monitor = peripheral.wrap("monitor_1")
function pos(...) return term.setCursorPos(...) end
function cls(...) return term.clear() end
function tCol(...) return term.setTextColor(...) end
function bCol(...) return term.setBackgroundColor(...) end
function box(...) return paintutils.drawFilledBox(...) end
function line(...) return paintutils.drawLine(...) end
term.redirect(monitor)
w, h = monitor.getSize()
function getSize() w,h = monitor.getSize() end
------------------------------------------------------------
function drawMenu()
monitor.setTextScale(2)
getSize()
bCol(colors.blue)
box(1,1,w,h,colors.blue)
pos(w/2-#"MENU"/2,1)
monitor.write("MENU")
end
function foundry()
monitor.setTextScale(2)
getSize()
bCol(colors.blue)
box(1,1,w,h,colors.blue)
pos(w/2-#"MENU"/2,2)
monitor.write("MENU")
end
function create()
end
function main()
drawMenu()
--[[while true do
local event, button, mx, my = os.pullEvent()
if event == "monitor_touch" then
if mx >= 23 and mx <= 38 and my == 8 and button == 1 then
end
end
end --]]
end
--------------------------------------------------------------
main()