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local Debounce = false script.Parent.ClickDetector.MouseClick:Connect(function(player) game.ServerStorage.ItemsFolder.Plank:Clone().Parent = player.Backpack end) script.Parent.Touched:Connect(function(Hit) if Hit.Parent:FindFirstChild("Humanoid") then if Debounce == false then Debounce = true local character = Hit.Parent local Player = game.Players:GetPlayerFromCharacter(character) game.ServerStorage.ItemsFolder.Plank:Clone().Parent = Player.Backpack wait(.5) Debounce = false end end end)
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