monitor = peripheral.wrap("monitor_1") function pos(...) return term.setCursorPos(...) end function cls(...) return term.clear() end function tCol(...) return term.setTextColor(...) end function bCol(...) return term.setBackgroundColor(...) end function box(...) return paintutils.drawFilledBox(...) end function line(...) return paintutils.drawLine(...) end term.redirect(monitor) w, h = monitor.getSize() function getSize() w,h = monitor.getSize() end ------------------------------------------------------------ function drawMenu() monitor.setTextScale(2) getSize() bCol(colors.blue) box(1,1,w,h,colors.blue) pos(w/2-#"MENU"/2,1) monitor.write("MENU") end function foundry() monitor.setTextScale(2) getSize() bCol(colors.blue) box(1,1,w,h,colors.blue) pos(w/2-#"MENU"/2,2) monitor.write("MENU") end function create() end function main() drawMenu() --[[while true do local event, button, mx, my = os.pullEvent() if event == "monitor_touch" then if mx >= 23 and mx <= 38 and my == 8 and button == 1 then end end end --]] end -------------------------------------------------------------- main()