--// Auto Click Script for Roblox -- Toggle pakai F1 -- Hold click 2 detik, tunggu 5.5 detik, spam 60x, tekan "4" 2x, delay 2 detik, lalu ulang local UserInputService = game:GetService("UserInputService") local VirtualInputManager = game:GetService("VirtualInputManager") local toggle = false UserInputService.InputBegan:Connect(function(input, gp) if gp then return end if input.KeyCode == Enum.KeyCode.F2 then toggle = not toggle if toggle then task.spawn(function() while toggle do -- Klik tahan 2 detik VirtualInputManager:SendMouseButtonEvent(0, 0, 0, true, game, 0) task.wait(2) VirtualInputManager:SendMouseButtonEvent(0, 0, 0, false, game, 0) -- Tunggu 5.5 detik task.wait(5.5) -- Spam 60 kali klik for i = 1, 70 do VirtualInputManager:SendMouseButtonEvent(0, 0, 0, true, game, 0) VirtualInputManager:SendMouseButtonEvent(0, 0, 0, false, game, 0) task.wait(0.05) end -- Tekan tombol "4" dua kali for i = 1, 2 do VirtualInputManager:SendKeyEvent(true, Enum.KeyCode.Four, false, game) task.wait(0.05) VirtualInputManager:SendKeyEvent(false, Enum.KeyCode.Four, false, game) task.wait(0.1) end -- Delay 2 detik sebelum ulang task.wait(1) end end) end end end) --// Freeze Character tapi biarkan tangan & item (tool) tetap bebas local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoidRootPart = character:WaitForChild("HumanoidRootPart") local UserInputService = game:GetService("UserInputService") local frozen = false local freezeKey = Enum.KeyCode.F2 -- keybind F2 UserInputService.InputBegan:Connect(function(input, gameProcessed) if gameProcessed then return end if input.KeyCode == freezeKey then frozen = not frozen if frozen then -- Ambil semua Tool agar tidak ikut di-freeze local tools = {} for _, item in ipairs(character:GetChildren()) do if item:IsA("Tool") then table.insert(tools, item) end end -- Freeze bagian tubuh, kecuali tangan dan tool for _, part in ipairs(character:GetDescendants()) do if part:IsA("BasePart") then local isArm = part.Name:find("Arm") or part.Name:find("Hand") local isInTool = false for _, tool in ipairs(tools) do if part:IsDescendantOf(tool) then isInTool = true break end end if not isArm and not isInTool then part.Anchored = true end end end humanoidRootPart.Anchored = true print("Character dibekukan (tool tetap bisa dipakai).") else -- Unfreeze semua bagian for _, part in ipairs(character:GetDescendants()) do if part:IsA("BasePart") then part.Anchored = false end end print("Character dilepaskan.") end end end) -- Auto Fish Script local Players = game:GetService("Players") local VirtualInputManager = game:GetService("VirtualInputManager") local Player = Players.LocalPlayer local Character = Player.Character or Player.CharacterAdded:Wait() local MiniGame = Character:WaitForChild("DiamondRod"):WaitForChild("MiniGame") -- Fungsi untuk klik cepat di tengah layar local function spamClick() task.spawn(function() for i = 1, 50 do -- jumlah klik cepat VirtualInputManager:SendMouseButtonEvent( workspace.CurrentCamera.ViewportSize.X / 2, workspace.CurrentCamera.ViewportSize.Y / 2, 0, true, game, 0 ) VirtualInputManager:SendMouseButtonEvent( workspace.CurrentCamera.ViewportSize.X / 2, workspace.CurrentCamera.ViewportSize.Y / 2, 0, false, game, 0 ) task.wait(0.01) -- kecepatan klik end end) end -- Deteksi MiniGame dimulai MiniGame.OnClientEvent:Connect(function(eventType) if eventType == "Start" then spamClick() end end) --test aja si loadstring(game:HttpGet("https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source"))() --test aja si -- Auto fire ClickDetector (toggle F1) local UserInputService = game:GetService("UserInputService") local targetPath = {"V5","RiceBag","ClickDetector"} -- path di workspace local spamDelay = 0 -- delay antara klik (atur sesuai kebutuhan) local function getTarget() local node = workspace for _, name in ipairs(targetPath) do node = node:FindFirstChild(name) if not node then return nil end end return node end local enabled = false local clickThread UserInputService.InputBegan:Connect(function(input, gameProcessed) if gameProcessed then return end if input.KeyCode == Enum.KeyCode.F1 then enabled = not enabled print("AutoClick:", enabled and "ON" or "OFF") if enabled then local target = getTarget() if not target then warn("Target ClickDetector tidak ditemukan.") enabled = false return end clickThread = task.spawn(function() while enabled do if target and target.Parent then -- coba panggil fireclickdetector (executor biasanya menyediakan) local ok, err = pcall(function() fireclickdetector(target) end) if not ok then -- fallback: kalau executor tidak punya fireclickdetector, coba invoke property (bisa gagal) pcall(function() if target:IsA("ClickDetector") and target.Parent then -- nothing native to call here, but keep safe end end) end else warn("Target hilang, mematikan auto.") enabled = false break end task.wait(spamDelay) end end) end end end) -- Touch fling gui -- Gui to Lua (VIP VERSION) -- Version: 6.9 -- Instances: local ScreenGui = Instance.new("ScreenGui") local Frame = Instance.new("Frame") local Frame_2 = Instance.new("Frame") local TextLabel = Instance.new("TextLabel") local TextButton = Instance.new("TextButton") --Properties: ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling ScreenGui.ResetOnSpawn = false print("sub to BlueCat") Frame.Parent = ScreenGui Frame.BackgroundColor3 = Color3.fromRGB(34, 34, 34) Frame.BorderColor3 = Color3.fromRGB(0, 0, 0) Frame.BorderSizePixel = 0 Frame.Position = UDim2.new(0.388539821, 0, 0.427821517, 0) Frame.Size = UDim2.new(0, 158, 0, 110) Frame_2.Parent = Frame Frame_2.BackgroundColor3 = Color3.fromRGB(50, 50, 50) Frame_2.BorderColor3 = Color3.fromRGB(0, 0, 0) Frame_2.BorderSizePixel = 0 Frame_2.Size = UDim2.new(0, 158, 0, 25) TextLabel.Parent = Frame_2 TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextLabel.BackgroundTransparency = 1.000 TextLabel.BorderColor3 = Color3.fromRGB(0, 0, 0) TextLabel.BorderSizePixel = 0 TextLabel.Position = UDim2.new(0.112792775, 0, -0.0151660154, 0) TextLabel.Size = UDim2.new(0, 121, 0, 26) TextLabel.Font = Enum.Font.Sarpanch TextLabel.Text = "Touch Fling" TextLabel.TextColor3 = Color3.fromRGB(0, 0, 255) TextLabel.TextSize = 25.000 TextButton.Parent = Frame TextButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton.BorderSizePixel = 0 TextButton.Position = UDim2.new(0.113924049, 0, 0.418181807, 0) TextButton.Size = UDim2.new(0, 121, 0, 37) TextButton.Font = Enum.Font.SourceSansItalic TextButton.Text = "OFF" TextButton.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton.TextSize = 20.000 -- Scripts: local function IIMAWH_fake_script() -- TextButton.LocalScript local script = Instance.new('LocalScript', TextButton) local ReplicatedStorage = game:GetService("ReplicatedStorage") local RunService = game:GetService("RunService") local Players = game:GetService("Players") local toggleButton = script.Parent local hiddenfling = false local flingThread if not ReplicatedStorage:FindFirstChild("juisdfj0i32i0eidsuf0iok") then local detection = Instance.new("Decal") detection.Name = "juisdfj0i32i0eidsuf0iok" detection.Parent = ReplicatedStorage end local function fling() local lp = Players.LocalPlayer local c, hrp, vel, movel = nil, nil, nil, 0.1 while hiddenfling do RunService.Heartbeat:Wait() c = lp.Character hrp = c and c:FindFirstChild("HumanoidRootPart") if hrp then vel = hrp.Velocity hrp.Velocity = vel * 10000 + Vector3.new(0, 10000, 0) RunService.RenderStepped:Wait() hrp.Velocity = vel RunService.Stepped:Wait() hrp.Velocity = vel + Vector3.new(0, movel, 0) movel = -movel end end end toggleButton.MouseButton1Click:Connect(function() hiddenfling = not hiddenfling toggleButton.Text = hiddenfling and "ON" or "OFF" if hiddenfling then flingThread = coroutine.create(fling) coroutine.resume(flingThread) else hiddenfling = false end end) end coroutine.wrap(IIMAWH_fake_script)() local function QCJQJL_fake_script() -- Frame.LocalScript local script = Instance.new('LocalScript', Frame) script.Parent.Active = true script.Parent.Draggable = true end coroutine.wrap(QCJQJL_fake_script)() -- Auto Press E (Toggle F3) local UserInputService = game:GetService("UserInputService") local VirtualInputManager = game:GetService("VirtualInputManager") local active = false UserInputService.InputBegan:Connect(function(input, gp) if gp then return end if input.KeyCode == Enum.KeyCode.F3 then active = not active print("Auto E:", active and "ON" or "OFF") end end) task.spawn(function() while task.wait(0.05) do -- kecepatan tekan (0.05 = sangat cepat) if active then VirtualInputManager:SendKeyEvent(true, Enum.KeyCode.E, false, game) task.wait(0.01) VirtualInputManager:SendKeyEvent(false, Enum.KeyCode.E, false, game) end end end) for _, v in pairs(game:GetDescendants()) do if v:IsA("ProximityPrompt") then v.HoldDuration = 0 end end -- Deteksi prompt baru yang muncul di game game.DescendantAdded:Connect(function(v) if v:IsA("ProximityPrompt") then v.HoldDuration = 0 end end) -- Auto Equip "RiceBag" (Toggle F4) local Players = game:GetService("Players") local RunService = game:GetService("RunService") local UserInputService = game:GetService("UserInputService") local player = Players.LocalPlayer local backpack = player:WaitForChild("Backpack") local active = false UserInputService.InputBegan:Connect(function(input, gp) if gp then return end if input.KeyCode == Enum.KeyCode.F8 then active = not active print("Auto RiceBag:", active and "ON" or "OFF") end end) RunService.Heartbeat:Connect(function() if not active then return end local character = player.Character or player.CharacterAdded:Wait() local tool = character:FindFirstChildOfClass("Tool") if not tool or tool.Name ~= "RiceBag" then local riceBag = backpack:FindFirstChild("RiceBag") if riceBag then riceBag.Parent = character end end end) --test123 local Player = game.Players.LocalPlayer local Character = Player.Character or Player.CharacterAdded:Wait() local HRP = Character:WaitForChild("HumanoidRootPart") local UIS = game:GetService("UserInputService") local Job = workspace:WaitForChild("Rice Job") local prompts = { Job:GetChildren()[13].ProximityPrompt, Job:GetChildren()[7].ProximityPrompt, Job.CookPart.ProximityPrompt, Job:GetChildren()[11].ProximityPrompt, Job:GetChildren()[10].ProximityPrompt, Job:GetChildren()[9].ProximityPrompt, Job:GetChildren()[8].ProximityPrompt, Job:GetChildren()[12].ProximityPrompt } local active = false UIS.InputBegan:Connect(function(input, gp) if gp then return end if input.KeyCode == Enum.KeyCode.F8 then active = not active print("Auto TP Prompt:", active and "ON" or "OFF") end end) task.spawn(function() while task.wait(0.3) do if active then for _, prompt in ipairs(prompts) do if not active then break end if prompt and prompt.Parent then HRP.CFrame = prompt.Parent.CFrame + Vector3.new(0, 3, 0) task.wait(0.3) fireproximityprompt(prompt) task.wait(0.3) end end end end end) -- Auto Equip Rice Types (Toggle F8) - lebih andal pakai Humanoid:EquipTool local Players = game:GetService("Players") local RunService = game:GetService("RunService") local UserInputService = game:GetService("UserInputService") local StarterPack = game:GetService("StarterPack") local player = Players.LocalPlayer local active = false local riceNames = {"SmallRice", "MediumRice", "LargeRice"} UserInputService.InputBegan:Connect(function(input, gp) if gp then return end if input.KeyCode == Enum.KeyCode.F6 then active = not active print("Auto Rice Equip:", active and "ON" or "OFF") end end) local function hasRiceEquipped(character) if not character then return false end local tool = character:FindFirstChildOfClass("Tool") return tool and table.find(riceNames, tool.Name) end local function findRiceTool() -- cek Backpack, Character (jarang), dan StarterPack sebagai cadangan local places = { player:FindFirstChild("Backpack"), player.Character, StarterPack } for _, container in ipairs(places) do if container then for _, name in ipairs(riceNames) do local t = container:FindFirstChild(name) if t and t:IsA("Tool") then return t end end end end return nil end local function tryEquip() local character = player.Character if not character or not active then return end if hasRiceEquipped(character) then return end local humanoid = character:FindFirstChildOfClass("Humanoid") if not humanoid then return end local tool = findRiceTool() if tool then -- pakai Humanoid:EquipTool agar lebih kompatibel pcall(function() humanoid:EquipTool(tool) end) end end -- loop ringan (bukan tiap frame yang super berat) RunService.Heartbeat:Connect(function() if active then tryEquip() end end) -- re-equip saat karakter respawn player.CharacterAdded:Connect(function() -- small delay supaya Humanoid ada wait(0.5) if active then tryEquip() end end)