new(0.388539821, 0, 0.427821517, 0)
Frame.Size = UDim2.new(0, 158, 0, 110)
Frame_2.Parent = Frame
Frame_2.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
Frame_2.BorderColor3 = Color3.fromRGB(0, 0, 0)
Frame_2.BorderSizePixel = 0
Frame_2.Size = UDim2.new(0, 158, 0, 25)
TextLabel.Parent = Frame_2
TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.BackgroundTransparency = 1.000
TextLabel.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel.BorderSizePixel = 0
TextLabel.Position = UDim2.new(0.112792775, 0, -0.0151660154, 0)
TextLabel.Size = UDim2.new(0, 121, 0, 26)
TextLabel.Font = Enum.Font.Sarpanch
TextLabel.Text = "Touch Fling"
TextLabel.TextColor3 = Color3.fromRGB(0, 0, 255)
TextLabel.TextSize = 25.000
TextButton.Parent = Frame
TextButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton.BorderSizePixel = 0
TextButton.Position = UDim2.new(0.113924049, 0, 0.418181807, 0)
TextButton.Size = UDim2.new(0, 121, 0, 37)
TextButton.Font = Enum.Font.SourceSansItalic
TextButton.Text = "OFF"
TextButton.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton.TextSize = 20.000
-- Scripts:
local function IIMAWH_fake_script() -- TextButton.LocalScript
local script = Instance.new('LocalScript', TextButton)
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RunService = game:GetService("RunService")
local Players = game:GetService("Players")
local toggleButton = script.Parent
local hiddenfling = false
local flingThread
if not ReplicatedStorage:FindFirstChild("juisdfj0i32i0eidsuf0iok") then
local detection = Instance.new("Decal")
detection.Name = "juisdfj0i32i0eidsuf0iok"
detection.Parent = ReplicatedStorage
end
local function fling()
local lp = Players.LocalPlayer
local c, hrp, vel, movel = nil, nil, nil, 0.1
while hiddenfling do
RunService.Heartbeat:Wait()
c = lp.Character
hrp = c and c:FindFirstChild("HumanoidRootPart")
if hrp then
vel = hrp.Velocity
hrp.Velocity = vel * 10000 + Vector3.new(0, 10000, 0)
RunService.RenderStepped:Wait()
hrp.Velocity = vel
RunService.Stepped:Wait()
hrp.Velocity = vel + Vector3.new(0, movel, 0)
movel = -movel
end
end
end
toggleButton.MouseButton1Click:Connect(function()
hiddenfling = not hiddenfling
toggleButton.Text = hiddenfling and "ON" or "OFF"
if hiddenfling then
flingThread = coroutine.create(fling)
coroutine.resume(flingThread)
else
hiddenfling = false
end
end)
end
coroutine.wrap(IIMAWH_fake_script)()
local function QCJQJL_fake_script() -- Frame.LocalScript
local script = Instance.new('LocalScript', Frame)
script.Parent.Active = true
script.Parent.Draggable = true
end
coroutine.wrap(QCJQJL_fake_script)()
-- Auto Press E (Toggle F3)
local UserInputService = game:GetService("UserInputService")
local VirtualInputManager = game:GetService("VirtualInputManager")
local active = false
UserInputService.InputBegan:Connect(function(input, gp)
if gp then return end
if input.KeyCode == Enum.KeyCode.F3 then
active = not active
print("Auto E:", active and "ON" or "OFF")
end
end)
task.spawn(function()
while task.wait(0.05) do -- kecepatan tekan (0.05 = sangat cepat)
if active then
VirtualInputManager:SendKeyEvent(true, Enum.KeyCode.E, false, game)
task.wait(0.01)
VirtualInputManager:SendKeyEvent(false, Enum.KeyCode.E, false, game)
end
end
end)
for _, v in pairs(game:GetDescendants()) do
if v:IsA("ProximityPrompt") then
v.HoldDuration = 0
end
end
-- Deteksi prompt baru yang muncul di game
game.DescendantAdded:Connect(function(v)
if v:IsA("ProximityPrompt") then
v.HoldDuration = 0
end
end)
-- Auto Equip "RiceBag" (Toggle F4)
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local player = Players.LocalPlayer
local backpack = player:WaitForChild("Backpack")
local active = false
UserInputService.InputBegan:Connect(function(input, gp)
if gp then return end
if input.KeyCode == Enum.KeyCode.F8 then
active = not active
print("Auto RiceBag:", active and "ON" or "OFF")
end
end)
RunService.Heartbeat:Connect(function()
if not active then return end
local character = player.Character or player.CharacterAdded:Wait()
local tool = character:FindFirstChildOfClass("Tool")
if not tool or tool.Name ~= "RiceBag" then
local riceBag = backpack:FindFirstChild("RiceBag")
if riceBag then
riceBag.Parent = character
end
end
end)
--test123
local Player = game.Players.LocalPlayer
local Character = Player.Character or Player.CharacterAdded:Wait()
local HRP = Character:WaitForChild("HumanoidRootPart")
local UIS = game:GetService("UserInputService")
local Job = workspace:WaitForChild("Rice Job")
local prompts = {
Job:GetChildren()[13].ProximityPrompt,
Job:GetChildren()[7].ProximityPrompt,
Job.CookPart.ProximityPrompt,
Job:GetChildren()[11].ProximityPrompt,
Job:GetChildren()[10].ProximityPrompt,
Job:GetChildren()[9].ProximityPrompt,
Job:GetChildren()[8].ProximityPrompt,
Job:GetChildren()[12].ProximityPrompt
}
local active = false
UIS.InputBegan:Connect(function(input, gp)
if gp then return end
if input.KeyCode == Enum.KeyCode.F8 then
active = not active
print("Auto TP Prompt:", active and "ON" or "OFF")
end
end)
task.spawn(function()
while task.wait(0.3) do
if active then
for _, prompt in ipairs(prompts) do
if not active then break end
if prompt and prompt.Parent then
HRP.CFrame = prompt.Parent.CFrame + Vector3.new(0, 3, 0)
task.wait(0.3)
fireproximityprompt(prompt)
task.wait(0.3)
end
end
end
end
end)
-- Auto Equip Rice Types (Toggle F8) - lebih andal pakai Humanoid:EquipTool
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local StarterPack = game:GetService("StarterPack")
local player = Players.LocalPlayer
local active = false
local riceNames = {"SmallRice", "MediumRice", "LargeRice"}
UserInputService.InputBegan:Connect(function(input, gp)
if gp then return end
if input.KeyCode == Enum.KeyCode.F6 then
active = not active
print("Auto Rice Equip:", active and "ON" or "OFF")
end
end)
local function hasRiceEquipped(character)
if not character then return false end
local tool = character:FindFirstChildOfClass("Tool")
return tool and table.find(riceNames, tool.Name)
end
local function findRiceTool()
-- cek Backpack, Character (jarang), dan StarterPack sebagai cadangan
local places = { player:FindFirstChild("Backpack"), player.Character, StarterPack }
for _, container in ipairs(places) do
if container then
for _, name in ipairs(riceNames) do
local t = container:FindFirstChild(name)
if t and t:IsA("Tool") then
return t
end
end
end
end
return nil
end
local function tryEquip()
local character = player.Character
if not character or not active then return end
if hasRiceEquipped(character) then return end
local humanoid = character:FindFirstChildOfClass("Humanoid")
if not humanoid then return end
local tool = findRiceTool()
if tool then
-- pakai Humanoid:EquipTool agar lebih kompatibel
pcall(function() humanoid:EquipTool(tool) end)
end
end
-- loop ringan (bukan tiap frame yang super berat)
RunService.Heartbeat:Connect(function()
if active then
tryEquip()
end
end)
-- re-equip saat karakter respawn
player.CharacterAdded:Connect(function()
-- small delay supaya Humanoid ada
wait(0.5)
if active then tryEquip() end
end)