CCCPaste

Waiting For Players(LocalScript)

local WaitingForPlayersEvent = game.ReplicatedStorage.WaitingForPlayersEvent
local Values = game.ReplicatedStorage:WaitForChild("Values")
local PlayersLeft = Values:WaitForChild("PlayersLeft")
local TimerLeft = Values:WaitForChild("TimeLeft")

local WaitingFrame = script.Parent.WaitingFrame

WaitingForPlayersEvent.OnClientEvent:Connect(function(Text)
	WaitingFrame.PlayersLeft.Text = Text
end)

TimerLeft:GetPropertyChangedSignal("Value"):Connect(function()
	if TimerLeft.Value == "0" then
		WaitingFrame.Visible = false
	else
		WaitingFrame:TweenPosition(UDim2.new(0,0,0,0),.1)
		WaitingFrame.TimeLeft.Text = TimerLeft.Value
	end
end)