CCCPaste

"Buzzer Melody" rev_15

/********* Pleasedontcode.com **********

	Pleasedontcode thanks you for automatic code generation! Enjoy your code!

	- Terms and Conditions:
	You have a non-exclusive, revocable, worldwide, royalty-free license
	for personal and commercial use. Attribution is optional; modifications
	are allowed, but you're responsible for code maintenance. We're not
	liable for any loss or damage. For full terms,
	please visit pleasedontcode.com/termsandconditions.

	- Project: "Buzzer Melody"
	- Source Code compiled for: Arduino Uno
	- Source Code created on: 2023-12-19 21:57:19

********* Pleasedontcode.com **********/

/****** SYSTEM REQUIREMENTS *****/
/****** SYSTEM REQUIREMENT 1 *****/
	/* play melody of jingle bells one time. */
/****** END SYSTEM REQUIREMENTS *****/

/****** DEFINITION OF LIBRARIES *****/
#include 
#include 

/****** FUNCTION PROTOTYPES *****/
void setup(void);
void loop(void);

/***** DEFINITION OF DIGITAL OUTPUT PINS *****/
const uint8_t buzzer_Pin = 3; // Replace with the actual pin number

/****** DEFINITION OF LIBRARIES CLASS INSTANCES*****/
ezBuzzer buzzer(buzzer_Pin); // Instantiate ezBuzzer object with the buzzer pin number

void setup(void)
{
  // put your setup code here, to run once:
  pinMode(buzzer_Pin, OUTPUT);
}

void loop(void)
{
  // put your main code here, to run repeatedly:
  
  /****** SYSTEM REQUIREMENTS *****/
  
  // SYSTEM REQUIREMENT 1: play melody of jingle bells one time
  int melody[] = {
    NOTE_E4, NOTE_E4, NOTE_E4, NOTE_E4, NOTE_E4, NOTE_E4, NOTE_E4, NOTE_G4,
    NOTE_C4, NOTE_D4, NOTE_E4, NOTE_F4, NOTE_F4, NOTE_F4, NOTE_F4, NOTE_F4,
    NOTE_E4, NOTE_E4, NOTE_E4, NOTE_E4, NOTE_E4, NOTE_D4, NOTE_D4, NOTE_E4,
    NOTE_D4, NOTE_G4, NOTE_E4, NOTE_E4, NOTE_E4, NOTE_E4, NOTE_E4, NOTE_E4,
    NOTE_G4, NOTE_C4, NOTE_D4, NOTE_E4,
    NOTE_F4, NOTE_F4, NOTE_F4, NOTE_F4, NOTE_F4, NOTE_E4, NOTE_E4, NOTE_E4, NOTE_E4,
    NOTE_E4, NOTE_D4, NOTE_D4, NOTE_E4,
    NOTE_D4, NOTE_G4
  };
  
  int noteDurations[] = {
    8, 8, 4, 8, 8, 4, 8, 8,
    8, 8, 4, 8, 8, 4, 8, 8,
    8, 8, 4, 8, 8, 4, 8, 8,
    4, 4, 8, 8, 8, 8, 4, 4,
    8, 8, 8, 8,
    8, 8, 4, 8, 8, 4, 8, 8, 8,
    8, 4, 4, 8,
    4, 4
  };
  
  static bool playMelody = true; // Flag to play melody once
  
  if (playMelody)
  {
    buzzer.playMelody(melody, noteDurations, sizeof(melody) / sizeof(int));
    playMelody = false; // Reset the flag to prevent playing melody repeatedly
  }
}