local SleepingEvent = game.ReplicatedStorage.SleepingEvent
local UpFrame = script.Parent.UpFrame
local DownFrame = script.Parent.DownFrame
SleepingEvent.OnClientEvent:Connect(function()
UpFrame.Position = UDim2.new(0,0,-1,0)
DownFrame.Position = UDim2.new(0,0,1,0)
wait(3)
UpFrame:TweenPosition(UDim2.new(0,0,0,0),.1)
DownFrame:TweenPosition(UDim2.new(0,0,0.5,0),.1)
wait(3)
UpFrame:TweenPosition(UDim2.new(0,0,-1,0),.1)
DownFrame:TweenPosition(UDim2.new(0,0,1,0),.1)
end)