local Debounce = false
script.Parent.ClickDetector.MouseClick:Connect(function(player)
game.ServerStorage.ItemsFolder.Plank:Clone().Parent = player.Backpack
end)
script.Parent.Touched:Connect(function(Hit)
if Hit.Parent:FindFirstChild("Humanoid") then
if Debounce == false then
Debounce = true
local character = Hit.Parent
local Player = game.Players:GetPlayerFromCharacter(character)
game.ServerStorage.ItemsFolder.Plank:Clone().Parent = Player.Backpack
wait(.5)
Debounce = false
end
end
end)